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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Moejoe Omnipotent
66
|
Posted - 2012.07.04 21:18:00 -
[1] - Quote
Can we get a fix for this soon...
Yes I am talking about the giant towers surrounding the map. At first I thought it was some sort of turret shooting at me from a distance but now I realize people are actually glitching dropships on top of the map and barraging infantry with missiles from all the way up there all game.
Noteworthy posts:
xprotoman23 wrote: Since it can't be reached by flying at normal levels doesn't that make it a glitch? I believe that's the spot on the map where the kids complaining about not having M+KB support go to get cheap kills, because they are useless when using a DS3.
Cobalt Monkey wrote:James Trendall wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off Compared to players using the dropship as a bulldozer? I would rather use the turrets on the dropship laying down cover for the team then use it to squish other players. If they make it so the piolet has to be in the dropship to be able to power the turrets then it will result in 2 people in the dropship shooting from the tower's. And that would solve what exactly? For starters, it would require a commitment to teamwork between the two instead of just letting everyone do it. And since there wouldn't be anything in it for the Pilot SP-wise... And at the very least it gets one more person off the field of play for their side. Of course, you would also have to be unable to spawn LAVs and Tanks up there too, or you're just trading the problem of one hard to reach turret for another that's an even smaller target. I do fight back against tower gunners. I take my Forge Gun to them as best I can. But the ability to do this offers too many advantages due to the game's current limitations. They can be quite difficult to see at all, let alone aim at, due to the bright lights on the tower fronts. In the overview map they blend almost perfectly with the towers in the top down view, though this is somewhat countered because you can see a constant spray of missiles. If parked sufficiently back can avoid being marked altogether. Worst of all, if you're not close enough to the tower they're perched on they are completely invisible, as in do not load to be seen. "Get your own and knock it down" isn't always viable either since they will generally have plenty of time to shoot you before you can get to them. If you want to fly up and shoot it down, then that requires a pilot and a gunner, two people to their one. And with the current state of communication being so hit or miss, simply communicating what needs done can be impossible. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.07.04 21:19:00 -
[2] - Quote
How is this a glitch?
If its a problem, get into a dropship and go take care of the problem yourself. |
Chao Wolf
Imperfects Negative-Feedback
209
|
Posted - 2012.07.04 21:20:00 -
[3] - Quote
Not a glitch its some players learning to use their environment |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 21:22:00 -
[4] - Quote
Thats kind of like saying helicopters fly to high can we get a fix for this!
If a dropship can fly it means it can get place's that you cant on foot. Why not pull out a swarm launcher or a drop ship even a forge gun and shoot it. even ramming it with your drop ship gets the job done.
If this was a glitch then by all means fix it but somewhat it feels like the dropship is ment to be able to fly. |
Valklear Leosude
20
|
Posted - 2012.07.04 21:22:00 -
[5] - Quote
Not a glitch, and not hard to counter either. Needs no fix. |
Odaxer
18
|
Posted - 2012.07.04 21:23:00 -
[6] - Quote
Hai Guyz, People are shooting me with stuffz, plzfixktnkxz |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:24:00 -
[7] - Quote
It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off |
Hellaciouss Deeds
Doomheim
22
|
Posted - 2012.07.04 21:24:00 -
[8] - Quote
The only problem with it is people are doing it for free. Remove the militia dropships and tanks.
Also, render distance needs to be boosted so you can actually see them up there from the ground and to be able to snipe them. |
Moejoe Omnipotent
66
|
Posted - 2012.07.04 21:25:00 -
[9] - Quote
You people make me facepalm so hard... |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 21:26:00 -
[10] - Quote
gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off
Compared to players using the dropship as a bulldozer?
I would rather use the turrets on the dropship laying down cover for the team then use it to squish other players.
If they make it so the piolet has to be in the dropship to be able to power the turrets then it will result in 2 people in the dropship shooting from the tower's.
And that would solve what exactly? |
|
Grimmiers
7
|
Posted - 2012.07.04 21:26:00 -
[11] - Quote
Hellaciouss Deeds wrote:The only problem with it is people are doing it for free. Remove the militia dropships and tanks.
It really takes away that everything is payed for feeling. Militia Lav's and tanks are alright, but having the option to just fly in a disposable ship makes the battle seem cheap. |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.07.04 21:27:00 -
[12] - Quote
gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off
That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off.
But really, this isn't hard to counter if you just take the time to fly up there and deal with it. |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 21:28:00 -
[13] - Quote
Edit. posted twice sorry |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:29:00 -
[14] - Quote
James Trendall wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off Compared to players using the dropship as a bulldozer? I would rather use the turrets on the dropship laying down cover for the team then use it to squish other players. If they make it so the piolet has to be in the dropship to be able to power the turrets then it will result in 2 people in the dropship shooting from the tower's. And that would solve what exactly? Pilot can't shoot |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:30:00 -
[15] - Quote
gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box.
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:30:00 -
[16] - Quote
Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 21:31:00 -
[17] - Quote
gangsta nachos wrote: Pilot can't shoot
Yes but they can rep shields and armor making it harder to deal with so one reps the dropship while the other shoot's
This just makes things worse. |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:32:00 -
[18] - Quote
gangsta nachos wrote:Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash you took your foot off the hover peddle. That does not mean the ship just turns off.
get into a car, speed down a highway, then jump out. The car is still on and it's still driving, but it's slowly slowing down to a cruse /or a stop. It will not turn off until the battery dies. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:33:00 -
[19] - Quote
Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above |
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.07.04 21:34:00 -
[20] - Quote
gangsta nachos wrote:Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash
No, hovering requires the pilot interaction to actually maintain the altitude. However when a dropship is sitting on a hard surface, it doesn't just suddenly shut down all its systems and go into Sleep Mode.
Besides, Missile Launchers don't use any power to fire. EVE experience ftw. |
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Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:34:00 -
[21] - Quote
gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above It's not cheap at all. You only think it's cheap because you died by it. Adapt or die.
|
Moejoe Omnipotent
66
|
Posted - 2012.07.04 21:35:00 -
[22] - Quote
Zekain Kade wrote:gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above It's not cheap at all. You only think it's cheap because you died by it. Adapt or die.
Please tell me this is sarcasm. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:35:00 -
[23] - Quote
James Trendall wrote:gangsta nachos wrote: Pilot can't shoot
Yes but they can rep shields and armor making it harder to deal with so one reps the dropship while the other shoot's This just makes things worse. Look man having a pilot in the ship to power the weapons will most likely do away with the scrub camping in his nest cuz a pilot more than likely wont just sit in one place |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 21:36:00 -
[24] - Quote
gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above
I agree it is a cheap tactic but its a tactic that works.... Just think of it as early practice of when the EVE players start to drop BIGGER missiles down on top of you.
A little dropship or a MASSIVE battleship you decide......... |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:36:00 -
[25] - Quote
Moejoe Omnipotent wrote:Zekain Kade wrote:gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above It's not cheap at all. You only think it's cheap because you died by it. Adapt or die. Please tell me this is sarcasm. I died by someone doing the exact same thing this morning. Sure I got a little mad because it felt like it came out of nowhere, but it is by no means a cheap tactic.
Everyone can do it, so go counter it.
I feed on your tears. |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 21:37:00 -
[26] - Quote
gangsta nachos wrote:James Trendall wrote:gangsta nachos wrote: Pilot can't shoot
Yes but they can rep shields and armor making it harder to deal with so one reps the dropship while the other shoot's This just makes things worse. Look man having a pilot in the ship to power the weapons will most likely do away with the scrub camping in his nest cuz a pilot more than likely wont just sit in one place
Very true. unless they are friends then they could take it in turns shooting. |
Zeran Haggai
Royal Uhlans Amarr Empire
196
|
Posted - 2012.07.04 21:37:00 -
[27] - Quote
gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above
Step 1: Get a militia heavy suit Step 2: Invest a small amount of SP to use Forge Guns Step 3: Buy a Forge Gun and equip it to the Heavy Suit Step 4: Suit up and blow the ship up |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:38:00 -
[28] - Quote
Zeran Haggai wrote:gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above Step 1: Get a militia heavy suit Step 2: Invest a small amount of SP to use Forge Guns Step 3: Buy a Forge Gun and equip it to the Heavy Suit Step 4: Suit up and blow the ship up or just use the militia swarm launcher. It really is that easy.
|
Pokey Dravon
OSG Planetary Operations Covert Intervention
583
|
Posted - 2012.07.04 21:38:00 -
[29] - Quote
Basically this thread's tldr is "People are doing things that are causing my team to get blown up. I don't want to actually go stop them from doing this, so just don't let them do it at all."
Welcome to the sandbox people, CCP loves when people do dirty underhanded **** to win. Complain all you want, they'll just sit back, laugh, and tell you to adapt. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.04 21:38:00 -
[30] - Quote
gangsta nachos wrote:Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash
100% Right. We've got auto-rotating helicopter blades to prevent total failures -- i'm surprised that a dropship, sometimes worth more than all of its occupants, automatically crashes when the pilot bails.
It would also give the pilot the opportunity to slide back into a gunner position while the ship hovers so that they can help lay down support fire & a bad ass hacking opportunity. Drop from a dropship onto a stationary drop ship, hack it from the top, then drop in to pilot it or use the weapons. Set it up low to the ground between different points for some platformer style jumping to get to hard to reach locations to launch an assault from. |
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xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.04 21:39:00 -
[31] - Quote
Moejoe Omnipotent wrote:Can we get a fix for this soon...
Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.04 21:41:00 -
[32] - Quote
Pokey Dravon wrote:Basically this thread's tldr is "People are doing things that are causing my team to get blown up. I don't want to actually go stop them from doing this, so just don't let them do it at all."
Welcome to the sandbox people, CCP loves when people do dirty underhanded **** to win. Complain all you want, they'll just sit back, laugh, and tell you to adapt.
Thanks for legitimizing spawn camping broksi |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:41:00 -
[33] - Quote
Screw it nobody wants to fix any of the stupid **** that goes on in this game they just use the same argument which is to adapt or some bs like that |
Zeran Haggai
Royal Uhlans Amarr Empire
196
|
Posted - 2012.07.04 21:42:00 -
[34] - Quote
Zekain Kade wrote:Zeran Haggai wrote:gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above Step 1: Get a militia heavy suit Step 2: Invest a small amount of SP to use Forge Guns Step 3: Buy a Forge Gun and equip it to the Heavy Suit Step 4: Suit up and blow the ship up or just use the militia swarm launcher. It really is that easy.
i believe the spot they sit is beyond the SL's lock range |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:42:00 -
[35] - Quote
gangsta nachos wrote:Screw it nobody wants to fix any of the stupid **** that goes on in this game they just use the same argument which is to adapt or some bs like that there's nothing wrong with it. Anyone can get up there, you just have to have the brains to acknowledge that fact.
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gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:47:00 -
[36] - Quote
gangsta nachos wrote:Screw it nobody wants to fix any of the stupid **** that goes on in this game they just use the same argument which is to adapt or some bs like that
|
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.04 21:49:00 -
[37] - Quote
xprotoman23 wrote:Moejoe Omnipotent wrote:Can we get a fix for this soon... Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels?
|
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.04 21:50:00 -
[38] - Quote
xprotoman23 wrote:xprotoman23 wrote:Moejoe Omnipotent wrote:Can we get a fix for this soon... Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels? yea, the really tall towers.
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Moejoe Omnipotent
66
|
Posted - 2012.07.04 21:51:00 -
[39] - Quote
xprotoman23 wrote:Moejoe Omnipotent wrote:Can we get a fix for this soon... Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels?
Yes I am. |
Cobalt Monkey
Crux Special Tasks Group Gallente Federation
140
|
Posted - 2012.07.04 21:51:00 -
[40] - Quote
James Trendall wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off Compared to players using the dropship as a bulldozer? I would rather use the turrets on the dropship laying down cover for the team then use it to squish other players. If they make it so the piolet has to be in the dropship to be able to power the turrets then it will result in 2 people in the dropship shooting from the tower's. And that would solve what exactly?
For starters, it would require a commitment to teamwork between the two instead of just letting everyone do it. And since there wouldn't be anything in it for the Pilot SP-wise... And at the very least it gets one more person off the field of play for their side. Of course, you would also have to be unable to spawn LAVs and Tanks up there too, or you're just trading the problem of one hard to reach turret for another that's an even smaller target.
I do fight back against tower gunners. I take my Forge Gun to them as best I can. But the ability to do this offers too many advantages due to the game's current limitations. They can be quite difficult to see at all, let alone aim at, due to the bright lights on the tower fronts. In the overview map they blend almost perfectly with the towers in the top down view, though this is somewhat countered because you can see a constant spray of missiles. If parked sufficiently back can avoid being marked altogether. Worst of all, if you're not close enough to the tower they're perched on they are completely invisible, as in do not load to be seen.
"Get your own and knock it down" isn't always viable either since they will generally have plenty of time to shoot you before you can get to them. If you want to fly up and shoot it down, then that requires a pilot and a gunner, two people to their one. And with the current state of communication being so hit or miss, simply communicating what needs done can be impossible. |
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RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 21:53:00 -
[41] - Quote
Pokey Dravon wrote:How is this a glitch?
If its a problem, get into a dropship and go take care of the problem yourself.
RAMMING SPEED!!!
gets rid of them quick. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.04 21:54:00 -
[42] - Quote
Moejoe Omnipotent wrote:xprotoman23 wrote:Moejoe Omnipotent wrote:Can we get a fix for this soon... Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels? Yes I am.
Since it can't be reached by flying at normal levels doesn't that make it a glitch? I believe that's the spot on the map where the kids complaint about not having M+KB support go to get cheap kills, because they are useless when using a DS3. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 21:56:00 -
[43] - Quote
Cobalt Monkey wrote:James Trendall wrote:[quote=gangsta nachos]It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off Compared to players using the dropship as a bulldozer? I would rather use the turrets on the dropship laying down cover for the team then use it to squish other players. If they make it so the piolet has to be in the dropship to be able to power the turrets then it will result in 2 people in the dropship shooting from the tower's. And that would solve what exactly?
For starters, it would require a commitment to teamwork between the two instead of just letting everyone do it. And since there wouldn't be anything in it for the Pilot SP-wise... And at the very least it gets one more person off the field of play for their side. Of course, you would also have to be unable to spawn LAVs and Tanks up there too, or you're just trading the problem of one hard to reach turret for another that's an even smaller target.
I do fight back against tower gunners. I take my Forge Gun to them as best I can. But the ability to do this offers too many advantages due to the game's current limitations. They can be quite difficult to see at all, let alone aim at, due to the bright lights on the tower fronts. In the overview map they blend almost perfectly with the towers in the top down view, though this is somewhat countered because you can see a constant spray of missiles. If parked sufficiently back can avoid being marked altogether. Worst of all, if you're not close enough to the tower they're perched on they are completely invisible, as in do not load to be seen.
"Get your own and knock it down" isn't always viable either since they will genNerally have plenty of time to shoot you before you can get to them. If you want to fly up and shoot it down, then that requires a pilot and a gunner, two people to their one. And with the current state of communication being so hit or miss, simply communicating what needs done can be impossible.[/quote
No one seems to understand this is getting nowhere we don't want to get a ship to get them downB they shouldn't be there like
someone said launcher can't reach up there on buildings is fine not the ******* towers |
Cobalt Monkey
Crux Special Tasks Group Gallente Federation
140
|
Posted - 2012.07.04 21:57:00 -
[44] - Quote
Erm, yes? That's what I was saying. :)
I should note that the missing ] at the end of the quote there makes the quotes look falsely attributed. Just wanted to avoid any confusion. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 21:58:00 -
[45] - Quote
xprotoman23 wrote:Moejoe Omnipotent wrote:xprotoman23 wrote:Moejoe Omnipotent wrote:Can we get a fix for this soon... Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels? Yes I am. Since it can't be reached by flying at normal levels doesn't that make it a glitch? I believe that's the spot on the map where the kids complaint about not having M+KB support go to get cheap kills, because they are useless when using a DS3.
dumbest comment I've seen today...
They want KB+M cause they are used to it. Don't make up some reason they want it when you have no clue why most do.
And it can be reached by a dropship. just gotta slowboat up to that level.
Not a glitch. Glitch would be getting in side the build to shoot out from it and getting kills while not being able to be hit. |
Moejoe Omnipotent
66
|
Posted - 2012.07.04 22:01:00 -
[46] - Quote
Edit: Didn't mean to post. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.04 22:04:00 -
[47] - Quote
RolyatDerTeufel wrote:xprotoman23 wrote:Moejoe Omnipotent wrote:xprotoman23 wrote:Moejoe Omnipotent wrote:Can we get a fix for this soon... Your talking about that spot on top of the towers that can't be reached by a drop ship flying at normal levels? Yes I am. Since it can't be reached by flying at normal levels doesn't that make it a glitch? I believe that's the spot on the map where the kids complaint about not having M+KB support go to get cheap kills, because they are useless when using a DS3. dumbest comment I've seen today... They want KB+M cause they are used to it. Don't make up some reason they want it when you have no clue why most do. And it can be reached by a dropship. just gotta slowboat up to that level. Not a glitch. Glitch would be getting in side the build to shoot out from it and getting kills while not being able to be hit.
1. I played a match last weekend where the lack of M+KB support was their rationale for hiding in drop ships on the tower
2. Drop ships shouldn't be able creep up to that level. They probably weren't intended to even fly on top of the MCC
3. It's a glitch, because it can't be reached when flying the dropship as intended or at conventional levels for that matter. |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.07.04 22:08:00 -
[48] - Quote
Moejoe Omnipotent wrote:Can we get a fix for this soon... Yes I am talking about the giant towers surrounding the map. Noteworthy posts: xprotoman23 wrote: Since it can't be reached by flying at normal levels doesn't that make it a glitch? I believe that's the spot on the map where the kids complaining about not having M+KB support go to get cheap kills, because they are useless when using a DS3.
Cobalt Monkey wrote:James Trendall wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off Compared to players using the dropship as a bulldozer? I would rather use the turrets on the dropship laying down cover for the team then use it to squish other players. If they make it so the piolet has to be in the dropship to be able to power the turrets then it will result in 2 people in the dropship shooting from the tower's. And that would solve what exactly? For starters, it would require a commitment to teamwork between the two instead of just letting everyone do it. And since there wouldn't be anything in it for the Pilot SP-wise... And at the very least it gets one more person off the field of play for their side. BS! Joe!! All it takes is ONE guy in a crappy militia Viper dropship to kill them. Please see my thread trade ya a beatup Viper for your expensive equipment. Of course, you would also have to be unable to spawn LAVs and Tanks up there too, or you're just trading the problem of one hard to reach turret for another that's an even smaller target. I do fight back against tower gunners. I take my Forge Gun to them as best I can. But the ability to do this offers too many advantages due to the game's current limitations. They can be quite difficult to see at all, let alone aim at, due to the bright lights on the tower fronts. In the overview map they blend almost perfectly with the towers in the top down view, though this is somewhat countered because you can see a constant spray of missiles. If parked sufficiently back can avoid being marked altogether. Worst of all, if you're not close enough to the tower they're perched on they are completely invisible, as in do not load to be seen. "Get your own and knock it down" isn't always viable either since they will generally have plenty of time to shoot you before you can get to them. If you want to fly up and shoot it down, then that requires a pilot and a gunner, two people to their one. And with the current state of communication being so hit or miss, simply communicating what needs done can be impossible.
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Moejoe Omnipotent
66
|
Posted - 2012.07.04 22:28:00 -
[49] - Quote
This is already out of hand. I've been in 3 games so far today and all of them had some kid glitched on top of a skyscraper (either on our team or the enemy team) spamming the missile launcher all over the place. It turns out my heavy class could not lock on to the dropship from down below, so the only way to get rid of them is to get your own dropship up there (they normally do this on a tower close to their spawn) and hope nothing destroys you...oh ya, I also tried doing this but it turns out there is a height limit that dropships aren't supposed to fly above that I could not get past.
Ya, definitely not a glitch... |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.04 22:35:00 -
[50] - Quote
Moejoe Omnipotent wrote:This is already out of hand. I've been in 3 games so far today and all of them had some kid glitched on top of a skyscraper (either on our team or the enemy team) spamming the missile launcher all over the place. It turns out my heavy class could not lock on to the dropship from down below, so the only way to get rid of them is to get your own dropship up there (they normally do this on a tower close to their spawn) and hope nothing destroys you...oh ya, I also tried doing this but it turns out there is a height limit that dropships aren't supposed to fly above that I could not get past.
