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Duran Lex
Silver Talon Corporation
116
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Posted - 2013.07.28 04:59:00 -
[61] - Quote
ZDub 303 wrote: You give it 2-3 weeks and it would all settle to equilibrium.
Problem is you can't guarantee that anymore then i can guarantee it won't happen.
opinions based on speculation will always be such. |
Exmaple Core
Ancient Exiles Negative-Feedback
618
|
Posted - 2013.07.28 05:00:00 -
[62] - Quote
Heathen Bastard wrote:Yeah. I specced into something I knew was UP when I did it. I prefer the hard road, it forces me to be better than the kid who specs FOTM, because I have to be so to beat them.
think of it like this: When you use a crutch, and someone kicks it out, you can't get up as as easily because your legs got weak. Me? I laugh at the guy on the ground since I already did my getting up. Giggity.
This is good effort, but not very realistic in dust. The best players in the game sometimes migrate to the most FOTM classes in the game. When the best players go for FOTM, the UP does not win, skilled or no |
Malkai Inos
Opus Arcana Covert Intervention
885
|
Posted - 2013.07.28 05:03:00 -
[63] - Quote
ZDub 303 wrote:So what should someone in exmaple's position do? Just quit the game? If the game in its current state is incapable of providing him the fun he's looking for than at least a break might be in order.
We are now getting to the point where we have to acknowledge that different people have different expactations of a fun game and that probably each of us has his own personal "screw this then" scenario. It might be that the prevention of my "screw this then" scenario might directly or indirectly trigger his "screw this then" scenario and vice versa. Now how do we deal with it?
In the end we all are standing up for what we believe is the best for the players and the game, knowing that our priorities might alienate someone else from it.
I'm not going to bs you in saying that i wasn't aware of the fact that i endorse a position that screws some people over. Every position screws somebody over.
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CoD isAIDS
Tronhadar Free Guard Minmatar Republic
65
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Posted - 2013.07.28 05:04:00 -
[64] - Quote
Exmaple Core wrote:You play a properly balanced, fair and fun class. Liking the class, you dump all 15 mill SP to your name into the class. Suddenly, new build/patch comes around and your class is nerfed without your consent and you now suck at the game. You spawn in your proto suit or your vehical and you are killed over and over, loosing all your ISK. You are told you can not play PC because the one class you are good at, sucks. Nobody wants you in any serious endeavor in dust because your class is nerfed to the point of uselessness. Like current shield tanks, dropships, lazers, plasma cannons and soon to be armor tanks when they fix the bug that is causing them to be balanced. You no longer want to play dust, as the class you played is ruined and so is your ability to enjoy playing dust, because the developers ruined the class you speced into. CCP later anounes that they will not be fixing your class for many months and they ask you to accept their most sincere apologies, despite changing the class that you speced into many months beforehand. Should you get a respec? This happened to the classes mentioned previously and will happen again when the fix the armor tanks C'mon dude... |
Exmaple Core
Ancient Exiles Negative-Feedback
618
|
Posted - 2013.07.28 05:08:00 -
[65] - Quote
Malkai Inos wrote:ZDub 303 wrote:So what should someone in exmaple's position do? Just quit the game? If the game in its current state is incapable of providing him the fun he's looking for than at least a break might be in order. We are now getting to the point where we have to acknowledge that different people have different expactations of a fun game and that probably each of us has his own personal "screw this then" scenario. It might be that the prevention of my "screw this then" scenario might directly or indirectly trigger his "screw this then" scenario and vice versa. Now how do we deal with it? In the end we all are standing up for what we believe is the best for the players and the game, knowing that our priorities might alienate someone else from it. I'm not going to bs you in saying that i wasn't aware of the fact that i endorse a position that screws some people over. Every position screws somebody over.
