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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
OnsIaught
Amarr Templars Amarr Empire
112
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Posted - 2012.07.05 15:46:00 -
[181] - Quote
EriktheHeartless wrote:it's not a glitch and you can easily be shot down from there.i have gone up there to place cover fire on an objective before and have succeded in my mission and have also been rammed off of it and shot down by a heavy on the ground just as many times.not everything is a glitch just because it kills you.
LOL this guy used to glitch and TK on MAG all the time. |
Squiddie Squish
Zumari Force Projection Caldari State
87
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Posted - 2012.07.05 15:50:00 -
[182] - Quote
ofc .. because mag is the glorious wonder that dust should aspire to be... go away. your epeen is showing and no one wants to see it |
Pezz IsDank
Pink Fluffy Bounty Hunterz RISE of LEGION
171
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Posted - 2012.07.05 15:52:00 -
[183] - Quote
Squiddie Squish wrote:ofc .. because mag is the glorious wonder that dust should aspire to be... go away. your epeen is showing and no one wants to see it
Who's saying that? |
NiceGuy Ice
Zumari Force Projection Caldari State
7
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Posted - 2012.07.05 15:58:00 -
[184] - Quote
Not a glitch, not an exploit, simply a tactic that works.
I've been on all sides of this issue.
1. I've been killed on the ground by someone parked on top of a tower. 2. I've parked up there myself and killed others on the ground. 3. I've taken out a parked dropship up there with a militia swarm launcher from the ground. 4. I've also taken a dropship up there and killed an enemy dropship that was parked.
As far as rendering or draw distance, there is nothing wrong with it. In the real world bombs drop from bombers that people on the ground don't see. It sucks if you are on the ground but it happens, it's reality.
Unless CPP segregates elite players from noobs, you will always have some people who are better at the gun game and others who need to be more creative at getting their kills.
There is nothing wrong with dropships parked on top of towers. Both teams can do it so there is no exploit or glitch.
Game on!
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Regis Mark V
249
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Posted - 2012.07.05 16:03:00 -
[185] - Quote
Amarr Dust wrote: So many new tears to drink!!!
Shooting from high altitude, beyond line of sight? Wow that's not fair who would do that?
A: World War 2 A: Vietnam A: Gulf War 1 A: Iraq A: Afganistan
Try looking up AC-130 "Puff the Magic Dragon".
Geeze people, just counter. Think beyond a flat 2D map.
Wow your using real life in comparison to a scifi shooter? Known of those wars had swarm launchers, forge guns.
RL and videos game dont mix just because it was done in RL doesn't make it good, balanced, or fun in a "video game" |
SuperKing BigNuts
Trinity Council Test Alliance Please Ignore
19
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Posted - 2012.07.05 16:10:00 -
[186] - Quote
wow so many arguments going back and forth. me personally i enjoy the free points of bashing vehicles on towers, swarms are somewhat less than optimal for dealing with them, because most people are terrible with swarms, and the projectiles have a tendency to hit the ledge b4 reaching the dropship. but a militia/charge sniper, forge gun, other drop ships, tanks proped up on a rock or somethin to get angle, ive seen mass drivers and assault rifles, all of these can be used to deal with tower camping drop ships.
and the PROBLEM with increasing render distance.... the enemy drop ship will ALSO see further... yes i know they can fire blind into space and 'hope' for a kill, or aim at something someone else has a visual on(hotstile indicators), or with the increased render range, fire at random moving objects in the distance and hope theyre not friendly.
as far as im concerned, the REAL solution would be to enable friendly fire. its silly that 2 infantry can be strafing eachother, and a hail of missiles hits near tham and only ONE dies. create a score penalty for team killing and the tactic should be much less popular in the pubbie matches. |
Zev Caldari
Crux Special Tasks Group Gallente Federation
94
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Posted - 2012.07.05 16:14:00 -
[187] - Quote
NiceGuy Ice wrote:
As far as rendering or draw distance, there is nothing wrong with it. In the real world bombs drop from bombers that people on the ground don't see. It sucks if you are on the ground but it happens, it's reality.
Yes but snipers in real life have no problem seeing their intended targets due to "render" issues. We're not talking orbital strike here: which is the EVE equivalent of the bombing runs you're talking about (other EVE ships should be there to do something about that, otherwise too bad just like IRL bombers).