Ya, definitely not a glitch...
theres also no sound when they hit from high up. I just see random explosions and then death.
Definitely needs to be fixed. |
|
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.04 22:40:00 -
[51] - Quote
i don't think it's a glitch, but it is ******* ******** and a perfect example of why militia dropships are a terribad idea. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 22:54:00 -
[52] - Quote
xprotoman23 wrote: 1. I played a match last weekend where the lack of M+KB support was their rationale for hiding in drop ships on the tower
2. Drop ships shouldn't be able creep up to that level. They probably weren't intended to even fly on top of the MCC
3. It's a glitch, because it can't be reached when flying the dropship as intended or at conventional levels for that matter.
1.) So those few idiots that want KB+M support determine everyone elses actions and opinions?
2.) They should be able to go up to that lvl easier in my opinion. those towers aren't high at all. The MCC makes it slide off cause of the angles.
3.) As intended, the dropship can go striaght up? hope you're kidding.. |
MPR11 KEQ
24
|
Posted - 2012.07.04 22:54:00 -
[53] - Quote
Moejoe Omnipotent wrote:This is already out of hand. I've been in 3 games so far today and all of them had some kid glitched on top of a skyscraper (either on our team or the enemy team) spamming the missile launcher all over the place. It turns out my heavy class could not lock on to the dropship from down below, so the only way to get rid of them is to get your own dropship up there (they normally do this on a tower close to their spawn) and hope nothing destroys you...oh ya, I also tried doing this but it turns out there is a height limit that dropships aren't supposed to fly above that I could not get past.
Ya, definitely not a glitch...
Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace. |
PDlGGY22
24
|
Posted - 2012.07.04 22:57:00 -
[54] - Quote
cant reach it with swarms, it's a glitch/exploit |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.07.04 22:57:00 -
[55] - Quote
xprotoman23 wrote:1. I played a match last weekend where the lack of M+KB support was their rationale for hiding in drop ships on the tower
2. Drop ships shouldn't be able creep up to that level. They probably weren't intended to even fly on top of the MCC
3. It's a glitch, because it can't be reached when flying the dropship as intended or at conventional levels for that matter.
Who decided what the conventional level is? It is obviously not a glitch.
The easiest fix to the problem would be to just make the top of those towers a sloped shape that does not allow a vehicle to park up there.
Other than that if a vehicle gives you a problem then just take care of it. All vehicles are easy to take care of if you actually try. If a Drop Ship is up there, get your own and go take care of them. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.04 22:58:00 -
[56] - Quote
If they can fly that high let the turrets aim that high. Simple. Then we can "adapt and overcome" "adapt or die" or "defend every exploit in a Beta out of blind love" or whatever it is most of you guys keep saying. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 22:59:00 -
[57] - Quote
PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit
Forge Gun can easily hit that then.
Try it out instead of complaining while you only use your "gun game" |
MPR11 KEQ
24
|
Posted - 2012.07.04 22:59:00 -
[58] - Quote
PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit
Ive done it, trust me. |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.07.04 22:59:00 -
[59] - Quote
Moejoe Omnipotent wrote:This is already out of hand. I've been in 3 games so far today and all of them had some kid glitched on top of a skyscraper (either on our team or the enemy team) spamming the missile launcher all over the place. It turns out my heavy class could not lock on to the dropship from down below, so the only way to get rid of them is to get your own dropship up there (they normally do this on a tower close to their spawn) and hope nothing destroys you...oh ya, I also tried doing this but it turns out there is a height limit that dropships aren't supposed to fly above that I could not get past.
Ya, definitely not a glitch... I know people who have no trouble taking care of vehicles up there. Not sure what makes anyone think it is a glitch.
It may be a **** move, but there is nothing that stops the other team from doing the same. |
John DaMarine
211
|
Posted - 2012.07.04 23:02:00 -
[60] - Quote
I think we have to accept that certain @rseholes will always find an exploit of some kind to farm experience at the expense of others enjoyment.
It happens in ALL games. Find a way to counter it, avoid it or ignore it. But just deal with it. |
|
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.07.04 23:02:00 -
[61] - Quote
PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Well since you can, it is not a glitch. I dont think the lock range of a Swarm launcher would determine a glitch though.
If a weapon can shoot down from up there, a weapon can shoot up there from the ground. |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.04 23:03:00 -
[62] - Quote
John DaMarine wrote:It happens in ALL games. Find a way to counter it, avoid it or ignore it. But just deal with it.
Or, we can point it out and let CCP make a decision if it's something that needs fixing. With threads. Just like this.
|
GIZMO2606
80
|
Posted - 2012.07.04 23:07:00 -
[63] - Quote
Next people will be QQing that you can fly on the MCC. It's not a glitch. It's rather easy to fly up there and get to it. I'm sure if CCP found it a problem to fly so high they would have added a height limit to the game that would stop you before you could fly on top of the MCC and land on it. |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 23:07:00 -
[64] - Quote
Phantomnom wrote:John DaMarine wrote:It happens in ALL games. Find a way to counter it, avoid it or ignore it. But just deal with it. Or, we can point it out and let CCP make a decision if it's something that needs fixing. With threads. Just like this.
so lets all cry to the dev's instead of being creative and thinking of ways to counter it. |
Darius Ashran
BetaMax.
23
|
Posted - 2012.07.04 23:07:00 -
[65] - Quote
xprotoman23 wrote:Pokey Dravon wrote:Basically this thread's tldr is "People are doing things that are causing my team to get blown up. I don't want to actually go stop them from doing this, so just don't let them do it at all."
Welcome to the sandbox people, CCP loves when people do dirty underhanded **** to win. Complain all you want, they'll just sit back, laugh, and tell you to adapt. Thanks for legitimizing spawn camping broksi
He did not need to=D
All tactics and strategy short of something CCP declares a direct game exploit are legit. You win or you loose there is no " i would have won if they had not done that one thing".. but they did and you lost and it within the rules so say GG and move on.
Also proto not a contradiction to your statement merely further iterating on it
Phantomnom wrote:John DaMarine wrote:It happens in ALL games. Find a way to counter it, avoid it or ignore it. But just deal with it. Or, we can point it out and let CCP make a decision if it's something that needs fixing. With threads. Just like this.
Believe it or not i actually agree with this and the moment CCP says " hey now stop that silly **** on the towers" I will be the first to jump my ass back to the ground and stay their. Until then however cheap or not victory is victory and ill take it from you if i can.
See you on the battefield gents |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 23:10:00 -
[66] - Quote
GIZMO2606 wrote:Next people will be QQing that you can fly on the MCC. It's not a glitch. It's rather easy to fly up there and get to it. I'm sure if CCP found it a problem to fly so high they would have added a height limit to the game that would stop you before you could fly on top of the MCC and land on it.
Nano fitted dropship can go even higher then the rest. |
PDlGGY22
24
|
Posted - 2012.07.04 23:11:00 -
[67] - Quote
RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game"
i dont make time for scrubs, they make time for me.
Why would i go out of my way to level up a forge for 1 dude?
I couldn't careless about guys camping somewhere above or outside the map, those will be the players get destroyed every single game when the party system is patched in, meanwhile i'm still dominating infantry.
anyways, they would never hit me if they didnt drastically slow down the game |
James Trendall
Doomheim
110
|
Posted - 2012.07.04 23:11:00 -
[68] - Quote
Ok so i have just sat on the tower for 3 games in a row ok yes i got a excellent K/D but i noticed that a forge gun mass driver and swarm launcher can hit you i was blown up ALOT while up there. Maybe im doing it wrong but i most definitly died up there.
Also when a drop ship comes up behind i didnt notice it untill i was falling or being shot at.
This is not a glitch and if they wanted to "FIX" this then all they need to do is lower the towers. if they lower the highet limit they will have to re do the MCC also.
I think i will carry a dropsuit fitted with a forge gun just in case this happens to me oneday.
Even tho its easyer to win if they are messing around in dropships on top of a tower and not defending the objective's |
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.04 23:11:00 -
[69] - Quote
RolyatDerTeufel wrote:Phantomnom wrote:John DaMarine wrote:It happens in ALL games. Find a way to counter it, avoid it or ignore it. But just deal with it. Or, we can point it out and let CCP make a decision if it's something that needs fixing. With threads. Just like this. so lets all cry to the dev's instead of being creative and thinking of ways to counter it.
No, we can test it, as we are, if it's deemed as an exploit, which some people think it is, it can be passed to CCP. Who if they feel it isn't playing as intended, will fix it. If not, we just have to counter it. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.04 23:12:00 -
[70] - Quote
Moejoe Omnipotent wrote:This is already out of hand. I've been in 3 games so far today and all of them had some kid glitched on top of a skyscraper (either on our team or the enemy team) spamming the missile launcher all over the place. It turns out my heavy class could not lock on to the dropship from down below, so the only way to get rid of them is to get your own dropship up there (they normally do this on a tower close to their spawn) and hope nothing destroys you...oh ya, I also tried doing this but it turns out there is a height limit that dropships aren't supposed to fly above that I could not get past.
Ya, definitely not a glitch...
you just fail . the dropship can fly quite far above the tops of the towers easily with no special anything |
|
PDlGGY22
24
|
Posted - 2012.07.04 23:13:00 -
[71] - Quote
SILENTSAM 69 wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Well since you can, it is not a glitch. I dont think the lock range of a Swarm launcher would determine a glitch though. If a weapon can shoot down from up there, a weapon can shoot up there from the ground.
say's the guy that never leaves his tank lol
that was funny when you parked your tank on a roof top, is that how tanks are intended to be used? that's not an exploit either?
the best part was when I realized it was you and drove it off the roof and hopped out |
Moejoe Omnipotent
66
|
Posted - 2012.07.04 23:18:00 -
[72] - Quote
James Trendall wrote:Ok so i have just sat on the tower for 3 games in a row ok yes i got a excellent K/D
There you have it. Even with the so called "counters" to this exploit, abusers are still able pull excellent scores doing absolutely nothing but spamming rockets at the letters all game. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.04 23:19:00 -
[73] - Quote
PDlGGY22 wrote:
that was funny when you parked your tank on a roof top, is that how tanks are intended to be used? that's not an exploit either?
that is a man using his head and not thinking like a cannon fodder grunt. just because someone is smart enough to do something you dont see in other games dosent make it wrong. its things like this that will make this game shine so much brighter than the standard cookie cutter fps |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 23:21:00 -
[74] - Quote
Squiddie Squish wrote:PDlGGY22 wrote:
that was funny when you parked your tank on a roof top, is that how tanks are intended to be used? that's not an exploit either?
that is a man using his head and not thinking like a cannon fodder grunt. just because someone is smart enough to do something you dont see in other games dosent make it wrong. its things like this that will make this game shine so much brighter than the standard cookie cutter fps
That underlined part.
Quote:There you have it. Even with the so called "counters" to this exploit, abusers are still able pull excellent scores doing absolutely nothing but spamming rockets at the letters all game.
Well we know your focus. Cause he got a nice KD doesn't mean he won. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 23:22:00 -
[75] - Quote
It's funny how people support obvious problems with this game and expect you to adapt and it's just a guess but I bet it's only the EVE guys that support this garbage. |
PDlGGY22
24
|
Posted - 2012.07.04 23:23:00 -
[76] - Quote
Squiddie Squish wrote:PDlGGY22 wrote:
that was funny when you parked your tank on a roof top, is that how tanks are intended to be used? that's not an exploit either?
that is a man using his head and not thinking like a cannon fodder grunt. just because someone is smart enough to do something you dont see in other games dosent make it wrong. its things like this that will make this game shine so much brighter than the standard cookie cutter fps
plenty of people do it, and it's been done in other games.
sorry your not the genius you think you are. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.04 23:25:00 -
[77] - Quote
hey it wasnt me . dont start being a **** because i showed you how you were wrong |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 23:27:00 -
[78] - Quote
gangsta nachos wrote:It's funny how people support obvious problems with this game and expect you to adapt and it's just a guess but I bet it's only the EVE guys that support this garbage.
Cause i've played EVE not even a year yet means i'm one of those EVE guys?
I'm for a game that makes you THINK for once.
The fact i play EVE has NOTHING to do with it. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 23:30:00 -
[79] - Quote
RolyatDerTeufel wrote:gangsta nachos wrote:It's funny how people support obvious problems with this game and expect you to adapt and it's just a guess but I bet it's only the EVE guys that support this garbage. Cause i've played EVE not even a year yet means i'm one of those EVE guys? I'm for a game that makes you THINK for once. The fact i play EVE has NOTHING to do with it. Not aimed directly at you, in general |
BorrowedTime TM
Algintal Core Gallente Federation
44
|
Posted - 2012.07.04 23:33:00 -
[80] - Quote
Just thought I would throw this out there for all of those guys saying "a dropship can't fly that high"...
It can, easily and with no effort. You guys do realize that all the buttons on the dualshock (save the start/select and L3/R3) are analogue. Now this doesn't mean much with most of the functions on this game, but as it pertains to the dropship the L1 button is for the altitude thrusters... the harder you push it, the faster and higher the ship can climb. |
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PDlGGY22
24
|
Posted - 2012.07.04 23:34:00 -
[81] - Quote
Squiddie Squish wrote:hey it wasnt me . dont start being a **** because i showed you how you were wrong
how am i wrong for thinking it's cheap and an exploit?
oh wait.... |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.04 23:36:00 -
[82] - Quote
BorrowedTime TM wrote:Just thought I would throw this out there for all of those guys saying "a dropship can't fly that high"...
It can, easily and with no effort. You guys do realize that all the buttons on the dualshock (save the start/select and L3/R3) are analogue. Now this doesn't mean much with most of the functions on this game, but as it pertains to the dropship the L1 button is for the altitude thrusters... the harder you push it, the faster and higher the ship can climb. dont know who said they couldn't fly that high because obviously they can maybe they meant to say they shouldn't fly that high. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.04 23:42:00 -
[83] - Quote
PDlGGY22 wrote:
how am i wrong for thinking it's cheap and an exploit?
cheap it might be .. . but an exploit it is not .
dropping a tank on top of the MCC would be an exploit because you infact can not by design . so if you somehow manage it you have done something that the game designers do not want you to do.. the devs have made it so that if you try it refuses to send you a vehicle there. that would be an exploit .
what you are complaning about is by design they are allowing people to drop vehicles on top of buildings, it can not be considered an expolit . just a design choice. i belive CCP refer to people outsmarting the enemy in unusual ways like this as emergant gameplay... and they like it. |
Cobalt Monkey
Crux Special Tasks Group Gallente Federation
140
|
Posted - 2012.07.04 23:50:00 -
[84] - Quote
Squiddie Squish wrote:PDlGGY22 wrote:
how am i wrong for thinking it's cheap and an exploit?
cheap it might be .. . but an exploit it is not . dropping a tank on top of the MCC would be an exploit because you infact can not by design . so if you somehow manage it you have done something that the game designers do not want you to do.. the devs have made it so that if you try it refuses to send you a vehicle there. that would be an exploit . what you are complaning about is by design they are allowing people to drop vehicles on top of buildings, it can not be considered an expolit . just a design choice. i belive CCP refer to people outsmarting the enemy in unusual ways like this as emergant gameplay... and they like it. Nothing in that says that this is intentional. It could easily be something that just didn't catch yet in the Beta. Without Word of God on it there's just no way to know.
I still maintain my earlier points from back on page two, but I also think it's pointless to argue and say this was or wasn't intentional with absolutely no way to prove it either direction. All we should really be doing is reporting it as a bug and, for those who feel it is, a balance issue. |
PDlGGY22
24
|
Posted - 2012.07.04 23:56:00 -
[85] - Quote
Squiddie Squish wrote:PDlGGY22 wrote:
how am i wrong for thinking it's cheap and an exploit?
cheap it might be .. . but an exploit it is not . dropping a tank on top of the MCC would be an exploit because you infact can not by design . so if you somehow manage it you have done something that the game designers do not want you to do.. the devs have made it so that if you try it refuses to send you a vehicle there. that would be an exploit . what you are complaning about is by design they are allowing people to drop vehicles on top of buildings, it can not be considered an expolit . just a design choice. i belive CCP refer to people outsmarting the enemy in unusual ways like this as emergant gameplay... and they like it.
it's not an exploit, so how come the dev's decided not to showcase this ability in any of the promotional video's?
are they saving it for near release for some super kick ass lame's that want a game they can park a tank in the sky and get easy kills? |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.04 23:56:00 -
[86] - Quote
Squiddie Squish wrote:PDlGGY22 wrote:
how am i wrong for thinking it's cheap and an exploit?
cheap it might be .. . but an exploit it is not .
Good point. I'm all about cheap.
|
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 00:04:00 -
[87] - Quote
i see no point in continuing this conversation . you seem to have come to a DISCUSSION FORUM just to rage about something you dont like because you couldnt beat it and dont like it .. you dont want to learn how to be better or work out a way to beat it.. and your mind is obviously not open to any viewpoint but your own with regard to it not being some game breaking exploit.
all i can suggest for you is this ..
https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/488090_391240044273276_24262180_n.jpg |
PDlGGY22
24
|
Posted - 2012.07.05 00:06:00 -
[88] - Quote
Squiddie Squish wrote:i see no point in continuing this conversation . you seem to have come to a DISCUSSION FORUM just to rage about something you dont like because you couldnt beat it and dont like it .. you dont want to learn how to be better or work out a way to beat it.. and your mind is obviously not open to any viewpoint but your own with regard to it not being some game breaking exploit. all i can suggest for you is this .. https://fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash4/488090_391240044273276_24262180_n.jpg
I can't beat it LOL
I win games and lead my team in caps and kills 99% of the time.
49kills in one game with under 3.5 in sp and never used a turret/tank/c4/ or camped with a sniper from the highest bulding
nobody in this game is "better" then me |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 00:07:00 -
[89] - Quote
you keep telling yourself that |
Darkz azurr
Royal Uhlans Amarr Empire
105
|
Posted - 2012.07.05 00:08:00 -
[90] - Quote
i wouldnt have thought it will be a big problem when fighters are in the game. |
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gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 00:16:00 -
[91] - Quote
https://forums.dust514.com/default.aspx?g=posts&t=24879&find=unread thought this was funny its in the tech support and bugs just got posted moejoe must be tearing them up from the tower |
BorrowedTime TM
Algintal Core Gallente Federation
44
|
Posted - 2012.07.05 00:20:00 -
[92] - Quote
gangsta nachos wrote:BorrowedTime TM wrote:Just thought I would throw this out there for all of those guys saying "a dropship can't fly that high"...
It can, easily and with no effort. You guys do realize that all the buttons on the dualshock (save the start/select and L3/R3) are analogue. Now this doesn't mean much with most of the functions on this game, but as it pertains to the dropship the L1 button is for the altitude thrusters... the harder you push it, the faster and higher the ship can climb. dont know who said they couldn't fly that high because obviously they can maybe they meant to say they shouldn't fly that high.
No, it wasn't you that was saying that. It was protoman. I think he's under the impression that dropships can't fly that high because most people just lightly hold down the L1 button when flying the dropship, and when you do that, you don't gain the altitiude to get to the height of the tower. I was just pointing it out that it was easy to do, and that I've taken a dropship that high. The last time I did was to ram the dropship that was spamming missiles down on my team, except he saw me coming, flew circles around me, and I died. |
PDlGGY22
24
|
Posted - 2012.07.05 00:20:00 -
[93] - Quote
Squiddie Squish wrote:you keep telling yourself that
i hold the world record in kills in a game on ghost recon and have been among the best in every shooter ive played.
dont mistake a complaint of imbalance as weakness, your a fool to think that. |
Iso Shalim
Eclipse Industrials Quantum Forge
56
|
Posted - 2012.07.05 00:23:00 -
[94] - Quote
PDlGGY22 wrote:Squiddie Squish wrote:you keep telling yourself that i hold the world record in kills in a game on ghost recon and have been among the best in every shooter ive played. dont mistake a complaint of imbalance as weakness, your a fool to think that.
*makes a slow, jerking-off motion*
Yea, we don't care about that here. Or your lies. |
DUST Fiend
Immobile Infantry
1904
|
Posted - 2012.07.05 00:31:00 -
[95] - Quote
This problem actually stems mostly from the new turret radius on drop ships. Now, they can shoot in basically any direction, and it's simply too powerful for a dropship. Before, it was far too restricting. Now, it's far too liberal. We need to find that happy medium.