Well. Supporting a position that screws somebody over is not what makes this game better. You just told me to stop playing because there is no help comming my way or for the same people cought in my position. You should be supporting a position that makes ppl want to play, fixing the promblems so people do not get screwed over. Respecs is the answer, telling ppl that they are screwed and should go take a brake, stop playing, is not how you keep your players |
Heathen Bastard
Kang Lo Directorate Gallente Federation
399
|
Posted - 2013.07.28 05:11:00 -
[66] - Quote
Exmaple Core wrote:Heathen Bastard wrote:Yeah. I specced into something I knew was UP when I did it. I prefer the hard road, it forces me to be better than the kid who specs FOTM, because I have to be so to beat them.
think of it like this: When you use a crutch, and someone kicks it out, you can't get up as as easily because your legs got weak. Me? I laugh at the guy on the ground since I already did my getting up. Giggity. This is good effort, but not very realistic in dust. The best players in the game sometimes migrate to the most FOTM classes in the game. When the best players go for FOTM, the UP does not win, skilled or no
I do sometimes. it just requires better tactics becoming so ingrained to my thought processes that it's second nature for me to observe a fight and scatter the enemy by flanking with an HMG and grenades(real ones,not contacts.) to flush the poor little pricks out of cover and into fire, since they lose that edge you have when you know you're outnumbered, outgunned, and out-healthed in your fatsuit.
its not aiming better or something simple. it's being forced to think with real tactics that's giving me the edge in a fight. Sure, sometimes the enemy being so damn much better equipped makes this nigh insurmountable, but still, it's only mostly impossible. Feels good to know I won because I out-thought the opponent(like say, tricking a flaylogi into some remote explosives around a corner) or because they lost their edge(using splash weapons makes your aim real ****ty, so that even a fatsuit can dance circles around you while turning you into a fine mist with an HMG.) |
DUST Fiend
OSG Planetary Operations Covert Intervention
5536
|
Posted - 2013.07.28 05:11:00 -
[67] - Quote
I hope our new EP can grasp that while this game takes place in the EVE universe, it is not EVE, and it plays VASTLY different. While I don't necessarily support full blown respecs, a gradual skill reallocation system would certainly be desirable. As it is, you're expected to understand exactly how your playstyle will be, long before you get the chance to play it, or test the equipment that it requires.
You must invest blindly or through spreadsheets, ultimately theory crafting until you are rewarded with being stuck with the results, like or not. |
Exmaple Core
Ancient Exiles Negative-Feedback
620
|
Posted - 2013.07.28 05:11:00 -
[68] - Quote
CoD isAIDS wrote:Exmaple Core wrote:You play a properly balanced, fair and fun class. Liking the class, you dump all 15 mill SP to your name into the class. Suddenly, new build/patch comes around and your class is nerfed without your consent and you now suck at the game. You spawn in your proto suit or your vehical and you are killed over and over, loosing all your ISK. You are told you can not play PC because the one class you are good at, sucks. Nobody wants you in any serious endeavor in dust because your class is nerfed to the point of uselessness. Like current shield tanks, dropships, lazers, plasma cannons and soon to be armor tanks when they fix the bug that is causing them to be balanced. You no longer want to play dust, as the class you played is ruined and so is your ability to enjoy playing dust, because the developers ruined the class you speced into. CCP later anounes that they will not be fixing your class for many months and they ask you to accept their most sincere apologies, despite changing the class that you speced into many months beforehand. Should you get a respec? This happened to the classes mentioned previously and will happen again when the fix the armor tanks C'mon dude...
Am i and the many other people wrong for wishing we were not screwed over and shuned because our classes are now ruined, out of the blue? Is it wrong for the hungry to want food? Is it wrong to correct what mistakes were made? |
Heinz Doofenshertz
BetaMax. CRONOS.
459
|
Posted - 2013.07.28 05:18:00 -
[69] - Quote
Please note, this is the internet, we can and will argue against anything, because we can.
to the point, they did give a respec when the massively changed the skills and the tree, this I agree with, but if the FOTM is what you are chasing, why are you playing? I thought the FOTM was what ever COD Activision released this week.