We need better renders, yes. It would also be hilarious if we could snipe these 1 man drop-ship abusers out of their turrets. The side of a drop-ship is wide open, make it happen CCP! |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.05 16:47:00 -
[188] - Quote
DUST needs fighter jets or some type of planetary ship sooner rather than off in some expansion pack a year from now. |
Axeclown
Algintal Core Gallente Federation
15
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Posted - 2012.07.05 16:52:00 -
[189] - Quote
xprotoman23 wrote:DUST needs fighter jets or some type of planetary ship sooner rather than off in some expansion pack a year from now.
i want this |
Cameron StarGazer
63
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Posted - 2012.07.05 16:56:00 -
[190] - Quote
Bah, done this plenty, but you don't get as much sp or ISK as its so damn hard to hit anything from up there.
Still once someone susses out where you are doesn't take em long to call their own drop ship and hunt you down. |
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Cameron StarGazer
63
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Posted - 2012.07.05 16:56:00 -
[191] - Quote
xprotoman23 wrote:DUST needs fighter jets or some type of planetary ship sooner rather than off in some expansion pack a year from now.
I want this too. |
Mike Gunnzito
111
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Posted - 2012.07.05 17:00:00 -
[192] - Quote
Zev Caldari wrote:NiceGuy Ice wrote:
As far as rendering or draw distance, there is nothing wrong with it. In the real world bombs drop from bombers that people on the ground don't see. It sucks if you are on the ground but it happens, it's reality.
Yes but snipers in real life have no problem seeing their intended targets due to "render" issues. We're not talking orbital strike here: which is the EVE equivalent of the bombing runs you're talking about (other EVE ships should be there to do something about that, otherwise too bad just like IRL bombers). We need better renders, yes. It would also be hilarious if we could snipe these 1 man drop-ship abusers out of their turrets. The side of a drop-ship is wide open, make it happen CCP!
CCP will have to find another solution. I doubt they'll can/will fix rendering. Main reason being that they are pushing the hardware as it is. If they have any intention of increasing the player count in matches (as has been rumored) they won't be able to increase render distance, because it will use up precious system resources that will be need to render more players/action on the field. |
Valkyrs Fingolfin
Valkyrs' Crew
11
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Posted - 2012.07.05 17:26:00 -
[193] - Quote
Hellaciouss Deeds wrote:The only problem with it is people are doing it for free. Remove the militia dropships and tanks.
Also, render distance needs to be boosted so you can actually see them up there from the ground and to be able to snipe them.
I'm all for taking out militia stuff in the long run, but this is the beta. We're overusing them like crazy but how else are you going to test it? |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.05 17:26:00 -
[194] - Quote
fighter jets or some type of planetary ship would significantly reduce the current vehicle spam and make people think twice about hiding in parked drop ships up on buildings. |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
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Posted - 2012.07.05 17:54:00 -
[195] - Quote
We can all at least agree that it is kind of a **** move, right? I was in a round where the other team was flying drop-ships up there over and over faster than I could shoot them down.
A kill-cam would really help; I think a lot of people have no idea where the viper missiles are coming from. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.05 18:15:00 -
[196] - Quote
Drop ships should only have blaster turrets mounted on them. The pilot should be the only person able to fire missiles down at tanks and other vehicles on the ground. |
J'zargo Sabine
Crux Special Tasks Group Gallente Federation
0
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Posted - 2012.07.05 18:27:00 -
[197] - Quote
Zekain Kade wrote:gangsta nachos wrote:Zekain Kade wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off only bad players complain about other players who think outside the box. It's just a cheap tactic I can get my ship and crash into them but I'd rather try to get it fixed so I don't have to bother with the scrub from above It's not cheap at all. You only think it's cheap because you died by it. Adapt or die. let me guess,you thought hydra launchers were not op (pre e3 patch)too? |
Ignatius Crumwald
Sanmatar Kelkoons Minmatar Republic
475
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Posted - 2012.07.05 18:29:00 -
[198] - Quote
Its nice of all my fans to rush the field, but I was victorious in this thread hours ago. You should probably all go home and let the grounds keepers do their jobs. |
J'zargo Sabine
Crux Special Tasks Group Gallente Federation
0
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Posted - 2012.07.05 18:34:00 -
[199] - Quote
EnglishSnake wrote:Tony Calif wrote:It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic. Its not an exploit Everyone can fly up ther Its ther choice to do so Hell when i see the enemy do it i fly up ther push ther dropship off the ledge then camp up ther myself until i get bored of the view Its a valid tactic The problem is the draw distance and it needs to be increased because you cant see the dropships at that height just the missiles coming out of them let me guess,you think camping all game is a valid tactic too
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Phantomnom
Bragian Order Amarr Empire
505
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Posted - 2012.07.05 18:36:00 -
[200] - Quote
Let the side turrets aim that high up. For **** sake, it isn't rocket science. If they then want the height advantage they then need to have neutralised the "AA's" on the ground. |
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Amarr Dust
Bragian Order Amarr Empire
50
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Posted - 2012.07.05 19:29:00 -
[201] - Quote
Regis Mark V wrote:Amarr Dust wrote: So many new tears to drink!!!