Also, render distances need a srs buff. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 00:35:00 -
[96] - Quote
DUST Fiend wrote:This problem actually stems mostly from the new turret radius on drop ships. Now, they can shoot in basically any direction, and it's simply too powerful for a dropship. Before, it was far too restricting. Now, it's far too liberal. We need to find that happy medium.
Also, render distances need a srs buff.
logic and reason are not responded to well in this thread . id get behind the chair before the trolls start throwing things again if i were you |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.07.05 00:39:00 -
[97] - Quote
PDlGGY22 wrote:SILENTSAM 69 wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Well since you can, it is not a glitch. I dont think the lock range of a Swarm launcher would determine a glitch though. If a weapon can shoot down from up there, a weapon can shoot up there from the ground. say's the guy that never leaves his tank lol that was funny when you parked your tank on a roof top, is that how tanks are intended to be used? that's not an exploit either? the best part was when I realized it was you and drove it off the roof and hopped out I kill tanks more than use them.I love when the enemy has tanks.
Oh and yes, that is a way to use tanks. Why wouldnt it be? If one day after they are no longer free you are willing to drop the ISK to do that, then do so. You wont be very ISK efficient, but oh well.
All is fair in love and war. |
Icy Tiger
496
|
Posted - 2012.07.05 00:40:00 -
[98] - Quote
PDlGGY22 wrote:Squiddie Squish wrote:PDlGGY22 wrote:
how am i wrong for thinking it's cheap and an exploit?
cheap it might be .. . but an exploit it is not . dropping a tank on top of the MCC would be an exploit because you infact can not by design . so if you somehow manage it you have done something that the game designers do not want you to do.. the devs have made it so that if you try it refuses to send you a vehicle there. that would be an exploit . what you are complaning about is by design they are allowing people to drop vehicles on top of buildings, it can not be considered an expolit . just a design choice. i belive CCP refer to people outsmarting the enemy in unusual ways like this as emergant gameplay... and they like it. it's not an exploit, so how come the dev's decided not to showcase this ability in any of the promotional video's? are they saving it for near release for some super kick ass lame's that want a game they can park a tank in the sky and get easy kills?
Ok really? Tanks can't aim down. Dropships can get up, and in the promotional videos, they show dropships flying, and it is through this flying that you reach the tower. Yes it is annoying, but the solution would be to limit militia dropships, or to make it a lower flight ceiling, which sucks.
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 00:42:00 -
[99] - Quote
Icy Tiger wrote:PDlGGY22 wrote:Squiddie Squish wrote:PDlGGY22 wrote:
how am i wrong for thinking it's cheap and an exploit?
cheap it might be .. . but an exploit it is not . dropping a tank on top of the MCC would be an exploit because you infact can not by design . so if you somehow manage it you have done something that the game designers do not want you to do.. the devs have made it so that if you try it refuses to send you a vehicle there. that would be an exploit . what you are complaning about is by design they are allowing people to drop vehicles on top of buildings, it can not be considered an expolit . just a design choice. i belive CCP refer to people outsmarting the enemy in unusual ways like this as emergant gameplay... and they like it. it's not an exploit, so how come the dev's decided not to showcase this ability in any of the promotional video's? are they saving it for near release for some super kick ass lame's that want a game they can park a tank in the sky and get easy kills? Ok really? Tanks can't aim down. Dropships can get up, and in the promotional videos, they show dropships flying, and it is through this flying that you reach the tower. Yes it is annoying, but the solution would be to limit militia dropships, or to make it a lower flight ceiling, which sucks. so much win here |
SILENTSAM 69
Pro Hic Immortalis RISE of LEGION
421
|
Posted - 2012.07.05 00:44:00 -
[100] - Quote
I am all for fixing the vehicles on those really high towers. What I am not for is game mechanics limiting game play freedom.
An easy fix that would not hurt game play freedom would be to make the top of the structure not allow you to park. Have it sloped and make you slide off.
There are many ways to counter it though. If you counter it, you win. If you do not, then you can QQ more. |
|
Nova Knife
Seituoda Taskforce Command Caldari State
788
|
Posted - 2012.07.05 00:45:00 -
[101] - Quote
The 'glitch' here is not the ability to go up on the towers. The issue is that the draw distance makes it impossible for anyone not close-ish to the towers themselves to see the players on top. The draw distance is something CCP is aware of and would like to expand on.
Being able to go up there is fine. I've gone up there, killed lots of people camping up there, and promptly been countered within moments by a pair of their dropships, was only able to kill one and then was killed myself.
As far as spawn camping goes... If they spawn in front of you. *shrug* CCP has told us that the current spawn system is bugged and players should not be appearing in the same exact locations every time.
High spots are vantage points. As long as there is a high spot and an air vehicle to get them there, people will go there.
Being able to actually call vehicles up there is a bug, though. It's intended for them to be marked as 'Location Inaccesible" and deny RDV requests. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 00:45:00 -
[102] - Quote
SILENTSAM 69 wrote:I am all for fixing the vehicles on those really high towers. What I am not for is game mechanics limiting game play freedom.
An easy fix that would not hurt game play freedom would be to make the top of the structure not allow you to park. Have it sloped and make you slide off.
There are many ways to counter it though. If you counter it, you win. If you do not, then you can QQ more. someone said this already was it you |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.05 00:46:00 -
[103] - Quote
SILENTSAM 69 wrote:What I am not for is game mechanics limiting game play freedom..
|
DUST Fiend
Immobile Infantry
1904
|
Posted - 2012.07.05 01:02:00 -
[104] - Quote
Nova Knife wrote:Being able to actually call vehicles up there is a bug, though. It's intended for them to be marked as 'Location Inaccesible" and deny RDV requests.
This is very good to hear as it's one of the things that makes this whole "tactic" just that much more aggravating. |
Leovarian L Lavitz
Tritan-Industries Legacy Rising
278
|
Posted - 2012.07.05 02:24:00 -
[105] - Quote
BorrowedTime TM wrote:gangsta nachos wrote:BorrowedTime TM wrote:Just thought I would throw this out there for all of those guys saying "a dropship can't fly that high"...
It can, easily and with no effort. You guys do realize that all the buttons on the dualshock (save the start/select and L3/R3) are analogue. Now this doesn't mean much with most of the functions on this game, but as it pertains to the dropship the L1 button is for the altitude thrusters... the harder you push it, the faster and higher the ship can climb. dont know who said they couldn't fly that high because obviously they can maybe they meant to say they shouldn't fly that high. No, it wasn't you that was saying that. It was protoman. I think he's under the impression that dropships can't fly that high because most people just lightly hold down the L1 button when flying the dropship, and when you do that, you don't gain the altitiude to get to the height of the tower. I was just pointing it out that it was easy to do, and that I've taken a dropship that high. The last time I did was to ram the dropship that was spamming missiles down on my team, except he saw me coming, flew circles around me, and I died. Your welcome :)
|
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.05 02:28:00 -
[106] - Quote
lower the flight ceiling, it's too much of a pain to go up there and bump them down. i went through 5 drop ships in one match just to keep them off of those towers. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 02:32:00 -
[107] - Quote
Zekain Kade wrote:lower the flight ceiling, it's too much of a pain to go up there and bump them down. i went through 5 drop ships in one match just to keep them off of those towers. Right its dumb isn't it but this is exactly what some retards want you to keep doing instead of fixing the problem. |
Regis Mark V
249
|
Posted - 2012.07.05 02:54:00 -
[108] - Quote
Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.05 03:09:00 -
[109] - Quote
Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. without players doing this youd have tanks and dropships on your ass the whole match.Its a legit tactic for protection |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 03:12:00 -
[110] - Quote
Johnny Guilt wrote:Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. without players doing this youd have tanks and dropships on your ass the whole match.Its a legit tactic for protection don't think they are concentrating their efforts on tanks they are just shooting spawns and people on foot I know cuz I dont drive tanks |
|
TotalBreakage
Sanmatar Kelkoons Minmatar Republic
410
|
Posted - 2012.07.05 03:16:00 -
[111] - Quote
Take off militia dropships, then you wont have noobs not taking them as seriously doing this. I am a dropship pilot, and a real one, I got over 800,000 SP to back this up, I take my job seriously and I'm sure all legit pilots do. |
Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.05 03:19:00 -
[112] - Quote
gangsta nachos wrote:Zekain Kade wrote:lower the flight ceiling, it's too much of a pain to go up there and bump them down. i went through 5 drop ships in one match just to keep them off of those towers. Right its dumb isn't it but this is exactly what some retards want you to keep doing instead of fixing the problem. I'm not sure why you went through 5 drop ships... I played on a map where there was a game of freaking musical chairs going on up there. Drop ships would come up from behind one of those towers, set down, then the dropships start jockeying for positions on different towers until someone stopped the music. It was pretty intense. It's not like you get a full spread on the battlefield once you've landed or that you're guaranteeing your team's victory by perching up there like some ugly beetle.
Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. Well now we know that the guys in Dropships at the top of the tower won't get any love from you TLC, no matter how many times they try to holla at you with their missile salvos from the side of their best friend's ride. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.05 03:22:00 -
[113] - Quote
gangsta nachos wrote:Johnny Guilt wrote:Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. without players doing this youd have tanks and dropships on your ass the whole match.Its a legit tactic for protection don't think they are concentrating their efforts on tanks they are just shooting spawns and people on foot I know cuz I dont drive tanks
Most of the spawns that get blowen up are from people using missle installation or tanks not swarm launchers
You cant kill foot soilder up there while doing this,unless your a sniper but then you wont be able to blow up spawns... |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 03:28:00 -
[114] - Quote
Johnny Guilt wrote:gangsta nachos wrote:Johnny Guilt wrote:Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. without players doing this youd have tanks and dropships on your ass the whole match.Its a legit tactic for protection don't think they are concentrating their efforts on tanks they are just shooting spawns and people on foot I know cuz I dont drive tanks Most of the spawns that get blowen up are from people using missle installation or tanks not swarm launchers You cant kill foot soilder up there while doing this,unless your a sniper but then you wont be able to blow up spawns... obviously you dont know what the **** your talking about and who said anything about swarm launchers |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.05 03:31:00 -
[115] - Quote
gangsta nachos wrote:Johnny Guilt wrote:gangsta nachos wrote:Johnny Guilt wrote:Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. without players doing this youd have tanks and dropships on your ass the whole match.Its a legit tactic for protection don't think they are concentrating their efforts on tanks they are just shooting spawns and people on foot I know cuz I dont drive tanks Most of the spawns that get blowen up are from people using missle installation or tanks not swarm launchers You cant kill foot soilder up there while doing this,unless your a sniper but then you wont be able to blow up spawns... obviously you dont know what the **** your talking about and who said anything about swarm launchers there other methods of doing the same thing, i guess you dont know them ill keep it to myself and continue doing this"glitch"
edit: woooh nvm it its just the mehod of just shooting the droships missles from the tower,screw that but there be other ways to blow up objecties without a dropship at the same place |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 03:36:00 -
[116] - Quote
The whole topic is over dropships getting up there and shooting down. If you can do other stuff up there it don't matter to me the problem is the dropships. I dont care about snipers or whatever else if you cant get a drop ship up there you cant do anything up there. |
Valklear Leosude
20
|
Posted - 2012.07.05 04:22:00 -
[117] - Quote
Zekain Kade wrote:gangsta nachos wrote:Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash you took your foot off the hover peddle. That does not mean the ship just turns off. get into a car, speed down a highway, then jump out. The car is still on and it's still driving, but it's slowly slowing down to a cruse /or a stop. It will not turn off until the battery dies.
lolz
No really.. he meant it.. get into a car speed down a highway jump out
|
Ventis Gant
Osmon Surveillance Caldari State
37
|
Posted - 2012.07.05 04:41:00 -
[118] - Quote
I agree with those who say that render distance is the only issue with getting on the towers...that being said, I was on the roof of one of the two buildings that have the null cannons on top, and an enemy was on the far northwest tower shooting at my team...I was able to see the dropship and snipe him out of the turret. I use the top of the buildings for a sniper post, as its one of the few places on any of the maps where you can be in range with a sniper rifle but not in range of an AR. I use the dropship guns to take out the spawn points and large gun installations to help my team out (and get points, I'll admit), then I drop out of the dropship and set up to protect point A, and to a limited extent, C. I've gotten a few kills on people on foot from up there with the dropship guns, but its actually pretty hard to do unless someone is sitting still. I also get chased off of the tower pretty regularly (although I did have a match where I took out 3 or 4 dropships that tried to take my perch away) |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.07.05 05:02:00 -
[119] - Quote
And it is threads like this that show who has what it takes to survive in the EVE universe, and how are scrub min/max'ers that will win every battle but lose every war. |
Ghural Bear
15
|
Posted - 2012.07.05 05:09:00 -
[120] - Quote
Seriously?
It's not a glitch. Your team just needs to learn how to work together. Get in a drop ship and take the buggers out. Or get a sniper to do it. Or stay under cover. Or get out of range. Or get there first.
Or stand at the base of the tower sobbing uncontrollably and begging them to come down and play fair. |
|
Omnipotent lilmamaj
Royal Uhlans Amarr Empire
205
|
Posted - 2012.07.05 05:56:00 -
[121] - Quote
I lose 75,000 isk every time I die. Some nub sitting in an overpowered spot shouldn't be able to kill me tbqh. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 06:02:00 -
[122] - Quote
Omnipotent lilmamaj wrote:I lose 75,000 isk every time I die. Some nub sitting in an overpowered spot shouldn't be able to kill me tbqh. oh god I love that example |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.07.05 06:03:00 -
[123] - Quote
gangsta nachos wrote:Omnipotent lilmamaj wrote:I lose 75,000 isk every time I die. Some nub sitting in an overpowered spot shouldn't be able to kill me tbqh. oh god I love that example Yes, cause that's exactly how it should be. ;) |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.05 06:19:00 -
[124] - Quote
Odaxer wrote:Hai Guyz, People are shooting me with stuffz, plzfixktnkxz
win xD |
Horus Loyalist
Amarr Templars Amarr Empire
4
|
Posted - 2012.07.05 06:37:00 -
[125] - Quote
I don't really see the problem. If you want to turn your troop transport/mobile spawn point into a stationary weapons platform that's on you.
The only real issue I have is that you'll never run out of ammo up there, where does it all come from? but I suppose making you drive/fly back to a Supply depot after you empty all 400 of your missiles on point A would be horribly inconvenient, and having to rely on ground pounders to take and hold it for you? unthinkable. You'd probably just blow it up and call in another one. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 07:20:00 -
[126] - Quote
Ghural Bear wrote:Seriously?
It's not a glitch. Your team just needs to learn how to work together. Get in a drop ship and take the buggers out. Or get a sniper to do it. Or stay under cover. Or get out of range. Or get there first.
Or stand at the base of the tower sobbing uncontrollably and begging them to come down and play fair.
this is what should happen
Omnipotent lilmamaj wrote:I lose 75,000 isk every time I die. Some nub sitting in an overpowered spot shouldn't be able to kill me tbqh.
and people like this are exactly the kind of people that will get no where in dust . they will get kicked out of any serious corp and be the high sec miners of dust ..
the attitude of those dingbats will ensure they never get to experiance the real depth and joys of the eve universe because no one will want the bullshit crying.
now this bit is important be sure you understand it ..its eve, it cleraly says EVE, Dust 514. the EVE part is on top giving it prominance.. in eve **** happens , you will die , you will lose isk , you will get gangbanged by the latist cheap and dirty trick in the game to make sure that no territory is lost. territory = money and money = win . if my bankroll is bigger than yours i can just keep dropping armour till you are out of money .. and i win. this is not happy unicorn land . real players , playing for the win , are going to use a mix of anything and everything to kill you ... if that includes dropping tanks on building and dropships on towers ofc they are going to do it . if you are too stupid / lazy to counter it who is at fault? let me give you a hint .. its you
WELCOME TO EVE. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 07:46:00 -
[127] - Quote
You eve guys get so mad about stuff it's funny it's a simple request just cuz you need to be able to get on top of towered to get kills you shouldnt get upset because people want to take your bread and butter away |
GreasyFinger Bumsticker
Seituoda Taskforce Command Caldari State
23
|
Posted - 2012.07.05 07:51:00 -
[128] - Quote
yeah the whole dropship missle rain thing is pretty annoying, i just get my own ship and fly up and missle him/her or slam into them knocking them off
|
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 07:56:00 -
[129] - Quote
gangsta nachos wrote:You eve guys get so mad about stuff it's funny it's a simple request just cuz you need to be able to get on top of towered to get kills you shouldnt get upset because people want to take your bread and butter away
no one NEEDS to go up there. but its an option. options are good. restricting peoples freedom to be clever is not a good way to do anything. its like people are think they have the right to tell other people how to play the game just because they are to dumb or lazy to effectivly counter someone being smarter than them. cant beat it? get it nerfed! ..is sad , pathetic and thats not how the world works
|
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 07:59:00 -
[130] - Quote
GreasyFinger Bumsticker wrote:yeah the whole dropship missle rain thing is pretty annoying, i just get my own ship and fly up and missle him/her or slam into them knocking them off
i have done thing myself may times .. if you manage to knock them off and land you can take the spot and shoot them down with your turrets as they are falling and franticly seat switching to find the pilot seat.
i really dont see the problem . all i see is a bunch of crybabys that are too lazy to do anything about the thing that bothers them. |
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 08:06:00 -
[131] - Quote
Squiddie Squish wrote:GreasyFinger Bumsticker wrote:yeah the whole dropship missle rain thing is pretty annoying, i just get my own ship and fly up and missle him/her or slam into them knocking them off
i have done thing myself may times .. if you manage to knock them off and land you can take the spot and shoot them down with your turrets as they are falling.. and franticly seat switching to find the pilot seat. Guys I'm not saying I haven't taken a trip to knock someone off I've even squished a sniper up there. It's got to the point that this stupid tactic has become the norm and gets overused you could spend the whole game making trip after trip up there because if you don't it will spoil the fun of the game because there will always be a scrub perched up their getting cheap kills griefing everyone |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 08:11:00 -
[132] - Quote
you dont even need a dropship . the dropships are stupid fragile . you can kill them from the ground fairly easily. just keep blowing them up . it takes time to get back there and you get points for it. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 08:14:00 -
[133] - Quote
Squiddie Squish wrote:you dont even need a dropship . the dropships are stupid fragile . you can kill them from the ground fairly easily. just keep blowing them up . it takes time to get back there and you get points for it. Guess not but I wouldn't need anything if they weren't up there to begin with |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 08:16:00 -
[134] - Quote
and that is what i have a problem with .. all the people on here crying nerf instead of just getting on with blowing them up . i mean really . its not hard.. kill them enough times and they stop going back .. and if they dont stop .. just consider them free points |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.05 08:38:00 -
[135] - Quote
just out of curiosity, but wasn't there this one thread where a dev said, that they already did that in the internal beta testing stages and had no problem with coming up a counter for it? Might be wrong, but i highly doubt that no single dev got the idea to fly a dropship on top of the tower. Not if there is at least one dev who likes to find new sniping places. |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 08:43:00 -
[136] - Quote
Squiddie Squish wrote:and that is what i have a problem with .. all the people on here crying nerf instead of just getting on with blowing them up . i mean really . its not hard.. kill them enough times and they stop going back .. and if they dont stop .. just consider them free points Tired of going up there and dealing with them that is all can't enjoy the game |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 09:03:00 -
[137] - Quote
gangsta nachos wrote: Tired of going up there and dealing with them that is all can't enjoy the game
i would say that thats the enemy being pretty effective then. if you are so demoralised as to stop trying they have won.
you should keep in mind during all this testing what the game WILL BE not what it is now.. its a war . a real persistant war . its not cod , battlefield , crysis or killzone . at the end of the match the world has changed its not like it resets and you instantly do it again .. ( atm it does .. but when we get the eve connection it wont) look at the bigger picture and think about it . freedom to outsmart / outmanuver the enemy will be essential to keeping this game fresh and fun in the long term |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 09:12:00 -
[138] - Quote
Squiddie Squish wrote:gangsta nachos wrote: Tired of going up there and dealing with them that is all can't enjoy the game
i would say that thats the enemy being pretty effective then. if you are so demoralised as to stop trying they have won. you should keep in mind during all this testing what the game WILL BE not what it is now.. its a war . a real persistant war . its not cod , battlefield , crysis or killzone . at the end of the match the world has changed its not like it resets and you instantly do it again .. ( atm it does .. but when we get the eve connection it wont) look at the bigger picture and think about it . freedom to outsmart / outmanuver the enemy will be essential to keeping this game fresh and fun in the long term not talking about just one game its every game and yes it wears on me if it was every once in a while probably wouldnt be a big deal. Guess you havent had several games where your being bombarded. |
Eagle Yggdrasil
Sanmatar Kelkoons Minmatar Republic
7
|
Posted - 2012.07.05 09:23:00 -
[139] - Quote
Swarm launchers easily take these guys down. The missile spammers that are a pain are the ones that use the missile turrets on top of the buildings that can only be accessed by dropship and have a full view of control terminals.
