|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |
Garrett Blacknova
Codex Troopers
5247
|
Posted - 2014.05.03 18:41:00 -
[1] - Quote
So instead of making DUST into what it was promised to be before release, we're getting precisely NONE of what has been promised all along, the "released" game is still nowhere near release-ready and now never will be, and there's going to be a PC version of the game we were MEANT to be getting.
Yep, that sounds fair.
Seriously, this is the most utter BS "solution" you could possibly have come up with to the problems you're having with DUST's development.
Also, what about all the early adopter merc pack purchasers who were promised that refund of all our merc pack stuff on release? That STILL HASN'T HAPPENED YET. We were offered a CONDITIONAL refund which doesn't satisfy the terms CCP agreed to when we bought the packs, does this mean we'll be getting our full merc pack refund if and when we move to Project Legion? Or is that screwup still going to keep being swept under the rug like it never happened? |
Garrett Blacknova
Codex Troopers
5247
|
Posted - 2014.05.03 18:59:00 -
[2] - Quote
Mordecai Sanguine wrote:PS4 is a PC architecture with a Sony Label on it That's it. So in fact you could devellop for both plateform.
You want it on PC : Well, NO WAY.
Start working on PS4 and NOT in PC that's pretty simple. Starting dev on the wrong plateform and it will be too late to change. PC is THE wrong plateform. You will be wrecked. You will lose all your base community, hacks will come (All the F2P on PC are full of hacks.) , and you will NEVER come to the other PC shooters level. lolwut?
"PC and PS4 are the same" "You can easily develop for both" "therefore, only develop for PS4"
LOGIC.
You may want to reassess the validity of your entire concept of how posting opinions on the internet works, because you got every step wrong with this attempt. Improving your basic spelling and grammar is also probably a good idea. But the main thing is that when you're trying to make a point, make sure your supporting arguments don't entirely negate the point they're building up to. That's just going to get you laughed at even by people on the same side of the argument as yourself.
No, this is NOT what CCP should be doing.
-Making Project Legion as a reboot of DUST, and releasing it on PS3 and PS4, with possible consideration for a PC version as well? Yes.
-Scrapping proper support for DUST (new content, NOT just the bug fixes we needed 6 months ago) and starting over with a PC exclusive version of what we were promised on PS3? No way.
But that doesn't make the above-quoted attempt at a reason why any more valid. The right conclusion without anything even resembling competent reason is still a hilariously bad attempt at an argument, even though it's after the right end result. |
Garrett Blacknova
Codex Troopers
5248
|
Posted - 2014.05.03 19:09:00 -
[3] - Quote
rayakalj9 wrote:Garrett Blacknova wrote:-Making Project Legion as a reboot of DUST, and releasing it on PS3 and PS4, with possible consideration for a PC version as well? Yes.
-Scrapping proper support for DUST (new content, NOT just the bug fixes we needed 6 months ago) and starting over with a PC exclusive version of what we were promised on PS3? No way. what about ps4??.. like i said its in the pc level now... am not saying that the game shouldn't be on pc i understand what their doing but why not ps4, thats what am thinking Cut down your quote of my post to show the part you obviously didn't read. |
Garrett Blacknova
Codex Troopers
5248
|
Posted - 2014.05.03 19:16:00 -
[4] - Quote
Aikuchi Tomaru wrote:Whats up with all you people being able to afford a PS4 but saing you're not able to afford a decent PC. That doesn't make any sense. Do a reality check on how expensive a decent PC is please and don't buy everything from alienware. PC or PS4 doesn't matter at all. I expected a PS4 version too, but CCP decided on PC for obvious reasons (Test server, no patch delays because Sony wants to check every patch). And I think that's good. You would have to buy a new platform anyways. You want to keep playing Dust (now called Legion) you just spent your 400 bucks on a PC instead of a PS4. Problem - solved.
I'm now just interested in what CCP has in mind for transferring the chars over. This will decide it for me. I've been in situations where I'm VERY short on money, and where I live, electronics are expensive.
When the PS3 was first released, I planned ahead, saving for more than 3 months, including both Christmas and my birthday being devoted to "help me pay off my PS3" requests whenever anyone asked what I wanted.
With the PS4, I've decided NOT to go for it, because the subscription cost for online play is something I don't agree with, and one of the key reasons why I never went for the XBox 360 even when I have had the disposable income for it.
Many people have gone out and bought themselves a PS4 because of the announced exclusives it was getting... INCLUDING DUST 514 WHICH IS NOW TURNING INTO PS4 VAPORWARE.
GG CCP. |
Garrett Blacknova
Codex Troopers
5250
|
Posted - 2014.05.03 20:21:00 -
[5] - Quote
xxwhitedevilxx M wrote:Ps4 does require the ps+ subscription for the online game, except F2P. Any Free to Play would be Free to play without any sub. Dust "Legion" 514 would be free to play, and one of the few free to play out there. People who own a PS4 will simply try it out at no cost. Not ENTIRELY true. Free-to-play games are ALLOWED, but not REQUIRED, to operate online without PS+ subs. The developer/publisher for the game can choose to restrict their online playerbase to paying customers only at their discretion. And besides, the point I was making was that I wasn't buying a PS4 because the majority of exclusives I would want to play over time are going to be games I've BOUGHT with multiplayer, not free-to-play games.
