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Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Pliny Eldritch
SCIENCE FOR LIFE Galactic Skyfleet Empire
7
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Posted - 2014.05.07 04:43:00 -
[481] - Quote
Nemesis 888 wrote:Someone at CCP should hire this guy to be the Game Director for DUST/Legion.
Not just no, but ^$%# no. My liver couldn't take it. |
Nemesis 888
Da Short Buss RISE of LEGION
4
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Posted - 2014.05.07 04:51:00 -
[482] - Quote
Vargralor wrote:Nemesis 888 wrote:Meric Voyer wrote:Pliny Eldritch wrote:This... This is just stupid. It's not like this is the first time a change in course from CCP has caused rage and drama, and it sure as &$^% won't be the last. What's sad is that it could have been different this time. As a community, we're all on the same page with CCP about what Dust is lacking. Many of us also agree that the PS3 has started it's long slow slide to oblivion, and that investing massive resources into it is a waste. You could also probably get most of us to admit that the current Dust player base isn't big enough to justify serious ongoing investment. Where things have gone wrong is CCP falling for one of the oldest logical fallacies in Software Engineering. When dealing with a large project that is not working, with no obvious or easy fixes, the answer that always feels easiest is to tear it down and start over. It's also almost always the wrong answer. Dust is broken. But it's still making money. People are playing it, and they're still paying to play it. CCP should take a page from Square Enix's successful reboot of FFXIV. For those unfamiliar, there are some real parallels between the first FFXIV's failure and Dust's current situation. Instead of trying to keep Dust limping along on PS3 while trying to develop an entirely new game on PC, CCP should strongly consider putting Dust on life support now. Keep a couple of devs for critical balance and bug fixes, and give the community some tasty discounts to keep them paying and playing. Use the freed-up devs to expedite a port of the then feature-frozen Dust from Unreal Engine 3 to Unreal Engine 4. Build for both PC and PS4 (as well as the XBone if MS is willing to play ball) simultaneously. It will take longer on the QA end, but if Epic has done their job properly with UE 4, the same code should run on both platforms. Doing both at once makes the Console/PC decision much less expensive in both money and time than porting later. Resist the temptation to do anything but get Dust running on the new systems. Once Dust is playable on PS4 and PC, give PS3 Dust a Matrix Online style send-off. Instead of making people worry about their investments of time and Aurum and how they might transfer into a new game, make the PC and PS4 ports use the same character data. Then start refactoring in all the Project Legion goodness, respeccing and resetting as needed - just like EVE's evolution. ^ Sensible solution. CCP has no sense though, so yeah.... Someone at CCP should hire this guy to be the Game Director for DUST/Legion. This would certainly be a good approach if Dust was a good starting point for developing Legion. Unfortunately, as pointed out in several of the Dev comments, changing Dust from what it is now (a lobby shooter) in to a sandbox environment integrated tightly with EVE (the stated eventual goal) is not simply a matter of patching in additional functionality. The entire underlying core of the game has to change. Once you start to look at it in that vein it does make more sense to start again and simply reuse components of Dust where possible. Let's look at battles for instance. Have a good think about what a sandbox playstyle really means. The current battle system would be an anomaly in the new world. The sort of thing used for tournaments and events. In a sandbox environment, two relatively balanced teams only match up against each other if someone f*cked up bigtime.
I don't think it's realistic to wish for PVE anymore. However, I do believe that during the transition period CCP owes the dedicated community additional content, most of which would probably be developed for Legion anyway. I'm talking about additional weapons, vehicles and dropsuits, along with any further tweaking and balancing required. I don't think that would be too unreasonable to ask for. |
Nemesis 888
Da Short Buss RISE of LEGION
4
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Posted - 2014.05.07 04:53:00 -
[483] - Quote
Pliny Eldritch wrote:Nemesis 888 wrote:Someone at CCP should hire this guy to be the Game Director for DUST/Legion. Not just no, but ^$%# no. My liver couldn't take it.