Shooting from high altitude, beyond line of sight? Wow that's not fair who would do that?
A: World War 2 A: Vietnam A: Gulf War 1 A: Iraq A: Afganistan
Try looking up AC-130 "Puff the Magic Dragon".
Geeze people, just counter. Think beyond a flat 2D map.
Wow your using real life in comparison to a scifi shooter? Known of those wars had swarm launchers, forge guns. RL and videos game dont mix just because it was done in RL doesn't make it good, balanced, or fun in a "video game"
Yes, yes I am. Game? You think this is a game? This game is made by CCP and they are making a new mold. The same people that allow scams in "game" at Jita and else where. The same company that sings "Harden the F-UP". A CEO that says the "F" word at public conventions. Eve is a game of rock/paper/scissors, and n=n+1. It finds it's own balance with tactics not hand holding. Counter it.
Also, yes there are fighters planned and that would be a great scissors to the paper-thin dropships. Think beyond 2d and HTFU.
These tears x500,000+ new console players is going to be so sweeeeeeet! |
Mo Gallas Gentralde
Crux Special Tasks Group Gallente Federation
178
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Posted - 2012.07.05 20:26:00 -
[202] - Quote
Ignatius Crumwald wrote:Sorry, but it's a glitch. Anyone saying otherwise is clueless. The roof is obviously not made to be stood upon because you stand on invisible floors. It's not like you can just fly straight up and land on it from any direction, you have to shimmy up the rear pipes and, ummm... "Glitch" your way up there.
You can elevate yourself up higher than the towers anyplace in the middle of the map. The starting areas don't let you go that high because the roof is shaped like this /---\ with the base spawns under each slope. You can do it in the very center of the map, if you don't get shot down.
The only reason people do so behind the towers, is so they don't get blasted out of the air while slowly climbing. I can tell you've never driven a dropship, cause that though never crossed your mind eh? |
PKB Max
Sanmatar Kelkoons Minmatar Republic
1
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Posted - 2012.07.06 00:54:00 -
[203] - Quote
I have no idea why people are still claiming that you have to exploit a glitch to fly that high. The first time I piloted a dropship I flew well higher than that, and landed it on top of the MCC. And guess what? There was a sniper up there. Good for him. May the thinking man win. |
Darrbugg
Tal-Romon Legion Amarr Empire
6
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Posted - 2012.07.06 01:17:00 -
[204] - Quote
Longshot Ravenwood wrote:gangsta nachos wrote:Pokey Dravon wrote:gangsta nachos wrote:It's only scrubby players that can't get kills I agree if there isn't a pilot there should be no power to the weapons because the ship will be off That's idiotic. Just because someone isn't sitting in the driver seat of a car doesn't mean the car is turned off. But really, this isn't hard to counter if you just take the time to fly up there and deal with it. So if I'm the pilot and I jump out it should hover not go powerless and crash 100% Right. We've got auto-rotating helicopter blades to prevent total failures -- i'm surprised that a dropship, sometimes worth more than all of its occupants, automatically crashes when the pilot bails. It would also give the pilot the opportunity to slide back into a gunner position while the ship hovers so that they can help lay down support fire & a bad ass hacking opportunity. Drop from a dropship onto a stationary drop ship, hack it from the top, then drop in to pilot it or use the weapons. Set it up low to the ground between different points for some platformer style jumping to get to hard to reach locations to launch an assault from.