Quote:A decent PC capable of running BF4 will cost way more than a ps4. A decent PC capable of running BF4 will cost more than a PS4's initial purchase cost, but you can play BF4 on it whenever you want without having to keep paying a subscription fee every month. By the time you've been playing for a year, the cost is going to be close to even, if not unbalanced in favour of the PC being the cheaper option. |
Garrett Blacknova
Codex Troopers
5251
|
Posted - 2014.05.03 20:32:00 -
[6] - Quote
Kev Crow wrote:3. Last but not least, DUST on PS3 may be around for as long as two more years. The player experience will be continually improved, didn't you just get 1.8? And if you stick around you have every possibility to migrate into the new version and get your money's worth after all. If someone cannot accept more waiting then get your refund and stop spewing toxic waste just to prove you can. Source that confirms we'll even be getting competent and timely bug fixes, let alone any new content or "continual improvement" as you're claiming?
Rouge's own comment has vague PR speak implying that we'll PROBABLY be getting SOME bug fixes and rebalancing, much of which is already several months overdue. Have you been looking at some other information the rest of us don't have which confirms continued development? And does that information also confirm that they're going to be at all prompt about even the basic long-overdue improvements to PC and other potentially game-breaking flaws? |
Garrett Blacknova
Codex Troopers
5251
|
Posted - 2014.05.03 20:56:00 -
[7] - Quote
Kev Crow wrote:Garrett Blacknova wrote: Have you been looking at some other information the rest of us don't have which confirms continued development? And does that information also confirm that they're going to be at all prompt about even the basic long-overdue improvements to PC and other potentially game-breaking flaws? How do I know if they will continue to tweak their PS3 project? To be honest I am just guessing based on my experience with CCP over the last 8 years. On DUST I was here from beta and have seen scores of unresolved issues. CCP could spend thousands in optimizing on this platform but the signs of difficulties of making it work on the PS3 have been here for a while. Remember Uprising 1.0? I guess what I am say is that it will not get much worst then it already is. Perhaps even better since there will not be any major releases but rather smaller patches dedicated to a better game play. I mean why not, keeping the console community around is in their best interest because no matter what people say I think PS4 is a must at some point. Claiming that DUST 514 will see "continual improvement", and saying there might be occasional tweaks imply VERY different things.
Are they likely to break the game more than they already have with many of the stupid changes they've made? No. Are they likely to make any SIGNIFICANT or MEANINGFUL improvements to the game ever again? No.
Unless, of course, the whole Legion thing gets either scrapped or reworked into what it SHOULD have been all along - a reboot/re-release of DUST with the core content we were promised all along ALREADY IN PLACE BEFORE RELEASE THIS TIME. And yes, the PS3 should be able to handle what they want to do, and they SHOULD be making a PS3 version of the initial Legion client, as well as PS4 and maybe (ONLY MAYBE, NOT DEFINITELY) a PC release alongside them. |
Garrett Blacknova
Codex Troopers
5252
|
Posted - 2014.05.03 21:01:00 -
[8] - Quote
Beld Errmon wrote:the legion prototype looked 100 times better than dust, can't wait for it to be released, CCP is making a good move and I am so glad that 99% of the ppl QQing here won't return, this game was always too good for the ps3 and pretty much all of you. The DUST prototypes looked about the same amount better than actual DUST does now.
For that matter, pre-Uprising DUST looked better in many ways than DUST does now.
Legion looks like the same promises and the same content we've been waiting for DUST to get all this time. Most of what was promised SHOULD be possible within the framework of the PS3. Some things will need them to step up to PS3 and maybe PC, but for the most part, it SHOULD be possible to make what DUST was always meant to be on PS3 and have it actually work ON THE PS3.
I don't care if they rename it "Legion" or "Squeegly-Spooch" or whatever. But they're killing off a game they SHOULD still be supporting. |
Garrett Blacknova
Codex Troopers
5252
|
Posted - 2014.05.03 21:22:00 -
[9] - Quote
Beld Errmon wrote:Garrett Blacknova wrote:For that matter, pre-Uprising DUST looked better in many ways than DUST does now. Yeah probably because it was presented via a PC and not an 8 year old crapsole. lolwut? |
Garrett Blacknova
Codex Troopers
5253
|
Posted - 2014.05.03 21:37:00 -
[10] - Quote
Kev Crow wrote:Garrett Blacknova wrote: Unless, of course, the whole Legion thing gets either scrapped or reworked into what it SHOULD have been all along - a reboot/re-release of DUST with the core content we were promised all along ALREADY IN PLACE BEFORE RELEASE THIS TIME. And yes, the PS3 should be able to handle what they want to do, and they SHOULD be making a PS3 version of the initial Legion client, as well as PS4 and maybe (ONLY MAYBE, NOT DEFINITELY) a PC release alongside them.