Hey! Whatever happened to taking one for the team?!? |
zzZaXxx
The Phoenix Federation
397
|
Posted - 2014.05.07 06:29:00 -
[484] - Quote
CCP Rouge....is there anything approaching a timeline? 2015? |
INeXusI
Synthetic Clones
1
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Posted - 2014.05.07 07:06:00 -
[485] - Quote
Guys is there anyway of stopping CCP FROM SHUTING DOWN DUST 514. IF THERE IS PLEASE FEEL FREE TO REPLY WE NEED TO KEEP DUST ALIVE ATLEAST AS LONG AS POSSIBLE
We Stand Together, We Fight Together, We Die Together, We Do Not Surrender.
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INeXusI
Synthetic Clones
1
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Posted - 2014.05.07 07:26:00 -
[486] - Quote
Why can't CCP just bring the Dust title to both PC and console wouldn't that make the community that much bigger instead of leaving one for the other this whole Project Legion is just a load of garbage.
We Stand Together, We Fight Together, We Die Together, We Do Not Surrender.
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Theresa Rohk
The Cuddlefish Templis CALSF
49
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Posted - 2014.05.07 07:59:00 -
[487] - Quote
CCP Rouge wrote:Hi everyone. Me again.
Why PC first? For a few different reasons... It's a scalable platform. We can go high spec for the most demanding players in terms of Gfx, but we can also scale down to low/mid spec to get critical mass. It's also a good platform for the early stage of a project like ours. You can test and balance the game and the economy quite easily with fast turn-arounds. We can set people up in testing environments easily (eg. ISD in EVE). If you've seen the "CCP Presents" presentation on Saturday at Fanfest, there was a talk about CCP refocusing on its core tech competency, which is PC. It allows in the future the creation of a "universe" of products on the same platform. Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier.
Now I'd like to address (or repeat) something important for me. I know that a lot of you have been really disappointed and wanted to see much more on the future of DUST 514 in its current form and I absolutely understand that feeling. But the reality is that, while it's a great shooter, I repeat that it's not the base that can give us another EVE Online with 10+ years of epic battles where players can have a great experience whether solo, as the head of the deadliest squad or largest corp in the game. Give people the right tools to manage/achieve all that. A much clearer user experience that opens up that huge universe, always discover new stuff to shoot, to loot, to sell... A social experience where corps can advertise/recruit easily, where you see the main chat going crazy with people asking for groups, selling stuff, talking ****. Some of the stuff that makes me feel like I am in an MMO. All of these aren't tweaks, they are features forming a new eco-system for the game, a foundation you can then build on. No doubt that DUST 514 is a large piece of that foundation. We've accomplished so much and I've had a ton of fun every day since beta but it is not there yet. It requires a lot of work of course but also a different approach in how we design and execute on that vision. I can go on and on about how I see this evolve but we'll cover in more depth as we start sharing ideas and designs through dev blogs and such.
Then maybe, you should have ******* thought of that in the first place, before spending 5 years of development and a **** ton of marketing only to declare 1 year after release "oops, my bad".
I get that it likely, wasn't your call. However, the higher ups who cleared this need to be taken to the ******* coals for their idiocy and short sightedness. That, and the entire marketing department needs to have their drug supply cut off. Marketing is great, but when you utterly, and completely fail to deliver on promises, like no doubt CCP has, nigh completely, there is no excuse for either side to be able to shake their hands of the matter and say oh well, guess we'll just have a do-over. |
The Minoan ManiacArchon
Max-Pain-inc Dark Taboo
16
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Posted - 2014.05.07 08:03:00 -
[488] - Quote
From all of this, I have a question for the development team.
Do you think that my experience with Dust was good enough to make me buy a decent gaming PC, just so I can download your "plane with overhauled engines"? And then also pay for in-game content because it will obviously be free to play...
Do you think I am in desperate need to get rid of my cash? Or do you think you have endeared yourselves to the gaming community so much that we would follow you off the edge of a cliff if we had to?