They sit there spamming the terminal and no-one can get near it, and it's a royal pain to go kill them. Whose idea was it to let turrets look directly at uplink control terminals? |
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
117
|
Posted - 2012.07.05 09:25:00 -
[140] - Quote
remove glitch OP you can basically fly up there and if your not bringing anti-vehicle weapons to combat that because your gun game will suffer then your just one of the many poor scrubs that get picked off...plain and simple
it bothers me but i take them out and counter snipe the survivors...
if you cant adjust your game for the changes in battle you will be utterly destroyed |
|
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
|
Posted - 2012.07.05 09:54:00 -
[141] - Quote
xprotoman23 wrote:
2. Drop ships shouldn't be able creep up to that level. They probably weren't intended to even fly on top of the MCC
3. It's a glitch, because it can't be reached when flying the dropship as intended or at conventional levels for that matter.
So, you're saying, its a glitch... that someone can sit with an active jet-propulsion engine, and ascend with it?
All that you have to do to go higher is just sit relatively still and hold the thruster button while the boosters are pointed at the ground... Is such a task too difficult for you?... |
Cillian Magu
Crux Special Tasks Group Gallente Federation
34
|
Posted - 2012.07.05 09:54:00 -
[142] - Quote
Fly your dropship up there, park, deploy drop uplink, deploy nanohive, invite some friends. Make mince meat of almost every vehicle on the field. Fun fun fun.
Until somebody else flies up after you of course. |
Kaeralli Sturmovos
KILL-EM-QUICK RISE of LEGION
117
|
Posted - 2012.07.05 09:59:00 -
[143] - Quote
nothing like camping in a shooter that gets me all excited as a lil kid going to disney world for the first time. meh... i like the front lines camping all safe and sound is for kids who cant kill and the sad thing is im that frontline guy killing all those kids all up on top of roofs thinking they are all safe |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.05 10:29:00 -
[144] - Quote
Sorry, but it's a glitch. Anyone saying otherwise is clueless. The roof is obviously not made to be stood upon because you stand on invisible floors. It's not like you can just fly straight up and land on it from any direction, you have to shimmy up the rear pipes and, ummm... "Glitch" your way up there. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 10:38:00 -
[145] - Quote
Ignatius Crumwald wrote: The roof is obviously not made to be stood upon because you stand on invisible floors.
uh no you dont? go have a closer look
Ignatius Crumwald wrote: It's not like you can just fly straight up and land on it from any direction, you have to shimmy up the rear pipes and, ummm... "Glitch" your way up there.
and again no you dont . you dont need to do anything special to achieve above tower height on the dropship . you just hover and hold in L1. the dropships can go quite far above tower height naturally. im going to go play a round of skirmish right now to prove it |
James Trendall
Doomheim
110
|
Posted - 2012.07.05 10:41:00 -
[146] - Quote
OMG is this thread still going...... its been up for almost 12hours and still going strong.....
Unless CCP tell us its a glitch its NOT a glitch.....
If you press L1 hard it flys up there on its own without rocking the dropship thus making it NOT a glitch.
Come on people just get out your forge gun 2 shots and its dead........ maybe enjoy the fact there's one less player on the field to defend/attack the objective's.....
Im not saying it dosnt **** me off as it does when you die randomly from the missile turret but then you need to deal with them....... What about if your facing a tank what do you do????? you either run away, start shooting it in the hope you kill it before it kill's you, or you die......
Its not hard to take a free dropship up there ram them off or even have a gunner and get him to destroy the dropship.... Also if you land on the tower get out of your dropship shoot the guy using the turret via the side of the dropship you get a kill and an easy hack at the same time.......
Learn to adapt to the game and how people are going to play it.
Yes i have been up on the tower and i admit its a bit of fun a break from dying alot [maybe just me] but it gets boring after a while and you start to lose your skill with a weapon. i sat up there for 2 games on the 3rd i started to use my gun and i couldnt hit the broad side of a barn.
Plus for all the people moaning about this whats going to happen when EVE start orbital strikes bombardments ect....... Are you all going to moan then...... think of this dropship as a practice orbital strike look up and round corners....
Its not COD remember we actualy need teamwork and to check our corners....
Anyway PLEASE find something new to talk about and make it a bit constructive..... |
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.05 10:42:00 -
[147] - Quote
James Trendall wrote:OMG is this thread still going...... its been up for almost 12hours and still going strong.....
Unless CCP tell us its a glitch its NOT a glitch.....
If you press L1 hard it flys up there on its own without rocking the dropship thus making it NOT a glitch.
Come on people just get out your forge gun 2 shots and its dead........ maybe enjoy the fact there's one less player on the field to defend/attack the objective's.....
Im not saying it dosnt **** me off as it does when you die randomly from the missile turret but then you need to deal with them....... What about if your facing a tank what do you do????? you either run away, start shooting it in the hope you kill it before it kill's you, or you die......
Its not hard to take a free dropship up there ram them off or even have a gunner and get him to destroy the dropship.... Also if you land on the tower get out of your dropship shoot the guy using the turret via the side of the dropship you get a kill and an easy hack at the same time.......
Learn to adapt to the game and how people are going to play it.
Yes i have been up on the tower and i admit its a bit of fun a break from dying alot [maybe just me] but it gets boring after a while and you start to lose your skill with a weapon. i sat up there for 2 games on the 3rd i started to use my gun and i couldnt hit the broad side of a barn.
Plus for all the people moaning about this whats going to happen when EVE start orbital strikes bombardments ect....... Are you all going to moan then...... think of this dropship as a practice orbital strike look up and round corners....
Its not COD remember we actualy need teamwork and to check our corners....
Anyway PLEASE find something new to talk about and make it a bit constructive..... didn't read cuz its probably been said tbqh
|
James Trendall
Doomheim
110
|
Posted - 2012.07.05 10:44:00 -
[148] - Quote
Ignatius Crumwald wrote:Sorry, but it's a glitch. Anyone saying otherwise is clueless. The roof is obviously not made to be stood upon because you stand on invisible floors. It's not like you can just fly straight up and land on it from any direction, you have to shimmy up the rear pipes and, ummm... "Glitch" your way up there.
Maybe go try it out and you wouldnt of look'd like a complete numpty. The floor is solid up there and has color ect..... also most people hold L1 lightly meaning the dropship dosnt hover to high where as if you press the button harder it fly's up rather quickly and REALLY high.
Next time you post on an issue try looking in to it first.
Also its not a glitch and im not clueless. The one that looks clueless would be yourself..... |
James Trendall
Doomheim
110
|
Posted - 2012.07.05 10:45:00 -
[149] - Quote
gangsta nachos wrote: didn't read cuz its probably been said tbqh
More then likely yes....
I just cant belive this thread is still going. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 10:48:00 -
[150] - Quote
well i just called a dropship and flew up directly from the defenders main spawn and hovered around the battlefield well above the MCC nm the damn towers and will gladly reproduce this for anyone else thats 2 stupid tp get a free dropship and do it themselves
|
|
James Trendall
Doomheim
110
|
Posted - 2012.07.05 10:53:00 -
[151] - Quote
Squiddie Squish wrote:well i just called a dropship and flew up directly from the defenders main spawn and hovered around the battlefield well above the MCC nm the damn towers and will gladly reproduce this for anyone else thats 2 stupid tp get a free dropship and do it themselves
Im glad someone has sense to try it out before posting "its a glitch you cant fly up there with out rocking"
I think people forget that the buttons on the PS3 are all analog meaning the harder you press them the fater/hard it goes. |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.05 11:01:00 -
[152] - Quote
Squiddie Squish wrote:Ghural Bear wrote:Seriously?
It's not a glitch. Your team just needs to learn how to work together. Get in a drop ship and take the buggers out. Or get a sniper to do it. Or stay under cover. Or get out of range. Or get there first.
Or stand at the base of the tower sobbing uncontrollably and begging them to come down and play fair. this is what should happen Omnipotent lilmamaj wrote:I lose 75,000 isk every time I die. Some nub sitting in an overpowered spot shouldn't be able to kill me tbqh. and people like this are exactly the kind of people that will get no where in dust . they will get kicked out of any serious corp and be the high sec miners of dust .. the attitude of those dingbats will ensure they never get to experiance the real depth and joys of the eve universe because no one will want the bullshit crying. now this bit is important be sure you understand it ..its eve, it cleraly says EVE, Dust 514. the EVE part is on top giving it prominance.. in eve **** happens , you will die , you will lose isk , you will get gangbanged by the latist cheap and dirty trick in the game to make sure that no territory is lost. territory = money and money = win . if my bankroll is bigger than yours i can just keep dropping armour till you are out of money .. and i win. this is not happy unicorn land . real players , playing for the win , are going to use a mix of anything and everything to kill you ... if that includes dropping tanks on building and dropships on towers ofc they are going to do it . if you are too stupid / lazy to counter it who is at fault? let me give you a hint .. its you WELCOME TO EVE.
^ this. |
Martin0 Brancaleone
Maphia Clan Corporation CRONOS.
191
|
Posted - 2012.07.05 11:13:00 -
[153] - Quote
You know you can kill the dropship gunners? Grab a sinper rifle and kill them. or use a forge gun and blow them up, or call a dropship and go kill them |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.05 11:14:00 -
[154] - Quote
Welcome to flavor country.
I love how people are trying to defend this. It's an obvious design flaw, I'm sure the devs are entertaining the idea of making it possible in final release based on feedback, but to sit here and defend that you should be able to snipe people who can't even see you due to draw distance, is just the most ******** thing I've ever seen. Especially since you are telling it to people that can do it, and do it ten times better than you, but chose not to because it's an obvious glitch. |
Fatmanpro
Paladin Survey Force Amarr Empire
251
|
Posted - 2012.07.05 11:17:00 -
[155] - Quote
Ignatius Crumwald wrote:Welcome to flavor country.
I love how people are trying to defend this. It's an obvious design flaw, I'm sure the devs are entertaining the idea of making it possible in final release based on feedback, but to sit here and defend that you should be able to snipe people who can't even see you due to draw distance, is just the most ******** thing I've ever seen. Especially since you are telling it to people that can do it, and do it ten times better than you, but chose not to because it's an obvious glitch.
QTT |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 11:22:00 -
[156] - Quote
np . i made that this morning inspired by this thread |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.05 11:35:00 -
[157] - Quote
How high can you go? I heard you can see my victory in this thread from space. |
James Trendall
Doomheim
110
|
Posted - 2012.07.05 11:42:00 -
[158] - Quote
Ignatius Crumwald wrote:How high can you go? I heard you can see my victory in this thread from space.
Yup your golden cookie is visable from the far distant planets of omicron persei 8
Edit: Enough of this child's play im back on dust514 for more testing and bug replication for the dev's |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 11:44:00 -
[159] - Quote
Ignatius Crumwald wrote:How high can you go? I heard you can see my victory in this thread from space.
o look another troll thats not interested in discussion only his own self importance dilusion . who just wants to be right . Even when faced with the ability to see evidence to disprove his assumptions ignores the facts and remains belligerent. there are a lot of them in this thread. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.05 11:50:00 -
[160] - Quote
HTFU and adapt
Its not a glitch, everyone can fly up ther and thus means everyone can do something about it like flying up ther to deal with the problem instead of coming on the forums crying about a problem when you can easily deal with that problem in game |
|
onlyelisha
Algintal Core Gallente Federation
86
|
Posted - 2012.07.05 11:51:00 -
[161] - Quote
Seems to be a lot of angry people on the beta forums that just seem like they want to argue and be right all the time like the OP of this thread.
Kind of sad really. |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.05 11:59:00 -
[162] - Quote
Squiddie Squish wrote:Ignatius Crumwald wrote:How high can you go? I heard you can see my victory in this thread from space. o look another troll thats not interested in discussion only his own self importance dilusion . who just wants to be right . Even when faced with the ability to see evidence to disprove his assumptions ignores the facts and remains belligerent. there are a lot of them in this thread.
Sort of like the "discussion" that your flight ceiling should exceed the draw distance?
See what I did there? I just victory lapped this thread.
I guess it's hard to not be a sore loser, especially after I won this thread so hard. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 12:07:00 -
[163] - Quote
o dear he is at it again .. and i just agreed with him in a bug report thread aswell .. dammit cant stop a troll trolling
seriously tho if you would actually like to do some proper testing on this dude just add me . we can gather evidence and submit a proper bug report full of facts not angry assumptions |
Arc Norch
Seituoda Taskforce Command Caldari State
2
|
Posted - 2012.07.05 12:39:00 -
[164] - Quote
Right...
First of all, getting the dropship up in high altitudes is NOT an exploit or a glitch. You ever noticed you could press X when you fall down from a great height to activate your fancy pancy sci-fi parachute? And did you notice that the heights where that ability can be activated can only be reached by "glitching" (wiggling forward and backward while pressing L1 for example)?
Nah the controls for the dropship just arent good enough yet, it should be way easier to reach those heights!
In my last match the teams had some great sniper wars between the towers, drop uplink shehanigans and whatnot. Now not too much effort could be put in this since then not enough people would be on the ground to do the grunts work, but to the victor went the rights to disrupt the battlefield far below them for a while, with some well timed game saving objective related disrupting headshots. It was.. dare I say it... a Sandbox experience.
I love those towers.
Focus on them too much and you won't win any objectives. Ignore them and get annoyed.
It's a team game people, get on comms, device more tactics, use your brains.
|
James Trendall
Doomheim
110
|
Posted - 2012.07.05 12:50:00 -
[165] - Quote
Arc Norch wrote:Right...
First of all, getting the dropship up in high altitudes is NOT an exploit or a glitch. You ever noticed you could press X when you fall down from a great height to activate your fancy pancy sci-fi parachute? And did you notice that the heights where that ability can be activated can only be reached by "glitching" (wiggling forward and backward while pressing L1 for example)?
Nah the controls for the dropship just arent good enough yet, it should be way easier to reach those heights!
In my last match the teams had some great sniper wars between the towers, drop uplink shehanigans and whatnot. Now not too much effort could be put in this since then not enough people would be on the ground to do the grunts work, but to the victor went the rights to disrupt the battlefield far below them for a while, with some well timed game saving objective related disrupting headshots. It was.. dare I say it... a Sandbox experience.
I love those towers.
Focus on them too much and you won't win any objectives. Ignore them and get annoyed.
It's a team game people, get on comms, device more tactics, use your brains.
I like this guy. +1 like for you.
Also to get on top of the towers you dont need to Arc Norch wrote: (wiggling forward and backward while pressing L1 for example)?
You can just press the L1 button harder and it flys right on top of the MCC with out breaking a sweat.
Ignatius Crumwald wrote: Sort of like the "discussion" that your flight ceiling should exceed the draw distance?
The draw distance is very low right now during the beta im pretty sure that will increase in the full build. given CCP said the one battlefield you play on now is only a tiny part of the planet im sure the battlefield will increase in size also.
[I could be wrong but the draw distance could be something you post in the feedback bug section suggesting they increase it so you can see to the top of the MCC to help counter against snipers on top of the tower's.]
|
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.05 12:57:00 -
[166] - Quote
It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 12:59:00 -
[167] - Quote
its about everything . its a persistant world . |
Deskalkulos Ildigan
CrimeWave Syndicate
115
|
Posted - 2012.07.05 13:14:00 -
[168] - Quote
Tony Calif wrote:It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic.
Well you cannot throw everyone into the same category as those boosting 'tards. The tactic normally is to suppress enemy movement under all circumstances. Hell if you can pin them down at their last spawn point do it. If you can add to the pressure by adding a ton of tanks and dropship shooting all that moves - Do it. Its a game which will be about winning, nobody cares about the strategy you use, as long as you complete your contract. If this means you have to camp to run the enemy dry - Do it. You're not playing Counter Strike or Call of Duty. You're playing a ruthless mercenary who use everything in his / her environment to his / her advantage |
Axeclown
Algintal Core Gallente Federation
15
|
Posted - 2012.07.05 13:18:00 -
[169] - Quote
although i think that anyone who does this is a douchebag.. i dont consider it in need of fixing |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.05 13:24:00 -
[170] - Quote
Tony Calif wrote:It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic.
Its not an exploit
Everyone can fly up ther
Its ther choice to do so
Hell when i see the enemy do it i fly up ther push ther dropship off the ledge then camp up ther myself until i get bored of the view
Its a valid tactic
The problem is the draw distance and it needs to be increased because you cant see the dropships at that height just the missiles coming out of them |
|
Axeclown
Algintal Core Gallente Federation
15
|
Posted - 2012.07.05 13:55:00 -
[171] - Quote
Arc Norch wrote:Right...
First of all, getting the dropship up in high altitudes is NOT an exploit or a glitch. You ever noticed you could press X when you fall down from a great height to activate your fancy pancy sci-fi parachute? And did you notice that the heights where that ability can be activated can only be reached by "glitching" (wiggling forward and backward while pressing L1 for example)?
Nah the controls for the dropship just arent good enough yet, it should be way easier to reach those heights!
In my last match the teams had some great sniper wars between the towers, drop uplink shehanigans and whatnot. Now not too much effort could be put in this since then not enough people would be on the ground to do the grunts work, but to the victor went the rights to disrupt the battlefield far below them for a while, with some well timed game saving objective related disrupting headshots. It was.. dare I say it... a Sandbox experience.
I love those towers.
Focus on them too much and you won't win any objectives. Ignore them and get annoyed.
It's a team game people, get on comms, device more tactics, use your brains.
parachute? who needs a parachuete when u can just go RWAAAAAAR!! and punch the ground realy fkn hard like chuck norris and emmet graves had a baby... am i seriously the only one that wants just climb up a ladder to the height limit and jump off repeatedly |
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
|
Posted - 2012.07.05 13:56:00 -
[172] - Quote
Such flawed logic being used to defend such a bad exploit.
I'm all for freedom when it comes to gameplay but this trick is just downright dirty (no surprise that EVE players say it's OK lmao). I mean first off, isn't the range at which they show sprites limited? So from some spots you can't even see the dropship on top of a building and yet they can just spam rockets into your spawn all game, getting ridiculous kill and little deaths while requiring almost zero skill? Pretty lame really. I've seen it done before, cap 2, leave 1, spam rockets into the one spawn at the one letter.
/insta profit, and the people with no real FPS skill but game knowledge are happy that they can now post good numbers without having to get good. |
James Trendall
Doomheim
110
|
Posted - 2012.07.05 14:01:00 -
[173] - Quote
Remember EVE players will be sending down bombardments so if you sit on the tower for to long your going to get vapourized by an EVE player so why not enjoy it while you can. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.05 14:05:00 -
[174] - Quote
@snake Yet are exploiting the view distance. Like I say, it's an exploit not a glitch.
@anyone saying "do it for the win" Would you like CCP to add a win button you just click on and you win? Would you click on it? Or would you play the game, and shoot some people...
I'm at the point of giving up discussin dust and just start looking at getting a decent PC. Not impressed by the community here, and we all know it'll only get worse when things go live. 15000 goons and testies + CoD kids. |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.05 14:16:00 -
[175] - Quote
Tony Calif wrote:@snake Yet are exploiting the view distance. Like I say, it's an exploit not a glitch.
When the draw distance is fixed/expanded then its still a valid tactic but if you can deal with it now when you cant see them then you can deal with it after
Id start to get used to it tbh and if you see missiles flying from the sky outta nowhere you should know what to do by now |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.05 14:19:00 -
[176] - Quote
make the towers taller so they cant be reached. |
Zev Caldari
Crux Special Tasks Group Gallente Federation
94
|
Posted - 2012.07.05 14:35:00 -
[177] - Quote
Is this tactic annoying and stupid? Yes.