I really do think that PS4 is a very real possibility now, i.e. a reboot. What people must realise and what is hard to accept for the understandably disappointed console players is that by succeeding with Legion on their own platform, a PC, CCP is more likely to successfully expand to other platforms. As far as DUST 514 being handled well by the PS3 and its network I simply do not agree, and have a completely different experience. I actually stopped playing because my PS3 got overheated and crushed too many times. Plus the network froze daily. I guess if it was another MAG or COD type game it could definitely be handled by PS3 but a game that is suppose to work in conjunction with the EVE cluster, no way... They would have to scrap all their plans for a meaningful interaction between the two games. FW and PC is all that they where able to combine and in a very limited way at that. If they tried to merged the markets plus add PVE , LOL the whole system would just melt. At what point have I EVER said that CCP have succeeded in doing what they should be doing with DUST?
It isn't release-ready, and I've gone on record MANY times saying as much.
It's not finished, the code is nowhere near what it needs in the way of optimisation for the PS3.
There are multiplayer games on PS3 running in the same game engine CCP used which have (or had in the defunct cases) smooth gameplay, wider FOV, better graphics and still don't cause overheating problems for the console.
The problems with DUST aren't inherently because the PS3 can't handle what CCP wanted to make. The problem is that CCP's programmers haven't been able to do what other developers can with the same system. |
|
Garrett Blacknova
Codex Troopers
5255
|
Posted - 2014.05.03 22:13:00 -
[11] - Quote
Kev Crow wrote:Garrett Blacknova wrote:The problems with DUST aren't inherently because the PS3 can't handle what CCP wanted to make. The problem is that CCP's programmers haven't been able to do what other developers can with the same system. I heard differently from some of my buddies who have talked to CCP from the start, and while I have seen plenty of mistakes from them I trust their effort is an honest one, they are not the types who give up easily. They like a challenge and are rather passionate about their vision. To me thats a hallmarks of DEV's who do not just give up a project because they lack skill... But well, you sound like an experienced programmer who knows his stuff and there is not much I can say to that. I'm an experienced gamer, reviewer and tech suport guy who's well up to speed on the technical side of things. I'm not a programmer myself, but I have a lot of friends in the computing industry across both gaming and business applications, and I have enough involvement in the gaming industry to have picked up a lot. I've been involved in alpha and beta testing for a lot of games, many of which are on PS3, so I have that backing up my knowledge of the system as well.
I'm not claiming that the people working for CCP didn't "try" to make DUST work. I'm saying they didn't actually reach the limits of the PS3's capabilities because they don't know how.
There is a certain measure of what DUST wanted to be which simply can't happen on the PS3, but a lot of things - PvE, player market, etc. - are WELL within reason. Some of the changes coming into Uprising really should have been REVERSED instead of running with them for this long. Part of the problem is that someone at CCP got the idea that AAA games have to be "pretty" and fancy processing-intensive graphical effects are more important than consistency and framerate.
EDIT: A group of programmers saying "we've tried to optimise it, and we couldn't do it" is very different from enough examples where similar things HAVE been done within the same restrictions (or worse) proving that it CAN be done if you approach the problem differently. |
Garrett Blacknova
Codex Troopers
5258
|
Posted - 2014.05.03 22:44:00 -
[12] - Quote
Ducttape Tinker wrote:OUTSOURCED Hmmmm... |
Garrett Blacknova
Codex Troopers
5259
|
Posted - 2014.05.03 23:22:00 -
[13] - Quote
Kev Crow wrote:tastzlike chicken wrote:This is a fairly toxic but close community that have followed and supported your vision and also arranged DUST related charity events and have stepped up to get each others backs during real-life crisis. For the most part, I like you post, its constructive. But have you thought about the fact that hindsight is always 20/20? I mean once CCP decided to change direction I don't think there was ever any possibility of doing it without a considerable uproar no matter what they did or said, precisely because this community is so toxic. Don't get me wrong, the toxic atmosphere its not only player's fault. I mean that up to this point both sides had a difficult road full of disappointments, but especially the players seem too burned out to try for a more constructive or at least civil tone. How to handle the plan to move to a new platform for DUST (while renaming it "Legion") correctly:
1. Make decision to start work on new project. 2. Begin project with a SMALL team splintered from the original DUST team. 3. IMMEDIATELY advise your playerbase that the next-gen version of the game is in the works, and if the plan already involves a focus on a PC version, TELL THEM THAT IMMEDIATELY TOO. 4. KEEP SUPPORTING DUST WITH NEW CONTENT FROM THE MAJORITY OF THE TEAM while the smaller group is developing the new game. 5. Make it as gradual and smooth a transition from DUST to Legion as possible, preferably with some overlap in activity and playerbase if at all possible.
How NOT to handle it:
1. Make the decision. 2. Divert the majority of resources to the new project. 3. AVOID telling the players, and ACTIVELY ENCOURAGE THEM to support the product you're abandoning by advertising it as still having the planned future you no longer have any intention of providing. 4. Finally let players know, MONTHS INTO DEVELOPMENT, that you stopped working on content for the game properly a while back, and are now heavily invested in the creation of a new product that will be getting the resources they gave you to work on what they're already playing, and which will also be the only way they can see the content you promised to deliver in the game you're no longer working on. 5. After receiving what should be a thoroughly unsurprising amount of backlash due to the complete incompetence of your PR process, concede that maybe you'll do some of the basic maintenance type work that's already several months overdue on your previous project, and try to reassure players with a plan to maybe transfer over some of their content from the abandoned game if it's convenient for you.