Maybe I shouldn't be angry or frustrated over this. I haven't bought a single AUR in this game. But, honestly... I can't even begin to imagine how some of the "High Rollers" must feel.
Game players are, in general, nice guys... They give second chances. But, which is it this time..? Fourth chance..? Fifth chance..? I don't know, maybe you'll get it...
But be very careful! People game on the PC and on consoles for specific reasons.
P.S. The plane analogy didn't work. Plane companies do overhaul the engines of their planes if they have to. In the "time" that the plane is "down" on the ground.
P.S.2 A word of warning, from someone who apparently doesn't know anything about competitive videogame playing... The PS3 has standardised hardware. The PC doesn't. That means that better PCs will give people better chances of winning. The balance in Dust was bad enough without this problem to begin with. |
INeXusI
Synthetic Clones
2
|
Posted - 2014.05.07 09:15:00 -
[489] - Quote
**** CCP
We Stand Together, We Fight Together, We Die Together, We Do Not Surrender.
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Unholy HateGore
CALDARI ELITE ARMY IMMORTAL REGIME
6
|
Posted - 2014.05.07 14:27:00 -
[490] - Quote
Well seems Uncle Pyrex gives the PS3 6 months or so shelf life left for dust. Perhaps I miss understood but if so that truly sucks. When it goes to computer then "perhaps" PS4 later, we will just get proto stomped again by those who got to lvl up on the PC first. |
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Fenix Alexarr
BurgezzE.T.F General Tso's Alliance
85
|
Posted - 2014.05.07 14:48:00 -
[491] - Quote
CCP Rouge wrote:Hi everyone. Me again.
Why PC first? For a few different reasons... It's a scalable platform. We can go high spec for the most demanding players in terms of Gfx, but we can also scale down to low/mid spec to get critical mass. It's also a good platform for the early stage of a project like ours. You can test and balance the game and the economy quite easily with fast turn-arounds. We can set people up in testing environments easily (eg. ISD in EVE). If you've seen the "CCP Presents" presentation on Saturday at Fanfest, there was a talk about CCP refocusing on its core tech competency, which is PC. It allows in the future the creation of a "universe" of products on the same platform. Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier.
Now I'd like to address (or repeat) something important for me. I know that a lot of you have been really disappointed and wanted to see much more on the future of DUST 514 in its current form and I absolutely understand that feeling. But the reality is that, while it's a great shooter, I repeat that it's not the base that can give us another EVE Online with 10+ years of epic battles where players can have a great experience whether solo, as the head of the deadliest squad or largest corp in the game. Give people the right tools to manage/achieve all that. A much clearer user experience that opens up that huge universe, always discover new stuff to shoot, to loot, to sell... A social experience where corps can advertise/recruit easily, where you see the main chat going crazy with people asking for groups, selling stuff, talking ****. Some of the stuff that makes me feel like I am in an MMO. All of these aren't tweaks, they are features forming a new eco-system for the game, a foundation you can then build on. No doubt that DUST 514 is a large piece of that foundation. We've accomplished so much and I've had a ton of fun every day since beta but it is not there yet. It requires a lot of work of course but also a different approach in how we design and execute on that vision. I can go on and on about how I see this evolve but we'll cover in more depth as we start sharing ideas and designs through dev blogs and such.
Firstly, thanks for having the courage to come out on the forums and face some of these criticisms.
I realize you're new to the team, but the skill progression system has a lot of people worried. Bringing over equipment and the like is almost secondary to how we as players will become something new/different/better/specialized over time. If the game turns into a COD-like or even a BF3-like progression system, you'll keep some people around, but they will not be Eve-universe people. The skill point system has flaws perhaps, but as someone who has been here since the beginning, I don't know that I could continue to play a COD look-a-like. The progression system coupled with the real sense of loss on death is what makes Dust a 'great shooter'.
There are lots of good suggestions on these forums and else-where. The only other piece of advice I would offer is: Take advantage of the player-base AS A WHOLE when designing this new skill system. Make use of the surveys that non-forum goers have a better chance of seeing.