This being New Eden, and me being a crazy EVE player that seems to mean I don't understand shooters, /me rolls eyes, I think you should say screw flavor of the month, what can I do to ruin their day. lately it was standing on a rather high spot and blowing up people driving around in free lav's and I laughed alot. I think this is called having fun. |
Malkai Inos
Opus Arcana Covert Intervention
886
|
Posted - 2013.07.28 05:20:00 -
[70] - Quote
Exmaple Core wrote:Well. Supporting a position that screws somebody over is not what makes this game better. You just told me to stop playing because there is no help comming my way or for the same people cought in my position. You should be supporting a position that makes ppl want to play, fixing the promblems so people do not get screwed over. Respecs is the answer, telling ppl that they are screwed and should go take a brake, stop playing, is not how you keep your players The problem is that i don't agree that respecs are the answer, that's why we are arguing in the frist place.
dday3six wrote:Whatever harmful effects respecs might have on the player market that has no ETA and we know nothing about, cannot be used as a valid argument against respecs in the present. Let's look at CCP's history of promises vs fulfillment in regards to Dust, frankly we don't even know that it will be added at this point. CCP has stated earlier that a large part of the development of the market is monitoring player behavior after every intermediate feature is added (donation, isk transfer, later item trade etc.)
Putting respecs into this equation makes the whole thing volatile to no end. A temporary respec phase would invalidate all gathered data and CCP would risk damaging both economies if they merge them based on these false data.
And we know quite a bit about the basic functionality of the market. The planned eve dust connection pretty much predefined a range range of funcionality that will have to be definitely implemented or the feature can be scrapped altogether.
Lastly the market is only mentioned in one of those links iirc. Those are still standing.
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Sinboto Simmons
SVER True Blood
812
|
Posted - 2013.07.28 05:22:00 -
[71] - Quote
I skilled into:
Remote explosives
Proximity mines
Nova knives
Shotguns
Plasma cannons
SMGs
Mass drivers
Minmatar scout
Out of all the things I just listed the mass driver is the only thing I can truly say I can depend on at all times because the other gear is A:bugged in someway or B:not powerfull enough to do it's job effectively.
I have not once asked for a respec because of the reasons abovementioned opting to attempt to get the gear balanced, while this is difficult due to much of the gear I choose to use not being 'mainstream' I'd rather a long tearm fix then a short tearm one, this is why I find the recent outcry for respecs due to the coming rebalancing of the flaylock and calldari logi suit humorous seeing as both were being used in unintended ways by those who wanted an unfair advantage and are not being unjustly brought down.
Oh and warning: my grammar sucks |
Malkai Inos
Opus Arcana Covert Intervention
886
|
Posted - 2013.07.28 05:23:00 -
[72] - Quote
DUST Fiend wrote:I hope our new EP can grasp that while this game takes place in the EVE universe, it is not EVE, and it plays VASTLY different. While I don't necessarily support full blown respecs, a gradual skill reallocation system would certainly be desirable. As it is, you're expected to understand exactly how your playstyle will be, long before you get the chance to play it, or test the equipment that it requires.
You must invest blindly or through spreadsheets, ultimately theory crafting until you are rewarded with being stuck with the results, like or not. I support the re-skill booster because it avoids most of the problems by not completely circumventing the most important part of the SP system: Time.
Because of this though those boosters might not be terribly helpfull for exmaple's situation.