Prevention of total failures? So I should never hear about a helicopter falling out of the sky and killing all on board in the news? |
EnglishSnake
Zumari Force Projection Caldari State
1012
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Posted - 2012.07.06 12:35:00 -
[205] - Quote
J'zargo Sabine wrote:EnglishSnake wrote:Tony Calif wrote:It's not a glitch. It IS an exploit. Hell I saw 2 guys boosting on 1 tower (damage ship + armour repair = points. Losers). While this was going on I took a drop ship and cleared another tower. Bu the time I jumped back to the ground, another Dropship was on another tower, too far to see. Repeat this for 5 games I played.
Is this game about objectives? Or about campin?
Seriously, if they increase the range that you see Dropships from, no one will use them. Swarm + hive = dead Dropships. Except when they fly out of sight distance. Or if missiles only went as far as visual distance.
I don't understand why anyone would defend this tactic. Its not an exploit Everyone can fly up ther Its ther choice to do so Hell when i see the enemy do it i fly up ther push ther dropship off the ledge then camp up ther myself until i get bored of the view Its a valid tactic The problem is the draw distance and it needs to be increased because you cant see the dropships at that height just the missiles coming out of them let me guess,you think camping all game is a valid tactic too
I dont really camp too much
I defend, if you want to call that camping go do it |
EriktheHeartless
Royal Uhlans Amarr Empire
168
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Posted - 2012.07.06 13:04:00 -
[206] - Quote
this thread is ********.if it was a glitch i would be the first to complain.I hate glitchers point blank they ruined mag(with zippers help) and they ruin any game they are found in.but this is not a glitch. a glitch as we have been using the term in this thread is something you have to work to get into like the 1 example of rocking your ship back and forth , or being outside the confines of the predetermined map like in mag. but the top of these towers can be reached with little to no effort in militia gear. I found it accidently and have no problem killing from there or being killed from there. I dont use it all the time but when i do someone usually snipes me out of the dropship. Now dont start saying the only people who go up there have no gun game because i have gone toe to toe with everyone who has made that claim and won just as many as i lost.quit complaing about something so stupid and just kill the guy on the tower and move on.i dont complain that i cant kill the guy in the hopped up tank when i am assault so it must be a glitch.i adapt and overcome. |
Max Trichomes
Quantum Kittens Syndicate
68
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Posted - 2012.07.06 15:49:00 -
[207] - Quote
All the people saying it's not a glitch, have you actually tried to get up there? It totally is a glitch, it doesn't appear to be intended to get up there. It's not as simple as just flying up there, you gotta get next to the building and rock back and forth (or in a circular motion) to slowly gain height. It takes several minutes to actually get up there. That makes it impossible to kill someone up there, unless they are dumb and not paying attention. Since you have to rock for a few min to get up there, anyone up there has more than enough time to shoot you down before you can get them.
If it's not a gltich to get up there, then dropships need to be able to climb to that height much easier. |
Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.06 15:53:00 -
[208] - Quote
1. Stay out of range. 2. Climb higher. 3. Move in from above. 4. Win
Just saying. |
James Trendall
Doomheim
110
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Posted - 2012.07.06 15:54:00 -
[209] - Quote
Max Trichomes wrote:All the people saying it's not a glitch, have you actually tried to get up there? It totally is a glitch, it doesn't appear to be intended to get up there. It's not as simple as just flying up there, you gotta get next to the building and rock back and forth (or in a circular motion) to slowly gain height. It takes several minutes to actually get up there. That makes it impossible to kill someone up there, unless they are dumb and not paying attention. Since you have to rock for a few min to get up there, anyone up there has more than enough time to shoot you down before you can get them.
If it's not a gltich to get up there, then dropships need to be able to climb to that height much easier.
Have you try'd it???? i guess not how about you press L1 harder next time and you will see that you can fly directly above the MCC with out wiggling remember the L1 and L2 are also analog so the harder you press them the faster/further you go.
Edit: thus making it no longer a glitch.... |
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GM Unicorn
24th Imperial Crusade Amarr Empire
467
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Posted - 2012.07.06 16:03:00 -
[210] - Quote
I think that a Swarm Launcher can solve a lot of problems in those cases! |
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