See the difference?
One will enrage even a relatively calm, polite and friendly community. The other will at least mitigate problems with the kind of toxic community CCP intentionally cater for (don't believe they're doing it on purpose? Think again). |
Garrett Blacknova
Codex Troopers
5261
|
Posted - 2014.05.04 00:07:00 -
[14] - Quote
I have another big question.
If DUST has been abandoned for Legion, but Legion isn't certain of even existing...
...will DUST get revived with maybe a DUST 2.0 reboot if Legion is tanked? Or is it scrapped, full stop, no going back?
What I would really want to happen is for Legion to happen. PS4 preferably, since that was part of what we had always been led to believe would happen, but I'm not TOO upset with the idea of it moving to PC. But I DON'T want it to be "scrap DUST, leave it running on its own servers with just patches, release Legion as a separate game".
I want to see Legion's development INTEGRATED with DUST. Make it a gradual shift. Use the assets being developed for Legion to expand DUST over the next maybe 2 years. DON'T rush to release Legion in a year's time and cut DUST out of the picture.
Almost everyone here has been through almost a reboot with Uprising anyway. It was a MASSIVE deviation from what DUST had been prior - and not all the changes were improvements. We're still here. We can take a few disappointments if we can see that they're leading in the right direction. EVEN if one of those disappointments is the (eventual) discontinuation of our VERSION of the game for a new, better version on the next platform(s) you want to support.
If CCP continues to support DUST, instead of trying to pretend that the patches and cleanup jobs they SHOULD have done months ago while they were working on Legion are "support", then so will I. If they provide new content, EVEN if it's more limited or coming out slower because it's coming indirectly via Legion, I'll play with and against the new toys and give honest feedback on them. If there's a GRADUAL shift in focus from the current game to the "reboot", I'll be on board all the way.
If DUST is left as-is, with only the long-overdue bug fixes and balance "improvements" (hopefully ones which actually improve the game, but knowing CCP, good luck), then... Well, good luck with that. I might - MIGHT consider downloading a free client. Maybe. But I can guarantee that I will be spending a grand total of precisely NOTHING AT ALL on the game EVER, and I'm unlikely to play it regularly even if it's good. Additionally, in the rare playtime I do have, I'll be advertising the reasons WHY I'm not playing it much to those people who are interested. In the past, I've been very good at convincing players to part with money for products I like and am willing to support, and I've ALSO been very good at convincing people to NOT spend money on supporting companies I've seen behaving in an unethical manner.
As has already been said, in this thread and elsewhere, you reap what you sow.
If you upset paying customers, you might still see them PLAYING, but they won't be PAYING any more. |
Garrett Blacknova
Codex Troopers
5264
|
Posted - 2014.05.04 01:07:00 -
[15] - Quote
mollerz wrote:Foundation Seldon wrote:
I think it goes without saying that BPOs need to be excluded from any asset transfer as well.
Well, lots of us paid for those BPOs (Dren, dragonflies, etc) based on their promises. Try and figure that out. What ACTUALLY needs to happen is that DUST BPOs need to be converted into EVE-style BPOs so you can use them to produce BPCs, then manufacture the items instead of having BPO = infinite supply no cost forever lol. |
Garrett Blacknova
Codex Troopers
5269
|
Posted - 2014.05.04 01:59:00 -
[16] - Quote
lobo christy wrote:Flint Beastgood III wrote:lobo christy wrote:So I Guess Dust is DEAD! Pretty much, unless you're happy with a mediocre lobby-shooter replacement. So no more 10 year plan . The Ps3 Probably wont be around in 10 years That would be a great comment if DUST hadn't been planned for a port to a new platform until Legion showed up to replace it instead. |
Garrett Blacknova
Codex Troopers
5284
|
Posted - 2014.05.04 14:38:00 -
[17] - Quote
Kev Crow wrote:Should they bow down to the pressure and humbly continue developing PS3 because experts like you think they should. No. Should they listen to good advice, ( like the fact that CPM has warned them how this will go down with the community) No doubt yes. Should they continue to focus on their innovative vision without compromise even if it means that the road ahead requires some very unpopular decisions. Hell yeah! I actually whole-heartedly agree with this.
If you go back and read what I've said, I SUPPORT the move to a new platform. I'd prefer it to be primarily PS4, since that was what we were being STRONGLY led to believe right up until the Legion announcement, but I'm fine with PC as well.
The problems I have with the announcement are twofold:
1. The way the announcement was handled. This includes the fact that Legion isn't being promoted as a rebuild of DUST, but a new game to REPLACE it. It's primarily about the fact that this has been in development for a good amount of time already, but they actively pushed players to help them fund the development of the new game BY TELLING US WE WERE SUPPORTING DUST. We weren't, we were paying for Legion, which is an entirely separate project.