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Exmaple Core
Ancient Exiles Negative-Feedback
621
|
Posted - 2013.07.28 05:25:00 -
[73] - Quote
Malkai Inos wrote:Exmaple Core wrote:Well. Supporting a position that screws somebody over is not what makes this game better. You just told me to stop playing because there is no help comming my way or for the same people cought in my position. You should be supporting a position that makes ppl want to play, fixing the promblems so people do not get screwed over. Respecs is the answer, telling ppl that they are screwed and should go take a brake, stop playing, is not how you keep your players The problem is that i don't agree that respecs are the answer, that's why we are arguing in the frist place. dday3six wrote:Whatever harmful effects respecs might have on the player market that has no ETA and we know nothing about, cannot be used as a valid argument against respecs in the present. Let's look at CCP's history of promises vs fulfillment in regards to Dust, frankly we don't even know that it will be added at this point. CCP has stated earlier that a large part of the development of the market is monitoring player behavior after every intermediate feature is added (donation, isk transfer, later item trade etc.) Putting respecs into this equation makes the whole thing volatile to no end. A temporary respec phase would invalidate all gathered data and CCP would risk damaging both economies if they merge them based on these false data. And we know quite a bit about the basic functionality of the market. The planned eve dust connection pretty much predefined a range range of funcionality that will have to be definitely implemented or the feature can be scrapped altogether. Lastly the market is only mentioned in one of those links iirc. Those are still standing.
Respecs has solved the balancing promblems before and it is obvious it will fix them again. Yes, this is a temporary fix but everything in dust seems to be temporary with how balance works in this game. There wont be a game if people dont play, and being unfair is what is pulling people away from dust. Untill this game has a balance, when things are set in stone and are constant, our skill points should not be constant, it leads to rage, derp, QQ, and no desire to play dust at all. In fact, it leads to ppl telling those afflicted that they should stop playing because their well, simply, screwed. We need an answer, ans the only answer is respecs |
Duran Lex
Silver Talon Corporation
116
|
Posted - 2013.07.28 05:31:00 -
[74] - Quote
Sinboto Simmons wrote:I skilled into: Remote explosives Proximity mines Nova knives Shotguns Plasma cannons SMGs Mass drivers Minmatar scout Out of all the things I just listed the mass driver is the only thing I can truly say I can depend on at all times because the other gear is A:bugged in someway or B:not powerfull enough to do it's job effectively. I have not once asked for a respec because of the reasons abovementioned opting to attempt to get the gear balanced, while this is difficult due to much of the gear I choose to use not being 'mainstream' I'd rather a long tearm fix then a short tearm one, this is why I find the recent outcry for respecs due to the coming rebalancing of the flaylock and calldari logi suit humorous seeing as both were being used in unintended ways by those who wanted an unfair advantage and are not being unjustly brought down. Oh and warning: my grammar sucks
Don't know how many times i died at an objective to RE. (i know its my fault for not seeing them, but sometimes they are just so hard to see!
Proxy mines - can't comment
I've seen a scout with proto knives running faster then his leg animations could keep up with, killing 3 people unawares with ease.
Don't know how many times a shotgun scout pegged me in the face twice for a quick kill (Heavy suit)
Plasma cannons are lol
SMG's are just straight up fuckin powerful at proto.
Mass Driver - understandable.
Sounds like you just aren't fully specced into making those weapons awesome.
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Meeko Fent
Seituoda Taskforce Command Caldari State
396
|
Posted - 2013.07.28 05:31:00 -
[75] - Quote
Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary
Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scouts advantage of being hard to hit, well make a big damn uproar for a buff to ease the issue. Now, lets say you were a CalLogi. If you were using it for what it was supposed to do, while you'll have to sacrifice some tank, you'll not be bothered by the nerf. And if you were dumb enough to spec into it for its mega assault capabilities, not thinking it would be nerfed, then shame on you. Spec into something that is supposed to mega assault, the heavy. Then maybe it can get balanced, cause people used to say it is UP, and I really don't know. |
ZDub 303
TeamPlayers EoN.
1322
|
Posted - 2013.07.28 05:35:00 -
[76] - Quote
I agree, once were relatively close to balancing the core gameplay (ie drop suit and weapon stats) then we can all confidently say that our skill points are true investments and we have no reason to QQ about changes.
But until then...
