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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.15 22:08:00 -
[1] - Quote
Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame |
TEBOW BAGGINS
The Corporate Raiders
982
|
Posted - 2013.09.15 22:12:00 -
[2] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame
you're crying because ppl are gaining meaningless WP that doesnt even boost their SP much. and how is this effecting you? you seem to put to much importance on a pub match scoreboard that no one will even care about or bother to remember. |
DJINN Marauder
Ancient Exiles
1194
|
Posted - 2013.09.15 22:12:00 -
[3] - Quote
Not lame. It's fine. |
Kira Lannister
Ancient Exiles
1236
|
Posted - 2013.09.15 22:13:00 -
[4] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame
They are sacrificing that kdr. |
Godin Thekiller
Hellstorm Inc League of Infamy
663
|
Posted - 2013.09.15 22:13:00 -
[5] - Quote
lolassaulter complaining because doing actual logi things are rewarded. |
Darth-Carbonite GIO
Dust2Dust. Top Men.
109
|
Posted - 2013.09.15 22:13:00 -
[6] - Quote
A blueberry actually complaining about logis doing their jobs? *facepalm* |
Fire of Prometheus
DUST University Ivy League
388
|
Posted - 2013.09.15 22:14:00 -
[7] - Quote
I think this logi guy just had a great match |
RydogV
Shadow Company HQ
345
|
Posted - 2013.09.15 22:15:00 -
[8] - Quote
Sounds like a Pub Match problem only. And I would rather have someone out there spamming nanohives and uplinks rather than AFKing.
But more to your point, there is little to do to combat this style of gameplay because it is hard to know for sure what someone else is accomplishing in game. I play Logi, and while I do not spam any equipment the entire game I have gone with few kills or even no kills and still came out on top. This person could be hacking like crazy, repping & reviving or destroying turrets and installations.
Bottom line, there are worse things to worry about than an overzealous Logi. |
Mik3 H0nch0
DUST University Ivy League
6
|
Posted - 2013.09.15 22:17:00 -
[9] - Quote
So if Logis load up and assault (looking at you Caldari) then the masses complain we are better than Assault Suits. So then when we stay behind the lines and ressuply/rep/respawn you now complain we are getting wp for nothing.
As far as not requiring game knowledge... you drop an Uplink in a bad spot it gets destroyed or over run. You put nanohives out in the open and you get squadmates killed. Your not paying attention to when your heavy needs reps well there goes a dead heavy.
Who do you think people shoot first, here is a hint they are wearing bright yellow shoot me suits. |
DS 10
Ancient Exiles
898
|
Posted - 2013.09.15 22:17:00 -
[10] - Quote
Looks like someone knows how to maximize WP to make up for lack of gun skill. No problem with that in my book. |
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Bojo The Mighty
Zanzibar Concept
1789
|
Posted - 2013.09.15 22:20:00 -
[11] - Quote
I was in a game where my squad was trumping, (Jolly, Vyzion, Reav, First Proph) and Vyzion topped the charts with negative KDR because he was logi but he deserved it. He was reviving everyone, saved me a good lump of money, therefore allowing me to super-profit from that round. Don't dare hate on Logis. If you can't use a piece of equipment that is your problem good sir. Good day. I said good day! |
Rei Meix
Chatelain Rapid Response Gallente Federation
18
|
Posted - 2013.09.15 22:20:00 -
[12] - Quote
"No skill and no game knowledge"
You might want to rethink that statement. They're obviously providing a valuable service to the team if they manage to top the chart being playing in a support manner. They're also making great use of their game knowledge that yes, swapping fits does not destroy previously placed equipment. It's a game mechanic, not cheating; behavior that was intended.
This game especially is not all about twitch movements. If you like, you can think of those logi players as great force mutlipliers. They resupply your ammo, provide you great respawn locations to reinforce your allies as well as rep you mid battle and possibly scan out enemies for you. |
Kira Lannister
Ancient Exiles
1239
|
Posted - 2013.09.15 22:21:00 -
[13] - Quote
You know how much isk those brave logis save me with their needle? They are game changers and deserve the points. Op should feel bad. |
HandOGod
Taints of Tartarus
163
|
Posted - 2013.09.15 22:34:00 -
[14] - Quote
I love logis who logi.
Good for them and the points they get. |
Fire of Prometheus
DUST University Ivy League
389
|
Posted - 2013.09.15 22:35:00 -
[15] - Quote
I went 20-6 in a match, got 1392 WP wearing a logi suit, I think I did alright as a logi that round.
EDIT: never mind....I did the math and I only got 392 WP from logi-ing |
Lea Silencio
D3ath D3alers
154
|
Posted - 2013.09.15 22:41:00 -
[16] - Quote
I vote to send OP back to the Academy. Apparently, he flunked some basic courses. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
272
|
Posted - 2013.09.15 22:42:00 -
[17] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame ha ha you suck
|
Kira Lannister
Ancient Exiles
1242
|
Posted - 2013.09.15 22:47:00 -
[18] - Quote
Lea Silencio wrote:I vote to send OP back to the Academy. Apparently, he flunked some basic courses.
I second this motion! |
Jetti Daxcide
Mechanised Enterprise Of War
17
|
Posted - 2013.09.15 22:54:00 -
[19] - Quote
DS 10 wrote:Looks like someone knows how to maximize WP to make up for lack of gun skill. No problem with that in my book.
that is how i started dust, could hit a fish in a barrel but was good at making sure everyone else was still fighting |
Cosgar
ParagonX
5287
|
Posted - 2013.09.15 23:01:00 -
[20] - Quote
But if those logis were topping the boards in kills you'd be saying they were OP, wouldn't you? |
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Saxbrin Shain
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
|
Posted - 2013.09.15 23:02:00 -
[21] - Quote
As a dedicated Logibro, I agree. There is absolutely no skill required to set up and defend a Forward Operations Base for your team. The game literally has arrows pointing to the most effective places to deploy Drop Uplinks and Nanohives. Once they're deployed it's baby-town frolics! The other team never makes an effort to destroy the equipment, so it just stays there the whole match!
/s a¦á_a¦á |
Beren Hurin
Onslaught Inc RISE of LEGION
1595
|
Posted - 2013.09.15 23:07:00 -
[22] - Quote
The real crying is because slayers don't really realize, but what they do is the grunt work. Killing is killing, there isn't a lot of variety to it. I suppose that when they get rewarded for headshots, that may be a little different. |
KING CHECKMATE
TEAM SATISFACTION
1071
|
Posted - 2013.09.15 23:09:00 -
[23] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame
Uplinks,reviving and resupplying the team is more valuable than just kills.
WP are gained depending how much you supported your team. kills < revives + repairs +spawn points + ressuply |
Saxbrin Shain
The Unholy Legion Of DarkStar DARKSTAR ARMY
35
|
Posted - 2013.09.15 23:18:00 -
[24] - Quote
Beren Hurin wrote:The real crying is because slayers don't really realize, but what they do is the grunt work. Killing is killing, there isn't a lot of variety to it. I suppose that when they get rewarded for headshots, that may be a little different.
No joke. Logistics can make or break a team. My buddy also plays Logi, and the two of us can go into a match and turn 14 blueberries into a cohesive team just by where we deploy our equipment. We were experimenting one day GÇö just the two of us in a locked squad GÇö and we earned four Orbitals in one Domination match without firing a shot. (Results not typical.) |
Medical Crash
Pro Hic Immortalis
147
|
Posted - 2013.09.15 23:26:00 -
[25] - Quote
This thread is cray cray ( read this term used somewhere online, I laughed immediately, also the Dallas Cowboys lost today :( Going to be a bad week.) |
calvin b
Molon Labe. RISE of LEGION
540
|
Posted - 2013.09.15 23:29:00 -
[26] - Quote
Any support is good support. I know its odd to go neg in KD/R and be the top player in score, but that is what a logi is supposed to do. They are support to keep the rest of us alive and well supplied for that they suffer in other departments. I say spam the hell out of nanohives and uplinks, it just means we are getting the support we need to keep the fight going. |
J0LLY R0G3R
A.N.O.N.Y.M.O.U.S.