Welcome to the team, try not to break anything beyond repair.
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tastzlike chicken
Rogue Spades
270
|
Posted - 2014.05.07 17:47:00 -
[492] - Quote
CCP Rouge wrote:Hi everyone,
Please post your feedback and questions in this thread - and let's keep this conversation going. The team and I will be reading this thread, and I will respond as soon as I can.
CCP Rouge
Is PC going to continue in Legion? Will Dust corporations be able to own districts and fight to obtain more?
To date, playing an online multiplayer FPS on PC is problematic due to the prevalence of hacks, etc. Which is why many FPS fans moved over to consoles in hope of a more level playing field. (Yes, I know it's possible on console as well).
Since cheating in an FPS with a persistent universe (and a mechanic like planetary conquest) has much more significant consequences than in a lobby shooter. It would seem that the incentive to cheat is even higher since there will be much more to gain than a higher KDR and a check mark in the win-column. Is anti-hack technology at the point where the current model of planetary conquest (which I like in principle) is even tenable?
Or are we looking forward to a game with PvE and arena fights from this point forward?
I support legion. - it's more of a theoretical support. Depending on the feedback I get, it may become actual support.
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Void Echo
Total Extinction
2530
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Posted - 2014.05.07 17:49:00 -
[493] - Quote
ANON Cerberus wrote:Void Echo wrote:Regardless of character and asset transfers, if your not going to bring Legion to the PS4 in the future (IDC when as long as it doesnt interfeer with my dust gameplay) then dont bother with trying to make it look nice for dust payers.
Dust 514 is strictly a CONSOLE GAME, NOT A PC GAME, and anything pertaining to a PC release and no word on whats happening to console releases is straight up microsoft style bullshit. I will NOT join Legion if it doesn't end up on PS4 and nether will ALOT of your dust playerbase.
I have no intention of becoming a PC FPS player for any reason. Making Legion look like a PC only game was one of the worst mistakes youv ever made as a company. Your alienating your console players by saying "If you want to stay, switch to PC".
Character transfers are the least of concerns for those of us who have no intention of going to PC. Either MAKE plans for PS4 version of Legion or your can say goodby to alot of dust players when this hits. And EVE was strictly a PC game not a console game. Now you PS3 players know how us EVE players felt when we found out DUST was going to be a console game and not on CCP`s home turf = the PC. I understand that for console players, this turn of events is shocking and surprising. Its surprising for me too considering I have been moaning for a PC version of dust for years. However Legion is going to be where it belongs, on PC along with EVE. I see that as truly the best way to guarantee the games can have interconnected meaningful gameplay experiences. I always had doubts about console to pc interaction. EDIT - TO THE POSTER ABOVE ME - A reasonable gaming PC can be built or bought for a similar price to the PS4 or Xbox 1. There are many people on the forums as well as many many good websites that demonstrate this. Sure you can spend way more on a PC if you want everything, all the peripherals, top of the range GPU and CPU but by then its big money but you will get extreme performance too. You dont need to spend loads, a decent enough PC can be built for the same money as a PS4.
i refuse to convert to PC for any reason other than my own. plus its to expensive. Regardless of how you eve players felt when dust was given to us. We spent 2 years developing a game that would be connected to you people and for what? nothing in return and slap in the face for following along with your failed plans.
"This just in CCP Rouge announces that EVE Online will no longer be on PC, it will be transferred over to PS4, no character transfers will be available though."
think about that and tell me console players don't have the right to be angry. You PC Elitests are part of the reason many console players hate pc gamers.
Closed Beta Vet.
Playstation 4 or nothing CCP.