Until then, the answer is to stop playing. And that's what a lot of people are doing... Games generally die when people stop playing them... |
Exmaple Core
Ancient Exiles Negative-Feedback
625
|
Posted - 2013.07.28 05:37:00 -
[77] - Quote
Meeko Fent wrote:Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary
Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scouts advantage of being hard to hit, well make a big damn uproar for a buff to ease the issue. Now, lets say you were a CalLogi. If you were using it for what it was supposed to do, while you'll have to sacrifice some tank, you'll not be bothered by the nerf. And if you were dumb enough to spec into it for its mega assault capabilities, not thinking it would be nerfed, then shame on you. Spec into something that is supposed to mega assault, the heavy. Then maybe it can get balanced, cause people used to say it is UP, and I really don't know.
Unfortionetly classes that are not being abused do get nerfed... in dust. For example, 4 out of 6 of all vehical classes in dust and the HMG. In fact, they are nerfing the very balanced armor tank soon. And not soon tm. Also, specing into something that is UP does not balance the UP class. When has this happened in dust history? It hasent |
ZDub 303
TeamPlayers EoN.
1323
|
Posted - 2013.07.28 05:40:00 -
[78] - Quote
Meeko Fent wrote:Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary.
That's a matter of opinion though. Should people not have the ability to choose if that's the case? |
Heathen Bastard
Kang Lo Directorate Gallente Federation
399
|
Posted - 2013.07.28 05:40:00 -
[79] - Quote
Exmaple Core wrote:Meeko Fent wrote:Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary
Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scouts advantage of being hard to hit, well make a big damn uproar for a buff to ease the issue. Now, lets say you were a CalLogi. If you were using it for what it was supposed to do, while you'll have to sacrifice some tank, you'll not be bothered by the nerf. And if you were dumb enough to spec into it for its mega assault capabilities, not thinking it would be nerfed, then shame on you. Spec into something that is supposed to mega assault, the heavy. Then maybe it can get balanced, cause people used to say it is UP, and I really don't know. Unfortionetly classes that are not being abused do get nerfed... in dust. For example, 4 out of 6 of all vehical classes in dust and the HMG. In fact, they are nerfing the very balanced armor tank soon. And not soon tm. Also, specing into something that is UP does not balance the UP class. When has this happened in dust history? It hasent
nope, but CCP can't do small balance patches they only do huge pendulum swings. so whats UP right now, could be crazy OP next patch. and likewise, what's OP will likely be kneecapped with a ball-pein hammer. Live with your choices. |
Exmaple Core
Ancient Exiles Negative-Feedback
625
|
Posted - 2013.07.28 05:43:00 -
[80] - Quote
Heathen Bastard wrote:Exmaple Core wrote:Meeko Fent wrote:Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary
Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scouts advantage of being hard to hit, well make a big damn uproar for a buff to ease the issue. Now, lets say you were a CalLogi. If you were using it for what it was supposed to do, while you'll have to sacrifice some tank, you'll not be bothered by the nerf. And if you were dumb enough to spec into it for its mega assault capabilities, not thinking it would be nerfed, then shame on you. Spec into something that is supposed to mega assault, the heavy. Then maybe it can get balanced, cause people used to say it is UP, and I really don't know. Unfortionetly classes that are not being abused do get nerfed... in dust. For example, 4 out of 6 of all vehical classes in dust and the HMG. In fact, they are nerfing the very balanced armor tank soon. And not soon tm. Also, specing into something that is UP does not balance the UP class. When has this happened in dust history? It hasent nope, but CCP can't do small balance patches they only do huge pendulum swings. so whats UP right now, could be crazy OP next patch. and likewise, what's OP will likely be kneecapped with a ball-pein hammer. Live with your choices.
It is not your choices to live with when the DEVs make your choices for you. The choices you make when you spend your SP are invalidated and molested when your class is changed after you speced into it. Its not your choice at that point. Its CCPs |
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dday3six
Ahrendee Mercenaries EoN.