108
|
Posted - 2013.09.15 23:38:00 -
[27] - Quote
Could be : hacking objectives, reping team mates, picking people up, tossing hives down in high populated areas, and people spawning on their uplinks. I wonder why they can outscore a killer. |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1743
|
Posted - 2013.09.15 23:41:00 -
[28] - Quote
Someone upset that 1st place on the team had a bad KDR? Hmm, what type of FPS players would do that . . . |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
3494
|
Posted - 2013.09.15 23:46:00 -
[29] - Quote
TL;DR - K/D ratio means everything |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
933
|
Posted - 2013.09.15 23:47:00 -
[30] - Quote
I earn about 2500 wp on average with a positive kdr
I love being a logi/forge/assault/everything. You get more points when you have more than just one role.
See a tank? I switch to my forge and get lots of points. See a group of heavies? throw down some nanohives and support them while they rush an objective. See a group of player rushing my objective? switch to a heavily armored assault with damage mods and a scanner to wipe them out before they even knew what hit them. |
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Coleman Gray
GunFall Mobilization Covert Intervention
681
|
Posted - 2013.09.15 23:53:00 -
[31] - Quote
War points are a pretty accurate description of what help tha player brought to the team, their not war points their worth points |
Beeeees
KILL-EM-QUICK RISE of LEGION
219
|
Posted - 2013.09.15 23:54:00 -
[32] - Quote
What a kidder!
Fit yourself an common medium suit, put rep hives on it, BAM! 1k+ WP.
Wait, you dont have rep hives? What, no hives at all?
Thats a pity.
Guess that one logi got to carry the entire f-¦cking team on his f-¦cking shoulders.
He was the reason you werent redlined that match, buddy. He was busy keeping the assault going while you were stroking your rifle in the corner.
Logi topping the leaderboard is a sign of a) bad team, b) good logi, or in cases of disproportional amounts of WP distribution, c) both.
Oh and on a personal note:
I sacrifice MY K/D so that YOUR whiney blue ass can do another push for the objective.
HTFU and start being useful |
SgtDoughnut
M.E.R.C. Elite
114
|
Posted - 2013.09.15 23:56:00 -
[33] - Quote
I-Shayz-I wrote:I earn about 2500 wp on average with a positive kdr
I love being a logi/forge/assault/everything. You get more points when you have more than just one role.
See a tank? I switch to my forge and get lots of points. See a group of heavies? throw down some nanohives and support them while they rush an objective. See a group of player rushing my objective? switch to a heavily armored assault with damage mods and a scanner to wipe them out before they even knew what hit them.
Not everyone has the number of SP that you do where they can run multiple roles yet, being able to do everything is nice, but being focused on one role in the beginning is what this game is about. After your specific role is filled out you branch out. Sounds like the logi the op was talking about is doing just that supporting first slaying second.
Along those lines this is the reason in TF2 you always see medics at the top of the score board in even comp games. That medic makes or breaks the team but will die more than anyone else. KDR is nothing in a team based game. |
Slag Emberforge
Vherokior Combat Logistics Minmatar Republic
1
|
Posted - 2013.09.15 23:58:00 -
[34] - Quote
OP you are bad, and you should feel bad.
I am specialized as heavy put have put points into logi suit and devices, why?
If you can run in and setup a spawn point to bring in multiple mercs to overrun your enemy, it's much more effective then going in Rambo. Also when I die after completing said mission I pop into a heavy suit and guard my incoming team mates as they come through. Should I get rewarded for giving my team a tactical advantage? Absolutely. |
Fire of Prometheus
DUST University Ivy League
393
|
Posted - 2013.09.15 23:59:00 -
[35] - Quote
Coleman Gray wrote:War points are a pretty accurate description of what help tha player brought to the team, their not war points their worth points The only thing a logi does that isn't rewarded for WP is use an active scanner, but it's pretty darn useful |
Benjamin Ciscko
S.e.V.e.N.
33
|
Posted - 2013.09.15 23:59:00 -
[36] - Quote
If the logi is dying 15 times how is he going positive my dirt cheap logi fit is like 12k and I can only use a std injector, repper and links not exactly a big WP producer 12 x 15 is 180 so I'd have to make 180k just to avoid going negative on a standard suit math doesn't add up unless you do an insane amount of repping get an insane amount of team spawns from one link and if people go down in front of you and don't die as soon as you get there. |
SgtDoughnut
M.E.R.C. Elite
115
|
Posted - 2013.09.16 00:02:00 -
[37] - Quote
Benjamin Ciscko wrote:If the logi is dying 15 times how is he going positive my dirt cheap logi fit is like 12k and I can only use a std injector, repper and links not exactly a big WP producer 12 x 15 is 180 so I'd have to make 180k just to avoid going negative on a standard suit math doesn't add up unless you do an insane amount of repping get an insane amount of team spawns from one link and if people go down in front of you and don't die as soon as you get there.
op isnt talking postive cash, hes talking being top of the team with a negative KDR. |
Seymor Krelborn
DUST University Ivy League
915
|
Posted - 2013.09.16 00:04:00 -
[38] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame
that is skill, being able to supply your team effectively...
working as intended. |
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CCP Logibro
C C P C C P Alliance
1776
|
Posted - 2013.09.16 00:10:00 -
[39] - Quote
As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed.
The Logibro life is a good life. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
Beeeees
KILL-EM-QUICK RISE of LEGION
220
|
Posted - 2013.09.16 00:11:00 -
[40] - Quote
SgtDoughnut wrote:
Not everyone has the number of SP that you do where they can run multiple roles yet, being able to do everything is nice, but being focused on one role in the beginning is what this game is about.
I run around in militia light and heavy suits a lot. If you got neither on your position, switching to one of those often carries huge benefits for your team. Last match I took out a blaster tank dominating the objective, and a handful infantry with just a militia forgegun fit, creating an opportunity for my team to storm the sh!t out of it.
And I cant even heavy.
I also run militia scouts all the time in pub with a single complex ferroscale plate and a militia shotgun, cheap and nasty. Just be flexible. |
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Saxbrin Shain
The Unholy Legion Of DarkStar DARKSTAR ARMY
40
|
Posted - 2013.09.16 00:17:00 -
[41] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed.The Logibro life is a good life.
I love you. |
Patrick57
GunFall Mobilization Covert Intervention
259
|
Posted - 2013.09.16 00:19:00 -
[42] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame HTFU this is the logi's job! And mind you, but I'm a Logi, I rep, rezz, and resupply (The three R's ) every match, and usually get a good k/d, most recently 32-2 with 2500 WP. |
Rynoceros
Rise Of Old Dudes
733
|
Posted - 2013.09.16 00:21:00 -
[43] - Quote
KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
|
Beren Hurin
Onslaught Inc RISE of LEGION
1595
|
Posted - 2013.09.16 00:26:00 -
[44] - Quote
Imagine a game where it was a whole lot easier to get points from slaying. Why would the logis do anything? Making logi work more rewarding just makes more sense. |
Mortedeamor
Hellstorm Inc League of Infamy
243
|
Posted - 2013.09.16 00:27:00 -
[45] - Quote
a good logi with proper cheep fits can harvest the hp and wp of a match even if the allied team is being crushed, and playing alone should be able to run 1k-3k wp which is higher than what slayers pull generally. then they're are also logis that harvest the turrets for extra wp wit side specced av like myself...and with a squad such a logi generally pulls high kills if fitted right, and vs scrubs a good logi can pull 2500 wp and 20-30 kills as well alone . in most cases the only wp competition for a good logi would be a good av spec with plenty to kill or a good tanker ...(chromosome).. for example with a full squad running logi alone i will generally pull 2k-2500 wp assuming the match is and even battle where our side even needs healing..in some pub stomps the best i can do in my logi suit is slay a bit...also it only take 2 minutes to drive around most of these maps and take out most of the turrets and someone can easily get 1200 wp off that alone then switch to logi and harvest healing wp.
you should specc your character to harvest the different wp aspects of thee battle field...speccing av will provide kills and more wp combined witha logi lav..and maybe one day running logi in a logi lav will be viable that would be amazing
dust is wp
kdr is meaningless |
Beeeees
KILL-EM-QUICK RISE of LEGION
220
|
Posted - 2013.09.16 00:29:00 -
[46] - Quote
Benjamin Ciscko wrote:If the logi is dying 15 times how is he going positive my dirt cheap logi fit is like 12k and I can only use a std injector, repper and links not exactly a big WP producer 12 x 15 is 180 so I'd have to make 180k just to avoid going negative on a standard suit math doesn't add up unless you do an insane amount of repping get an insane amount of team spawns from one link and if people go down in front of you and don't die as soon as you get there.
