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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 18:06:00 -
[241] - Quote
Although, if what I read somewhere was correct in that buildings will be randomly generated in slots, this problem will be lessened a lot. Unless the tall buildings stay the same for each game...
It's alright for now, but for release, CCP needs to keep an eye on this otherwise they'll risk losing part of the community. |
Argos Blackyear
Villore Sec Ops Gallente Federation
6
|
Posted - 2012.07.06 18:09:00 -
[242] - Quote
This isn't so much of an issue compared to the snipers piling into a dropship, flying up to the MCC and jumping out to fire on people. That, to me, is a glitch. |
Tony Calif
Seraphim Initiative. CRONOS.
2002
|
Posted - 2012.07.06 18:17:00 -
[243] - Quote
crazy space wrote:Tony Calif wrote:Adaris Manpher wrote:man stop complaining and call a drop ship and deal with them that is what i do. To kill a Dropship call a drop ship To kill a HAV call a HAV To kill infantry there is the assault rifle/SMG I'm kinda failing to see the rock paper scissors aspect at the moment. Really, your probably dead before the launcher locks or forgegun charges. I am anyway with a tech2 suit. Currently it seems to be "rock beaten by big rock beaten by biggest rock." Btw the biggest rocks I've found are Jenza, and Rhapsody. Jenza killed 4 Sagaris with her Surya last night. I'm not saying they're OP because of the cost, and the fact you need 3 players to make them good. I'm just saying no one seems I have rocks like these 2. Oh and some Progcyborg chappy, can't remember his full name. But he's not quite there yet. a HMG takes down a dropship pretty easy. Get in a drop ship, fly up, hop out, kill snipers at close range. Or take a shotgun up with you. To beat a tank get swarm launchers. Or remote mines, I love soloing a tank with mines. And AV grenades.
HMG's don't even kill militia infantry. Does even less to a Dropship. And if the HAV driver is any good, you should never get close enough to explode him/her. @Proto Hell yeah, can you imagine te fire fights on those stairs :) +1
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Hehaw Jimbo
Bragian Order Amarr Empire
46
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Posted - 2012.07.06 18:22:00 -
[244] - Quote
Idiots doing this need to be banned, I don't see how it can't be considered an exploit when some locations can't be reached by normal means, and SWARMS shot at them don't do any damage. |
xprotoman23
Internal Error. Negative-Feedback
1452
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Posted - 2012.07.06 18:23:00 -
[245] - Quote
Tony Calif wrote:crazy space wrote:Tony Calif wrote:Adaris Manpher wrote:man stop complaining and call a drop ship and deal with them that is what i do. To kill a Dropship call a drop ship To kill a HAV call a HAV To kill infantry there is the assault rifle/SMG I'm kinda failing to see the rock paper scissors aspect at the moment. Really, your probably dead before the launcher locks or forgegun charges. I am anyway with a tech2 suit. Currently it seems to be "rock beaten by big rock beaten by biggest rock." Btw the biggest rocks I've found are Jenza, and Rhapsody. Jenza killed 4 Sagaris with her Surya last night. I'm not saying they're OP because of the cost, and the fact you need 3 players to make them good. I'm just saying no one seems I have rocks like these 2. Oh and some Progcyborg chappy, can't remember his full name. But he's not quite there yet. a HMG takes down a dropship pretty easy. Get in a drop ship, fly up, hop out, kill snipers at close range. Or take a shotgun up with you. To beat a tank get swarm launchers. Or remote mines, I love soloing a tank with mines. And AV grenades. HMG's don't even kill militia infantry. Does even less to a Dropship. And if the HAV driver is any good, you should never get close enough to explode him/her. @Proto Hell yeah, can you imagine te fire fights on those stairs :) +1
i'd just sit on the stairs and deny kills all game to these kids that can't shoot straight with a gun. |
Regis Mark V
249
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Posted - 2012.07.06 18:29:00 -
[246] - Quote
Raynor Ragna wrote:Going up there is a good trategy and since ANYONE can do it, there isn't much problem. Though I think that militia Vehicles should only have one call per map. Not everyone wants to do it. I know I don't it's a waste of time and makes the game more frustrating than fun. BF3 has better balance than this and BF3 became a turd after the suppression patch! |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
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Posted - 2012.07.06 18:30:00 -
[247] - Quote
this thread still lives?
