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Thread Statistics | Show CCP posts - 3 post(s) |
MINA Longstrike
Kirjuun Heiian
3114
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Posted - 2015.05.15 03:11:00 -
[1] - Quote
Copypasting from other thread and expanding with a little extra stream of thought: Would it be possible to assign a suits role bonus to the powercore module? and allow it to enable/disable slots?
So in theory you only have light, medium and heavy frames but the powercore applies the role bonus (via referencing a check on player skill level), pg/cpu values and flavors/enables weapon loadouts - assuming tiericide here. Commandos might need their own frame still but that drops the huge number of suits in the game down to 16 or so.
It sounds like this set up might take some load off of the server as there'd no longer be a huge number of unique dropsuits just the same suits running different skins/powercores.
All suits come with 'militia powercores' fitted that don't have role bonuses and provide the current stats of militia suits, then skilling into [flavor of dropsuit] both unlocks the powercore/doctrine (I like the sound of [racial assault] doctrine because datacores already exist in eve), this might allow us to prune it down to like 3 suits per race.
If it can be set up so that powercores enable or disable specific slots (ie commando's 2 light weapons, logis -> more equipment & no sidearm) it might be possible to get it down to 12 dropsuits total. Powercores could be bought with LP, Aur or Isk.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3114
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Posted - 2015.05.15 03:19:00 -
[2] - Quote
Glyd Path wrote:Aero Yassavi wrote:You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well.
The only purpose of all the busyness in suits/fits/skills/weapons is to suck SP/ISK/AUR. Read some CCP interviews, their economist is pretty sharp. Not their programmers, ick. But the entire system is built on source and sink of resources. Regardless of what they are. If they can keep you burning time, SP, ISK and AUR (Praise The Sun!) then they are on mission. Your proposal doesn't serve that purpose. Quit using logic, Dust514 is a logic free zone. For that matter, so is all of New Eden.
This changes absolutely nothing about suit progression. read carefully. It essentially just prunes out every single 'unique' dropsuit model in existence (THIS IS A GOOD THING, THERE'S 180 SEPARATE DROPSUIT MODELS THAT THE GAME HAS TO TRY TO REMEMBER!) and instead of skilling into a better 'suit' you skill into a better powercore.
So in theory a suit would start with 0cpu/0pg until a powercore is fit which at its very base level functions like cpu/pg modules (and you dont need to worry about having a 0cpu/0pg dropsuit because all suits come with a free mlt powercore in them).
There's still incentive to buy aurum powercores, there's still incentive to buy bpo's (as they would in theory provide both a skin and a powercore). There's still incentive to earn or purchase apex suits as they come with a ton of free modules on them.
Essentially the suit is just a piece of hardware until the powercore is slotted in, whereupon it tells it "No, you're a logistics suit" and it also serves as the basic powerplant & computer cpu to the suit. It could even serve as the thing that identifies the suit (aka, 'quafe assault' from the quafe assault powercore, 'State Rasetsu' from the rasetsu powercore)
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3114
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Posted - 2015.05.15 03:27:00 -
[3] - Quote
Rattati's Reaction
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 07:38:00 -
[4] - Quote
Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be.
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 07:44:00 -
[5] - Quote
Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle.
Or even just loading it with one of the traditional hybrid charges or something, but still that's something that could do it.
A weapons fitting screen would only cause load when it's actually in use, and get cleared from cache afterwards.
Eliminating weapon variants might be a decent thing though.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 08:13:00 -
[6] - Quote
Robert Conway wrote:MINA Longstrike wrote:Robert Conway wrote:MINA Longstrike wrote:Weapons might even be able to benefit from this type of system with their own SKINs and 'ammo' variants... though I'm not sure exactly how big of a performance save that would be. You would have to create a "Weapons Fitting Screen" though, which wouldn't be all bad. This could get rid of all the different variants of rifles for example. Go to your weapons fitting screen and put a sight on my Blaster Rifle to turn it into my Tactical Blaster Rifle. Or even just loading it with one of the traditional hybrid charges or something, but still that's something that could do it. A weapons fitting screen would only cause load when it's actually in use, and get cleared from cache afterwards. Eliminating weapon variants might be a decent thing though. Changing ammo type is something we have wanted for a long time. In Eve I would be in fleets where we would bring three different types of ammo with us with our projectile weapon minmatar ships so if we came up against an armor fleet we would switch to this ammo to deal with them, but if they had a high value shield target with them, we could reload to another ammo type specifically designed to take out shields.
I'm using 'ammo' in this context as a substitute for 'powercore'. I don't believe in swapping ammo types in battle.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3127
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Posted - 2015.05.15 08:41:00 -
[7] - Quote
I-Shayz-I wrote:Could we make the suits 1-time purchase BPOs so you only need to restock power cores?