My STD tier suit is 16k. STD hive/uplink, STD reptool, ADV syringe, STD Scrambler Rifle. Dying 10 times a match at max. To get 15 deaths as a logi indicates a meatgrinder match, thats no way the average.
Also, if you-¦re not doing 250k in a match at least you are doing it wrong. |
Master Jaraiya
Ultramarine Corp
765
|
Posted - 2013.09.16 00:35:00 -
[47] - Quote
From the perspective of a 12.5 mil SP fully Dedicated Heavy,
Logistics are by far the most valuable asset to have on your team.
I have been known to rack upwards of 3000 WP fending off hordes of reds only because a good logi kept me resupplied with ammo hives, repped with Triage Hives, and Core Repair Tool (Especially while taking nearly 8 seconds to reload my HMG while under constant fire), and revived me when I did happen to fall. If I fell one to many times, or took one to the dome, I could get right back into the fight by spawning in on his uplink.
The logi I'm talking about here is damn good! We both earn damn near the same amount of WP when we pair up, and have been known to earn 2 - 3 Orbital Strikes on our own, sometimes four. A lot of times, we can't even use the Orbitals because we are too busy fending off the reds!
Logibros deserve every single WP they get, probably more! |
TunRa
Circle of Huskarl Minmatar Republic
180
|
Posted - 2013.09.16 00:38:00 -
[48] - Quote
This game isn't about killing killing killing. It is a TEAM based game where you need TEAMWORK! Not CODWORK! |
Master Jaraiya
Ultramarine Corp
765
|
Posted - 2013.09.16 00:38:00 -
[49] - Quote
Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
38 assist FFS thats crazy dude! I usually get like 10ish with +-25 kills. 38 assist wow! |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 01:06:00 -
[50] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life.
Running one suit to drop spawms, then switching suits and droping nonohives, then switching suits and running around with a nanoinjector is how you want logi to work?
I can make a cheap suit run and drop a spawn and come back as a heavy than. What a broken system to think logi should get points for not doing anything work and make #1 on the charts. |
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Rynoceros
Rise Of Old Dudes
734
|
Posted - 2013.09.16 01:28:00 -
[51] - Quote
Master Jaraiya wrote:Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
38 assist FFS thats crazy dude! I usually get like 10ish with +-25 kills. 38 assist wow!
I was not so amused. OK, maybe a little - by the ridiculousness. 25/10/10 is a decent usual match on my Heavy, but Fn Blewberries...
|
Aria Gomes
DUST CORE DARKSTAR ARMY
43
|
Posted - 2013.09.16 01:46:00 -
[52] - Quote
I drop a uplink, change, drop nanohive, change or sometimes stay. Depends on fit. A good way to rack up points as an Assault player. Or any poayer that isn't a logi. |
SgtDoughnut
M.E.R.C. Elite
118
|
Posted - 2013.09.16 01:49:00 -
[53] - Quote
Athena Sentinel wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Running one suit to drop spawms, then switching suits and droping nonohives, then switching suits and running around with a nanoinjector all in one battle - all the drops continue to run - is how you want logi to work? I can make a cheap suit run and drop a militia spawn and come back as a heavy than. What a broken system to think logi should get points for not doing any work or risking any costly suits and make #1 on the charts.
You do know the logi, espcially proto can carry hive, spawn, rep tool and scanner all on one suit right, the logi lets you carry multiple peices of equipment, to bring what is needed when its needed. |
Fire of Prometheus
DUST University Ivy League
393
|
Posted - 2013.09.16 01:53:00 -
[54] - Quote
Athena Sentinel wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Running one suit to drop spawms, then switching suits and droping nonohives, then switching suits and running around with a nanoinjector all in one battle - all the drops continue to run - is how you want logi to work? I can make a cheap suit run and drop a militia spawn and come back as a heavy than. What a broken system to think logi should get points for not doing any work or risking any costly suits and make #1 on the charts. Do it then, make a cheap suit with uplinks, deploy them then switch to a heavy. Tell me how many WP you will get.
I expect you to do this and give me an exact amount of WP you got. |
First Prophet
Unkn0wn Killers
1061
|
Posted - 2013.09.16 01:55:00 -
[55] - Quote
Should've gone 21/0. |
Orca Amsel
Subdreddit Test Alliance Please Ignore
439
|
Posted - 2013.09.16 01:57:00 -
[56] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Well you get points for repairing someone when it works. Like most other things in this game points for repairing a person does not always work. A few times at the start of a ambush match I would repair someone after they have been shot and get no WP for it. |
Soldiersaint
Deepspace Digital
465
|
Posted - 2013.09.16 01:58:00 -
[57] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame Hey S *** bag listen up. Medics are on top because they keep the team alive. worthless C RAP like you just play for kills. We heal you revive you give you ammo scan for you and put uplinks for you. Your damn right we are on top of this list. Stop playing this game you kill whoring piece of trash. |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 02:15:00 -
[58] - Quote
First Prophet wrote:Should've gone 21/0.
Funny!!
Skilled logi is not the issue. the multiply equipment drops with no risk to losing costly suits.. When more combat types require the risk of losing isk and costly suits to make #1 is sad.
It requires no skill and gives people a lot of xp/isk/wp not cool. That should go to the most skilled not the ones droping militia logi and nanoinjecting people in combat to die again just for SP... You know its true!
Awww |
dustwaffle
Commando Perkone Caldari State
514
|
Posted - 2013.09.16 02:25:00 -
[59] - Quote
Fire of Prometheus wrote:Do it then, make a cheap suit with uplinks, deploy them then switch to a heavy. Tell me how many WP you will get.
I expect you to do this and give me an exact amount of WP you got. Do it. End game screenshot as well. |
Lea Silencio
D3ath D3alers
159
|
Posted - 2013.09.16 02:27:00 -
[60] - Quote
Now, you are starting to sound like an "elitest" and not the good kind. You sound like the "waah, waah...i should get everything for killing everyone", egocentric type. Lol @ you. Meet me in game....I'll "humble" you. |
|
Anarchide
Greedy Bastards
621
|
Posted - 2013.09.16 02:43:00 -
[61] - Quote
No skills?! Try to top the chart getting those scores the logi way then (pics of it, please).
Getting those scores takes a lot of work actually. You have to constantly evaluate the battlefield, adjusting strategies and make the best use of your gear.
You get WP because people use your stuff, you know? So, you must be making some good use of it, no?!
I get high WP because I'm bringing up non-stop support in the entire game length. One does not simply get high SP while sitting on his/her arse.
...and eh!... Being a logi is expensive... ISK and SP wise.
Just try; you'll see.
(I have a really bad K/DR, but I manage to get this once! Suck it up OP! ) |
grunt party
Carbon 7 CRONOS.