Do I hate it? Yes.
Is it an exploit? Maybe - but only of long distance rendering.
What really needs to be fixed is the distance renders. It's super annoying that a charge sniper rifle can shoot farther than the game will reliably render, or that dropships can camp on high towers and shoot with near impunity. |
Kiyo Sama
Osmon Surveillance Caldari State
2
|
Posted - 2012.07.05 14:36:00 -
[178] - Quote
they way i see it is you have about 3 types of games serous gamers aka pros. gamers who like to screw around and just have fun aka normal gamers/ trolls. then you have gamers who suck at the game who play it for there own reasons but when they play they use cheap tatics and exploits of the game to win aka noobs. these people who use exploits to win cause problems for the bigger whole of the other players and cause the devs to have to waste time and make changes to there game and waste memory and more just to stop them from being noobs. personally i believe they should just be banned why? you may ask well lets see you have a person playing cards and he starts to count cards (the exploit of cards) and starts to win alot due to it what do they do? throw that persons no good cheap ass out.
why cant we just bann them for short periods of time until they stop doing it. |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.05 14:42:00 -
[179] - Quote
it's not a glitch and you can easily be shot down from there.i have gone up there to place cover fire on an objective before and have succeded in my mission and have also been rammed off of it and shot down by a heavy on the ground just as many times.not everything is a glitch just because it kills you. |
Amarr Dust
Bragian Order Amarr Empire
50
|
Posted - 2012.07.05 15:16:00 -
[180] - Quote
So many new tears to drink!!!
Shooting from high altitude, beyond line of sight? Wow that's not fair who would do that?
A: World War 2 A: Vietnam A: Gulf War 1 A: Iraq A: Afganistan
Try looking up AC-130 "Puff the Magic Dragon".
Geeze people, just counter. Think beyond a flat 2D map.
|
|
OnsIaught
Amarr Templars Amarr Empire
112
|
Posted - 2012.07.05 15:46:00 -
[181] - Quote
EriktheHeartless wrote:it's not a glitch and you can easily be shot down from there.i have gone up there to place cover fire on an objective before and have succeded in my mission and have also been rammed off of it and shot down by a heavy on the ground just as many times.not everything is a glitch just because it kills you.
LOL this guy used to glitch and TK on MAG all the time. |
Squiddie Squish
Zumari Force Projection Caldari State
87
|
Posted - 2012.07.05 15:50:00 -
[182] - Quote
ofc .. because mag is the glorious wonder that dust should aspire to be... go away. your epeen is showing and no one wants to see it |
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
|
Posted - 2012.07.05 15:52:00 -
[183] - Quote
Squiddie Squish wrote:ofc .. because mag is the glorious wonder that dust should aspire to be... go away. your epeen is showing and no one wants to see it
Who's saying that? |
NiceGuy Ice
Zumari Force Projection Caldari State
7
|
Posted - 2012.07.05 15:58:00 -
[184] - Quote
Not a glitch, not an exploit, simply a tactic that works.
I've been on all sides of this issue.
1. I've been killed on the ground by someone parked on top of a tower. 2. I've parked up there myself and killed others on the ground. 3. I've taken out a parked dropship up there with a militia swarm launcher from the ground. 4. I've also taken a dropship up there and killed an enemy dropship that was parked.
As far as rendering or draw distance, there is nothing wrong with it. In the real world bombs drop from bombers that people on the ground don't see. It sucks if you are on the ground but it happens, it's reality.
Unless CPP segregates elite players from noobs, you will always have some people who are better at the gun game and others who need to be more creative at getting their kills.
There is nothing wrong with dropships parked on top of towers. Both teams can do it so there is no exploit or glitch.
Game on!
|
Regis Mark V
249
|
Posted - 2012.07.05 16:03:00 -
[185] - Quote
Amarr Dust wrote: So many new tears to drink!!!
Shooting from high altitude, beyond line of sight? Wow that's not fair who would do that?
A: World War 2 A: Vietnam A: Gulf War 1 A: Iraq A: Afganistan
Try looking up AC-130 "Puff the Magic Dragon".
Geeze people, just counter. Think beyond a flat 2D map.
Wow your using real life in comparison to a scifi shooter? Known of those wars had swarm launchers, forge guns.
RL and videos game dont mix just because it was done in RL doesn't make it good, balanced, or fun in a "video game" |
SuperKing BigNuts
Trinity Council Test Alliance Please Ignore
19
|
Posted - 2012.07.05 16:10:00 -
[186] - Quote
wow so many arguments going back and forth. me personally i enjoy the free points of bashing vehicles on towers, swarms are somewhat less than optimal for dealing with them, because most people are terrible with swarms, and the projectiles have a tendency to hit the ledge b4 reaching the dropship. but a militia/charge sniper, forge gun, other drop ships, tanks proped up on a rock or somethin to get angle, ive seen mass drivers and assault rifles, all of these can be used to deal with tower camping drop ships.
and the PROBLEM with increasing render distance.... the enemy drop ship will ALSO see further... yes i know they can fire blind into space and 'hope' for a kill, or aim at something someone else has a visual on(hotstile indicators), or with the increased render range, fire at random moving objects in the distance and hope theyre not friendly.
as far as im concerned, the REAL solution would be to enable friendly fire. its silly that 2 infantry can be strafing eachother, and a hail of missiles hits near tham and only ONE dies. create a score penalty for team killing and the tactic should be much less popular in the pubbie matches. |
Zev Caldari
Crux Special Tasks Group Gallente Federation
94
|
Posted - 2012.07.05 16:14:00 -
[187] - Quote
NiceGuy Ice wrote:
As far as rendering or draw distance, there is nothing wrong with it. In the real world bombs drop from bombers that people on the ground don't see. It sucks if you are on the ground but it happens, it's reality.
Yes but snipers in real life have no problem seeing their intended targets due to "render" issues. We're not talking orbital strike here: which is the EVE equivalent of the bombing runs you're talking about (other EVE ships should be there to do something about that, otherwise too bad just like IRL bombers).
We need better renders, yes. It would also be hilarious if we could snipe these 1 man drop-ship abusers out of their turrets. The side of a drop-ship is wide open, make it happen CCP! |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.05 16:47:00 -
[188] - Quote
DUST needs fighter jets or some type of planetary ship sooner rather than off in some expansion pack a year from now. |
Axeclown
Algintal Core Gallente Federation
15
|
Posted - 2012.07.05 16:52:00 -
[189] - Quote
xprotoman23 wrote:DUST needs fighter jets or some type of planetary ship sooner rather than off in some expansion pack a year from now.
i want this |
Cameron StarGazer
63
|
Posted - 2012.07.05 16:56:00 -
[190] - Quote
Bah, done this plenty, but you don't get as much sp or ISK as its so damn hard to hit anything from up there.
Still once someone susses out where you are doesn't take em long to call their own drop ship and hunt you down. |
|
Cameron StarGazer
63
|
Posted - 2012.07.05 16:56:00 -
[191] - Quote
xprotoman23 wrote:DUST needs fighter jets or some type of planetary ship sooner rather than off in some expansion pack a year from now.
I want this too. |
Mike Gunnzito
111
|
Posted - 2012.07.05 17:00:00 -
[192] - Quote
Zev Caldari wrote:NiceGuy Ice wrote:
As far as rendering or draw distance, there is nothing wrong with it. In the real world bombs drop from bombers that people on the ground don't see. It sucks if you are on the ground but it happens, it's reality.
Yes but snipers in real life have no problem seeing their intended targets due to "render" issues. We're not talking orbital strike here: which is the EVE equivalent of the bombing runs you're talking about (other EVE ships should be there to do something about that, otherwise too bad just like IRL bombers). We need better renders, yes. It would also be hilarious if we could snipe these 1 man drop-ship abusers out of their turrets. The side of a drop-ship is wide open, make it happen CCP!
CCP will have to find another solution. I doubt they'll can/will fix rendering. Main reason being that they are pushing the hardware as it is. If they have any intention of increasing the player count in matches (as has been rumored) they won't be able to increase render distance, because it will use up precious system resources that will be need to render more players/action on the field. |
Valkyrs Fingolfin
Valkyrs' Crew
11
|
Posted - 2012.07.05 17:26:00 -
[193] - Quote
Hellaciouss Deeds wrote:The only problem with it is people are doing it for free. Remove the militia dropships and tanks.
Also, render distance needs to be boosted so you can actually see them up there from the ground and to be able to snipe them.
I'm all for taking out militia stuff in the long run, but this is the beta. We're overusing them like crazy but how else are you going to test it? |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.05 17:26:00 -
[194] - Quote
fighter jets or some type of planetary ship would significantly reduce the current vehicle spam and make people think twice about hiding in parked drop ships up on buildings. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
|
Posted - 2012.07.05 17:54:00 -
[195] - Quote
We can all at least agree that it is kind of a **** move, right? I was in a round where the other team was flying drop-ships up there over and over faster than I could shoot them down.
A kill-cam would really help; I think a lot of people have no idea where the viper missiles are coming from. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.05 18:15:00 -
[196] - Quote
Drop ships should only have blaster turrets mounted on them. The pilot should be the only person able to fire missiles down at tanks and other vehicles on the ground. |
J'zargo Sabine
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.07.05 18:27:00 -
[197] - Quote
Zekain Kade wrote:gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above It's not cheap at all. You only think it's cheap because you died by it. Adapt or die. let me guess,you thought hydra launchers were not op (pre e3 patch)too? |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
|
Posted - 2012.07.05 18:29:00 -
[198] - Quote
Its nice of all my fans to rush the field, but I was victorious in this thread hours ago. You should probably all go home and let the grounds keepers do their jobs. |
J'zargo Sabine
Crux Special Tasks Group Gallente Federation
0
|
Posted - 2012.07.05 18:34:00 -
[199] - Quote
EnglishSnake wrote:Tony Calif wrote:It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic. Its not an exploit Everyone can fly up ther Its ther choice to do so Hell when i see the enemy do it i fly up ther push ther dropship off the ledge then camp up ther myself until i get bored of the view Its a valid tactic The problem is the draw distance and it needs to be increased because you cant see the dropships at that height just the missiles coming out of them let me guess,you think camping all game is a valid tactic too
|
Phantomnom
Bragian Order Amarr Empire
505
|
Posted - 2012.07.05 18:36:00 -
[200] - Quote
Let the side turrets aim that high up. For **** sake, it isn't rocket science. If they then want the height advantage they then need to have neutralised the "AA's" on the ground. |
|
Amarr Dust
Bragian Order Amarr Empire
50
|
Posted - 2012.07.05 19:29:00 -
[201] - Quote
Regis Mark V wrote:Amarr Dust wrote: So many new tears to drink!!!
Shooting from high altitude, beyond line of sight? Wow that's not fair who would do that?
A: World War 2 A: Vietnam A: Gulf War 1 A: Iraq A: Afganistan
Try looking up AC-130 "Puff the Magic Dragon".
Geeze people, just counter. Think beyond a flat 2D map.
Wow your using real life in comparison to a scifi shooter? Known of those wars had swarm launchers, forge guns. RL and videos game dont mix just because it was done in RL doesn't make it good, balanced, or fun in a "video game"
Yes, yes I am. Game? You think this is a game? This game is made by CCP and they are making a new mold. The same people that allow scams in "game" at Jita and else where. The same company that sings "Harden the F-UP". A CEO that says the "F" word at public conventions. Eve is a game of rock/paper/scissors, and n=n+1. It finds it's own balance with tactics not hand holding. Counter it.
Also, yes there are fighters planned and that would be a great scissors to the paper-thin dropships. Think beyond 2d and HTFU.
These tears x500,000+ new console players is going to be so sweeeeeeet! |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
|
Posted - 2012.07.05 20:26:00 -
[202] - Quote
Ignatius Crumwald wrote:Sorry, but it's a glitch. Anyone saying otherwise is clueless. The roof is obviously not made to be stood upon because you stand on invisible floors. It's not like you can just fly straight up and land on it from any direction, you have to shimmy up the rear pipes and, ummm... "Glitch" your way up there.
You can elevate yourself up higher than the towers anyplace in the middle of the map. The starting areas don't let you go that high because the roof is shaped like this /---\ with the base spawns under each slope. You can do it in the very center of the map, if you don't get shot down.
The only reason people do so behind the towers, is so they don't get blasted out of the air while slowly climbing. I can tell you've never driven a dropship, cause that though never crossed your mind eh? |
PKB Max
Sanmatar Kelkoons Minmatar Republic
1
|
Posted - 2012.07.06 00:54:00 -
[203] - Quote
I have no idea why people are still claiming that you have to exploit a glitch to fly that high. The first time I piloted a dropship I flew well higher than that, and landed it on top of the MCC. And guess what? There was a sniper up there. Good for him. May the thinking man win. |
Darrbugg
Tal-Romon Legion Amarr Empire
6
|
Posted - 2012.07.06 01:17:00 -
[204] - Quote
Longshot Ravenwood wrote:gangsta nachos wrote:Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash 100% Right. We've got auto-rotating helicopter blades to prevent total failures -- i'm surprised that a dropship, sometimes worth more than all of its occupants, automatically crashes when the pilot bails. It would also give the pilot the opportunity to slide back into a gunner position while the ship hovers so that they can help lay down support fire & a bad ass hacking opportunity. Drop from a dropship onto a stationary drop ship, hack it from the top, then drop in to pilot it or use the weapons. Set it up low to the ground between different points for some platformer style jumping to get to hard to reach locations to launch an assault from.
Prevention of total failures? So I should never hear about a helicopter falling out of the sky and killing all on board in the news? |
EnglishSnake
Zumari Force Projection Caldari State
1012
|
Posted - 2012.07.06 12:35:00 -
[205] - Quote
J'zargo Sabine wrote:EnglishSnake wrote:Tony Calif wrote:It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic. Its not an exploit Everyone can fly up ther Its ther choice to do so Hell when i see the enemy do it i fly up ther push ther dropship off the ledge then camp up ther myself until i get bored of the view Its a valid tactic The problem is the draw distance and it needs to be increased because you cant see the dropships at that height just the missiles coming out of them let me guess,you think camping all game is a valid tactic too
I dont really camp too much
I defend, if you want to call that camping go do it |
EriktheHeartless
Royal Uhlans Amarr Empire
168
|
Posted - 2012.07.06 13:04:00 -
[206] - Quote
this thread is ********.if it was a glitch i would be the first to complain.I hate glitchers point blank they ruined mag(with zippers help) and they ruin any game they are found in.but this is not a glitch. a glitch as we have been using the term in this thread is something you have to work to get into like the 1 example of rocking your ship back and forth , or being outside the confines of the predetermined map like in mag. but the top of these towers can be reached with little to no effort in militia gear. I found it accidently and have no problem killing from there or being killed from there. I dont use it all the time but when i do someone usually snipes me out of the dropship. Now dont start saying the only people who go up there have no gun game because i have gone toe to toe with everyone who has made that claim and won just as many as i lost.quit complaing about something so stupid and just kill the guy on the tower and move on.i dont complain that i cant kill the guy in the hopped up tank when i am assault so it must be a glitch.i adapt and overcome. |
Max Trichomes
Quantum Kittens Syndicate
68
|
Posted - 2012.07.06 15:49:00 -
[207] - Quote
All the people saying it's not a glitch, have you actually tried to get up there? It totally is a glitch, it doesn't appear to be intended to get up there. It's not as simple as just flying up there, you gotta get next to the building and rock back and forth (or in a circular motion) to slowly gain height. It takes several minutes to actually get up there. That makes it impossible to kill someone up there, unless they are dumb and not paying attention. Since you have to rock for a few min to get up there, anyone up there has more than enough time to shoot you down before you can get them.
If it's not a gltich to get up there, then dropships need to be able to climb to that height much easier. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.06 15:53:00 -
[208] - Quote
1. Stay out of range. 2. Climb higher. 3. Move in from above. 4. Win
Just saying. |
James Trendall
Doomheim
110
|
Posted - 2012.07.06 15:54:00 -
[209] - Quote
Max Trichomes wrote:All the people saying it's not a glitch, have you actually tried to get up there? It totally is a glitch, it doesn't appear to be intended to get up there. It's not as simple as just flying up there, you gotta get next to the building and rock back and forth (or in a circular motion) to slowly gain height. It takes several minutes to actually get up there. That makes it impossible to kill someone up there, unless they are dumb and not paying attention. Since you have to rock for a few min to get up there, anyone up there has more than enough time to shoot you down before you can get them.
If it's not a gltich to get up there, then dropships need to be able to climb to that height much easier.
Have you try'd it???? i guess not how about you press L1 harder next time and you will see that you can fly directly above the MCC with out wiggling remember the L1 and L2 are also analog so the harder you press them the faster/further you go.
Edit: thus making it no longer a glitch.... |
|
GM Unicorn
24th Imperial Crusade Amarr Empire
467
|
Posted - 2012.07.06 16:03:00 -
[210] - Quote
I think that a Swarm Launcher can solve a lot of problems in those cases! |
|
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James Trendall
Doomheim
110
|
Posted - 2012.07.06 16:06:00 -
[211] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases!
That and a forge gun.
Ps: i have more like's then you GM Unicorn |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.06 17:04:00 -
[212] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases!
the issue is that they can be so high up that they don't draw, they are invisible. not to mention that the damage indicator doesn't show where the missile came from. and for some reason there's often no sound effect to go with it.
then the pilot can get around this by simply shooting the panel, which never moves...
again, i don't think being able to fly that high is a glitch in and of itself, but the lack of sound, proper damage indicators, and a hard cap on vision MAKE it pretty ridiculous. not to mention free militia dropships... so there is absolutely 0 skillpoint or isk investment for this tactic. even if you do shoot him down he can call another one within seconds. |
Aaron Atreides
140
|
Posted - 2012.07.06 17:05:00 -
[213] - Quote
James Trendall wrote:GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases! That and a forge gun. Ps: i have more like's then you GM Unicorn
Not if I find everyone of his posts and thumbs them up :) |
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GM Unicorn
24th Imperial Crusade Amarr Empire
467
|
Posted - 2012.07.06 17:05:00 -
[214] - Quote
James Trendall wrote:GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases! That and a forge gun. Ps: i have more like's then you GM Unicorn
http://tinyurl.com/myunicornanswer >:( |
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GM Unicorn
24th Imperial Crusade Amarr Empire
467
|
Posted - 2012.07.06 17:07:00 -
[215] - Quote
Buzzwords wrote:GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases! the issue is that they can be so high up that they don't draw, they are invisible. not to mention that the damage indicator doesn't show where the missile came from. and for some reason there's often no sound effect to go with it. then the pilot can get around this by simply shooting the panel, which never moves... again, i don't think being able to fly that high is a glitch in and of itself, but the lack of sound, proper damage indicators, and a hard cap on vision MAKE it pretty ridiculous. not to mention free militia dropships... so there is absolutely 0 skillpoint or isk investment for this tactic. even if you do shoot him down he can call another one within seconds.
The Swarm Launcher locks on targets even if those are not tagged with strategic symbols (like square, triangle or the V )... or at least seems that to me. |
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Aaron Atreides
140
|
Posted - 2012.07.06 17:10:00 -
[216] - Quote
Buzzwords wrote:GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases! the issue is that they can be so high up that they don't draw, they are invisible. not to mention that the damage indicator doesn't show where the missile came from. and for some reason there's often no sound effect to go with it. then the pilot can get around this by simply shooting the panel, which never moves... again, i don't think being able to fly that high is a glitch in and of itself, but the lack of sound, proper damage indicators, and a hard cap on vision MAKE it pretty ridiculous. not to mention free militia dropships... so there is absolutely 0 skillpoint or isk investment for this tactic. even if you do shoot him down he can call another one within seconds.
I think a lot of this will change when we lose the militia vehicles from this build and get back into real playing.
I have played for a few months now, I have noticed a few styles of players have emerged.
1. Regular player, likes to have fun and learns in Beta 2. Hardcore player, has fun, goes full on attack and does not use the drop ships 3. Bad players, new to the game, don't know much, but they see this easy way to get Skill points and kills so they try it 4. "That guy".. players that just want to see it all burn. They want to do this kind of playing, this is how they ONLY have fun. They are terrible at the ground game, but love this new way to get skill points so they spend everything they have into these vehicles and nothing on regular skills.
When they drop the militia vehicles and have to use real $$ to buy these and the parts to go with them, we will see a huge change in this new tactic.
