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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
zekina zek
D3LTA FORC3 Orion Empire
108
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Posted - 2012.07.08 01:28:00 -
[301] - Quote
i just got my ERYX WOOT WOOT TIME TO DROP SHIP SPAM 200k ISK WORTH DROPSHIPS!
And hell yea im still going to risk my dropship and try to CRUSH you.
Attention Gunners! Lots of kills in my dropship! Cmon down to Meta 7 Missle Launchers! :D |
DRaven DeMort
Osmon Surveillance Caldari State
15
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Posted - 2012.07.17 06:48:00 -
[302] - Quote
Getting on top of the towers is not an exploit and this game is definitely not call of duty. Drop ships can fly in space and survive atmospheric entry, so why can't they reach the top of the towers, adapt or die!
This is not your cod, Dust 514 is part of EvE, and eve is one universe that weeds out simple minded people who cannot adapt.
EvE online is all about thinking, learning, strategy, and alliances aka "Team Work" if you have a drop ship on top of a tower raining down hell; go ahead and get into a drop ship, go up there and shoot them off!
ADAPT or DIE!
----------DRaven DeMort carries you home---------- |
DRaven DeMort
Osmon Surveillance Caldari State
15
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Posted - 2012.07.17 06:57:00 -
[303] - Quote
zekina zek wrote:i just got my ERYX WOOT WOOT TIME TO DROP SHIP SPAM 200k ISK WORTH DROPSHIPS!
And hell yea im still going to risk my dropship and try to CRUSH you.
Attention Gunners! Lots of kills in my dropship! Cmon down to Meta 7 Missle Launchers! :D
!!!!!!!!!! YOUR THE GUY WHO KEPT RAMMING ME. . . . . . . . AND BLOWING UP!!!!!!!!!! LMAO
Let me know if you want to play chicken in that epic ERYX again ok?
----------DRavent DeMort carries you home!---------- |
DRaven DeMort
Osmon Surveillance Caldari State
15
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Posted - 2012.07.17 07:14:00 -
[304] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases!
LOL Yep Love how you guys wont break a game because others want things to be dumb down and made easier; make this game hard man like EvE hard yet balanced!!
----------DRaven DeMort carries you home----------
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Longshot Ravenwood
Algintal Core Gallente Federation
680
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Posted - 2012.07.17 07:20:00 -
[305] - Quote
So many threads, so many tears, I had to write a song about it. |
Johnny Guilt
Algintal Core Gallente Federation
50
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Posted - 2012.07.17 07:27:00 -
[306] - Quote
When they fix the draw distance the control over the towers is going to be as much of a metagame as holding down a point objective. You'll be able to see EVERYONE''s dropship and tank in play so it's vital to have those advantages for victory. |
DRaven DeMort
Osmon Surveillance Caldari State
15
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Posted - 2012.07.17 07:38:00 -
[307] - Quote
Johnny Guilt wrote:When they fix the draw distance the control over the towers is going to be as much of a metagame as holding down a point objective. You'll be able to see EVERYONE''s dropship and tank in play so it's vital to have those advantages for victory.
Agreed!
----------DRaven DeMort carries you home---------- |
Codename BG 47
Zumari Force Projection Caldari State
47
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Posted - 2012.07.17 09:14:00 -
[308] - Quote
good point. But still....try to think how to get them not just cry around that you can't. |
Veigar Mordekaiser
Royal Uhlans Amarr Empire
676
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Posted - 2012.07.17 10:10:00 -
[309] - Quote
Oh. My. God. The keyboard warriors.. they're everywhere! SAVE US! LMAO
I read through the first 8 pages and there are two very obvious groups on this thread. Group A) Those that understand the sandbox. Group B) Those that don't have a clue what the sandbox is, and don't honestly give two *****. The sandbox is all about innovation, and finding uses for the tools provided. Be that to lend a hand to a new player, and show them how things work, or to exploit the newbies and take from them what little they have earned so far. It's all about outsmarting your opponent, throwing them a curveball that they can't possibly hit on the first swing; maybe the only swing they'll get.