126
|
Posted - 2013.07.28 05:44:00 -
[81] - Quote
Malkai Inos wrote:dday3six wrote:Whatever harmful effects respecs might have on the player market that has no ETA and we know nothing about, cannot be used as a valid argument against respecs in the present. Let's look at CCP's history of promises vs fulfillment in regards to Dust, frankly we don't even know that it will be added at this point. CCP has stated earlier that a large part of the development of the market is monitoring player behavior after every intermediate feature is added (donation, isk transfer, later item trade etc.) Putting respecs into this equation makes the whole thing volatile to no end. A temporary respec phase would invalidate all gathered data and CCP would risk damaging both economies if they merge them based on these false data. And we know quite a bit about the basic functionality of the market. The planned eve dust connection pretty much predefined a range range of funcionality that will have to be definitely implemented or the feature can be scrapped altogether. Lastly the market is only mentioned in one of those links iirc. Those are still standing.
See, I don't believe anything CCP says in regards to Dust, until I see it happen. They don't have a good history of telling the truth about it, and misinformation or lacking of any is a bit of an issue for them to put it mildly. However if you believe what is said, CCP has admitted to doing a great deal of rethinking as to what they're going to do with Dust. They also have not mentioned any current plans dealing with the player driven economy since that reevaluation. Therefore how can we know that a previous plan, conceived from before CCP shifted gears about Dust is still up to date. Then we can't guesswork how Dust's economy will function based on EVE's, the games play vastly different and are both subject to change. CCP could very well change something in EVE in conjunction to intergrating both games.
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Heathen Bastard
Kang Lo Directorate Gallente Federation
399
|
Posted - 2013.07.28 05:45:00 -
[82] - Quote
Exmaple Core wrote:Heathen Bastard wrote:Exmaple Core wrote:Meeko Fent wrote:Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary
Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scouts advantage of being hard to hit, well make a big damn uproar for a buff to ease the issue. Now, lets say you were a CalLogi. If you were using it for what it was supposed to do, while you'll have to sacrifice some tank, you'll not be bothered by the nerf. And if you were dumb enough to spec into it for its mega assault capabilities, not thinking it would be nerfed, then shame on you. Spec into something that is supposed to mega assault, the heavy. Then maybe it can get balanced, cause people used to say it is UP, and I really don't know. Unfortionetly classes that are not being abused do get nerfed... in dust. For example, 4 out of 6 of all vehical classes in dust and the HMG. In fact, they are nerfing the very balanced armor tank soon. And not soon tm. Also, specing into something that is UP does not balance the UP class. When has this happened in dust history? It hasent nope, but CCP can't do small balance patches they only do huge pendulum swings. so whats UP right now, could be crazy OP next patch. and likewise, what's OP will likely be kneecapped with a ball-pein hammer. Live with your choices. It is not your choices to live with when the DEVs make your choices for you. The choices you make when you spend your SP are invalidated and molested when your class is changed after you speced into it. Its not your choice at that point. Its CCPs
It's your choice to spend the SP on something that is obviously OP. It's your choice to continue playing after you were invalidated. It's your choice to whine on the forums for a respec that won't come. |
Malkai Inos
Opus Arcana Covert Intervention
886
|
Posted - 2013.07.28 05:47:00 -
[83] - Quote
Exmaple Core wrote:Respecs has solved the balancing promblems before and it is obvious it will fix them again.
Last i checked the first respec brought us the duvolle killerbee army. The second one spawned more killierbees, this time with flaylocks.
So out subjective experience i disagree. I even think they were a perfect example of "amplifies balance issues".
Exmaple Core wrote:Yes, this is a temporary fix but everything in dust seems to be temporary with how balance works in this game. There wont be a game if people dont play, and being unfair is what is pulling people away from dust. I can perfectly understand where you're coming from but please understand that there are numerous other players that are attracted by the unfair nature of the game, that are here because of the no respec approach. We've seen heists in the younger past that would've got several players a permaban in most other games and rightly so for breaking the rules This game has other rules and relates to other types of players.