Did CCP see this coming? probably not. But with more suggestions like yours. I think they will make some changes soon. Even if its just render distance, or they lower the height of those types of pillar, it will be a fix to stop this kinda of warfare. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.06 17:11:00 -
[217] - Quote
GM Unicorn wrote:Buzzwords wrote:GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases! the issue is that they can be so high up that they don't draw, they are invisible. not to mention that the damage indicator doesn't show where the missile came from. and for some reason there's often no sound effect to go with it. then the pilot can get around this by simply shooting the panel, which never moves... again, i don't think being able to fly that high is a glitch in and of itself, but the lack of sound, proper damage indicators, and a hard cap on vision MAKE it pretty ridiculous. not to mention free militia dropships... so there is absolutely 0 skillpoint or isk investment for this tactic. even if you do shoot him down he can call another one within seconds. The Swarm Launcher locks on targets even if those are not tagged with strategic symbols (like square, triangle or the V )... or at least seems that to me.
bring back Biomass communication so people don't have to still play on this terrible map. |
Regis Mark V
249
|
Posted - 2012.07.06 17:11:00 -
[218] - Quote
Game is broken with everyone whoring vehicles around. Hey use a swarm launcher can't lock on to the guy if I don't know which tower he's shooting from or the fact that he can just jump down and call another dropship. |
James Trendall
Doomheim
110
|
Posted - 2012.07.06 17:12:00 -
[219] - Quote
Very good comeback Mr unicorn. i nearly wet myself laughing.
Swarm launchers and Forge guns are the best way to tackle the dropship on the towers 2 forge gun shots can take down most dropship's |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.06 17:14:00 -
[220] - Quote
This game honestly needs AA defenses that prevent people from simply spamming dropships. It also needs an additional rocket launcher which can be used as a side arm. |
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Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.07.06 17:15:00 -
[221] - Quote
GM Unicorn wrote:http://tinyurl.com/myunicornanswer >:( "Game Masters."
Nice DOT you got there... Did someone get there before you guys? lol |
James Trendall
Doomheim
110
|
Posted - 2012.07.06 17:16:00 -
[222] - Quote
xprotoman23 wrote:This game honestly needs AA defenses that prevent people from simply spamming dropships. It also needs an additional rocket launcher which can be used as a side arm. you can have a swarm launcher as a main weapon and have a SMG as a secondary that would work. |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 17:18:00 -
[223] - Quote
I had a similar problem to this. Someone had camped with a viper on top of the large square shelter by B, and was constantly shooting at B spawn. Now, I tried to take him out with swarms (along with someone else) but he just killed and killed.
Although may some defend this as a valid tactic, this makes the game no fun for the opposing team, and will lose CCP players. In the end, CCP wants a decent playerbase and for those players to have fun. If there are exploits that result in unfair and frustrating gameplay, they *need* to fix it.
Granted, this is only closed beta, but at least for final release I'd like to see spawn points more protected. Points which spring to mind are A, B and C spawn points. |
Raynor Ragna
266
|
Posted - 2012.07.06 17:20:00 -
[224] - Quote
Going up there is a good trategy and since ANYONE can do it, there isn't much problem. Though I think that militia Vehicles should only have one call per map. |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.07.06 17:21:00 -
[225] - Quote
Laheon wrote:I had a similar problem to this. Someone had camped with a viper on top of the large square shelter by B, and was constantly shooting at B spawn. Now, I tried to take him out with swarms (along with someone else) but he just killed and killed. It's called Natural Selection.
If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players. |
Adaris Manpher
70
|
Posted - 2012.07.06 17:25:00 -
[226] - Quote
man stop complaining and call a drop ship and deal with them that is what i do.
(P.S. its kinda hard to hit moving targets with the missles and i love doing it I dont just shoot at the spawn points ) |
Keresh Qui
Taurus Quantum Technologies Taurus Quantum Dynamics
4
|
Posted - 2012.07.06 17:28:00 -
[227] - Quote
DUST to hard to swallow for ze fps proz?
Poor you the EVE universe is harsh and if you cannot adapt you will get eaten. This issue has NOTHING to do with balance it''s called tactics and use of game mechanics.
There is very little honor in EVE what counts is the fight and the win.
Go look up some EVE news and see how people get screwed over before you can make any relevant complaints...
|
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 17:29:00 -
[228] - Quote
Rasatsu wrote: If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players.
Perhaps, but on the other hand, there is supposed to be fair gameplay. Yes, perhaps I'm being a little naive, but games should always be balanced. If an AV trooper tries to take out a dropship with a few swarms, then the dropship just kills him (on top of shutting down a vital spawn point), it's highly unbalancing for the gameplay.
Edit: In light of the above post, it's not about one isolated incident (i.e. repairing a tank while it's taking damage) but a constant, reproducible effect. For example, if a spawn point was able to be shut down by one person, that makes it an essential tactic to have. Same with regards to the dropships on tall buildings.
In the end, those "tactics" are used time and time again. Another way of saying what I'm trying to say is that the disbanding of BoB was a highly situational thing. Yes, unfair, but HIGHLY situational. The equivalent of spawn camping in DUST would be a constant stream of asset appropriation by one alliance in EvE from another with no way of stopping it. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.06 17:35:00 -
[229] - Quote
Keresh Qui wrote:DUST to hard to swallow for ze fps proz?
Poor you the EVE universe is harsh and if you cannot adapt you will get eaten. This issue has NOTHING to do with balance it''s called tactics and use of game mechanics.
There is very little honor in EVE what counts is the fight and the win.
Go look up some EVE news and see how people get screwed over before you can make any relevant complaints...
i'm tired of this argument...
if a shooter was released into the open market today, with perfectly campable spawns, one hit troll grenades, infinite free invisible aircraft, and 3 of it's 4 classes being worthless.. it would fail. abuse the system all you want. tell yourself you're playing into the "canon" of eve... but you'd be doing it alone.
that's the reality dust faces. it needs to be a functioning and properly balanced fps, or else nobody is gonna play it. you "hardcore" roleplayers will have nobody to troll, and EVE will have a giant cancerous lump stuck to it's sovereignty system.
and for the record, this tactic is not the eve equivelant of a battlecruiser ganking an industrial. it's the eve equivalent of a frigate ganking a freighter without ever having to deactivate it's cloak, and still being paid out the insurance... |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.06 17:35:00 -
[230] - Quote
Adaris Manpher wrote:man stop complaining and call a drop ship and deal with them that is what i do.
To kill a Dropship call a drop ship To kill a HAV call a HAV To kill infantry there is the assault rifle/SMG I'm kinda failing to see the rock paper scissors aspect at the moment. Really, your probably dead before the launcher locks or forgegun charges. I am anyway with a tech2 suit. Currently it seems to be "rock beaten by big rock beaten by biggest rock." Btw the biggest rocks I've found are Jenza, and Rhapsody. Jenza killed 4 Sagaris with her Surya last night. I'm not saying they're OP because of the cost, and the fact you need 3 players to make them good. I'm just saying no one seems I have rocks like these 2. Oh and some Progcyborg chappy, can't remember his full name. But he's not quite there yet. |
|
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.07.06 17:43:00 -
[231] - Quote
Laheon wrote:Rasatsu wrote: If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players.
Perhaps, but on the other hand, there is supposed to be fair gameplay. Yes, perhaps I'm being a little naive, but games should always be balanced. If an AV trooper tries to take out a dropship with a few swarms, then the dropship just kills him (on top of shutting down a vital spawn point), it's highly unbalancing for the gameplay. Edit: In light of the above post, it's not about one isolated incident (i.e. repairing a tank while it's taking damage) but a constant, reproducible effect. For example, if a spawn point was able to be shut down by one person, that makes it an essential tactic to have. Same with regards to the dropships on tall buildings. In the end, those "tactics" are used time and time again. Another way of saying what I'm trying to say is that the disbanding of BoB was a highly situational thing. Yes, unfair, but HIGHLY situational. The equivalent of spawn camping in DUST would be a constant stream of asset appropriation by one alliance in EvE from another with no way of stopping it. EVE is not 'balanced' when someone gets the upper hand in some way.
There was one game where we, the attacking team, got all the clone reserves popped or taken, and had control of the last defender spawn point. If one side gets into such a position then they deserve to lose big.
No fair fights, except everyone has the chance to fight. |
Deacyde Widowtaker
Algintal Core Gallente Federation
14
|
Posted - 2012.07.06 17:46:00 -
[232] - Quote
The OP and other posts protecting such a claim are truly unfounded.
Since when a player lands a dropship on a tower and spawns a tank, guess what, they are giving up mobility and places to hide for being up high and sniping people with random guns. They are still defenseless against other attacks, specially from the air.
So, it's merely trading one aspect and sacrificing another. Why fix something that isn't broke? Just look at the problem and see if you can easily work around it using what is available in the game, if you can better too you. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.06 17:48:00 -
[233] - Quote
My problem is only the draw distance. Once that's fixed, much less problem. If you do it on my team before we've got all the objectives, I'm gonna push you down to them :p |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.06 17:51:00 -
[234] - Quote
Buzzwords wrote:Keresh Qui wrote:DUST to hard to swallow for ze fps proz?
Poor you the EVE universe is harsh and if you cannot adapt you will get eaten. This issue has NOTHING to do with balance it''s called tactics and use of game mechanics.
There is very little honor in EVE what counts is the fight and the win.
Go look up some EVE news and see how people get screwed over before you can make any relevant complaints...
i'm tired of this argument... if a shooter was released into the open market today, with perfectly campable spawns, one hit troll grenades, infinite free invisible aircraft, and 3 of it's 4 classes being worthless.. it would fail. abuse the system all you want. tell yourself you're playing into the "canon" of eve... but you'd be doing it alone. that's the reality dust faces. it needs to be a functioning and properly balanced fps shooter, or else nobody is gonna play it. you "hardcore" roleplayers will have nobody to troll, and EVE will have a giant cancerous lump stuck to it's sovereignty system. and for the record, this tactic is not the eve equivelant of a battlecruiser ganking an industrial. it's the eve equivalent of a frigate ganking a freighter without ever having to deactivate it's cloak, and still being paid out the insurance...
Wow, you are a terrible player if you think 3 out of 4 of the classes are worthless. Assault is the most basic suit and honestly not good at anything.
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.06 17:53:00 -
[235] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases! Wrong it will handle the dropship til they hop out and call in another the only way to handle it is fly up there need to at least fix it where you can't call in a vehicle up there then I would agree the swarm or forge gun would work |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.06 17:54:00 -
[236] - Quote
Deacyde Widowtaker wrote:The OP and other posts protecting such a claim are truly unfounded.
Since when a player lands a dropship on a tower and spawns a tank, guess what, they are giving up mobility and places to hide for being up high and sniping people with random guns. They are still defenseless against other attacks, specially from the air.
So, it's merely trading one aspect and sacrificing another. Why fix something that isn't broke? Just look at the problem and see if you can easily work around it using what is available in the game, if you can better too you.
AGAIN!
the problem isn't that they can do it... the problem is that they can do it for FREE, while the render distance of the game makes them INVISIBLE, and the poor damage indicators and lack of sound make them undetectable...
they are quite simply NOT defenseless... the distance protects them in a way it shouldn't.
when a player trains for and buys a dropship, flies it up high, and shoots down... ok.
when EVERY player is GIVEN a dropship, flies it up high, shoots down, and is invisible and undetectable to everyone on the ground because of the technical limitations of the build... NOT ok. do you appreciate the difference there? |
James Trendall
Doomheim
110
|
Posted - 2012.07.06 17:54:00 -
[237] - Quote
OMG im not going to spam rockets from a dropship at the top of a tower anymore im going to call in a horde of tanks and LAVS up there and kill with that atleast that isnt being moaned about. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.06 17:56:00 -
[238] - Quote
there needs to be a stair case, ladder, or elevator that lets infantry get up to that point. |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 17:58:00 -
[239] - Quote
Rasatsu wrote:No fair fights, except everyone has the chance to fight.
And there is the problem.
By camping a *vital* spawn point, which also granted him FOV over all of B, spawn of B, right up to the wall leading to A, he completely shut down B as a capture point. Now, that's not even a chance to fight. We wouldn't have had a chance of capping B back had one of their team had the presence of mind to cap.
That would have shut off a point for us completely, leaving us with two options instead of three. I *think* the defending team needs only two points for the game to win. If the defending team camped and defended C, which isn't too hard for them (considering three nearby spawn points, four counting C itself), there would be no chance for an attacker to win.
If someone gains the upper hand, then great, they deserve it. If someone can get to a spot where they are practically invincible (surviving at least four lots of swarm missiles!) whilst getting a lot of kills... That's highly unbalanced. |
crazy space
ZionTCD Legacy Rising
879
|
Posted - 2012.07.06 18:02:00 -
[240] - Quote
Tony Calif wrote:Adaris Manpher wrote:man stop complaining and call a drop ship and deal with them that is what i do. To kill a Dropship call a drop ship To kill a HAV call a HAV To kill infantry there is the assault rifle/SMG I'm kinda failing to see the rock paper scissors aspect at the moment. Really, your probably dead before the launcher locks or forgegun charges. I am anyway with a tech2 suit. Currently it seems to be "rock beaten by big rock beaten by biggest rock." Btw the biggest rocks I've found are Jenza, and Rhapsody. Jenza killed 4 Sagaris with her Surya last night. I'm not saying they're OP because of the cost, and the fact you need 3 players to make them good. I'm just saying no one seems I have rocks like these 2. Oh and some Progcyborg chappy, can't remember his full name. But he's not quite there yet.
a HMG takes down a dropship pretty easy. Get in a drop ship, fly up, hop out, kill snipers at close range. Or take a shotgun up with you.
To beat a tank get swarm launchers. Or remote mines, I love soloing a tank with mines. And AV grenades. |
|
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 18:06:00 -
[241] - Quote
Although, if what I read somewhere was correct in that buildings will be randomly generated in slots, this problem will be lessened a lot. Unless the tall buildings stay the same for each game...
It's alright for now, but for release, CCP needs to keep an eye on this otherwise they'll risk losing part of the community. |
Argos Blackyear
Villore Sec Ops Gallente Federation
6
|
Posted - 2012.07.06 18:09:00 -
[242] - Quote
This isn't so much of an issue compared to the snipers piling into a dropship, flying up to the MCC and jumping out to fire on people. That, to me, is a glitch. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.06 18:17:00 -
[243] - Quote
crazy space wrote:Tony Calif wrote:Adaris Manpher wrote:man stop complaining and call a drop ship and deal with them that is what i do. To kill a Dropship call a drop ship To kill a HAV call a HAV To kill infantry there is the assault rifle/SMG I'm kinda failing to see the rock paper scissors aspect at the moment. Really, your probably dead before the launcher locks or forgegun charges. I am anyway with a tech2 suit. Currently it seems to be "rock beaten by big rock beaten by biggest rock." Btw the biggest rocks I've found are Jenza, and Rhapsody. Jenza killed 4 Sagaris with her Surya last night. I'm not saying they're OP because of the cost, and the fact you need 3 players to make them good. I'm just saying no one seems I have rocks like these 2. Oh and some Progcyborg chappy, can't remember his full name. But he's not quite there yet. a HMG takes down a dropship pretty easy. Get in a drop ship, fly up, hop out, kill snipers at close range. Or take a shotgun up with you. To beat a tank get swarm launchers. Or remote mines, I love soloing a tank with mines. And AV grenades.
HMG's don't even kill militia infantry. Does even less to a Dropship. And if the HAV driver is any good, you should never get close enough to explode him/her. @Proto Hell yeah, can you imagine te fire fights on those stairs :) +1
|
Hehaw Jimbo
Bragian Order Amarr Empire
46
|
Posted - 2012.07.06 18:22:00 -
[244] - Quote
Idiots doing this need to be banned, I don't see how it can't be considered an exploit when some locations can't be reached by normal means, and SWARMS shot at them don't do any damage. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.06 18:23:00 -
[245] - Quote
Tony Calif wrote:crazy space wrote:Tony Calif wrote:Adaris Manpher wrote:man stop complaining and call a drop ship and deal with them that is what i do. To kill a Dropship call a drop ship To kill a HAV call a HAV To kill infantry there is the assault rifle/SMG I'm kinda failing to see the rock paper scissors aspect at the moment. Really, your probably dead before the launcher locks or forgegun charges. I am anyway with a tech2 suit. Currently it seems to be "rock beaten by big rock beaten by biggest rock." Btw the biggest rocks I've found are Jenza, and Rhapsody. Jenza killed 4 Sagaris with her Surya last night. I'm not saying they're OP because of the cost, and the fact you need 3 players to make them good. I'm just saying no one seems I have rocks like these 2. Oh and some Progcyborg chappy, can't remember his full name. But he's not quite there yet. a HMG takes down a dropship pretty easy. Get in a drop ship, fly up, hop out, kill snipers at close range. Or take a shotgun up with you. To beat a tank get swarm launchers. Or remote mines, I love soloing a tank with mines. And AV grenades. HMG's don't even kill militia infantry. Does even less to a Dropship. And if the HAV driver is any good, you should never get close enough to explode him/her. @Proto Hell yeah, can you imagine te fire fights on those stairs :) +1
i'd just sit on the stairs and deny kills all game to these kids that can't shoot straight with a gun. |
Regis Mark V
249
|
Posted - 2012.07.06 18:29:00 -
[246] - Quote
Raynor Ragna wrote:Going up there is a good trategy and since ANYONE can do it, there isn't much problem. Though I think that militia Vehicles should only have one call per map. Not everyone wants to do it. I know I don't it's a waste of time and makes the game more frustrating than fun. BF3 has better balance than this and BF3 became a turd after the suppression patch! |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.06 18:30:00 -
[247] - Quote
this thread still lives?
#sadday |
Regis Mark V
249
|
Posted - 2012.07.06 18:32:00 -
[248] - Quote
Keresh Qui wrote:DUST to hard to swallow for ze fps proz?
Poor you the EVE universe is harsh and if you cannot adapt you will get eaten. This issue has NOTHING to do with balance it''s called tactics and use of game mechanics.
There is very little honor in EVE what counts is the fight and the win.
Go look up some EVE news and see how people get screwed over before you can make any relevant complaints...
Then you can take your universe and put on PC we don't like unbalanced FPS's which is what this is supposed to be it's not a point click 1-5 game. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2012.07.06 18:36:00 -
[249] - Quote
What a silly thread.
Having dropships on top of the towers is not a glitch, its making effective use of high ground. Drop ships are meant to fly high up, if they weren't CCP would have put a glass ceiling much lower.
If you don't like them, fly a drop ship up yourself and kill them. Throw drop uplinks on the tops of other towers, giving yourself a spawn point at their level. Aim upwards with a swarm launcher or forge gun. Spawn a tank on top of a second tower. There's a hundred ways to deal with this, crying glitch isn't going to get you anywhere. |
Regis Mark V
249
|
Posted - 2012.07.06 18:36:00 -
[250] - Quote
Rasatsu wrote:Laheon wrote:Rasatsu wrote: If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players.
Perhaps, but on the other hand, there is supposed to be fair gameplay. Yes, perhaps I'm being a little naive, but games should always be balanced. If an AV trooper tries to take out a dropship with a few swarms, then the dropship just kills him (on top of shutting down a vital spawn point), it's highly unbalancing for the gameplay. Edit: In light of the above post, it's not about one isolated incident (i.e. repairing a tank while it's taking damage) but a constant, reproducible effect. For example, if a spawn point was able to be shut down by one person, that makes it an essential tactic to have. Same with regards to the dropships on tall buildings. In the end, those "tactics" are used time and time again. Another way of saying what I'm trying to say is that the disbanding of BoB was a highly situational thing. Yes, unfair, but HIGHLY situational. The equivalent of spawn camping in DUST would be a constant stream of asset appropriation by one alliance in EvE from another with no way of stopping it. EVE is not 'balanced' when someone gets the upper hand in some way. There was one game where we, the attacking team, got all the clone reserves popped or taken, and had control of the last defender spawn point. If one side gets into such a position then they deserve to lose big. No fair fights, except everyone has the chance to fight.
This isn't EVE the game will fail because they tried to build it to much like EVE. |
|
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2012.07.06 18:39:00 -
[251] - Quote
Regis Mark V wrote:
This isn't EVE the game will fail because they tried to build it to much like EVE.