People are saying that if CCP didn't intend for dropships to land on the towers and shoot down, then it must be an exploit, and as such, they must get rid of it, because it's damaging some poor child's KD/R.
Point: If CCP didn't intend for it to happen, and it happened, they are most likely proud of the player base for discovering new and unusual uses for the tools they have provided in game.
I absolutely HATE being blown to **** every time somebody camps a dropship up there. However, I think it's amazing that somebody figured it out, and the fact that it can be countered means it is a completely viable strategy. People ***** and moan about campers - you know, turn a corner, and wind up staring down the barrel of a shotgun - but does that mean they should make it so if you stand still longer than 15 seconds, you die?
This stupid "nerf Them, buff Me" mentality is far to widespread in this game.
The only real problem surrounding the dropship camping, is the render distance. That is a known issue, and it's being worked on. I will be very disappointed with CCP if we see slanted roofs on those towers, or a lower flight ceiling.
P.S. I cannot express how much I LOVE to see players use the word "scrub" do describe somebody beating them. "Oh my gawd, that guy shot me! Damn scrub! get good!" says the currently dead player. I say +1 to the "scrub". |
DRaven DeMort
Osmon Surveillance Caldari State
15
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Posted - 2012.07.17 10:40:00 -
[310] - Quote
Veigar Mordekaiser wrote:Oh. My. God. The keyboard warriors.. they're everywhere! SAVE US! LMAO I read through the first 8 pages and there are two very obvious groups on this thread. Group A) Those that understand the sandbox. Group B) Those that don't have a clue what the sandbox is, and don't honestly give two *****. The sandbox is all about innovation, and finding uses for the tools provided. Be that to lend a hand to a new player, and show them how things work, or to exploit the newbies and take from them what little they have earned so far. It's all about outsmarting your opponent, throwing them a curveball that they can't possibly hit on the first swing; maybe the only swing they'll get. People are saying that if CCP didn't intend for dropships to land on the towers and shoot down, then it must be an exploit, and as such, they must get rid of it, because it's damaging some poor child's KD/R. Point: If CCP didn't intend for it to happen, and it happened, they are most likely proud of the player base for discovering new and unusual uses for the tools they have provided in game. I absolutely HATE being blown to **** every time somebody camps a dropship up there. However, I think it's amazing that somebody figured it out, and the fact that it can be countered means it is a completely viable strategy. People ***** and moan about campers - you know, turn a corner, and wind up staring down the barrel of a shotgun - but does that mean they should make it so if you stand still longer than 15 seconds, you die? This stupid "nerf Them, buff Me" mentality is far to widespread in this game. The only real problem surrounding the dropship camping, is the render distance. That is a known issue, and it's being worked on. I will be very disappointed with CCP if we see slanted roofs on those towers, or a lower flight ceiling. P.S. I cannot express how much I LOVE to see players use the word "scrub" do describe somebody beating them. "Oh my gawd, that guy shot me! Damn scrub! get good!" says the currently dead player. I say +1 to the "scrub".
Agreed!
----------DRaven DeMort carries you home!---------- |
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Garrett Blacknova
Codex Troopers
1849
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Posted - 2012.07.22 03:51:00 -
[311] - Quote
Laheon wrote:I had a similar problem to this. Someone had camped with a viper on top of the large square shelter by B, and was constantly shooting at B spawn. Now, I tried to take him out with swarms (along with someone else) but he just killed and killed.
Although may some defend this as a valid tactic, this makes the game no fun for the opposing team, and will lose CCP players. In the end, CCP wants a decent playerbase and for those players to have fun. If there are exploits that result in unfair and frustrating gameplay, they *need* to fix it.
Granted, this is only closed beta, but at least for final release I'd like to see spawn points more protected. Points which spring to mind are A, B and C spawn points. I saw someone doing this.
Thank you, Eryx Pilot, for the free kill.
I'd prepared for spawn-camping at B earlier with my "Kamikaze Free Hugs" fitting. If you'd spawned somewhere else then moved in, you wouldn't have had any problems. |
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