#sadday |
Regis Mark V
249
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Posted - 2012.07.06 18:32:00 -
[248] - Quote
Keresh Qui wrote:DUST to hard to swallow for ze fps proz?
Poor you the EVE universe is harsh and if you cannot adapt you will get eaten. This issue has NOTHING to do with balance it''s called tactics and use of game mechanics.
There is very little honor in EVE what counts is the fight and the win.
Go look up some EVE news and see how people get screwed over before you can make any relevant complaints...
Then you can take your universe and put on PC we don't like unbalanced FPS's which is what this is supposed to be it's not a point click 1-5 game. |
Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2012.07.06 18:36:00 -
[249] - Quote
What a silly thread.
Having dropships on top of the towers is not a glitch, its making effective use of high ground. Drop ships are meant to fly high up, if they weren't CCP would have put a glass ceiling much lower.
If you don't like them, fly a drop ship up yourself and kill them. Throw drop uplinks on the tops of other towers, giving yourself a spawn point at their level. Aim upwards with a swarm launcher or forge gun. Spawn a tank on top of a second tower. There's a hundred ways to deal with this, crying glitch isn't going to get you anywhere. |
Regis Mark V
249
|
Posted - 2012.07.06 18:36:00 -
[250] - Quote
Rasatsu wrote:Laheon wrote:Rasatsu wrote: If they keep trying to spawn at a place where you can see (on the map lol) that explosions and **** is happening, then Darwin has some theories about what should happen to those players.
Perhaps, but on the other hand, there is supposed to be fair gameplay. Yes, perhaps I'm being a little naive, but games should always be balanced. If an AV trooper tries to take out a dropship with a few swarms, then the dropship just kills him (on top of shutting down a vital spawn point), it's highly unbalancing for the gameplay. Edit: In light of the above post, it's not about one isolated incident (i.e. repairing a tank while it's taking damage) but a constant, reproducible effect. For example, if a spawn point was able to be shut down by one person, that makes it an essential tactic to have. Same with regards to the dropships on tall buildings. In the end, those "tactics" are used time and time again. Another way of saying what I'm trying to say is that the disbanding of BoB was a highly situational thing. Yes, unfair, but HIGHLY situational. The equivalent of spawn camping in DUST would be a constant stream of asset appropriation by one alliance in EvE from another with no way of stopping it. EVE is not 'balanced' when someone gets the upper hand in some way. There was one game where we, the attacking team, got all the clone reserves popped or taken, and had control of the last defender spawn point. If one side gets into such a position then they deserve to lose big. No fair fights, except everyone has the chance to fight.
This isn't EVE the game will fail because they tried to build it to much like EVE. |
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Heinrich Jagerblitzen
Autocannons Anonymous Late Night Alliance
142
|
Posted - 2012.07.06 18:39:00 -
[251] - Quote
Regis Mark V wrote:
This isn't EVE the game will fail because they tried to build it to much like EVE.
The game is only going to fail if they make it a clone of the six thousand other shooters out there. EVE is the only MMO to have consistent profitable growth since launch, why in the world would they not make use of a winning formula? |
Regis Mark V
249
|
Posted - 2012.07.06 18:43:00 -
[252] - Quote
Heinrich Jagerblitzen wrote:Regis Mark V wrote:
This isn't EVE the game will fail because they tried to build it to much like EVE.
The game is only going to fail if they make it a clone of the six thousand other shooters out there. EVE is the only MMO to have consistent profitable growth since launch, why in the world would they not make use of a winning formula?
EVE and FPS don't mix sorry if you think that to be true. Also they did already copy a game go look at Section 8 and tell me Dust doesn't look and feel like that game before you spew that nonsense at me. This game is Section 8 EVE: Vehicles or die.
Dust 514 the first FPVS (first person vehicle shooter)
Also CCP could just keep there EVE universe on PC. I had high hopes for this game but the more I play the more I see EVE pod pilots ruin what could've been a great FPS! |
Zekain Kade
BetaMax.
931
|
Posted - 2012.07.06 18:55:00 -
[253] - Quote
Heinrich Jagerblitzen wrote:What a silly thread.