31
|
Posted - 2013.09.16 02:44:00 -
[62] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame it promotes team play not being a COD/KDR B***H |
Master Jaraiya
Ultramarine Corp
768
|
Posted - 2013.09.16 02:48:00 -
[63] - Quote
Athena Sentinel wrote:First Prophet wrote:Should've gone 21/0. Funny!! Skilled logi is not the issue. the multiply equipment drops with no risk to losing costly suits.. When more combat types require the risk of losing isk and costly suits to make #1 is sad. It requires no skill and gives people a lot of xp/isk/wp not cool. That should go to the most skilled not the ones droping militia logi and nanoinjecting people in combat to die again just for SP... You know its true! Awww What you don't realize is that given the amount of supply depots, this isn't always an option.
On top of that, equipment raises the cost of dropsuits quite a lot. MLT/standard equipment is not very good. It does help, but I can empty out a MLT or Standard Nanohive and still need ammo. For a logi to be very effective, they must be able to carry 3 - 4 types of Adv. or Prototype Equipment. This means an Advanced or Prototype Dropsuit in most cases, with sacrifices made in the areas of defense and offensive modules (shield/armor modules and weapons). This raises the risk of being a Logistics player greatly, and more than justifies such WP rewards.
The guy rezzing you to simply be killed again my be doing it out of noobishness, not to simply farm you for points. In all other cases, any equipment drops or armor repair a Logi does is beneficial to the team. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
80
|
Posted - 2013.09.16 02:55:00 -
[64] - Quote
Athena Sentinel wrote:First Prophet wrote:Should've gone 21/0. Funny!! Skilled logi is not the issue. the multiply equipment drops with no risk to losing costly suits.. When more combat types require the risk of losing isk and costly suits to make #1 is sad. It requires no skill and gives people a lot of xp/isk/wp not cool. That should go to the most skilled not the ones droping militia logi and nanoinjecting people in combat to die again just for SP... You know its true! Awww
I think you have a problem with maths. Please explain how dying 15 times indicates that no risk was taken.
In a tough match, I almost always go negative. Not 1/15, but, maybe 5/8, 10/15 if its a real grinder. Those tight matches are also where I most consistently end up 1 or 2 on the leaderboard. Why? Well, KDR doesn't get you points (or wins!). Know what does get you points?
-Dropping hives at the front lines to keep bullets in people guns. Or better still, dropping them where you know the front line is going to be because you understand tactics and follow the flow of the battle, not just run around in circles shooting everything that moves.
- Running into contested areas to establish a new front with well placed uplinks
- Get the team ready to move to the next hotspot by repairing who survived, reviving who didn't
ALL of these things get you points. ALL of them also get you killed. A lot.
And guess what? The tighter the game, the more points you get, because these things are what turn the tide of close battles. Ever wonder why a close game suddenly goes one way? Try looking to see if one of those negative KDR "freeloaders" is at the top of the winning side of board. Consider thanking them if its your team, because they probably just won the battle for your meatshield a$$.
|
howard sanchez
Sanchez Cartage llc
751
|
Posted - 2013.09.16 02:58:00 -
[65] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame Athena, stfu
If you think this game is all about your worthless KDr then just take your CoD loving rump right back where you came from.
This game is about team play and team contribution.
No skill and game knowlege....biyatch...try winning with zero support. |
Anarchide
Greedy Bastards
622
|
Posted - 2013.09.16 03:01:00 -
[66] - Quote
I'm soaking up all that logi-love...
Feels good!! |
noob cavman
A.N.O.N.Y.M.O.U.S.
57
|
Posted - 2013.09.16 03:03:00 -
[67] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame
Name marked, the hunt begins. |
howard sanchez
Sanchez Cartage llc
751
|
Posted - 2013.09.16 03:05:00 -
[68] - Quote
So, I only managed to read the OP before I rage responded. Now, looking at all the replies I am wholeheartedly encouraged by the community support and wisdom. Thank goodness the original poster has an isolated case of ignorance.
Hope |
Killar-12
The Corporate Raiders
1117
|
Posted - 2013.09.16 03:09:00 -
[69] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Still here Logibro? need to speak about something, just head over to the T-Dome thread, it's in the war room so watch out... |
Skihids
Bullet Cluster
2077
|
Posted - 2013.09.16 03:14:00 -
[70] - Quote
I am heartened by all the responses to this thread! It's nice to see that most folks understand that the Logi is sacrificing a lot to allow you to shoot people in the face.
WPs are awarded for actions that contribute to a win and are a more complete measure of usefulness than KDR.
The job is neither easy nor cheap. All that equipment requires ADV or Proto suits to carry and eat up so much CPU and PG that sacrifices are made in both offense and defense. We have to spend extended amounts of time at or past the front line to position all that equipment properly and often get caught and die in very expensive fits. I can go ISK negative even while earning 2k WPs.
What do those WPs do for me? I cap out a little earlier that week. It gives me a bit bigger share of the ISK pie, but that comes from significant risk.
What does that do for you? - It saves you suits - It saves you walking to he battle for half the match - It keeps up the pace of the game - It earns YOU more SK because more enemy material is destroyed
The OP doesn't have a clue what the Logis job is like if he thinks a MLT hive or UL is going to be useful wherever he decides to toss them. |
|
Nihilus Warwick
Pradox XVI
57
|
Posted - 2013.09.16 03:14:00 -
[71] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life.
That's how I come in the top 3-4. Keep everyone alive and supplied. And spawing around the corner from an objective. |
Grims Tooth
Deadly Blue Dots RISE of LEGION
12
|
Posted - 2013.09.16 03:17:00 -
[72] - Quote
So much Logi Love. Now, if only we can get those health bars back *wink* *wink* *nudge* *nudge* CCP Logibro |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:17:00 -
[73] - Quote
Anarchide wrote: You get WP because people use your stuff, you know? So, you must be making some good use of it, no?!
no you just swap suits after dropping equipment. so you don't have to make good use of anything.
The fact that no one is addressing the issue here of droping equipment and swaping suits = no risk no isk loss - is because its a joke and you know it. |
Anarchide
Greedy Bastards
622
|
Posted - 2013.09.16 03:19:00 -
[74] - Quote
Athena Sentinel wrote:Anarchide wrote: You get WP because people use your stuff, you know? So, you must be making some good use of it, no?!
no you just swap suits after dropping equipment. so you don't have to make good use of anything. The fact that no one is addressing the issue here of droping equipment and swaping suits = no risk no isk loss - is because its a joke and you know it.
Quote:You know nothing, Jon Snow... |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:20:00 -
[75] - Quote
Athena Sentinel wrote:If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Please stay on topic of multiple equipment drops and no risk to losing the gear that the drops require but players continue to gain sp/xp/wp from it. You can switch suits over and over dropping all the militia equipment and top the charts higher then players really winning the battle with skill. |
noob cavman
A.N.O.N.Y.M.O.U.S.
59
|
Posted - 2013.09.16 03:22:00 -
[76] - Quote
Athena Sentinel wrote:Anarchide wrote: You get WP because people use your stuff, you know? So, you must be making some good use of it, no?!
no you just swap suits after dropping equipment. so you don't have to make good use of anything. The fact that no one is addressing the issue here of droping equipment and swaping suits = no risk no isk loss - is because its a joke and you know it.
Know the thing that wins pc matches as much as killing? Hives to keep heavy s on point defense alive and droplinks that spawn you 5 to 7 seconds faster than the letter. What do you think carries both hmmmm? |
SirManBoy
Molon Labe. RISE of LEGION
233
|
Posted - 2013.09.16 03:30:00 -
[77] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life.