2. Most of the development team have been moved AWAY from developing DUST on PS3, and are creating Legion instead. We're basically on a skeleton crew while the new toy gets all the attention. DUST was meant to be a persistent, constantly-evolving world. It was MEANT to evolve with the technology we play it on. It WASN'T meant to be locked into a holding pattern while a sequel is built to take the reins. They should have kept a SIGNIFICANT part of the team working on DUST and developing new content, while the new team works on SLOWLY building the new game for the new platform. If possible, they should make a gradual transition plan to ease players from the PS3 version of DUST into the PC version. Having "Legion" as the new, updated build for DUST, but including some features the PS3 is simply not capable of (regardless of whether it's actually the limitations of the system itself or just CCP's dev team not being able to make it work), and saying "when you upgrade to the PC version, you'll have access to X, Y and Z as well!" would have been good.
There is no reason - NONE. AT. ALL. - why the PS3 client shouldn't be able to have access to a player marketplace. There is no reason why the PS3 players can't have proper corp management tools. There is no reason why Planetary Conquest can't be expanded. There is no reason why the PS3 can't provide a solid PvE experience for its players.
There are valid arguments against trying to increase the player count, particularly with the current state of Planetary Conquest. There are valid arguments against including free-roam across much larger maps than we have in DUST right now. There are valid arguments against giving us the full content that's been planned for the future of DUST, but is now being promised in Legion instead.
The problem isn't that I don't accept CCP being ready to move on. The problem is HOW they're doing it. They're taking the wrong-est approach they possibly can and the way they let us know was even worse than what they're doing. |
Garrett Blacknova
Codex Troopers
5284
|
Posted - 2014.05.04 14:43:00 -
[18] - Quote
Funkmaster Whale wrote:Piraten Hovnoret wrote:Bro they are abandoning the console players. Don't give me that ******* wall of text in a try to smooth things over. For me it's not about the money, trust me I have more than most. It's the ******* lies and al empty promises that what ppl are pissed about.
So in other words STFU Honestly at this point it doesn't even matter anymore. Abandoning the console players? After the display we've seen here, being in CCP's position, I would gladly rid myself of this horrid community too. DUST will rid itself of barely a few thousand (incessant, whiny) console players and in return gain tens of thousands of PC players. Any rational person would agree it's a smart move. Cry about it all you want, it won't change anything. You know that when you have an average of 4,000 players online at the same time, that doesn't mean there are only about 4,000 players and they all leave their PS3s running with the game open 24/7, right?
The playercount for DUST is easily in the tens of thousands range. "Gaining" tens of thousands of players when you're losing just as many won't mean much.
If the game goes up f2p on Steam, it'll get HUNDREDS of thousands of "buyers", but many will barely touch it - if at all - and many more will get bored quickly and move on. The playerbase will likely be a similar size to what we have now in the long term. Especially if the support for Legion is as... uhhhh... "good" as what we've seen for DUST over the years, with wild swings from OP to junk for every item you can buy. |
Garrett Blacknova
Codex Troopers
5289
|
Posted - 2014.05.04 20:08:00 -
[19] - Quote
John Demonsbane wrote:Really should have been at least one reply by now, it's been a day. Given the nature of the situation and the fact that they stupidly announced this in the middle of Fanfest, I think it's fair to give them 48 hours to provide a reply.
I also think it's fair to expect as comprehensive and valid response from them within a week. Tomorrow is my deadline for a response, and the week is my deadline for a complete answer. |
Garrett Blacknova
Codex Troopers
5291
|
Posted - 2014.05.04 22:39:00 -
[20] - Quote
Rizlax Yazzax wrote:Over a day later, 17 pages in, and STILL no dev responses.
I get if you don't want a discussion Rouge, but have some decency and don't say you will reply if you're not going to.
There are a lot of good questions in this thread that are calm and well written that deserve the responses you said you would give. For someone who wants to keep the player base happy, you are doing a god awful job at it. Self-quoting:
Garrett Blacknova wrote:John Demonsbane wrote:Really should have been at least one reply by now, it's been a day. Given the nature of the situation and the fact that they stupidly announced this in the middle of Fanfest, I think it's fair to give them 48 hours to provide a reply. I also think it's fair to expect as comprehensive and valid response from them within a week. Tomorrow is my deadline for a response, and the week is my deadline for a complete answer. From here: https://forums.dust514.com/default.aspx?g=posts&m=2131628#post2131628
(it's a few posts above yours on the same page) |
|
Garrett Blacknova
Codex Troopers
5353
|
Posted - 2014.05.05 14:23:00 -
[21] - Quote
Getting close to the point where something URGENTLY needs to show up from a blue tag in this thread. Preferably Rouge.
And with AT THE VERY LEAST, confirmation of a (SHORT) timeframe within which to expect answers to the questions we're ACTUALLY ASKING, instead of the handful of pre-planned questions CCP wanted us to ask. |
Garrett Blacknova
Codex Troopers
5388
|
Posted - 2014.05.06 15:00:00 -
[22] - Quote
I've said this before, some of it here, some elsewhere, but here goes.
