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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Trevak Shi
Nephilim Fedaykin
38
|
Posted - 2012.07.07 02:58:00 -
[1] - Quote
Chao Wolf wrote:Not a glitch its some players learning to use their environment
Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this;
"If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough."
Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC:
"Survive, adapt, overcome."
Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Having the drop ship guns not work because there is no pilot is ridiculous. That is a fix for COD or BF.
I have done the shooting from up there, and I have been killed by those posted up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it.
THIS IS A BETA. It is not perfect yet. Hopefully soon.
These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I am sure the corp I am in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable."
Do yourself a favor and read Sun Tsu, Miyomoto Musashi, and Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. EDIT: Do everything you need to survive (i.e., no such thing as a fair fight). Granted this game is an FPS, yet it is an FPS that is apart of Eve. Many people in Eve are not going to play fair. What is going to happen to you when you start taking contracts out in null sec or low sec and your opponents, well they brought a couple of battleships and dreadnoughts and are raining hell on you from orbit? Who will you cry to then?
EDIT: I do enjoy how everyone is still comparing this game to OTHER FPS's. Well, thank fully I might add, it is not. It isn't COD, it surely isn't MAG, definitely not MOH, thank god its not BF3 (or should I say TFG that it is NOT COD). No, it is something completely different. It is DUST.
Next thing I expect to hear complains about is that very time you die, you loose equipment and money. :( First rule of Eve: don't go out in anything you can't afford to loose. Second rule: Killed by a dirty trick, devise an even dirtier trick to extract your revenge. Again: SURVIVE, ADAPT, OVERCOME.
Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment.
So I say hurray to those that have based jumped out of the box like that.
EDIT: For all those listening, if you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Applications are now being excepted. You can find me |
Trevak Shi
Nephilim Fedaykin
38
|
Posted - 2012.07.07 09:38:00 -
[2] - Quote
Laheon wrote:Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted. You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc. Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die". I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...?
Listen, it is not the fact that this is a JUST a video game, and it is not real life. This game is attempting to evoke a more REALISTIC mentality and approach to gaming.
Plus In the RL this is called suppressive fire and bombardment.
Have you ever played Eve? MF''s are ruthless and especially to noobs. Hence the reason you start off in high sec, but that isn't even a guarantee against getting podded. Those that are looking for this kind of experience will continue to play and develop a smaller and tighter knit community much like the parent that gave birth to it: Eve.
It seems that there have been a multitude of different people that have come up with ways of dealing with such problems. Some may ask why and how? Well it is because they pay attention to their surroundings. Next thing I will be hearing cries for is a kill cam. COME ON!
Again I bring in the RL comparison because it is the only one that seems appropriate enough to use. I didn't make the game, but I am sure as SH*T in love with playing it. Even when I have those matches where I feel like i haven't made a dime, and only seem to keep getting my A*S handed to me.
There is nothing wrong with being naive in New Eden. It is just if you continue that mentality you will be filled with disappointment. Funny thing is, is that the disappointment stems from expectations and expectations stem from walking into situations assuming one thing and then another happens. And you know what my grandmother told me (I think I was about 7 or 8 when this happened) assumption is the mother of all F*ckups. Then should told me of the 7 P's of life.
Prior Proper Planning Prevents **** Poor Performance.
The sooner we all come to grips with the fact that this is not your daddy's horse we're riding here, but a whole other beast entirely, I think the happier and more engrossed group we will be. Leave your expectations at the door and allow yourself the opportunity to experience something new. granted this doesn't say that there should be good physics and hit mechanics, or controller configuration (i.e., the R2 for switching weapons or vehicle modules really SUCKs right now!!). But in the game play itself, this game promotes more of an open minded approach to problem solving than any other game I have ever played, and I have been playing since I had my Atari 600 (circa 1982).
Happy hunting. And CCP, keep up the good work. Still have some hiccups, but this baby has promise. Just waiting for when the rest of the planets open up. |
Trevak Shi
Nephilim Fedaykin
38
|
Posted - 2012.07.07 09:48:00 -
[3] - Quote
onlyelisha wrote:Laheon wrote:Trevak Shi wrote:Chao Wolf wrote:Not a glitch its some players learning to use their environment Listen. This is warfare on a video scale. What my Cadre in the Army used to always tell me was this; "If you ain't cheating, you ain't trying. And if you get caught, you ain't trying hard enough." Now before you get your panties in a twist, this same statement was coupled with a well know credo of he USMC: "Survive, adapt, overcome." Warfare has neve been fair. It is dirty, frustrating, and people die. In our case, just our clones. Don't get pissed off if some one has learned to use the sand box to their best advantage. If anything else this points out a potential weakness in the builds of he maps and maybe CCP will fix it. Have in the drop ship guns not work because there is no pilot is ridiculous. I have done the shooting from up there, an dI have been killed by those from up there. If you have a problem with it, get your toys out and fix it. If you don't want to fix it, get out of the sand box. Don't sit there and just cry and whine about it. THIS IS A BETA. It is not perfect yet. Hopefully soon. These people that are so willing to think outside of the box should be those same people that you would want in your corp. If you don't want them, I ma sure the corp I ma in would be more than happy to recruit as many as you want to "deny" because they are "dishonorable." Do yourself a favor and read Sun Tsu, Miyomoto Musashi, Yugeyo Munemori. They will all tell you the same thing. The war has already started and honor has left the building. Learn to be creative in your approach to a battlefield. I know every time I play it is my goal not to die once. Just as it was my goal when I was in the Army on deployment. So I say hurray to those that have based jumped out of the box like that. If you are interested, look up Seraphim Initiative at www.initiativegaming.org and come join a corp of like minded dodgers of death. Aplications are now being excepted. You completely skipped over my post, didn't you? For the last time, stop comparing games to real life. Sun Tzu doesn't apply to a video game, which people play to have fun. Yes, war and life is unfair, but if you make a game inherently skewed to one side (in this case, the more experienced), newbies WILL stop playing. Honestly, how does no one see this? If newbies leave, then CCP lose customers, you lose players to play against, etc, etc. Every game you see, ever, will try to be balanced. Let me quote a few famous MMOs which try to be balanced instead of telling their players to "adapt"; LoL, Dota, WoW, plus a lot of online shooters which have never, EVER told anyone to "adapt or die". I really honestly cannot believe that I've had to repeat myself about that. How do people not get that videogames /= real life, and that for a game to thrive, it has to be fair...? Honestly, things like people figuring out they could fly the dropships up to those towers and start shooting at people down below is what makes this game more fun. It's unpredictable and it's neat to see what people come up with and it makes the game more of a challenge. Besides, it really isn't that hard to get the guys that are on top of the tower. You can kill them easily with a forge gun or even flying a dropship up there yourself. This whole dropship thing really isn't as big of a deal as you're making it out to be.
a person with some sense about them. THANK YOU! |
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