So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:31:00 -
[78] - Quote
SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly?
lol really can you source that for me PLEASE !!! I think you have Logibro eating some words here LOL |
SirManBoy
Molon Labe. RISE of LEGION
233
|
Posted - 2013.09.16 03:34:00 -
[79] - Quote
Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!!
https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951 |
SirManBoy
Molon Labe. RISE of LEGION
233
|
Posted - 2013.09.16 03:36:00 -
[80] - Quote
SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951
Bug report:
https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823 |
|
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:37:00 -
[81] - Quote
SirManBoy wrote:SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951 Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823
Thank you! |
Beck Weathers
High-Damage
74
|
Posted - 2013.09.16 03:38:00 -
[82] - Quote
I have goon 2500WPs in a battle and only got 5 kills, logis bros ftw! |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:39:00 -
[83] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame
[BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unread Status: We're aware of this issue and it's on the backlog to be fixed
Thank you Logibro for fixing this bug ! LOL |
Revelations12 10-11
BrothersOfWar Corporation
1
|
Posted - 2013.09.16 03:40:00 -
[84] - Quote
...some of you all whine to f'n much. |
ToRgUe77
THE WARRIORS OF LEGEND
4
|
Posted - 2013.09.16 03:45:00 -
[85] - Quote
Not exactly sure why someone is complaining about logi's doing they're job |
SirManBoy
Molon Labe. RISE of LEGION
234
|
Posted - 2013.09.16 03:46:00 -
[86] - Quote
OP,
You realize that we're at odds on this issue, right? It's ridiculous to call suit and equipment changes a bug. It's smart logistics work, plain and simple. |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:46:00 -
[87] - Quote
ToRgUe77 wrote:Not exactly sure why someone is complaining about logi's doing they're job
Nope it is logi exploiting bugs
[BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unread Status: We're aware of this issue and it's on the backlog to be fixed |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 03:47:00 -
[88] - Quote
SirManBoy wrote:OP,
You realize that we're at odds on this issue, right? It's ridiculous to call suit and equipment changes a bug. It's smart logistics work, plain and simple.
CCP calls it a bug - This is from Logibro
[BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unread Status: We're aware of this issue and it's on the backlog to be fixed |
SirManBoy
Molon Labe. RISE of LEGION
236
|
Posted - 2013.09.16 03:54:00 -
[89] - Quote
Athena Sentinel wrote:SirManBoy wrote:OP,
You realize that we're at odds on this issue, right? It's ridiculous to call suit and equipment changes a bug. It's smart logistics work, plain and simple. CCP calls it a bug - I am all cool with skilled logi. But there is no risk to drop top end gear and swap suits to something cheap.
You have some explaining to do, CCP Logibro. If you and the devs truly believe that this function is a bug, then be prepared to receive some serious logi hate once your "fix" is implemented. A real logibro wouldn't nerf his fellow logibros, CCP Logibro. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
289
|
Posted - 2013.09.16 03:56:00 -
[90] - Quote
Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board. |
|
Gilbatron
Circle of Huskarl Minmatar Republic
123
|
Posted - 2013.09.16 03:56:00 -
[91] - Quote
After all, this is new eden. you need to win your battles. it's the only thing that matters. it does not matter how you win |
Skihids
Bullet Cluster
2082
|
Posted - 2013.09.16 03:57:00 -
[92] - Quote
If that "bug" gets fixed you'll end up walking to the front and supply depots because I'm not going to dedicate slots to uplinks and hives at the expense of offense and defense (due to the high fitting requirements) so that I have to go stand in the corner with my thumb in my ass to keep them and myself alive.
I have to build an expensive and squishy suit in order to provide that equipment for you. I get only two highs filled with shield extenders rather than three because I need that CPU for equipment. I carry a MLT AR and do without a grenade to save the PG.
So if you have it your way I deploy that equipment for your use and then hide In a corner for the rest of the match. Oh but I'll have to walk around so I don't get kicked from the match for AFKing and endure your crap talk bout being a useless blueberry hiding in the back and not contributing.
Play your game and don't ***** about how others play, especially when thy are supporting YOU! |
SirManBoy
Molon Labe. RISE of LEGION
236
|
Posted - 2013.09.16 03:59:00 -
[93] - Quote
Ignoble Son wrote:Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board.
High 5, fellow logibro! |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
81
|
Posted - 2013.09.16 04:00:00 -
[94] - Quote
Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks you're on his side! |
noob cavman
A.N.O.N.Y.M.O.U.S.
60
|
Posted - 2013.09.16 04:00:00 -
[95] - Quote
Ignoble Son wrote:Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board.
I agree but one thing.... THE ENTER KEY IS YOUR FRIEND. USE IT |
Athena Sentinel
Villore Sec Ops Gallente Federation
25
|
Posted - 2013.09.16 04:04:00 -
[96] - Quote
Ignoble Son wrote:Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board.
If this is true, what is the point of limiting equipment slots? Might as well make logi really easy to fit and let us all fit all logi?
No reason to limit slots if all you have to do is switch at a depot to drop all... Its a game bug and you're exploiting it - enjoy for now until you need real skill to be a good Logi !! |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
447
|
Posted - 2013.09.16 04:08:00 -
[97] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
If this was any other FPS then I would agree with you but this game is more about teamwork and tactics than KD/R. When CCP is done, anything that helps the team will grant WPs. It's kinda like the game's way of saying THANK YOU! as you probably just saved someone's life even without realizing it (reps and revives not included as you diffidently saved there kitten).
They may not be getting you any closer to cloning the enemy but they ARE keeping your team from getting cloned and insuring you are not redlined.
As a scout, I've gone 3/7 just today and landed in 1st. And I assure you, I wasn't sitting around staring at the scenery.
`Sigh. Just another fun game of DUST. |
SirManBoy
Molon Labe. RISE of LEGION
236
|
Posted - 2013.09.16 04:12:00 -
[98] - Quote
John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side!
Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! |
Athena Sentinel
Villore Sec Ops Gallente Federation
26
|
Posted - 2013.09.16 04:17:00 -
[99] - Quote
SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS!
The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it.
You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
290
|
Posted - 2013.09.16 04:21:00 -
[100] - Quote
Athena Sentinel wrote:Ignoble Son wrote:Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board. If this is true, what is the point of limiting equipment slots? Might as well make logi really easy to fit and let us all fit all logi? No reason to limit slots if all you have to do is switch at a depot to drop all... Its a game bug and you're exploiting it - enjoy for now until you need real skill to be a good Logi !!
Depots aren't always under your control, are often hotspots/fought over, and having limited resources requires the use of stratigic play.
Depots are nice but not at all necessary, when, after I die, I can repeploy in any suit I like. I still don't see the reasoning behind why my deployed equipment should disappear if I am in another suit or deploying different equipment. |
|
SirManBoy
Molon Labe. RISE of LEGION
236
|
Posted - 2013.09.16 04:23:00 -
[101] - Quote
Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing.
It's not like we never die in our best gear, dude. On average, my deaths cost WAY more than yours do, bud. I promise you that. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
290
|
Posted - 2013.09.16 04:31:00 -
[102] - Quote
SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. It's not like we never die in our best gear, dude. On average, my deaths cost WAY more than yours do, bud. I promise you that.
Couldn't agree more, it already cost a but load of money to be a logi. And if I have to pay to deply equipment, then you slayers should have to pay for bullets, and you should have to pay me directly if any of those bullets came from one of my nanos, and you should have to pay me for repairing your suit, and rezing you. How do you like them apples? |
Athena Sentinel
Villore Sec Ops Gallente Federation
26
|
Posted - 2013.09.16 04:32:00 -
[103] - Quote
SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. It's not like we never die in our best gear, dude. On average, my deaths cost WAY more than yours do, bud. I promise you that.
Do you have one suit with 2x dropspawns so you put down 4, then switch to your nano and drop a few, then switch to a more combat type with a rep or nanoinjector? That is not effective logi that is exploiting a bug.