Before I begin though, thank you, Rouge, for coming back and responding here. Now we need a deadline (and one you stick to) for clear answers to a few key questions. Not the least of which is how much of our stuff will really be carrying over, and what we'll be getting as compensation for whatever we have that can't be carried over. But I guess this should be listed so it's clear.
QUESTIONS REQUIRING CLEAR ANSWERS:
1. EXACTLY how much of our characters' inventories and skill sets will carry over? 2. EXACTLY which items/types of item will be missing? 3. EXACTLY what compensation are we getting for the DUST content which won't be transferring?
QUESTIONS CURRENTLY UN-ANSWERED:
1. What compensation will be given to those console-focused players who were encouraged to go to Fanfest and left feeling like this? 2. In the event that Sony doesn't refund someone for content that was purchased based on promises you SHOULD have rescinded as soon as you made the decision to move to PC (after having DUST announced as a planned PS4 title at E3), what compensation will you be offering? This goes at least double, probably TRIPLE, for people caught up in the recent sales.* 3. Is there going to be anything to look forward to for console-exclusive players with no plans to move to PC? There are a good number of players who picked up DUST specifically because they wanted a more involved and compex experience than the average console shooter, but for whatever reason (there are plenty), they don't want to be PC gamers. Or is their only recourse now going to be Armored Core? At least it's currently on sale on PSN right now (Not for much longer though).
*NOTE: Sony have been refunding many customers their recent DUST 514 purchases and accepting the reasoning that the products purchased were falsely advertised. The problem is when Sony's support staff don't follow through.
NON-CRITICAL, BUT STILL QUITE IMPORTANT QUESTIONS:
1. WHY DID ANYONE AT CCP THINK IT WAS A GOOD IDEA TO STAY SILENT THROUGH THE SALES? I can understand wanting to save the big reveal of Legion for Fanfest. I can understand wanting to have sales and make money. What I CAN'T understand is how you failed to realise those two things HAVE to be mutually exclusive. Along with this, I'd like to question the logic behind missing the ACTUALLY SENSIBLE PR OPTION. You could have kept the core of what Legion was meant to be secret. The name, the details, the fact that it's more of a ground-up rebuild than a port of DUST, we didn't need to know that urgently. What we DID need to know urgently was that the "laser focus" has shifted from PS3 with the future on PS4 to PC, PC and more PC with maybe a few minor fixes for that PS3 version that's already here.
2. Would it be possible to develop this PROPERLY as an expansion to DUST? I'm not saying that DUST needs to be included in the full ground-up rebuild. I understand that much of the content we had hoped for in DUST 514 that's going to be in Legion is impractical to try and cram onto a PS3. What should be happening though, is what we were ALWAYS PROMISED for the move to next-gen. DUST continues to be relevant to New Eden while in a pre-Legion state. DUST continues to see expansions and new content until Legion comes out. DUST can be used as a testing ground for some of that content.
THE PS3 CAN HANDLE A PLAYER MARKET. THE PS3 CAN HANDLE PVE CONTENT. THE PS3 CAN HANDLE RACIAL PARITY OF HEAVY WEAPONS AND VEHICLES.
These things should be considered at the very least in some kind of limited capacity. 4 - 6 player PvE survival missions. Even if it's just a straight horde mode. A player market which doesn't include AUR items, or one which ONLY includes them. Reworking the Railgun Turret into a Pulse Laser turret with only slight tweaks to damage, heat, etc. and only adding a Minmatar turret. No new vehicle types or sub-classes like the old Marauders/Enforcers. Just basic Amarr and Minmatar vehicles of each class to go alongside the ones we already have for Gallente and Caldari.
We know a lot of this content is planned, if not immediately (it should be, but may not), then at least fairly early on in Legion. Many of the assets from DUST have clearly been moved into the new engine. It shouldn't be significantly more work to move some assets being developed for Legion back the other way down the pipeline.
At present, all we're hearing for DUST is bug fixes, the LONG OVERDUE overhaul on Planetary Conquest, and balance tweaks. That isn't what we signed on for, and it isn't what we have ALWAYS been promised. It's you killing off the game we paid you to create, and spending the money we paid towards it on a new, similar project instead. Even though Legion is a new build in a new engine, it could, like the massive shift into Uprising was, be marketed as a new build for DUST rather than a standalone title.