Having dropships on top of the towers is not a glitch, its making effective use of high ground. Drop ships are meant to fly high up, if they weren't CCP would have put a glass ceiling much lower.
If you don't like them, fly a drop ship up yourself and kill them. Throw drop uplinks on the tops of other towers, giving yourself a spawn point at their level. Aim upwards with a swarm launcher or forge gun. Spawn a tank on top of a second tower. There's a hundred ways to deal with this, crying glitch isn't going to get you anywhere. there was a glass ceiling in the last build. Now there isn't because some people wanted it to be slightly higher. CCP did an overkill move and put it way above the MCC. |
MPR11 KEQ
24
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Posted - 2012.07.06 19:01:00 -
[254] - Quote
Quote:Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace.
QFT |
fred orpaul
Tritan-Industries Legacy Rising
212
|
Posted - 2012.07.06 19:16:00 -
[255] - Quote
GM Unicorn wrote:I think that a Swarm Launcher can solve a lot of problems in those cases!
its a draw distance issue you cant see it you cant lock it. |
Regis Mark V
249
|
Posted - 2012.07.06 19:20:00 -
[256] - Quote
MPR11 KEQ wrote:Quote:Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace. QFT
Once again I don't want to sit in a dropship all game long chasing people off the towers it turns the game into a bore fest!
Don't use swarm launchers even if I did you need to see the target to lock on.
Get a forge gun and suffer being fodder for infantry not my play style
No one uses comms or cares to work as a team. |
Buzzwords
Deadly Blue Dots RISE of LEGION
416
|
Posted - 2012.07.06 19:30:00 -
[257] - Quote
you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die? |
Regis Mark V
249
|
Posted - 2012.07.06 19:46:00 -
[258] - Quote
Buzzwords wrote:you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die?
Someone else who cares to use them can do it it. I have a specific way I'm trying to build up but that doesn't mean that an exploit like that should be used. Also if I did decide to use an AT weapon outside of my playstyle just for the sake of hunting vehicles every 20 seconds it becomes once again boring and stale. |
Revelations 514
Royal Uhlans Amarr Empire
38
|
Posted - 2012.07.06 20:44:00 -
[259] - Quote
Longshot Ravenwood wrote:gangsta nachos wrote:Zekain Kade wrote:lower the flight ceiling, it's too much of a pain to go up there and bump them down. i went through 5 drop ships in one match just to keep them off of those towers. Right its dumb isn't it but this is exactly what some retards want you to keep doing instead of fixing the problem. I'm not sure why you went through 5 drop ships... I played on a map where there was a game of freaking musical chairs going on up there. Drop ships would come up from behind one of those towers, set down, then the dropships start jockeying for positions on different towers until someone stopped the music. It was pretty intense. It's not like you get a full spread on the battlefield once you've landed or that you're guaranteeing your team's victory by perching up there like some ugly beetle. Regis Mark V wrote:Only scrubs defend and use that tactic. Dropships should not be able to fire the weapons when on the ground. Well now we know that the guys in Dropships at the top of the tower won't get any love from you TLC, no matter how many times they try to holla at you with their missile salvos from the side of their best friend's ride.
while not agreeing, (I don't really care either way as I tend to be very good at dropship destruction), that **** is funny ^ |
Dasyu Asura
GunFall Mobilization Covert Intervention
57
|
Posted - 2012.07.06 20:57:00 -
[260] - Quote
I usually aim my Forge Gun that sit up on top of those towers for easy points. |
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Moejoe Omnipotent
66
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Posted - 2012.07.06 21:10:00 -
[261] - Quote
Even if you manage to take them down, what is the point when they can just call in another dropship and get back into position in half a minute?
Why should players have to waste their time trying to counter these exploits anyways? While the rest of us are actually playing the game, should a fraction of our team and the enemy team be playing a game of cat and mouse with dropships and swarm launchers? It's stupid... |
Renzo Kuken
Seraphim Initiative. CRONOS.