Only the strongest can do good and the weakest do evil. - Void Echo
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XxWarlordxX97
BurgezzE.T.F
4298
|
Posted - 2014.05.07 19:28:00 -
[494] - Quote
XxWarlordxX97 wrote:Is project legion going to be free? bump
I'm a Elite heavy
"I don't rage.I get even"
Please be free
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Pliny Eldritch
SCIENCE FOR LIFE Galactic Skyfleet Empire
7
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Posted - 2014.05.07 19:41:00 -
[495] - Quote
Vargralor wrote:This would certainly be a good approach if Dust was a good starting point for developing Legion. Unfortunately, as pointed out in several of the Dev comments, changing Dust from what it is now (a lobby shooter) in to a sandbox environment integrated tightly with EVE (the stated eventual goal) is not simply a matter of patching in additional functionality. The entire underlying core of the game has to change. Once you start to look at it in that vein it does make more sense to start again and simply reuse components of Dust where possible. Let's look at battles for instance. Have a good think about what a sandbox playstyle really means. The current battle system would be an anomaly in the new world. The sort of thing used for tournaments and events. In a sandbox environment, two relatively balanced teams only match up against each other if someone f*cked up bigtime.
I disagree, but I spent my time as a Software Engineer in Extreme Programming shops. The philosophy is very much about getting things running and improving them incrementally. Tossing out a currently running system to chase the promise of something better is like asking an Irish dude to pour out the last of a whiskey barrel to start aging something new. |
Unholy HateGore
CALDARI ELITE ARMY IMMORTAL REGIME
6
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Posted - 2014.05.07 19:50:00 -
[496] - Quote
TheReaper545 wrote:Whats in store for dust?
When I say this I mean what "new stuff " are we getting euch as drones and weapons and pilot suits?
NOTHING!!!!!!!!!!!!!!
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Kev Crow
Bragian Order Amarr Empire
66
|
Posted - 2014.05.07 20:19:00 -
[497] - Quote
Void Echo wrote:
think about that and tell me console players don't have the right to be angry. You PC Elitests are part of the reason many console players hate pc gamers.
Yeah, lash out at PC players while you are at it... Its definitely their fault. Sure we have a bunch of arrogant eve-tards on this forum we also have plenty of sanctimoniously rude console players who somehow think that their feeling of betrayal gives them the right to embody the very behavioural attributes they so loudly denounce. It doesn't make any rational sense and yet as you pointed out: everyone has the right to their feelings. Perhaps, its how we deal with those difficult feelings that really matters here?
I bought a goddamn PS3 just to play this game and purchased AUR regularly. The difference is I have been playing EVE for a while and know how CCP works. Plus I saw the poor numbers and performance added it all up and quit 10 months ago. I feel sorry for those who either didn't have the foresight or came too late to realise that this boat was ready to sink...
Sure it would be great if LEGION succeeded but I have big doubts because this debacle may very well kill the project at conception. CCP has brought it on themselves but the bitter irony is that a lot is still up to us. How we react, how we speak, how we deal with the sense of betrayal as individuals is our choice too. Or are we claiming that CCP has taken that choice away from us? Your dignity and integrity stolen together with your AUR? It can be argued that the sense of betrayal is so great that CCP does not deserve your decency. Well I got news for you. Decency is a value in itself and it needs no provisos.
We all suspect by now that if there is truly no credibility or enthusiasm left among a sufficient number players CCP may have no reason to go on with this. So while we are at it, lets face another unpopular hypothesis: The community may have been loyal and stuck by them up to this point but we are not a very large community as games go. And if you add this fact to the ambitious nature of the undertaking there is no way that DUST was financially feasible.
When I consider that point and put my disappointment aside I have to admit that when companies or investments fail, ( Something that happened to me personally and thus I reserve my final judgment ), it often happens abruptly or even without warning. Oh, don't get me wrong the signs are usually there early enough, its just human nature to look the other way and blindly persevere. Sometimes this attitude pays off though, and I really wonder if this is one of those times... |
bamboo x
Eternal Beings Proficiency V.
711
|
Posted - 2014.05.07 22:21:00 -
[498] - Quote
CCP Rouge. Unless you're planning on expanding to the mobile app market, pulling out of the gaming console industry is a massive down-step. This basically conveys to me that you are unwilling to expand your company - and profits.