Don't kill us off, even if you're stripping us down and rebuilding us from the ground up. We're clones. We die and are reborn better than we were. We're used to being rebuilt. It's what we do. My character is Garrett Blacknova. When he gets his head blown off by a Shotgunner, he doesn't respawn as GaLegion Blacknova. And he doesn't get killed again and turn into GaLegion BlackLegion. He comes back as Garrett Blacknova, but with a bit more SP than he had last time, and a bit more experience that might help him to see the Shotgunner coming next time, and back up while firing his Rail Rifle into that Shotgunner's face. I've been here since closed beta, and if you guys stop screwing up and handle the transition to PC right, I'll be sticking around for a while and moving to PC with you. If you continue down the current path, then you're losing my support, and I know I'm not the only one who feels this way. |
Garrett Blacknova
Codex Troopers
5396
|
Posted - 2014.05.06 18:33:00 -
[23] - Quote
Liner ReXiandra wrote:CCP Rouge wrote: ...it's not the base that can give us another EVE Online with 10+ years of epic battles where players can have a great experience whether so Is the realisation that the PS3 is a dead-end in terms of delivering a shooter that'll last for years, one that CCP made after you arrived at the company, or was something brewing already? I can't disagree with the choice to move to PC; though I'm interested in why this move was made now; and not when Dust 514 was announced many years ago. It was the first question on everyone's mind back then: "why develop a shooter that should last for years on a console that's nearing it's end of life?" Can imagine it made sense from a financial point of view; but still that's poor decision-making (back then). The plan was ALWAYS to move to a next-gen platform (whether console or PC) at some point in the future.
The problem is that they aren't MOVING THE GAME to a new platform as promised, they're creating a NEW GAME on the new platform and abandoning the old one. |
Garrett Blacknova
Codex Troopers
5412
|
Posted - 2014.05.06 21:17:00 -
[24] - Quote
Liner ReXiandra wrote:Garrett Blacknova wrote: The problem is that they aren't MOVING THE GAME to a new platform as promised, they're creating a NEW GAME on the new platform and abandoning the old one.
Semantics? Or did you think they would let you shoot a PS4 player in the face while you were playing Dust on your PS3? That'll be another first in computer gaming. A crossover period, much like the transition periods in EVE Online when they gradually phase out support for lower-end PCs, was something to be expected.
And I don't think having people playing across both PS3 and PS4 is unreasonable for a team that allowed PS3 gamers to send targeting data to someone in a PC game that isn't even in the same genre, and have that PC player fire shots using that data which land back in the PS3 game. |
Garrett Blacknova
Codex Troopers
5514
|
Posted - 2014.05.08 00:17:00 -
[25] - Quote
Kev Crow wrote:Void Echo wrote:think about that and tell me console players don't have the right to be angry. You PC Elitests are part of the reason many console players hate pc gamers. Yeah, lash out at PC players while you are at it... Its definitely their fault. Sure we have a bunch of arrogant eve-tards on this forum we also have plenty of sanctimoniously rude console players who somehow think that their feeling of betrayal gives them the right to embody the very behavioural attributes they so loudly denounce. It doesn't make any rational sense and yet as you pointed out: everyone has the right to their feelings. Perhaps, its how we deal with those difficult feelings that really matters here? I think you should take a closer look at how he said the "PC Elitists" (specific term) are part of the reason many console players hate "PC Gamers" (general term).
he's not saying all PC gamers are like the vocal and aggressive "PC Master race" idiots out there. Just like you're not lumping all console gamers into the "ADD CoD kiddie" stereotype that console gamers sometimes get saddled with. There are a few bad eggs on both sides of the fence, and no matter how much people on both sides try to use those idiots as justification for damning the entire opposite group, it doesn't negate the fact that WE ARE ALL GAMERS, or the fact that there are bad people in almost every community out there. |
Garrett Blacknova
Codex Troopers
5542
|
Posted - 2014.05.13 07:22:00 -
[26] - Quote
CCP Rouge wrote:DUST 514 - Role and gear balance
- Ways to improve Planetary Conquest
- Other stuff you want us to jump on that can have a direct impact on gameplay quality.
OTHER STUFF.
Adding some limited form of PvE would have a significant and direct impact on gameplay quality. Using a simplistic 6-player (single squad) horde mode as a way to promote Legion would actually be pretty effective AND add some much-needed variety to the gameplay in DUST. |
Garrett Blacknova
Codex Troopers
5544
|
Posted - 2014.05.14 08:49:00 -
[27] - Quote
xXx Nemesis xXx wrote:Marc Rime wrote:CCP Rouge wrote:
Other stuff you want us to jump on that can have a direct impact on gameplay quality.
Fix the bug with bullet impact that's causing the "sloth-effect." My theory on what's causing it (because surely it can't be intentional ;)): It seems that the bullet-force, when applied to a character, temporarily resets the force applied by the controller, meaning you slow down even when running away from the enemy (really the hits should make you move away even faster if anything). Even though movement-force gets re-applied instantaneously, the acceleration-delay of the movement controls means you won't reach your full speed before the next bullet hits, again resetting your speed. You've never heard of "Bullet Time"? Bullet time is when the bullets slow down and you keep moving normally so you can dodge them.
When you get slowed down and the bullets keep moving at normal speed, that's the exact opposite of what bullet time means. It's also what happens when you get shot in DUST. |
Garrett Blacknova
Codex Troopers
5563
|
Posted - 2014.05.23 02:54:00 -
[28] - Quote
Still not seeing any answers to my concerns...
Garrett Blacknova wrote:I have another big question.
If DUST has been abandoned for Legion, but Legion isn't certain of even existing...
...will DUST get revived with maybe a DUST 2.0 reboot if Legion is tanked? Or is it scrapped, full stop, no going back?