Exmaple Core wrote: Untill this game has a balance, when things are set in stone and are constant, our skill points should not be constant, it leads to rage, derp, QQ, and no desire to play dust at all. In fact, it leads to ppl telling those afflicted that they should stop playing because their well, simply, screwed. We need an answer, ans the only answer within the next 6 months or even a year is respecs
Again this game will never be "set in stone". It will continue to iterate for it's whole lifespan, improving the game for some, breaking it for others. The objective is to help more people than are screwed over. But since balance is always relative someone will always be nerfed. Someone will always be screwed over. I have over 2m reserved already, knowing that my cal logi would be nerfed some day, to be prepared when this happens so i can deal with it if it screws me over.
And i don't think it will take 6-12 months to sort the rough parts out. The MD was broken with uprising and is fixed now. The laser was broken and is gaining popularity again while awaiting a new scope with 1.4 at the latest. Vehicle overhaul is sceduled 1.4 and following.
Things are bad for many players but not hopeless.
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ZDub 303
TeamPlayers EoN.
1323
|
Posted - 2013.07.28 05:48:00 -
[84] - Quote
Heathen Bastard wrote:
It's your choice to spend the SP on something that is obviously OP. It's your choice to continue playing after you were invalidated. It's your choice to whine on the forums for a respec that won't come.
What did he spec into that was obviously OP? Have you even read a single post in this thread?
/facepalm |
Exmaple Core
Ancient Exiles Negative-Feedback
625
|
Posted - 2013.07.28 05:51:00 -
[85] - Quote
Heathen Bastard wrote:Exmaple Core wrote:Heathen Bastard wrote:Exmaple Core wrote:Meeko Fent wrote:Very rarely do classes that weren't being abused get nerfed hard enough to makes respec necessary
Lets say you were a scout, and you think that with aiming fixes coming in 1.4, you think that the scouts advantage of being hard to hit, well make a big damn uproar for a buff to ease the issue. Now, lets say you were a CalLogi. If you were using it for what it was supposed to do, while you'll have to sacrifice some tank, you'll not be bothered by the nerf. And if you were dumb enough to spec into it for its mega assault capabilities, not thinking it would be nerfed, then shame on you. Spec into something that is supposed to mega assault, the heavy. Then maybe it can get balanced, cause people used to say it is UP, and I really don't know. Unfortionetly classes that are not being abused do get nerfed... in dust. For example, 4 out of 6 of all vehical classes in dust and the HMG. In fact, they are nerfing the very balanced armor tank soon. And not soon tm. Also, specing into something that is UP does not balance the UP class. When has this happened in dust history? It hasent nope, but CCP can't do small balance patches they only do huge pendulum swings. so whats UP right now, could be crazy OP next patch. and likewise, what's OP will likely be kneecapped with a ball-pein hammer. Live with your choices. It is not your choices to live with when the DEVs make your choices for you. The choices you make when you spend your SP are invalidated and molested when your class is changed after you speced into it. Its not your choice at that point. Its CCPs It's your choice to spend the SP on something that is obviously OP. It's your choice to continue playing after you were invalidated. It's your choice to whine on the forums for a respec that won't come.
The vast majority of the classes to spend on in dust are not OP and are very close to balance. When they, or the OP classes are nerfed, then they are invalidated, yes you got that one. Obviously ppl are generally not choosing to play those invalidated classes after their nerf and they stop playing dust. If this continues then dust is out, its finnished, every day more and more ppl post their goodbye threads here saying their done bcuz of imbalance and no ability to respec. I, we are not whining on these forums. We, the intelligent and neglected, are giving our feedback. Our ideas to fix dust |
ZDub 303
TeamPlayers EoN.
1323
|
Posted - 2013.07.28 05:52:00 -
[86] - Quote
Opus,
I think you're too optimistic. Given the last 6 months ive played this game, and how little has gone right since the beginning of chromosome. I cannot imagine this game with be balanced before February next year. |
Exmaple Core
Ancient Exiles Negative-Feedback
625
|
Posted - 2013.07.28 06:03:00 -
[87] - Quote
No Malki Inos you are wrong, balance exist and other games have achieved this, Eve has and it is the same system skill points. The goal is not to screw over the least amount of ppl, its to balance the game. Yes, balance is relative with how much SP you have but it is set that way to show progression, to fix weapons and play styles from ever "making them the undisputed best choice to bring to a fight, no matter what.", a direct quote from CCP Wolfman in this Dev blog of 1.2 about balancing this game: http://dust514.com/news/blog/2013/07/explosive-dampening-weapon-rebalancing-in-uprising-1.3
Evidently, it took 3 or 4 months to balance two weapons. Balancing other things? No, it will take 6 to 12 months to balance other things, like vehicals. Did you know they already pushed the vehical fix from 1.4 to 1.5 or 1.6?