Sign if you refuse to give up on the PS3 Dust
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Garrett Blacknova
Codex Troopers
5514
|
Posted - 2014.05.08 00:17:00 -
[499] - Quote
Kev Crow wrote:Void Echo wrote:think about that and tell me console players don't have the right to be angry. You PC Elitests are part of the reason many console players hate pc gamers. Yeah, lash out at PC players while you are at it... Its definitely their fault. Sure we have a bunch of arrogant eve-tards on this forum we also have plenty of sanctimoniously rude console players who somehow think that their feeling of betrayal gives them the right to embody the very behavioural attributes they so loudly denounce. It doesn't make any rational sense and yet as you pointed out: everyone has the right to their feelings. Perhaps, its how we deal with those difficult feelings that really matters here? I think you should take a closer look at how he said the "PC Elitists" (specific term) are part of the reason many console players hate "PC Gamers" (general term).
he's not saying all PC gamers are like the vocal and aggressive "PC Master race" idiots out there. Just like you're not lumping all console gamers into the "ADD CoD kiddie" stereotype that console gamers sometimes get saddled with. There are a few bad eggs on both sides of the fence, and no matter how much people on both sides try to use those idiots as justification for damning the entire opposite group, it doesn't negate the fact that WE ARE ALL GAMERS, or the fact that there are bad people in almost every community out there. |
Meee One
Hello Kitty Commandos
773
|
Posted - 2014.05.08 03:31:00 -
[500] - Quote
Rouge, Since you and your whole alliance are quitting Dust,there is one very important question i must ask...
Can i has your isk?
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CCP Frame
C C P C C P Alliance
2723
|
Posted - 2014.05.08 10:25:00 -
[501] - Quote
Hello everyone,
In order to keep Project Legion discussion focused in one place, we created Project Legion General Discussions forum section right here: https://forums.dust514.com/default.aspx?g=topics&f=1732. Thank you for your feedback that you provided us with so far, and we are looking forward to more posts and threads from you!
CCP Frame
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Heligg
Bite et Couteau
23
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Posted - 2014.05.08 10:43:00 -
[502] - Quote
https://forums.dust514.com/default.aspx?g=topics&f=1732 |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3210
|
Posted - 2014.05.08 11:46:00 -
[503] - Quote
I am utterly overwhelmed at both the volume and clarity of the answers offered so far in this thread. Thx CCP
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Kev Crow
Bragian Order Amarr Empire
66
|
Posted - 2014.05.08 13:33:00 -
[504] - Quote
Garrett Blacknova wrote: I think you should take a closer look at how he said the "PC Elitists" (specific term) are part of the reason many console players hate "PC Gamers" (general term).
he's not saying all PC gamers are like the vocal and aggressive "PC Master race" idiots out there. Just like you're not lumping all console gamers into the "ADD CoD kiddie" stereotype that console gamers sometimes get saddled with. There are a few bad eggs on both sides of the fence, and no matter how much people on both sides try to use those idiots as justification for damning the entire opposite group, it doesn't negate the fact that WE ARE ALL GAMERS, or the fact that there are bad people in almost every community out there.
Totally agree with you.
Wasn't anything personal though, and I hope he doesn't feel I attacked his view in that way. You should know me by now Garrett. I use every opportunity to practice my own personal brand of depravities: "Trolling" people into a more introspective thinking. "Preaching" about the sacrifices we must offer to the Gods of innovation. Basically being an insufferable wiseass. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
3218
|
Posted - 2014.05.08 14:14:00 -
[505] - Quote
Heligg wrote:https://forums.dust514.com/default.aspx?g=topics&f=1732
CCP Frame's secret alt confirmed?
Quitting cold turkey was impossible. The forum patch is helping me kick the habit!
See you in Destiny
psn: bobswerski
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Gaurdian Satyr
Glitched Connection
264
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Posted - 2014.05.08 14:32:00 -
[506] - Quote
CCP Rouge wrote:Hi everyone,
1) What happens to my character, skills and stuff?