A logi decked out logi should still not be adding that much to the field. Have you seen a domination with so much logi you cant see the ground - not sure that is how it should be.
|
Athena Sentinel
Villore Sec Ops Gallente Federation
26
|
Posted - 2013.09.16 04:33:00 -
[104] - Quote
Ignoble Son wrote:SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. It's not like we never die in our best gear, dude. On average, my deaths cost WAY more than yours do, bud. I promise you that. Couldn't agree more, it already cost a but load of money to be a logi. And if I have to pay to deply equipment, then you slayers should have to pay for bullets, and you should have to pay me directly if any of those bullets came from one of my nanos, and you should have to pay me for repairing your suit, and rezing you. How do you like them apples?
If your equipment drops are free, so should the cost of my heavy weapon. |
Skihids
Bullet Cluster
2083
|
Posted - 2013.09.16 04:33:00 -
[105] - Quote
Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing.
There is PLENTY of risk!
A Logi is running around in a squishy expensive fit at or past the front line and will lose that it often enough to lose serious ISK. I personally lose enough fits supporting you that I could net more ISK running a BPO Assault suit.
You think only of the suit after the equipment is placed. You don't consider the danger and expense required to place it, as if I can spawn at the ground base and magically transport it to the front line without putting myself at risk.
Like I've told others before, try it yourself and see if it's as easy as you think before crying about it. It's easy to spout ignorant opinions, it's another to do the research. |
Athena Sentinel
Villore Sec Ops Gallente Federation
26
|
Posted - 2013.09.16 04:35:00 -
[106] - Quote
Skihids wrote:Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. There is PLENTY of risk! A Logi is running around in a squishy expensive fit at or past the front line and will lose that it often enough to its serious ISK. I personally lose enough fits supporting you that I could net more ISK running a BPO Assault suit. You think only of the suit after the equipment is placed. You don't consider the danger and expense required to place it, as if I can spawn at the ground base and magically transport it to the front line without putting myself at risk. Like I've told others before, try it yourself and see if it's as easy as you think before crying about it. It's easy to spout ignorant opinions, it's another to do the research.
The research is done and CCP says its a bug and logi players are exploiting it. So who is ignorant here? |
Ignoble Son
3dge of D4rkness SoulWing Alliance
290
|
Posted - 2013.09.16 04:41:00 -
[107] - Quote
@Athena Sentinel
"If your equipment drops are free, so should the cost of my heavy weapon."
Did you loose your suit? ...no? Then it was free. I want to see you run around with 391 eHP and an exile and the talk to me about free.
|
Skihids
Bullet Cluster
2083
|
Posted - 2013.09.16 04:45:00 -
[108] - Quote
Athena Sentinel wrote:Skihids wrote:Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. There is PLENTY of risk! A Logi is running around in a squishy expensive fit at or past the front line and will lose that it often enough to its serious ISK. I personally lose enough fits supporting you that I could net more ISK running a BPO Assault suit. You think only of the suit after the equipment is placed. You don't consider the danger and expense required to place it, as if I can spawn at the ground base and magically transport it to the front line without putting myself at risk. Like I've told others before, try it yourself and see if it's as easy as you think before crying about it. It's easy to spout ignorant opinions, it's another to do the research. The research is done and CCP says its a bug and logi players are exploiting it. So who is ignorant here? Our suits require CPU and PG to run equipment. When you lose the suit your equipment should lose its remote power source and be disconnected like DRONES in EVE.. you leave and they go dead! How about the ability to pick them up and move them? But still no switching suits bs....
You are ignorant of the cost and risk involved in placing expensive equipment. |
Athena Sentinel
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.09.16 04:49:00 -
[109] - Quote
You mean before you run back and switch suits at a supply depot - then your safe and just have to let the points roll in well you afk in the MCC or run around in a cheap noob suit LOL |
Ignoble Son
3dge of D4rkness SoulWing Alliance
290
|
Posted - 2013.09.16 04:50:00 -
[110] - Quote
Athena Sentinel wrote:Skihids wrote:Athena Sentinel wrote:SirManBoy wrote:John Demonsbane wrote:Noticed the edit on the thread title. I think you might be overstating the quality of your "argument".
Dangit SMB, why did you feed this troll such juicy and easily misrepresented information? The OPs underdeveloped critical thinking skills were all but certain to take it and run like this. He even thinks your on his side! Sorry, bro. Truthfully, I just want answers. The bug report seriously pissed me off because it's ridiculous to call creative, innovative play a "bug". Many logis have this function to thank for all of the amazing support possibilities that are currently available to them. Take this capability away and our class becomes far less dynamic and the game becomes less fun. Hell, removing our ability to move tons of equipment across the map to support our team goes against what the name of our class is predicated upon. WE ARE LOGISTICS! The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it. You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing. There is PLENTY of risk! A Logi is running around in a squishy expensive fit at or past the front line and will lose that it often enough to its serious ISK. I personally lose enough fits supporting you that I could net more ISK running a BPO Assault suit. You think only of the suit after the equipment is placed. You don't consider the danger and expense required to place it, as if I can spawn at the ground base and magically transport it to the front line without putting myself at risk. Like I've told others before, try it yourself and see if it's as easy as you think before crying about it. It's easy to spout ignorant opinions, it's another to do the research. The research is done and CCP says its a bug and logi players are exploiting it. So who is ignorant here? Our suits require CPU and PG to run equipment. When you lose the suit your equipment should lose its remote power source and be disconnected like DRONES in EVE.. you leave and they go dead! How about the ability to pick them up and move them? But still no switching suits bs....
We'll see what this "fix" is. Does anyone want to bet me that I will still be able to deploy different equipment from another suit without having my privious equipment disappear after I die, after this "fix". Like I said before, depots are nice but they are not at all necessary.
|
|
Skihids
Bullet Cluster
2085
|
Posted - 2013.09.16 04:52:00 -
[111] - Quote
If you get this change pushed through don't come crying when you have to walk everywhere and carry your own hives.
Nobody is going to dedicate slots and the huge CPU and PG cost to drop proto equipment for your use if it means by have to hide in he back the rest of the match because that fitting cost them offense and defense.
You may get an occasional MLT UL or hive dropped in an awkward spot by an assault, but it won't last long or be very useful. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
290
|
Posted - 2013.09.16 04:55:00 -
[112] - Quote
Athena Sentinel wrote:You mean before you run back and switch suits at a supply depot - then your safe and just have to let the points roll in well you afk in the MCC or run around in a cheap noob suit LOL
No dude, for the vast majority I logi all game long. |
Athena Sentinel
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.09.16 04:55:00 -
[113] - Quote
I am not pushing anything through.. I noticed the problem and there was already a CCP note about the bug and exploit - Your exploiting a bug and it will be fixed.. it is not some logi skill...
You angry towards me is unwarranted. I did nothing to push anything. |
Skihids
Bullet Cluster
2085
|
Posted - 2013.09.16 04:58:00 -
[114] - Quote
Athena Sentinel wrote:You mean before you run back and switch suits at a supply depot - then your safe and just have to let the points roll in well you afk in the MCC or run around in a cheap noob suit LOL
Yes, there is significant risk in the deployment. What's the title of this thread? 25 deaths? Is that supposed to be free?
You act like I can deploy all that equipment in two minutes. Seriously, how quickly do you think I can swap out three suits and place all that equipment? That takes half the match, all spent in expensive squishy suits.
Then I spend the second half in those same suits replacing expended and destroyed equipment.
You are extremely ignorant if you think I can spend two minutes in danger and then retire for the rest of the match. |
straya fox
CybinSect
16
|
Posted - 2013.09.16 04:59:00 -
[115] - Quote
Athena Sentinel wrote:I am not pushing anything through.. I noticed the problem and there was already a CCP note about the bug and exploit - Your exploiting a bug and it will be fixed.. it is not some logi skill...
You angry towards me is unwarranted. I did nothing to push anything.
I sort of get what you are saying OP, I just found this thread funny because i never thought i would see a nerf the logi doing his role thread as opposed to nerf logi slayers, ar's, forges, mass drivers, tanks.... |
Skihids
Bullet Cluster
2085
|
Posted - 2013.09.16 05:04:00 -
[116] - Quote
straya fox wrote:Athena Sentinel wrote:I am not pushing anything through.. I noticed the problem and there was already a CCP note about the bug and exploit - Your exploiting a bug and it will be fixed.. it is not some logi skill...