369
|
Posted - 2012.07.06 21:13:00 -
[262] - Quote
RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game"
HA! lol ive played a cpl games with this jerk off and all he does is complain on comms
goes ahead of everybody and complains when nobody is helping him cap an objective
reminds me of my roomate
yells at people on the mic in mw3 for camping and half the time he is camping while doing it and if that dosent help he sends hate mail thru my account :( |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.06 21:15:00 -
[263] - Quote
Just extend the in game view range to be able to see the tops of the buildings. As long as I can lock it with a Swarmer or sight on it with a forge gun, it's all fair and good. |
Dasyu Asura
GunFall Mobilization Covert Intervention
57
|
Posted - 2012.07.06 21:21:00 -
[264] - Quote
Moejoe Omnipotent wrote:Even if you manage to take them down, what is the point when they can just call in another dropship and get back into position in half a minute?
Why should players have to waste their time trying to counter these exploits anyways? While the rest of us are actually playing the game, should a fraction of our team and the enemy team be playing a game of cat and mouse with dropships and swarm launchers? It's stupid...
This is why I've invested i the Forge Gun. Easy SP. While I'm not killing dropships, I'm sniping other players with it or attempting to kill that stupidly hard to kill tank with all of those armor adaptation modules, etc. Killed me 5 times before I was able to sneak up, throw my grenades, and then forge it to death. 5 times!
Dropships are so much easier to kill. |
PEEEEEEETREEEEEEEEEEEEEE
Seituoda Taskforce Command Caldari State
781
|
Posted - 2012.07.06 21:21:00 -
[265] - Quote
Renzo Kuken wrote:RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game" HA! lol ive played a cpl games with this jerk off and all he does is complain on comms goes ahead of everybody and complains when nobody is helping him cap an objective reminds me of my roomate yells at people on the mic in mw3 for camping and half the time he is camping while doing it and if that dosent help he sends hate mail thru my account :(
why do you keep him as your roommate???? sounds like you're one of them masochists |
RolyatDerTeufel
D3ath D3alers RISE of LEGION
1648
|
Posted - 2012.07.06 21:22:00 -
[266] - Quote
MPR11 KEQ wrote:Quote:Yes its not a glitch, I fly dropships for a living in dust. Ive flown that high just having my guys inertia dampen down to the objectives. Ive rammed ships off of those towers and watch them and their suits fall to the ground, If you don't like it then listen to those that have given you great ideas but unless you didn't see I'll reiterate
1. Get a dropship and fly up there 2. Get a swarm launcher (even if you don't see it move around a bit and even if a slight bit is showing the lock on will find it) 3. Get a Forge Gun (this might not work if they are hiding by the middle, but in order to fire down they must be close to the edge) 4. If none of those 3 don't work out for you, GET ON COMMS AND ASK SOMEONE ELSE TO DO IT.
Yours truly, MPR11 Dropship Ace. QFT
Quoted the Quote for awesome truths |
Corvus Ravensong
Skyel Industries Subspace Exploration Agency
179
|
Posted - 2012.07.06 21:40:00 -
[267] - Quote
Buzzwords wrote:you're not really helping the cause if you simply refuse to ever use an AT weapon anyway.. like what would YOU do if they fixed the draw distance and the sound effects/damage indicators? still die?
Like it has been said - it's a draw distance issue. from the ground the people / dropships don't show up, making aiming a bit more of an issue eh? Renders the swarm launcher useless in that situation, and makes using the forge gun more than a bit more difficult since you have to guess on the target location.
Draw distance and glass ceiling need to be matched, I don't mind dying to a superior emplacement, but not being able to retaliate because of draw distances sucks. |
zekina zek
D3LTA FORC3 Orion Empire
108
|
Posted - 2012.07.06 22:16:00 -
[268] - Quote
look you little pansies. THIS IS WAR. there is no FAIR PLAy. you KILL OR GET KILLED.
if your too stupid to get a better strategy to get an advantage then you deserve to die.
if you dont get in a dropship and patrol those towers your going to get whipped on from the skys.
is the C-130 gunship noob too? because all that thing does is circle around the battlefield reigning hell.
in eve online there is GATE CAMPING- a legitimate strategy. Spawn point camping is the SAME EXACT THING but in first person. so freaking get a drop uplink and DEAL with it. stop coming on the forums and crying about me and other dropship pilots decimating your team.
valid tactics vs dropships. - Get in a tank. get in a heavy suit, get a forge gun, get a drop uplinks all over map, get your own dropship with gunners, get on comms and develop tactics to fight them instead of sitting here moaning and groaning about how CCP has made a great game and your too sucky to play it the way it needs to be played.