Exmaple Core wrote:Iron Wolf Saber wrote:Exmaple Core wrote:Iron Wolf Saber wrote:I hate to burst your bubble but if you read the AMA 1.4 is more infantry focused from early looks. Vehicles are simply too massive to squeeze into 1.4 and that would be changing far too much. your kidding.... we have to wait more months for vehical balance??? https://forums.dust514.com/default.aspx?g=posts&t=97190&p=1read. listen. watch. Ah i see, the orginal word was 1.4 and i have unfortionetly been busy so i missed this post. Very good idea, and im greatful you took the time to do this and correct my thread. thanks sir, really sucks that its pushed back tho :/ |
Malkai Inos
Opus Arcana Covert Intervention
886
|
Posted - 2013.07.28 06:05:00 -
[88] - Quote
ZDub 303 wrote:Opus,
I think you're too optimistic. Given the last 6 months ive played this game, and how little has gone right since the beginning of chromosome. I cannot imagine this game with be balanced before February next year. Completely balanced? I agree.
There will be a periodic exchange of OP/UP cycles with less and less steep flanks but a state that we could call "properly balanced" will take quite some time. But now that we can be pretty sure that something wen't wrong with CCP Blam! we might see some great steps taken with regards to vehicles/AV in the near future if at least in relative terms.
And this is a matter of personal preference but i perceived Uprising and the later patches as very positive in my experience. Sure much is still broken and the pace of change could be improved but when i grow sick of the game i just take a break and come back when i feel like it.
I think the best approach is to ask oneself "is it fun?" and whenever the answer is "no" step aside and do things you enjoy. Did it a few times already and it really helps keep the distance.
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Exmaple Core
Ancient Exiles Negative-Feedback
625
|
Posted - 2013.07.28 06:12:00 -
[89] - Quote
Malkai Inos wrote:ZDub 303 wrote:Opus,
I think you're too optimistic. Given the last 6 months ive played this game, and how little has gone right since the beginning of chromosome. I cannot imagine this game with be balanced before February next year. Completely balanced? I agree. There will be a periodic exchange of OP/UP cycles with less and less steep flanks but a state that we could call "properly balanced" will take quite some time. But now that we can be pretty sure that something wen't wrong with CCP Blam! we might see some great steps taken with regards to vehicles/AV in the near future if at least in relative terms. And this is a matter of personal preference but i perceived Uprising and the later patches as very positive in my experience. Sure much is still broken and the pace of change could be improved but when i grow sick of the game i just take a break and come back when i feel like it. I think the best approach is to ask oneself "is it fun?" and whenever the answer is "no" step aside and do things you enjoy. Did it a few times already and it really helps keep the distance.
no, that is not an acceptable solution and if thats the only way to cope with DUSTs promblems then this game is done, the competition will sweep this hunk of junk through. Youl be on a new game that actually deals with their promblems and communicates positively with their players instead of playing a game were "your screwed and should stop playing".
Btw, i called you out a post or 2 above. Comment on it |
Heathen Bastard
Kang Lo Directorate Gallente Federation
399
|
Posted - 2013.07.28 06:13:00 -
[90] - Quote
I'm a shield-missile tanker. My entire playstyle is invalidated by a single forge gunner, or even half-decent tank on the field. you know what I did? grabbed a heavy machine gun and a fatsuit after a week long break. it's nice to start at the bottom again, keeps you from making bullcrap posts demanding a respec even though they already said NO MORE a while ago. |
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