If Project Legion becomes something more than a prototype, we will not leave our DUST 514 players behind. You would be able to bring your character name, applicable skills/inventory, and other elements of progression with you. We are still working on the details and we will have more to announce soon.
CCP Rouge
I have a question Applicable skills/inventory?
Inventory- this sounds like it would be our starter fits and maybe,MAYBE, some Aurum gear
Skills- this sounds like my ability to shoot the weapon you put in my hand...like how my applicable skills to shoot,dodge,flank, and sneak are just as applicable here as they are in halo, CoD, Crysis, ect
Can you be a lil less vague and give us a better answer?
CCP makes me physically ill
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Jake Diesel
BIG BAD W0LVES Canis Eliminatus Operatives
164
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Posted - 2014.05.08 17:16:00 -
[507] - Quote
Gaurdian Satyr wrote:CCP Rouge wrote:Hi everyone,
1) What happens to my character, skills and stuff?
If Project Legion becomes something more than a prototype, we will not lwave our DUST 514 players behind. You would be able to bring your character name, applicable skills/inventory, and other elements of progression with you. We are still working on the details and we will have more to announce soon.
CCP Rouge I have a question Applicable skills/inventory? Inventory- this sounds like it would be our starter fits and maybe,MAYBE, some Aurum gear Skills- this sounds like my ability to shoot the weapon you put in my hand...like how my applicable skills to shoot,dodge,flank, and sneak are just as applicable here as they are in halo, CoD, Crysis, ect Can you be a lil less vague and give us a better answer?
Let me try to help CCP clarify these for you.
Applicable skills: any current DUST 514 skill sets that are similar to, indirectly associated to, or possibly used in an identified role/purpose/or effect, and is described in a manner that serves the Project Legion skill sets in a way that does not detract from its original form or design, may or may not transfer to Project Legion.
Inventory: any current items in your DUST 514 inventory, which includes the following but not limited to - racial dropsuits, weapons, vehicles, modules, salvages, etc...that are similar to, indirectly associated to, or possibly used in an identified role/purpose/or effect, and is described in a manner that serves the Project Legion skill sets in a way that does not detract from its original form or design, may or may not transfer to Project Legion.
Hope that helps clarify what CCP wanted to clarify to all dusties out there. Lol. |
Marc Rime
384
|
Posted - 2014.05.08 21:22:00 -
[508] - Quote
CCP Rouge wrote:Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier. Focusing on one thing at a time makes perfect sense... but don't you think your *current* players would appreciate it if that one thing was the game they are already playing and, in a lot of cases, have spent quite a bit of money on? Especially considering that the game in question is far from what it was advertised as. |
xxwhitedevilxx M
Maphia Clan Unit Unicorn
2843
|
Posted - 2014.05.09 00:54:00 -
[509] - Quote
Marc Rime wrote:CCP Rouge wrote:Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier. Focusing on one thing at a time makes perfect sense... but don't you think your *current* players would appreciate it if that one thing was the game they are already playing and, in a lot of cases, have spent quite a bit of money on? Especially considering that the game in question is far from what it was advertised as.
It's easier to raise the white flag
Guinea Dust Bunnies are watching you, CCP Rouge.
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Jastaddd Death seeker
NegativeKDR
60
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Posted - 2014.05.09 10:08:00 -
[510] - Quote
xxwhitedevilxx M wrote:Marc Rime wrote:CCP Rouge wrote:Again, this doesn't mean that we're not going back to console at one point but we need to focus on one thing at a time and deliver an awesome game, then things get easier. Focusing on one thing at a time makes perfect sense... but don't you think your *current* players would appreciate it if that one thing was the game they are already playing and, in a lot of cases, have spent quite a bit of money on? Especially considering that the game in question is far from what it was advertised as. It's easier to raise the white flag
i had call it S.H.I.T.-flag, but i think is just semantic at this point |
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