NO MERCY.
i will sit on you, even if i get 0 points from it because you know why? people on my team see im a good pilot and then they get in the gunner seat then its all over.
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Renzo Kuken
Seraphim Initiative. CRONOS.
369
|
Posted - 2012.07.06 22:38:00 -
[269] - Quote
PEEEEEEETREEEEEEEEEEEEEE wrote:Renzo Kuken wrote:RolyatDerTeufel wrote:PDlGGY22 wrote:cant reach it with swarms, it's a glitch/exploit Forge Gun can easily hit that then. Try it out instead of complaining while you only use your "gun game" HA! lol ive played a cpl games with this jerk off and all he does is complain on comms goes ahead of everybody and complains when nobody is helping him cap an objective reminds me of my roomate yells at people on the mic in mw3 for camping and half the time he is camping while doing it and if that dosent help he sends hate mail thru my account :( why do you keep him as your roommate???? sounds like you're one of them masochists
because i need the money :)
and yes i am a masochist
the safe word is banana (what game reference?) what game am i talking about? |
Laheon
Osmon Surveillance Caldari State
153
|
Posted - 2012.07.06 22:57:00 -
[270] - Quote
zekina zek wrote:look you little pansies. THIS IS WAR. there is no FAIR PLAy. you KILL OR GET KILLED.
if your too stupid to get a better strategy to get an advantage then you deserve to die.
if you dont get in a dropship and patrol those towers your going to get whipped on from the skys.
is the C-130 gunship noob too? because all that thing does is circle around the battlefield reigning hell.
in eve online there is GATE CAMPING- a legitimate strategy. Spawn point camping is the SAME EXACT THING but in first person. so freaking get a drop uplink and DEAL with it. stop coming on the forums and crying about me and other dropship pilots decimating your team.
valid tactics vs dropships. - Get in a tank. get in a heavy suit, get a forge gun, get a drop uplinks all over map, get your own dropship with gunners, get on comms and develop tactics to fight them instead of sitting here moaning and groaning about how CCP has made a great game and your too sucky to play it the way it needs to be played.
NO MERCY.
i will sit on you, even if i get 0 points from it because you know why? people on my team see im a good pilot and then they get in the gunner seat then its all over.
Erm, where to begin...
First off, you don't need to go through a warp gate that's camped. If you did, tough luck, but that was your choice. If they're camping spawn points, you don't really have a choice. It's spawn and die, or do nothing. Neither is really helpful for the team.
Second, don't compare DUST 514 to real life. For one, the military is *meant* to be more powerful than other nation's militaries - that's what ongoing military research is for. In DUST, everyone's given the chance at a level playing field. Also, CCP is a GAMES company, and the only way it'll make money from DUST is if there's an active community. If one side just destroys the other all the time by spawn camping, half the community will leave.
Case in point: I was in a game earlier (attacking) where we couldn't do anything for half the game because they had us at our final spawn point. We couldn't get dropships up, we couldn't get through their lines, etc, etc. Now, I'm not butthurt about that because we were truly woeful. However, if we had actually done something and capped A and B, then I would be butthurt, as although it may be a strategy to win the game, it completely takes the fun out of it for BOTH sides. What's the point in killing someone AS SOON as they spawn? I will compare it to aimbotting, as it's the same principle: IT GIVES NO ABILITY TO FIGHT BACK.
I wouldn't care if they didn't nerf it and instead put spawn points in hidden places e.g. bunkers, added a few more walls, etc. just as long as I can spawn and survive for more than 10 seconds since they've completely surrounded a spawn point.
Edit: Last point. If spawn camping were to occur, one team WILL just give up as there's nothing they can do. If they die as soon as they spawn, they can't get dropships, HAVs, LAVs, drop uplinks, etc, and they WILL sit around for ten minutes waiting for the match to end. That ends up with 24 players sitting doing nothing, and isn't a very good advertisement for the game in general.
CCP, honestly, think about putting spawn points into safe buildings or something. Dying within half a second of spawning gets very tedious, very quickly. Otherwise, a good game. |
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