You angry towards me is unwarranted. I did nothing to push anything. I sort of get what you are saying OP, I just found this thread funny because i never thought i would see a nerf the logi doing his role thread as opposed to nerf logi slayers, ar's, forges, mass drivers, tanks....
There is always someone concerned with how others play even when it doesn't affect them.
The OP is offended that his play style isn't the be all and end all of DUST and he's bound and determined to o something about it. |
Athena Sentinel
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.09.16 05:05:00 -
[117] - Quote
straya fox wrote:Athena Sentinel wrote:I am not pushing anything through.. I noticed the problem and there was already a CCP note about the bug and exploit - Your exploiting a bug and it will be fixed.. it is not some logi skill...
You angry towards me is unwarranted. I did nothing to push anything. I sort of get what you are saying OP, I just found this thread funny because i never thought i would see a nerf the logi doing his role thread as opposed to nerf logi slayers, ar's, forges, mass drivers, tanks....
^Ya, I messed myself up with the 20/0 1/15 thing. Truth is a good skilled logi, in a ambush, unable to use the exploit and bug, will drop 1 or 2 (only) dropspawns and maybe a assault has a nano hive, injector and the logi has a armor rep. IF THE LOGI goes 1-15 and is top - total props!! I see the skill.
This is not the case. For the people exploiting the bug and supply depot/game. There is a reason your equipment slots are limited. I am glad they are fixing this and even real skilled logi will get proper respect! |
Xender17
Ahrendee Mercenaries EoN.
623
|
Posted - 2013.09.16 05:05:00 -
[118] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Oh dang... You know you're wrong when a dev posts something that contradicts you. |
Athena Sentinel
Villore Sec Ops Gallente Federation
27
|
Posted - 2013.09.16 05:08:00 -
[119] - Quote
Xender17 wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Oh dang... You know you're wrong when a dev posts something that contradicts you.
Um No - Did you read the OP post? look at Bug and Link ! |
Cosgar
ParagonX
5291
|
Posted - 2013.09.16 05:11:00 -
[120] - Quote
Even with that glitch, there's still a cooldown on how many WP you can get at one time. |
|
emtbraincase
Falconpunch Hatesurfers
6
|
Posted - 2013.09.16 06:27:00 -
[121] - Quote
So let me get this straight....... Logi's killed too many people, nerfed. Logi's don't kill people and do their job, need nerf. Sounds legit.
Only someone who has never tried to run back and forth from a supply depot regularly during a match could possibly think that it bears no risk. I have died more often trying to get your ungrateful kind replacement hives, so you don't ***** and moan about how nobody puts out ammo, than I care to remember.
If you think that you won't be throwing a fit because there's no more drop/ammo because 1 single volley of flux grenades wiped it all out, I will call you a liar. There is no way I'm gonna suicide so you can keep padding your K/D at my expense. You will starve like everyone else till someone takes me down. I'll still rep, but that will just exacerbate the no-ammo situation and cause the objectives to be lost as people run to the closest depot for more ammo.
Tell me how that will work out. Or better yet, after unloading all your ammo at red dots, try deploying that beloved Mil Nanohive you seem to think works fine by itself and see how much ammo you still need to get half your ammo replenished. |
Lonnar
KILL-EM-QUICK RISE of LEGION
52
|
Posted - 2013.09.16 07:06:00 -
[122] - Quote
Sounds like he kept running into me =D
Man I suck at actually trying to make kills ...
Give me a squad to look after? I'm a happy Logibro Give me a target to hack? I'm your man (+5% bonus to hack speed thanks to Minmatar Logi Suit added to Enhanced Codebreaker which is +15%) Out of ammo? Here's a Nanohive Ally down? Let my squadmates handle the covering fire while I give you a shot of the good stuff Armor needs repping? I got your back
That's my job. My team stays in the action longer and can make a more visible impact because of thier staying power (partially granted by my support, the rest is up to thier own skill) The fact it gives me more WP is a minor detail I don't even notice anymore. |
Fizzer94
L.O.T.I.S.
191
|
Posted - 2013.09.16 07:47:00 -
[123] - Quote
Fire of Prometheus wrote:I went 20-6 in a match, got 1392 WP wearing a logi suit, I think I did alright as a logi that round.
EDIT: never mind....I did the math and I only got 392 WP from logi-ing I have been having similar results. More WP from killing than Logi activities. I've been more combat oriented because I can't see when someone needs reps and just keep shooting instead of whipping out my repair tool. The only repairs ive been doing are the ones I do right after I revive someone. I'm just not noticing hurt people anymore. This is a problem. |
Acturus Galaxy
Mannar Focused Warfare Gallente Federation
142
|
Posted - 2013.09.16 07:47:00 -
[124] - Quote
Athena Sentinel wrote:SirManBoy wrote:OP,
You realize that we're at odds on this issue, right? It's ridiculous to call suit and equipment changes a bug. It's smart logistics work, plain and simple. CCP calls it a bug - I am all cool with skilled logi. But there is no risk to drop top end gear and swap suits to something cheap. Its exploiting the game mechanics and known issues. I say revive should give logi +120 if the player returns to 100% health (stoping the stabby to die for the logi to get +60 - way to common). Active Scan should = points. Nanohives should give way more points.. but the suit swap is not cool.
I play dedicated logi most of the time and I agree with the above.
- They have to increase the wp gain from advanced and proto revive needles, or decrease the warpoint gains from militia and standard needles. As it is now, I get more wp using a standard needled and rep the revived team mate than using a proto needle with no additional repping needed.
- I always found it odd that I could resupply my equipment at a supply depot, that takes away some of the strategic droplink and hive placement. You can spam away with your equipment, go back and resupply it and return to spam more equipment. I sometimes change to a proto logi with 4xproto and advanced hives that I drop all over the place and go back to change into a cheaper logi suit.
- The supply depot gives the logi player an option to drop proto equipment with very little risc as you can change back into cheap fittings after dropping the equipment.
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
733
|
Posted - 2013.09.16 07:49:00 -
[125] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life.
As a fellow Logibro I agree. Can't wait to get dat 4 Equipmentslot Minmatar Proto Suit. Scanning, Repping, Spawning, Reviving. I shall call it 2S2R. |
dustwaffle
Commando Perkone Caldari State
519
|
Posted - 2013.09.16 08:02:00 -
[126] - Quote
Acturus Galaxy wrote:I play dedicated logi most of the time and I agree with the above.
- They have to increase the wp gain from advanced and proto revive needles, or decrease the warpoint gains from militia and standard needles. As it is now, I get more wp using a standard needled and rep the revived team mate than using a proto needle with no additional repping needed.
- I always found it odd that I could resupply my equipment at a supply depot, that takes away some of the strategic droplink and hive placement. You can spam away with your equipment, go back and resupply it and return to spam more equipment. I sometimes change to a proto logi with 4xproto and advanced hives that I drop all over the place and go back to change into a cheaper logi suit.
- The supply depot gives the logi player an option to drop proto equipment with very little risc as you can change back into cheap fittings after dropping the equipment. You claim 'dedicated' logi, yet: 1. Better needle = better survivability = getting back into action faster = better chance of team winning. While it's agreed that better needle should give you slightly more WP, if you're too focused on WP gain, you're not a 'dedicated' logi, just another WPwhore. I'd rather stick a 80% needle to my teammate, than use a basic/militia one and waste yet more time repping him to full health, meaning I have to carry both a needle AND a repper, using 2 of my equipment slots.
2. Being able to resupply your equipment at a supply depots is one of a few things that make a logi be able to do its job. If this is removed, watch skirmish games turn into utter shite as players run around with no ammo, no friendly depots (since tanks kill them), and no other way to resupply apart from dying. As it is, I waste more time hopping into an LAV to get back to the redline supply depot just so that I can refill my mates' ammo.