Here's an idea: experimental power cores can be produced from the Lab that have CPU/PG somewhere in between Proto and Officer gear? Or they make up for the suit's natural weakness (Amarr with more CPU, Caldari with more PG, etc)
If Power Cores can affect CPU/PG, why not other aspects of the suit not related to the slot layout? Could we bring back the vk.1 (Caldari with higher base armor and lower shields, Amarr with faster movement speed, minmatar with less speed, but higher regen, etc) _________________________________________________________________________________________
Here's a super long shot...(obviously this would be completely separate from the above ideas)
What if we remove the bonuses from skills, and applied them to power cores? While everyone loves the Amarr Assault heat reduction, what about a more tanky feeling damage reduction Core?
How about a Minmatar Assault Core fore the explosive side of things, such as a larger blast radius for the Mass Driver and Flaylock? A Minmatar Logi Core that increases the effectiveness of RE's and PE's?
Caldari Sentinel AV Core? Gallente Scout CQC core? ...........
Rattati was talking a bit about 'mini wow set bonses' that incentivise racial oriented fits. So maybe stuff like a cal sent powercore that has a line of stuff like:
0/1 Shield regulator - +1.5 armor rep 0/2 [module] - [bonus]
I don't really have good bonuses in mind, but it might provide some small customization OPTIONS. I'm still really hesitant about it though. Lets not get toooooo crazy with the powercore spitballing though.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3136
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Posted - 2015.05.15 22:26:00 -
[8] - Quote
I currently like how apex functions right now and unlocking it has provided a great argument from tiericide - even if every other suit was changed to apex slots, they are a bpo dropsuit that comes with a huge amount of free modules and can be run ENTIRELY free or you can change a few things up and it becomes 5-15k per suit or so and a lot 'better'.
A few small customizations and they become a desireable and cheap suit for all game modes.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3137
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Posted - 2015.05.16 00:23:00 -
[9] - Quote
Further thoughts. If we were able to have the powercores modify slots... could we not assign all base suit attributes to the powercore, so shields, armor, recharge values, movement speed, pg, cpu and even slots could be done with them paring suits down to just the models with all other things being provided by the powercore.
I've gotten some feedback from people who don't like the name of 'powercore' as they don't feel its really lore-y enough. I kind of like the idea of some sort of acronym that incorporates aspects of subsytems, reactor, computer and datacore (datacores in eve represent the sum of a races knowledge about [subject]). So the datacore provides doctrinal info, the computer provides cpu, the reactor provides powergrid (and support for shield and armor functions?) and the subsystems flavor some of the other things like profile, scans and equipment/weapons.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3157
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Posted - 2015.05.17 05:45:00 -
[10] - Quote
Himiko Kuronaga wrote:Aero Yassavi wrote:Taking an idea from Avallo Kantor and expanding it.
Currently we have 180 unique base suits. 5 roles 4 races 3 tiers 3 variants aurum and ISK and LP Compounded together is 180.
The SKIN system looks to eliminate redundant assets of BPO's, but let's take it a step further. Give all suits the slot layout of their prototype, then add a power core slot similar to the SKIN slot. The power core would add the tier appropriate CPU and PG. Suits would cost the same as standard, and then power cores will cost the equivalent difference in tier costs. There will also be aurum cores and LP cores unlocked early.
Now you have 5 roles 4 races nothing else Compounded is 20 unique suits
You just shaved off 160 suits from the memory cap. Even more if you do this to basic suits as well. When CCP Z suggests something similar, everyone tells him to go to hell. But when you suggest it, apparently you're the messiah. Lol. I guess people who are desperate for performance gains will do pretty much anything.
Z's method gated weapons, equipment and modules BEHIND certain dropsuits aka no mass driver if you haven't first skilled into min logi or whatever. No X without skilling into y dropsuit first.
This changes absolutely nothing about how the skill tree works.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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Mina Longstrike
Kirjuun Heiian
3
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Posted - 2015.07.30 03:11:00 -
[11] - Quote
Dreis ShadowWeaver wrote:So is this still happening or what?
Suits all getting the same slot counts as their pro variant was phase 1 of powercores.
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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MINA Longstrike
Kirjuun Heiian
3
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Posted - 2015.07.30 14:47:00 -
[12] - Quote
Ripley Riley wrote:OH GOD POWER CORES HAVE MOVED INTO THE LEGION-ZONE! No communication, but no confirmation of cancellation either!
Rattati liked my post, is that enough communication?
Hnolai ki tuul, ti sei oni a tiu. Kirjuun Heiian.
I have a few alts.
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