What I would really want to happen is for Legion to happen. PS4 preferably, since that was part of what we had always been led to believe would happen, but I'm not TOO upset with the idea of it moving to PC. But I DON'T want it to be "scrap DUST, leave it running on its own servers with just patches, release Legion as a separate game".
I want to see Legion's development INTEGRATED with DUST. Make it a gradual shift. Use the assets being developed for Legion to expand DUST over the next maybe 2 years. DON'T rush to release Legion in a year's time and cut DUST out of the picture.
Almost everyone here has been through almost a reboot with Uprising anyway. It was a MASSIVE deviation from what DUST had been prior - and not all the changes were improvements. We're still here. We can take a few disappointments if we can see that they're leading in the right direction. EVEN if one of those disappointments is the (eventual) discontinuation of our VERSION of the game for a new, better version on the next platform(s) you want to support.
If CCP continues to support DUST, instead of trying to pretend that the patches and cleanup jobs they SHOULD have done months ago while they were working on Legion are "support", then so will I. If they provide new content, EVEN if it's more limited or coming out slower because it's coming indirectly via Legion, I'll play with and against the new toys and give honest feedback on them. If there's a GRADUAL shift in focus from the current game to the "reboot", I'll be on board all the way.
If DUST is left as-is, with only the long-overdue bug fixes and balance "improvements" (hopefully ones which actually improve the game, but knowing CCP, good luck), then... Well, good luck with that. I might - MIGHT consider downloading a free client. Maybe. But I can guarantee that I will be spending a grand total of precisely NOTHING AT ALL on the game EVER, and I'm unlikely to play it regularly even if it's good. Additionally, in the rare playtime I do have, I'll be advertising the reasons WHY I'm not playing it much to those people who are interested. In the past, I've been very good at convincing players to part with money for products I like and am willing to support, and I've ALSO been very good at convincing people to NOT spend money on supporting companies I've seen behaving in an unethical manner.
As has already been said, in this thread and elsewhere, you reap what you sow.
If you upset paying customers, you might still see them PLAYING, but they won't be PAYING any more.
|
Garrett Blacknova
Codex Troopers
5616
|
Posted - 2014.07.28 03:02:00 -
[29] - Quote
TIGER SHARK1501 wrote:Guybrush Threeps wrote:This would be on PS4 if the PS4 weren't ridiculously underpowered. PC is the future of gaming, these "next gen" consoles were a complete flop. Good on ya devs. Most people aren't going to shell out the money for a gaming PC. That's one reason going for the PS4 would extend and keep a currently unhappy player base. Buy a gaming LAPTOP for about 3x the base price of a PS4. Desktop is closer to the price of the new console. Count the fact that PC gaming doesn't require subscription costs. A year down the road, your PS4 price has caught up to the laptop and overtaken the desktop price, but the PCs are more powerful with more utility.
Many - not most - people are going to look at the initial price tag and not think about the subscription costs required for online play on the new consoles. Many people ARE aware of these costs and factoring them into the cost of a PS4, since the PS3's free online play was a majr draw card keeping many of us from the 360.
The previous console generation was closer to being a match for their contemporary PCs. Just looking at raw numbers, the consoles were only a small amount short of what was available for PCs at the time. New consoles have a larger gap between their specs and those of PCs being released at the same time. Not only that, but previous-gen consoles had much more of a focus on a streamlined OS that focused all the power on running games. As time has moved on, more unnecessary extras have been tacked on, and most of those have been further integrated into the OS for the new consoles, taking resources AWAY from the primary role of being a gaming machine. The main reason older consoles were able to match - or in some cases outperform - PCs of their time was the lack of "distractions" from other programs running in the background. Newer consoles are not only further behind in terms of specs, but also lacking the one advantage that kept older consoles in the game.
If someone made a gaming console that was ACTUALLY A GAMING CONSOLE instead of a PC designed for use in the living room like the new machines have turned into, and actually focused on making it an affordable gaming platform, then maybe we'd have something worth buying. And when I say "affordable", I mean affordable LONG-TERM with no subscription costs as well as short-term with a low starting price. Obviously. |
Garrett Blacknova
Codex Troopers
5618
|
Posted - 2014.09.01 04:14:00 -
[30] - Quote
Reporting OP:
Quote:This is obvious trolling. Clearly no attempt has been made to "answer" any of the real questions and concerns being raised by the community. This is not merely deceptive, but is blatant and willful dishonesty. This forum user is directly lying in both the title and content of their post.
Still waiting on ACTUAL ANSWERS TO OUR CONCERNS AND QUESTIONS. Thanks. |
|
Garrett Blacknova
Codex Troopers
5621
|
Posted - 2014.09.05 22:36:00 -
[31] - Quote
KalOfTheRathi wrote:Marlin Kirby wrote:Zaaeed Massani wrote:Was there ever a dev response to the questions in this thread? In the beginning, then they stopped responding. In any thread, not just this one, look for the blue Dev flag in above the first post. If it is there it will say 'jump to first dev post' and will have blue Dev graphic. No Dev jump prompt? No dev response. In the context of this thread, with the OP as a dev post, that doesn't help to find dev REPLIES though.
First one is page 19. |
|
|
|