The game is only going to fail if they make it a clone of the six thousand other shooters out there. EVE is the only MMO to have consistent profitable growth since launch, why in the world would they not make use of a winning formula? |
Regis Mark V
249
|
Posted - 2012.07.06 18:43:00 -
[252] - Quote
Heinrich Jagerblitzen wrote:Regis Mark V wrote:
This isn't EVE the game will fail because they tried to build it to much like EVE.
The game is only going to fail if they make it a clone of the six thousand other shooters out there. EVE is the only MMO to have consistent profitable growth since launch, why in the world would they not make use of a winning formula?
EVE and FPS don't mix sorry if you think that to be true. Also they did already copy a game go look at Section 8 and tell me Dust doesn't look and feel like that game before you spew that nonsense at me. This game is Section 8 EVE: Vehicles or die.
Dust 514 the first FPVS (first person vehicle shooter)
Also CCP could just keep there EVE universe on PC. I had high hopes for this game but the more I play the more I see EVE pod pilots ruin what could've been a great FPS! |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.06 18:55:00 -
[253] - Quote
Heinrich Jagerblitzen wrote:What a silly thread.
Having dropships on top of the towers is not a glitch, its making effective use of high ground. Drop ships are meant to fly high up, if they weren't CCP would have put a glass ceiling much lower.
If you don't like them, fly a drop ship up yourself and kill them. Throw drop uplinks on the tops of other towers, giving yourself a spawn point at their level. Aim upwards with a swarm launcher or forge gun. Spawn a tank on top of a second tower. There's a hundred ways to deal with this, crying glitch isn't going to get you anywhere. there was a glass ceiling in the last build. Now there isn't because some people wanted it to be slightly higher. CCP did an overkill move and put it way above the MCC. |
MPR11 KEQ
24
|
Posted - 2012.07.06 19:01:00 -
[254] - Quote
Quote:Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace.
QFT |
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2012.07.06 19:16:00 -
[255] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases!
its a draw distance issue you cant see it you cant lock it. |
Regis Mark V
249
|
Posted - 2012.07.06 19:20:00 -
[256] - Quote
MPR11 KEQ wrote:Quote:Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace. QFT
Once again I don't want to sit in a dropship all game long chasing people off the towers it turns the game into a bore fest!
Don't use swarm launchers even if I did you need to see the target to lock on.
Get a forge gun and suffer being fodder for infantry not my play style
No one uses comms or cares to work as a team. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.06 19:30:00 -
[257] - Quote
you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die? |
Regis Mark V
249
|
Posted - 2012.07.06 19:46:00 -
[258] - Quote
Buzzwords wrote:you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die?
Someone else who cares to use them can do it it. I have a specific way I'm trying to build up but that doesn't mean that an exploit like that should be used. Also if I did decide to use an AT weapon outside of my playstyle just for the sake of hunting vehicles every 20 seconds it becomes once again boring and stale. |
Revelations 514
Royal Uhlans Amarr Empire
38
|
Posted - 2012.07.06 20:44:00 -
[259] - Quote
Longshot Ravenwood wrote:gangsta nachos wrote:Zekain Kade wrote:lower the flight ceiling, it's too much of a pain to go up there and bump them down. i went through 5 drop ships in one match just to keep them off of those towers. Right its dumb isn't it but this is exactly what some retards want you to keep doing instead of fixing the problem. I'm not sure why you went through 5 drop ships... I played on a map where there was a game of freaking musical chairs going on up there. Drop ships would come up from behind one of those towers, set down, then the dropships start jockeying for positions on different towers until someone stopped the music. It was pretty intense. It's not like you get a full spread on the battlefield once you've landed or that you're guaranteeing your team's victory by perching up there like some ugly beetle. Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. Well now we know that the guys in Dropships at the top of the tower won't get any love from you TLC, no matter how many times they try to holla at you with their missile salvos from the side of their best friend's ride.
while not agreeing, (I don't really care either way as I tend to be very good at dropship destruction), that **** is funny ^ |
Dasyu Asura
GunFall Mobilization Covert Intervention
57
|
Posted - 2012.07.06 20:57:00 -
[260] - Quote
I usually aim my Forge Gun that sit up on top of those towers for easy points. |
|
Moejoe Omnipotent
66
|
Posted - 2012.07.06 21:10:00 -
[261] - Quote
Even if you manage to take them down, what is the point when they can just call in another dropship and get back into position in half a minute?
Why should players have to waste their time trying to counter these exploits anyways? While the rest of us are actually playing the game, should a fraction of our team and the enemy team be playing a game of cat and mouse with dropships and swarm launchers? It's stupid... |
Renzo Kuken
Seraphim Initiative. CRONOS.
369
|
Posted - 2012.07.06 21:13:00 -
[262] - Quote
RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game"
HA! lol ive played a cpl games with this jerk off and all he does is complain on comms
goes ahead of everybody and complains when nobody is helping him cap an objective
reminds me of my roomate
yells at people on the mic in mw3 for camping and half the time he is camping while doing it and if that dosent help he sends hate mail thru my account :( |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.06 21:15:00 -
[263] - Quote
Just extend the in game view range to be able to see the tops of the buildings. As long as I can lock it with a Swarmer or sight on it with a forge gun, it's all fair and good. |
Dasyu Asura
GunFall Mobilization Covert Intervention
57
|
Posted - 2012.07.06 21:21:00 -
[264] - Quote
Moejoe Omnipotent wrote:Even if you manage to take them down, what is the point when they can just call in another dropship and get back into position in half a minute?
Why should players have to waste their time trying to counter these exploits anyways? While the rest of us are actually playing the game, should a fraction of our team and the enemy team be playing a game of cat and mouse with dropships and swarm launchers? It's stupid...
This is why I've invested i the Forge Gun. Easy SP. While I'm not killing dropships, I'm sniping other players with it or attempting to kill that stupidly hard to kill tank with all of those armor adaptation modules, etc. Killed me 5 times before I was able to sneak up, throw my grenades, and then forge it to death. 5 times!
Dropships are so much easier to kill. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.06 21:21:00 -
[265] - Quote
Renzo Kuken wrote:RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game" HA! lol ive played a cpl games with this jerk off and all he does is complain on comms goes ahead of everybody and complains when nobody is helping him cap an objective reminds me of my roomate yells at people on the mic in mw3 for camping and half the time he is camping while doing it and if that dosent help he sends hate mail thru my account :(
why do you keep him as your roommate???? sounds like you're one of them masochists |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.06 21:22:00 -
[266] - Quote
MPR11 KEQ wrote:Quote:Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace. QFT
Quoted the Quote for awesome truths |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.06 21:40:00 -
[267] - Quote
Buzzwords wrote:you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die?
Like it has been said - it's a draw distance issue. from the ground the people / dropships don't show up, making aiming a bit more of an issue eh? Renders the swarm launcher useless in that situation, and makes using the forge gun more than a bit more difficult since you have to guess on the target location.
Draw distance and glass ceiling need to be matched, I don't mind dying to a superior emplacement, but not being able to retaliate because of draw distances sucks. |
zekina zek
D3LTA FORC3 Orion Empire
108
|
Posted - 2012.07.06 22:16:00 -
[268] - Quote
look you little pansies. THIS IS WAR. there is no FAIR PLAy. you KILL OR GET KILLED.
if your too stupid to get a better strategy to get an advantage then you deserve to die.
if you dont get in a dropship and patrol those towers your going to get whipped on from the skys.
is the C-130 gunship noob too? because all that thing does is circle around the battlefield reigning hell.
in eve online there is GATE CAMPING- a legitimate strategy. Spawn point camping is the SAME EXACT THING but in first person. so freaking get a drop uplink and DEAL with it. stop coming on the forums and crying about me and other dropship pilots decimating your team.
valid tactics vs dropships. - Get in a tank. get in a heavy suit, get a forge gun, get a drop uplinks all over map, get your own dropship with gunners, get on comms and develop tactics to fight them instead of sitting here moaning and groaning about how CCP has made a great game and your too sucky to play it the way it needs to be played.
NO MERCY.
i will sit on you, even if i get 0 points from it because you know why? people on my team see im a good pilot and then they get in the gunner seat then its all over.
|
Renzo Kuken
Seraphim Initiative. CRONOS.
369
|
Posted - 2012.07.06 22:38:00 -
[269] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Renzo Kuken wrote:RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game" HA! lol ive played a cpl games with this jerk off and all he does is complain on comms goes ahead of everybody and complains when nobody is helping him cap an objective reminds me of my roomate yells at people on the mic in mw3 for camping and half the time he is camping while doing it and if that dosent help he sends hate mail thru my account :( why do you keep him as your roommate???? sounds like you're one of them masochists
because i need the money :)
and yes i am a masochist
the safe word is banana (what game reference?) what game am i talking about? |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 22:57:00 -
[270] - Quote
zekina zek wrote:look you little pansies. THIS IS WAR. there is no FAIR PLAy. you KILL OR GET KILLED.
if your too stupid to get a better strategy to get an advantage then you deserve to die.
if you dont get in a dropship and patrol those towers your going to get whipped on from the skys.
is the C-130 gunship noob too? because all that thing does is circle around the battlefield reigning hell.
in eve online there is GATE CAMPING- a legitimate strategy. Spawn point camping is the SAME EXACT THING but in first person. so freaking get a drop uplink and DEAL with it. stop coming on the forums and crying about me and other dropship pilots decimating your team.
valid tactics vs dropships. - Get in a tank. get in a heavy suit, get a forge gun, get a drop uplinks all over map, get your own dropship with gunners, get on comms and develop tactics to fight them instead of sitting here moaning and groaning about how CCP has made a great game and your too sucky to play it the way it needs to be played.
NO MERCY.
i will sit on you, even if i get 0 points from it because you know why? people on my team see im a good pilot and then they get in the gunner seat then its all over.
Erm, where to begin...
First off, you don't need to go through a warp gate that's camped. If you did, tough luck, but that was your choice. If they're camping spawn points, you don't really have a choice. It's spawn and die, or do nothing. Neither is really helpful for the team.
Second, don't compare DUST 514 to real life. For one, the military is *meant* to be more powerful than other nation's militaries - that's what ongoing military research is for. In DUST, everyone's given the chance at a level playing field. Also, CCP is a GAMES company, and the only way it'll make money from DUST is if there's an active community. If one side just destroys the other all the time by spawn camping, half the community will leave.
Case in point: I was in a game earlier (attacking) where we couldn't do anything for half the game because they had us at our final spawn point. We couldn't get dropships up, we couldn't get through their lines, etc, etc. Now, I'm not butthurt about that because we were truly woeful. However, if we had actually done something and capped A and B, then I would be butthurt, as although it may be a strategy to win the game, it completely takes the fun out of it for BOTH sides. What's the point in killing someone AS SOON as they spawn? I will compare it to aimbotting, as it's the same principle: IT GIVES NO ABILITY TO FIGHT BACK.
I wouldn't care if they didn't nerf it and instead put spawn points in hidden places e.g. bunkers, added a few more walls, etc. just as long as I can spawn and survive for more than 10 seconds since they've completely surrounded a spawn point.
Edit: Last point. If spawn camping were to occur, one team WILL just give up as there's nothing they can do. If they die as soon as they spawn, they can't get dropships, HAVs, LAVs, drop uplinks, etc, and they WILL sit around for ten minutes waiting for the match to end. That ends up with 24 players sitting doing nothing, and isn't a very good advertisement for the game in general.
CCP, honestly, think about putting spawn points into safe buildings or something. Dying within half a second of spawning gets very tedious, very quickly. Otherwise, a good game. |
|
zekina zek
D3LTA FORC3 Orion Empire
108
|
Posted - 2012.07.06 23:11:00 -
[271] - Quote
"(PLAYER) Honestly think about putting (DROPLINKS) spawn points into safe buildings or something.."
You get 15 points for every time someone on your team uses a droplink.
there is a big reward for the guy that gets out of the base camp with a drop uplink and starts a new assault for his team.
Good luck getting that drop uplink up.
i have started to drop uplinks on towers for my team to spawn at and making sure the other team doesnt put up drop uplinks up there.
ADAPT OR DIE. |
zekina zek
D3LTA FORC3 Orion Empire
108
|
Posted - 2012.07.06 23:14:00 -
[272] - Quote
my job in the battle is to carry around my team and make sure we dominate all capture points, i sweep for drop uplinks, and when i have a gunner i do not crush people and i let him get the kills. it is much faster getting +25 over n over then the occasional +50 and risk of losing ship. my dropship is getting more and more costly and i am fitting it better. you need to get with the program and start devising strategy.
every game i am in where people actually use my CRU on my dropship, we win. if i go lonewolf, which im not trying too! then we usually lose.
the game is fast paced, your first objective should be to destroy the defending teams turrets so you can have free reign on the skies.
defending team should take quick action when their turrets start getting attacked. these auto aim missle turrets are your ONLY defense against a spawn camping. if you lose them then you lose the game with me flying in the skies care free.
|
gangsta nachos
Osmon Surveillance Caldari State
377
|
Posted - 2012.07.06 23:18:00 -
[273] - Quote
You know I don't care if the enemy gets up there anymore but if you played a game with me and your on my team up there I'm flying up there and flying your ship off the side or taking you for a ride across the red line done this several games already I have zero tolerance for scrubs on my team up there watch your back |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.07 00:38:00 -
[274] - Quote
zekina zek wrote:my job in the battle is to carry around my team and make sure we dominate all capture points, i sweep for drop uplinks, and when i have a gunner i do not crush people and i let him get the kills. it is much faster getting +25 over n over then the occasional +50 and risk of losing ship. my dropship is getting more and more costly and i am fitting it better. you need to get with the program and start devising strategy.
Yes, and my point is, that the newbies to the game will get very tired, very quickly, and eventually CCP will lose a lot of potential customers and you will lose a large playerbase to play against. Do you understand now?!
It's not about "oh, I'm bad at this therefore CCP must change" it's about what will the customers staying in the game long enough to actually pay CCP for aurum and allow CCP to have revenue. This is feedback, and if a newbie is told that he must adapt when he dies in half a second, then he'll feel like he's being neglected for the players who have played in the beta, and WILL leave. How do you not grasp this?
This is closed beta, for CCP to get feedback about bugs, gameplay issues, and general suggestions for an improved experience, not your personal playground to do what you want with no limitations. This is an UNFINISHED game and as such is subject to changes.
Still don't understand? Then get out of the closed beta. CCP needs to listen to the majority of beta testers in order to get a better idea of how the reception of the game at release will be, not the vocal minority who insist that the mechanics are fine just the way they are. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2012.07.07 00:55:00 -
[275] - Quote
This is a game reliant on people coming back and paying money. In order to do that the game has to be fair. "WAR IS NOT FAIR"? Well, have fun seeing DUST shut down rather rapidly after launch. A player with a shooter is much less tolerant to imbalance. |
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2012.07.07 01:18:00 -
[276] - Quote
one of the gameplay demo videos by the devs had a one-man fighter aircraft - if they put that in itll give dropship pilots, and people on the ground, something to worry about. |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.07 01:20:00 -
[277] - Quote
The main unfairness to it for me is just the render range. If they can take teh high ground, good for them, but I would like to be able to see where to aim my forge gun rather than firing at the 3 spots on the tower campers like to sit and praying for a hit.
That being said, raining mass driver rounds onto A while sitting on that tower right there is good fun, bring plenty of nano-hives and enjoy the chaos while they spin in circles looking for the guy chuckin grenades at em while they try to take the point. |
Minmatar Slave 74136
Sanmatar Kelkoons Minmatar Republic
291
|
Posted - 2012.07.07 01:24:00 -
[278] - Quote
zekina zek wrote:my job in the battle is to carry around my team and make sure we dominate all capture points, i sweep for drop uplinks, and when i have a gunner i do not crush people and i let him get the kills. it is much faster getting +25 over n over then the occasional +50 and risk of losing ship. my dropship is getting more and more costly and i am fitting it better. you need to get with the program and start devising strategy.
every game i am in where people actually use my CRU on my dropship, we win. if i go lonewolf, which im not trying too! then we usually lose.
the game is fast paced, your first objective should be to destroy the defending teams turrets so you can have free reign on the skies.
defending team should take quick action when their turrets start getting attacked. these auto aim missle turrets are your ONLY defense against a spawn camping. if you lose them then you lose the game with me flying in the skies care free.
I'll take dropship CRU every time I see one available. |
xeto rak
Epidemic. Space Immigration
23
|
Posted - 2012.07.07 02:36:00 -
[279] - Quote
Laheon wrote:Rasatsu wrote: If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players.
Perhaps, but on the other hand, there is supposed to be fair gameplay. Yes, perhaps I'm being a little naive, but games should always be balanced. If an AV trooper tries to take out a dropship with a few swarms, then the dropship just kills him (on top of shutting down a vital spawn point), it's highly unbalancing for the gameplay. Edit: In light of the above post, it's not about one isolated incident (i.e. repairing a tank while it's taking damage) but a constant, reproducible effect. For example, if a spawn point was able to be shut down by one person, that makes it an essential tactic to have. Same with regards to the dropships on tall buildings. In the end, those "tactics" are used time and time again. Another way of saying what I'm trying to say is that the disbanding of BoB was a highly situational thing. Yes, unfair, but HIGHLY situational. The equivalent of spawn camping in DUST would be a constant stream of asset appropriation by one alliance in EvE from another with no way of stopping it.
If tat is the case go and spawn somewhere else... If that is the last spawn point, too bad, your team wasn't good enough to achieve the game objectives... |
Superluminal Replicant
40
|
Posted - 2012.07.07 02:38:00 -
[280] - Quote
Lol I love it when some noob starts doing this.
I fly up there jump out and blow his drop ship to pieces with my forge gun, if he gets out his drop ship I then blow him off the edge. and smile :) |
|
Victor Voychek
Inner Shadow C.L.O.N.E.
1
|
Posted - 2012.07.07 02:42:00 -
[281] - Quote
gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off
thank you +1
|
Trevak Shi
Nephilim Fedaykin
38
|
Posted - 2012.07.07 02:58:00 -
[282] - Quote
Chao Wolf wrote:Not a glitch its some players learning to use their environment
Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this;
"If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough."
Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC:
"Survive, adapt, overcome."
Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Having the drop ship guns not work because there is no pilot is ridiculous. That is a fix for COD or BF.
I have done the shooting from up there, and I have been killed by those posted up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it.
THIS IS A BETA. It is not perfect yet. Hopefully soon.
These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I am sure the corp I am in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable."
Do yourself a favor and read Sun Tsu, Miyomoto Musashi, and Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. EDIT: Do everything you need to survive (i.e., no such thing as a fair fight). Granted this game is an FPS, yet it is an FPS that is apart of Eve. Many people in Eve are not going to play fair. What is going to happen to you when you start taking contracts out in null sec or low sec and your opponents, well they brought a couple of battleships and dreadnoughts and are raining hell on you from orbit? Who will you cry to then?
EDIT: I do enjoy how everyone is still comparing this game to OTHER FPS's. Well, thank fully I might add, it is not. It isn't COD, it surely isn't MAG, definitely not MOH, thank god its not BF3 (or should I say TFG that it is NOT COD). No, it is something completely different. It is DUST.
Next thing I expect to hear complains about is that very time you die, you loose equipment and money. :( First rule of Eve: don't go out in anything you can't afford to loose. Second rule: Killed by a dirty trick, devise an even dirtier trick to extract your revenge. Again: SURVIVE, ADAPT, OVERCOME.
Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment.
So I say hurray to those that have based jumped out of the box like that.
EDIT: For all those listening, if you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Applications are now being excepted. You can find me |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.07 07:51:00 -
[283] - Quote
Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted.
You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc.
Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die".
I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
401
|
Posted - 2012.07.07 08:11:00 -
[284] - Quote
What I do when I see dropships high on a building: I use the free militia dropship and fly up there and kill the enemy dropship and call in a tank. The enemy dropship comes back and shoots a bit and dies. Two or three more times and a light bulb goes off in the enemy dropship pilots that maybe its not a good idea to try killing a tank with a dropship. |
xprotoman23
Internal Error. Negative-Feedback
1452
|
Posted - 2012.07.07 09:30:00 -
[285] - Quote
Laheon wrote:Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted. You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc. Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die". I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...?
