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1. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
Darken-Soul wrote: Also the default for abandoned vehicles needs to be recall them. It is silly that they are programmed to explode. maybe, explode by default definitely reinforces the expendable LAV mentality. in their current iteration th...
- by Buzzwords - at 2014.03.27 08:28:00
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2. Hardner nerf news from CCP Wolfman - in General Discussions [original thread]
it's tough. nerfing HAV defenses too hard returns tank combat to a battle of "who saw who first" almost requiring that HAV weapons ALSO be nerfed, but if you nerf tank weapons too hard they become giant rolling liabilities. then buffing infantry A...
- by Buzzwords - at 2014.03.27 08:16:00
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3. Tankers against OP Tanks - in General Discussions [original thread]
I'd like to see the AV weapons un-nerfed, and perhaps the plasma cannon fixed (it's never been good, but if you think about it it SHOULD fill a valuable niche as a valid anti SHIELD AV weapon available to medium and light frames) as mentioned in ...
- by Buzzwords - at 2014.01.31 01:42:00
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4. let's talk dust:how many of the 'original' corps are left? - in General Discussions [original thread]
Gauder Berwyck wrote: DBD is still technically here. (-.-)/ still lurkin' been [)B(] in dust for over a year now, and then the corp is older than that since we made it in eve in preparation.
- by Buzzwords - at 2014.01.15 17:23:00
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5. Restore the 1.6 AV grenade damage. - in General Discussions [original thread]
'nother question, why does it take 3 packed AV grenades to kill the BPO LAVs? AV is ****** all over, but i feel like that's a pretty great example right there. 3 packed for an LAV that most people don't even bother to fit?
- by Buzzwords - at 2013.12.16 22:38:00
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6. On the combat rifle - in General Discussions [original thread]
given that even most of the semi-auto guns in this game can be fired essentially fully automatic given fast enough fingers or turbo enough controllers, i wouldn't be surprised if you could burst them almost seamlessly.
- by Buzzwords - at 2013.12.06 23:32:00
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7. Reminder to community - in General Discussions [original thread]
still waiting on that respec. if it was op, and needed to be changed, fine. CCP likes to talk about our decisions mattering, i didn't make THIS decision. i made a decision based on a DIFFERENT set of parameters, then CCP CHANGED those parameters...
- by Buzzwords - at 2013.12.06 23:24:00
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8. how much is this shield extender nerf actually going to MATTER? - in General Discussions [original thread]
it specifically states DEPLETED recharge delay. a caldari assault has a base depleted recharge delay of 8 seconds, and i feel that it is a common enough suit to be a reasonable example. now i don't know how much a proto extender will slow recha...
- by Buzzwords - at 2013.12.05 23:37:00
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9. So, why exactly is the Scrambler Rifle getting buffed? - in General Discussions [original thread]
is it really fair to assume optimal DPS out of the scrambler rifle though? it's semi-auto so are your fingers THAT fast? or are we assuming turbo controllers for all now. i suppose you could say that the TAC AR is semi auto too, so that could be ...
- by Buzzwords - at 2013.11.21 19:29:00
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10. CCP reducing this number will fix the HMG - in General Discussions [original thread]
i think the old spinup mechanic was better. it was slower but it actually helped. now it's like, you can reach maximum accuracy so fast, and maximum accuracy is such a small benefit, that it's like why even bother with a spinup mechanic at all? i...
- by Buzzwords - at 2013.10.31 02:56:00
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11. Nerf the Sky... - in General Discussions [original thread]
all of your non-AV examples of rooftop camping are also terrible. would anybody really miss this "race to the rooftops" bullshit metagame?
- by Buzzwords - at 2013.10.25 15:19:00
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12. Announcement:Weapon stats! - in General Discussions [original thread]
i get that the incoming vehicle changes are also expected to be a nerf, so i GUESS i'm willing to see how these AV dmg nerfs shake out, but i do have one critique. how do you kill a dropship if it just decides to hover really high up now? a forge...
- by Buzzwords - at 2013.10.25 15:11:00
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13. Ishukone Assault Swarm Launcher Needs.... Buff? - in General Discussions [original thread]
i dunno if proto anythings really need to be "cost effective in pubs" but there is what i would consider a valid balance issue here. wtf GOOD is the ability to lock onto 2 things at once anyway? even the weakest UNtanked LAV isn't gonna die to ha...
- by Buzzwords - at 2013.10.24 14:56:00
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14. Multi stage Factional Warfare battles - Dust players seeing the big picture - in General Discussions [original thread]
op is decent idea, but it really just makes me pine for the old closed beta skirmish. for those who weren't there, think of it as a mix between battlefields "rush" mode, and our current skirmish mode. -there was a clear attacker/defender split. ...
- by Buzzwords - at 2013.10.23 18:14:00
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15. The Mythical need for an ISK sink - in General Discussions [original thread]
i'm not saying it has to be mining, i'm just giving low risk examples. the only low risk activity in dust atm is redline sniping. implement rogue drones. make it pay jack ****, but something. there we go, anyone who can't be bothered to actually ...
- by Buzzwords - at 2013.10.21 20:30:00
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16. The Mythical need for an ISK sink - in General Discussions [original thread]
going on and on about 18-6 with 2k warpoints and winning but still losing isk really just hurts your own cause here man, it makes you come off as a guy who's just butthurt that this one match sorta went against him, and invites all the "don't fly ...
- by Buzzwords - at 2013.10.21 19:54:00
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17. "BPOs aren't safe" - CCP at EVE Vegas - in General Discussions [original thread]
just hopping on the "if existing BPOs are removed, will be upset" train. and no, an aurum or even a psn wallet refund will not make it OK.
- by Buzzwords - at 2013.10.19 22:30:00
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18. Molden heath police ? - in General Discussions [original thread]
this doesn't sound THAT unusual honestly. even i can do XX/0 in pub matches if i have a few clanmates nearby, and who the **** am i? exactly. multiply that by 3 or 4 guys, sticking together so they all get the squad objective bonus, and the squa...
- by Buzzwords - at 2013.10.17 10:13:00
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19. Announcement:Changes to Planetary Conquest - in Announcement and Events [original thread]
i understand wanting to reduce the passive isk as it really cements momentum on a macro scale, but it does raise the question: what else IS there? if passive isk is removed, then all holding a district does (essentially) is get you cheap clone pa...
- by Buzzwords - at 2013.10.17 10:07:00
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20. Why is the Easiest role in Dust rewarded the most? - in General Discussions [original thread]
because nobody wants to do it. and i don't just mean in dust, i mean in any game that has ever featured "classes" nobody ever wants to play support, everybody wants the spotlight. so pay them.
- by Buzzwords - at 2013.10.11 05:47:00
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