EVE kids have paid to waste the last 9 years of their lives on a video game. Sometime within that span of 9 years a video game became real life. I'm sorry their under the impression that this game is real, but it's going to be so much fun undoing the last 9 years of their lives simply for the hell of it. |
Trevak Shi
Nephilim Fedaykin
38
|
Posted - 2012.07.07 09:38:00 -
[286] - Quote
Laheon wrote:Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted. You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc. Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die". I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...?
Listen, it is not the fact that this is a JUST a video game, and it is not real life. This game is attempting to evoke a more REALISTIC mentality and approach to gaming.
Plus In the RL this is called suppressive fire and bombardment.
Have you ever played Eve? MF''s are ruthless and especially to noobs. Hence the reason you start off in high sec, but that isn't even a guarantee against getting podded. Those that are looking for this kind of experience will continue to play and develop a smaller and tighter knit community much like the parent that gave birth to it: Eve.
It seems that there have been a multitude of different people that have come up with ways of dealing with such problems. Some may ask why and how? Well it is because they pay attention to their surroundings. Next thing I will be hearing cries for is a kill cam. COME ON!
Again I bring in the RL comparison because it is the only one that seems appropriate enough to use. I didn't make the game, but I am sure as SH*T in love with playing it. Even when I have those matches where I feel like i haven't made a dime, and only seem to keep getting my A*S handed to me.
There is nothing wrong with being naive in New Eden. It is just if you continue that mentality you will be filled with disappointment. Funny thing is, is that the disappointment stems from expectations and expectations stem from walking into situations assuming one thing and then another happens. And you know what my grandmother told me (I think I was about 7 or 8 when this happened) assumption is the mother of all F*ckups. Then should told me of the 7 P's of life.
Prior Proper Planning Prevents **** Poor Performance.
The sooner we all come to grips with the fact that this is not your daddy's horse we're riding here, but a whole other beast entirely, I think the happier and more engrossed group we will be. Leave your expectations at the door and allow yourself the opportunity to experience something new. granted this doesn't say that there should be good physics and hit mechanics, or controller configuration (i.e., the R2 for switching weapons or vehicle modules really SUCKs right now!!). But in the game play itself, this game promotes more of an open minded approach to problem solving than any other game I have ever played, and I have been playing since I had my Atari 600 (circa 1982).
Happy hunting. And CCP, keep up the good work. Still have some hiccups, but this baby has promise. Just waiting for when the rest of the planets open up. |
Lephis Macintosh
Algintal Core Gallente Federation
28
|
Posted - 2012.07.07 09:38:00 -
[287] - Quote
I am more upset about how easy you can a sure victory get lost when you spawn two dropships and shot from the tower NO ONE EVEN TRYIES to shot them from above.
Are modern gamers really that simple? |
onlyelisha
Algintal Core Gallente Federation
86
|
Posted - 2012.07.07 09:39:00 -
[288] - Quote
Laheon wrote:Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted. You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc. Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die". I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...? Honestly, things like people figuring out they could fly the dropships up to those towers and start shooting at people down below is what makes this game more fun. It's unpredictable and it's neat to see what people come up with and it makes the game more of a challenge.
Besides, it really isn't that hard to get the guys that are on top of the tower. You can kill them easily with a forge gun or even flying a dropship up there yourself. This whole dropship thing really isn't as big of a deal as you're making it out to be. |
Trevak Shi
Nephilim Fedaykin
38
|
Posted - 2012.07.07 09:48:00 -
[289] - Quote
onlyelisha wrote:Laheon wrote:Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted. You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc. Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die". I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...? Honestly, things like people figuring out they could fly the dropships up to those towers and start shooting at people down below is what makes this game more fun. It's unpredictable and it's neat to see what people come up with and it makes the game more of a challenge. Besides, it really isn't that hard to get the guys that are on top of the tower. You can kill them easily with a forge gun or even flying a dropship up there yourself. This whole dropship thing really isn't as big of a deal as you're making it out to be.
a person with some sense about them. THANK YOU! |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.07 09:52:00 -
[290] - Quote
Trevak Shi wrote: Listen, it is not the fact that this is a JUST a video game, and it is not real life. This game is attempting to evoke a more REALISTIC mentality and approach to gaming.
Have you ever played Eve? MF''s are ruthless and especially to noobs. Hence the reason you start off in high sec, but that isn't even a guarantee against getting podded. Those that are looking for this kind of experience will continue to play and develop a smaller and tighter knit community much like the parent that gave birth to it: Eve.
It seems that there have been a multitude of different people that have come up with ways of dealing with such problems. Some may ask why and how? Well it is because they pay attention to their surroundings. Next thing I will be hearing cries for is a kill cam. COME ON!
Again I bring in the RL comparison because it is the only one that seems appropriate enough to use. I didn't make the game, but I am sure as SH*T loving to play it. Even when I have those matches where I feel like i haven't made a dime, and only seem to keep getting my A*S handed to me.
There is nothing wrong with being naive in New Eden. It is just if you continue that mentality you will be filled with disappointment. Funny thing is, is that the disappointment stems from expectations and expectations stem from walking into situations assuming one thing and then another happens. And you know what my grandmother told me (I think I was about 7 or 8 when this happened) assumption is the mother of all F*ckups. Then should told me of the 7 P's of life.
Prior Proper Planning Prevents **** Poor Performance.
The sooner we all come to grips with the fact that this is not your daddy's horse we're riding here, but a whole other beast entirely, I think the happier and more engrossed group we will be.
Yes, I played EvE. No, I'm not being an entitled prat. And yes, you are being a ****.
This is NOT EvE. In EvE, you have a choice of picking your battles. Wardecced by a corp with much higher SP? Hire a merc corp, bribe them, fight them, whatever. In DUST, you have NO chance of picking your fights. If there's a sagaris on the field, chances are you WILL be killed by it, despite having a forge gun, AV grenades, etc, etc. I've seen someone go 30/0 with a sagaris, and that was with forge guns on the field.
The fact that you are comparing DUST to EvE shows that although it's the same games company, a lot of EvE fans (and I am one) don't seem to be able to grasp the fact that in a fast-paced FPS, you simply CANNOT have such a huge advantage. You can't choose whether or not you want to fight the sagaris - eventually, it's inevitable. That is why you NEED to have different divisions working on different genres. You cannot ask an FPS division to do an RPG or an RTS, or vice versa. CCP are VERY ambitious doing this game, and have a lot to lose.
And guess what - if CCP has the same mentality that you have, hardcore FPS fans won't come to this game, CCP will lose money on this game, and DUST will shut down within a year. That's the core issue, and that's why this is closed beta. If DUST shuts down, PI dies, cap ship prices rise, nullsec alliances will be more hesitant to use cap ships... blah. Need I go on? If DUST is ruined, EvE is ruined.
Just for the record, if you had read my posts before, you will see that I'm not entirely against dropships on top of towers... It's the spawn camping, along with the lack of draw distance, which does annoy me about it. Oh, and I'm not against sagaris's too, I have done damage to one and I know I can take one out, given the chance.
Seriously, people, read the whole thread.
EDIT: Just another point. People have wars in real life because they want something, e.g. resources, freedom, rights, whatever. You HAVE to fight in order for a better life, and you really have no other choice than to fight. In DUST, you're fighting for fun. You have a very real choice of a number of games, including (but not limited to) COD and BF3. If DUST neglects hardcore FPS fans and those trying out the game for the first time, by making it too much like EvE, they WILL go back to CoD and BF3. So yes, CCP has a real, vested interest in making this game fair rather than "adapt or die". |
|
Jack McReady
46
|
Posted - 2012.07.07 09:54:00 -
[291] - Quote
Lephis Macintosh wrote:I am more upset about how easy you can a sure victory get lost when you spawn two dropships and shot from the tower NO ONE EVEN TRYIES to shot them from above.
Are modern gamers really that simple? its basically an exploit, you cant see them due to drawing distance unless you fly up by yourself but chances are that you get shot down before you manage to get there. you cant even see the missiles coming because they got shot from outside of your vision range. |
Lephis Macintosh
Algintal Core Gallente Federation
28
|
Posted - 2012.07.07 10:08:00 -
[292] - Quote
Jack McReady wrote:Lephis Macintosh wrote:I am more upset about how easy you can a sure victory get lost when you spawn two dropships and shot from the tower NO ONE EVEN TRYIES to shot them from above.
Are modern gamers really that simple? its basically an exploit, you cant see them due to drawing distance unless you fly up by yourself but chances are that you get shot down before you manage to get there. you cant even see the missiles coming because they got shot from outside of your vision range.
Maybe but picking up an own dropship would be also no problem but brain? |
Rasatsu
Much Crying Old Experts
437
|
Posted - 2012.07.07 10:28:00 -
[293] - Quote
Lephis Macintosh wrote:I am more upset about how easy you can a sure victory get lost when you spawn two dropships and shot from the tower NO ONE EVEN TRYIES to shot them from above.
Are modern gamers really that simple? No, it's the players that are so simple. |
The dark cloud
Seraphim Initiative. CRONOS.
1060
|
Posted - 2012.07.07 11:54:00 -
[294] - Quote
whats the problem with this? I encountered this yesterday and i simply picked up my swarm launcher, locked on the not moving target 2 times and it was done. Does some 1 on this game even use a mic? Im not so long into this but the lack of communication is killing me. I think the real problem are overpowered tanks that doesnt even get destroye after i shot it 10 times with a swarm launcher. |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.07 11:58:00 -
[295] - Quote
Rasatsu wrote:Lephis Macintosh wrote:I am more upset about how easy you can a sure victory get lost when you spawn two dropships and shot from the tower NO ONE EVEN TRYIES to shot them from above.
Are modern gamers really that simple? No, it's the players that are so simple. I think you missed the "r" in "gamers" there.
As for the person still trying to complain, draw distance is a known issue, has been for a long time, and will be addressed. Wait until they do, and see how unfair it still is.
In the meantime, I've been able to spawn into a friendly dropship circling above the enemies camping on the tower, take a few shots from the gunner's seat, then jump down and wipe out half the enemy team who were setting up a base there. Competent and observant players already give more advantage than cheap tactics, and the game is still being rebalanced fairly regularly. |
Metis Prophet
Sub Par. Talocan United
9
|
Posted - 2012.07.07 12:09:00 -
[296] - Quote
Laheon wrote: This is NOT EvE. In EvE, you have a choice of picking your battles. Wardecced by a corp with much higher SP? Hire a merc corp, bribe them, fight them, whatever. In DUST, you have NO chance of picking your fights.
Time to zoom out a little and recage. In this build you run around the same map, teamed up randomly with a bunch of strangers, fighting another equally disorganized squad, for no strategic reason whatsoever. It seems a safe bet that the final game will give players a bit more freedom than that. Don't want to fight those well-funded, high-SP guys on Tama III? Then don't go into Tama! DUH! The point being that this beta is designed to test the combat mechanics. Allowing people to not engage for whatever personal/financial/strategic purpose would be contrary to the reason they got us (beta testers) to help out in the first place. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.07 12:24:00 -
[297] - Quote
The dark cloud wrote:whats the problem with this? I encountered this yesterday and i simply picked up my swarm launcher, locked on the not moving target 2 times and it was done. Does some 1 on this game even use a mic? Im not so long into this but the lack of communication is killing me. I think the real problem are overpowered tanks that doesnt even get destroye after i shot it 10 times with a swarm launcher.
Yeeeeep. The problem is not that dropships can get up there; it's that the draw distance is too short. End of discussion.
Oh, unless you guys want to keep going back and forth about the EVE thing. In that case, steady on. |
Lephis Macintosh
Algintal Core Gallente Federation
28
|
Posted - 2012.07.07 12:29:00 -
[298] - Quote
Drake Lyons wrote:The dark cloud wrote:whats the problem with this? I encountered this yesterday and i simply picked up my swarm launcher, locked on the not moving target 2 times and it was done. Does some 1 on this game even use a mic? Im not so long into this but the lack of communication is killing me. I think the real problem are overpowered tanks that doesnt even get destroye after i shot it 10 times with a swarm launcher. Yeeeeep. The problem is not that dropships can get up there; it's that the draw distance is too short. End of discussion. Oh, unless you guys want to keep going back and forth about the EVE thing. In that case, steady on.
Sry but this isnt any apologies you cant see fine but you can think. |
Drake Lyons
Seituoda Taskforce Command Caldari State
209
|
Posted - 2012.07.07 12:43:00 -
[299] - Quote
Lephis Macintosh wrote: Sry but this isnt any apologies you cant see fine but you can think.
Pardon?
Perhaps I should rephrase. If dropships are giving you problems, get closer to the pillar they are on (so they are within draw distance) and shoot them two or three times with an AV weapon. Problem solved. |
Metis Prophet
Sub Par. Talocan United
9
|
Posted - 2012.07.07 13:01:00 -
[300] - Quote
If you're having missile problems, I feel bad for you, son. I got 99 problems but a drop ship aint one. |
|
zekina zek
D3LTA FORC3 Orion Empire
108
|
Posted - 2012.07.08 01:28:00 -
[301] - Quote
i just got my ERYX WOOT WOOT TIME TO DROP SHIP SPAM 200k ISK WORTH DROPSHIPS!
And hell yea im still going to risk my dropship and try to CRUSH you.
Attention Gunners! Lots of kills in my dropship! Cmon down to Meta 7 Missle Launchers! :D |
DRaven DeMort
Osmon Surveillance Caldari State
15
|
Posted - 2012.07.17 06:48:00 -
[302] - Quote
Getting on top of the towers is not an exploit and this game is definitely not call of duty. Drop ships can fly in space and survive atmospheric entry, so why can't they reach the top of the towers, adapt or die!
This is not your cod, Dust 514 is part of EvE, and eve is one universe that weeds out simple minded people who cannot adapt.
EvE online is all about thinking, learning, strategy, and alliances aka "Team Work" if you have a drop ship on top of a tower raining down hell; go ahead and get into a drop ship, go up there and shoot them off!
ADAPT or DIE!
----------DRaven DeMort carries you home---------- |
DRaven DeMort
Osmon Surveillance Caldari State
15
|
Posted - 2012.07.17 06:57:00 -
[303] - Quote
zekina zek wrote:i just got my ERYX WOOT WOOT TIME TO DROP SHIP SPAM 200k ISK WORTH DROPSHIPS!
And hell yea im still going to risk my dropship and try to CRUSH you.
Attention Gunners! Lots of kills in my dropship! Cmon down to Meta 7 Missle Launchers! :D
!!!!!!!!!! YOUR THE GUY WHO KEPT RAMMING ME. . . . . . . . AND BLOWING UP!!!!!!!!!! LMAO
Let me know if you want to play chicken in that epic ERYX again ok?
----------DRavent DeMort carries you home!---------- |
DRaven DeMort
Osmon Surveillance Caldari State
15
|
Posted - 2012.07.17 07:14:00 -
[304] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases!
LOL Yep Love how you guys wont break a game because others want things to be dumb down and made easier; make this game hard man like EvE hard yet balanced!!
----------DRaven DeMort carries you home----------
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Longshot Ravenwood
Algintal Core Gallente Federation
680
|
Posted - 2012.07.17 07:20:00 -
[305] - Quote
So many threads, so many tears, I had to write a song about it. |
Johnny Guilt
Algintal Core Gallente Federation
50
|
Posted - 2012.07.17 07:27:00 -
[306] - Quote
When they fix the draw distance the control over the towers is going to be as much of a metagame as holding down a point objective. You'll be able to see EVERYONE''s dropship and tank in play so it's vital to have those advantages for victory. |
DRaven DeMort
Osmon Surveillance Caldari State
15
|
Posted - 2012.07.17 07:38:00 -
[307] - Quote
Johnny Guilt wrote:When they fix the draw distance the control over the towers is going to be as much of a metagame as holding down a point objective. You'll be able to see EVERYONE''s dropship and tank in play so it's vital to have those advantages for victory.
Agreed!
----------DRaven DeMort carries you home---------- |
Codename BG 47
Zumari Force Projection Caldari State
47
|
Posted - 2012.07.17 09:14:00 -
[308] - Quote
good point. But still....try to think how to get them not just cry around that you can't. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
|
Posted - 2012.07.17 10:10:00 -
[309] - Quote
Oh. My. God. The keyboard warriors.. they're everywhere! SAVE US! LMAO
I read through the first 8 pages and there are two very obvious groups on this thread. Group A) Those that understand the sandbox. Group B) Those that don't have a clue what the sandbox is, and don't honestly give two *****. The sandbox is all about innovation, and finding uses for the tools provided. Be that to lend a hand to a new player, and show them how things work, or to exploit the newbies and take from them what little they have earned so far. It's all about outsmarting your opponent, throwing them a curveball that they can't possibly hit on the first swing; maybe the only swing they'll get.
People are saying that if CCP didn't intend for dropships to land on the towers and shoot down, then it must be an exploit, and as such, they must get rid of it, because it's damaging some poor child's KD/R.
Point: If CCP didn't intend for it to happen, and it happened, they are most likely proud of the player base for discovering new and unusual uses for the tools they have provided in game.
I absolutely HATE being blown to **** every time somebody camps a dropship up there. However, I think it's amazing that somebody figured it out, and the fact that it can be countered means it is a completely viable strategy. People ***** and moan about campers - you know, turn a corner, and wind up staring down the barrel of a shotgun - but does that mean they should make it so if you stand still longer than 15 seconds, you die?
This stupid "nerf Them, buff Me" mentality is far to widespread in this game.
The only real problem surrounding the dropship camping, is the render distance. That is a known issue, and it's being worked on. I will be very disappointed with CCP if we see slanted roofs on those towers, or a lower flight ceiling.
P.S. I cannot express how much I LOVE to see players use the word "scrub" do describe somebody beating them. "Oh my gawd, that guy shot me! Damn scrub! get good!" says the currently dead player. I say +1 to the "scrub". |
DRaven DeMort
Osmon Surveillance Caldari State
15
|
Posted - 2012.07.17 10:40:00 -
[310] - Quote
Veigar Mordekaiser wrote:Oh. My. God. The keyboard warriors.. they're everywhere! SAVE US! LMAO I read through the first 8 pages and there are two very obvious groups on this thread. Group A) Those that understand the sandbox. Group B) Those that don't have a clue what the sandbox is, and don't honestly give two *****. The sandbox is all about innovation, and finding uses for the tools provided. Be that to lend a hand to a new player, and show them how things work, or to exploit the newbies and take from them what little they have earned so far. It's all about outsmarting your opponent, throwing them a curveball that they can't possibly hit on the first swing; maybe the only swing they'll get. People are saying that if CCP didn't intend for dropships to land on the towers and shoot down, then it must be an exploit, and as such, they must get rid of it, because it's damaging some poor child's KD/R. Point: If CCP didn't intend for it to happen, and it happened, they are most likely proud of the player base for discovering new and unusual uses for the tools they have provided in game. I absolutely HATE being blown to **** every time somebody camps a dropship up there. However, I think it's amazing that somebody figured it out, and the fact that it can be countered means it is a completely viable strategy. People ***** and moan about campers - you know, turn a corner, and wind up staring down the barrel of a shotgun - but does that mean they should make it so if you stand still longer than 15 seconds, you die? This stupid "nerf Them, buff Me" mentality is far to widespread in this game. The only real problem surrounding the dropship camping, is the render distance. That is a known issue, and it's being worked on. I will be very disappointed with CCP if we see slanted roofs on those towers, or a lower flight ceiling. P.S. I cannot express how much I LOVE to see players use the word "scrub" do describe somebody beating them. "Oh my gawd, that guy shot me! Damn scrub! get good!" says the currently dead player. I say +1 to the "scrub".
Agreed!
----------DRaven DeMort carries you home!---------- |
|
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.07.22 03:51:00 -
[311] - Quote
Laheon wrote:I had a similar problem to this. Someone had camped with a viper on top of the large square shelter by B, and was constantly shooting at B spawn. Now, I tried to take him out with swarms (along with someone else) but he just killed and killed.
Although may some defend this as a valid tactic, this makes the game no fun for the opposing team, and will lose CCP players. In the end, CCP wants a decent playerbase and for those players to have fun. If there are exploits that result in unfair and frustrating gameplay, they *need* to fix it.
Granted, this is only closed beta, but at least for final release I'd like to see spawn points more protected. Points which spring to mind are A, B and C spawn points. I saw someone doing this.
Thank you, Eryx Pilot, for the free kill.
I'd prepared for spawn-camping at B earlier with my "Kamikaze Free Hugs" fitting. If you'd spawned somewhere else then moved in, you wouldn't have had any problems. |
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