3. So, by your logic, the logi player drops proto equipment down near the supply depot and swaps to a cheap suit? Or are you saying the logi player drops proto equipment near the front lines and runs back to supply depot thereby increasing the risk of getting popped, seen or harassed by the opposing team in transit? If the former, those are useless equipment and don't help the team, if the latter, then fairplay since the logi has a higher risk to himself while assaults just crouch behind cover and enjoy the benefits of my equipment. |
Piraten Hovnoret
No Tax Scrubs
62
|
Posted - 2013.09.16 08:14:00 -
[127] - Quote
Wtf.
I fly my dropship 2 put uplinks on AWSOME spots ( have even turned games when I enterd late ) I revive you I rep you I provide amo for you. I PROTO scan for you so you se the red horde. ( no points 4 that ) I die a LOT so you can keep on killing I hack behind enemy lines to devert enemy forces I go after installations that are killing you I even suicide to get uplinks/hives in fast when needed.
I HELP YOU AND DON'T HAVE ANY ISSUES WITH IT
|
Acturus Galaxy
Mannar Focused Warfare Gallente Federation
142
|
Posted - 2013.09.16 08:16:00 -
[128] - Quote
dustwaffle wrote:Acturus Galaxy wrote:I play dedicated logi most of the time and I agree with the above.
- They have to increase the wp gain from advanced and proto revive needles, or decrease the warpoint gains from militia and standard needles. As it is now, I get more wp using a standard needled and rep the revived team mate than using a proto needle with no additional repping needed.
- I always found it odd that I could resupply my equipment at a supply depot, that takes away some of the strategic droplink and hive placement. You can spam away with your equipment, go back and resupply it and return to spam more equipment. I sometimes change to a proto logi with 4xproto and advanced hives that I drop all over the place and go back to change into a cheaper logi suit.
- The supply depot gives the logi player an option to drop proto equipment with very little risc as you can change back into cheap fittings after dropping the equipment. You claim 'dedicated' logi, yet: 1. Better needle = better survivability = getting back into action faster = better chance of team winning. While it's agreed that better needle should give you slightly more WP, if you're too focused on WP gain, you're not a 'dedicated' logi, just another WPwhore. I'd rather stick a 80% needle to my teammate, than use a basic/militia one and waste yet more time repping him to full health, meaning I have to carry both a needle AND a repper, using 2 of my equipment slots. 2. Being able to resupply your equipment at a supply depots is one of a few things that make a logi be able to do its job. If this is removed, watch skirmish games turn into utter shite as players run around with no ammo, no friendly depots (since tanks kill them), and no other way to resupply apart from dying. As it is, I waste more time hopping into an LAV to get back to the redline supply depot just so that I can refill my mates' ammo. 3. So, by your logic, the logi player drops proto equipment down near the supply depot and swaps to a cheap suit? Or are you saying the logi player drops proto equipment near the front lines and runs back to supply depot thereby increasing the risk of getting popped, seen or harassed by the opposing team in transit? If the former, those are useless equipment and don't help the team, if the latter, then fairplay since the logi has a higher risk to himself while assaults just crouch behind cover and enjoy the benefits of my equipment.
1. I do run with proto and advanced needles, but often run after milita medics reviving with their tiny needle. And I am busy trying to keep the revived soldiers alive cursing for not getting to use my proto needle. And also, I try to stay alive and quickly cap out on repping warpoint gains. And yet I still run with the rep tool repping getting no points for the effort.
2. This will hurt both sides, and actually add a stratetic layer where assaults have to hold back spraying their assault rifles, knowning only a few nano hives will be available. The logi will get much more valuable and drop his nano hives where they will not be destroyed. Making the logistics part much more important, just like in real life where wars has been won or lost depending on the logistics resupply of ammunition.
3. Both, my proto gallente nano hive build has 1000+ ehp, I run out and drop all hives behind own team mates, safe from reddots and got back and change into cheap logi suits. The risc is very little doing this, ok, sometimes I get blown up by a random grenade or forge gun, but that is rare. I mostly only run in proto suits to drop proto equipment when a supply depot is available to change back into cheaper suits. My proto logi suits costs 220k+, why risc it when I can benefit from the proto equipement and only run a 30k isk suit at the frontline? |
pegasis prime
BIG BAD W0LVES
975
|
Posted - 2013.09.16 08:17:00 -
[129] - Quote
Face palm........ I cant believe im reading a QQ thread about logies being logies and getting rewaded for it. I mean
What
The
F@#k............
Had to read it again and yip
Face fist at this post. |
Acturus Galaxy
Mannar Focused Warfare Gallente Federation
142
|
Posted - 2013.09.16 08:48:00 -
[130] - Quote
Acturus Galaxy wrote: 1. I do run with proto and advanced needles, but often run after milita medics reviving with their tiny needle. And I am busy trying to keep the revived soldiers alive cursing for not getting to use my proto needle. And also, I try to stay alive and quickly cap out on repping warpoint gains. And yet I still run with the rep tool repping getting no points for the effort.
2. This will hurt both sides, and actually add a stratetic layer where assaults have to hold back spraying their assault rifles, knowning only a few nano hives will be available. The logi will get much more valuable and drop his nano hives where they will not be destroyed. Making the logistics part much more important, just like in real life where wars has been won or lost depending on the logistics resupply of ammunition.
3. Both, my proto gallente nano hive build has 1000+ ehp, I run out and drop all hives behind own team mates, safe from reddots and got back and change into cheap logi suits. The risc is very little doing this, ok, sometimes I get blown up by a random grenade or forge gun, but that is rare. I mostly only run in proto suits to drop proto equipment when a supply depot is available to change back into cheaper suits. My proto logi suits costs 220k+, why risc it when I can benefit from the proto equipement and only run a 30k isk suit at the frontline?
EDIT: 3. I usually drops gauged nano hive and triage nanohives in clusters before changing back into cheaper logi suits. That give me plenty of triage points and supply points and yet only risc loosing 30-40k isk on my normal goto logi suits.
Forgot to add that I next week will have a proto gallente logi drop uplink suit that I will change to after placing all my nanohives. I will then place 8 drop uplinks before changing into my cheaper logi suit. I might have to redo this if all my equipment gets destroyed as long as the supply depot is still under my teams control. |
|
General John Ripper
TeamPlayers EoN.
2475
|
Posted - 2013.09.16 08:53:00 -
[131] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? I do this |
Banning Hammer
Tal-Romon Legion Amarr Empire
1447
|
Posted - 2013.09.16 08:54:00 -
[132] - Quote
And this is why you should remove K/D ratio and kills count CCP... it makes people stupid. You crying because a Logi is getting more WP than you by helping their team ? Here is an idea; Unequip your OP grenades and equip Up-links instead, that way you can get lots of WP too. |
Blaze Ashra
Fraternity of St. Venefice Amarr Empire
0
|
Posted - 2013.09.16 08:58:00 -
[133] - Quote
Athena Sentinel wrote:Ignoble Son wrote:Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board. If this is true, what is the point of limiting equipment slots? Might as well make logi really easy to fit and let us all fit all logi? No reason to limit slots if all you have to do is switch at a depot to drop all... Its a game bug and you're exploiting it - enjoy for now until you need real skill to be a good Logi !!
By your argument, you should never have your ammo restocked unless it's from a nanohive and it should carry through games, every time you change your suit or die you should lose the war points and kills you made with that suit, and you should never be allowed to carry equipment. |
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S.
153
|
Posted - 2013.09.16 08:58:00 -
[134] - Quote
Great another post about a logi being OP when doing their job. I can beat my clan mates having less than 5 kills when they have 20 - 38 kills. But thats once every 3-5 games, and only when everything goes my way and only under specific circumstances. Most games Im in the top 5-10 but thats just because I have about 8 mil SP tied up in pure support logistics.
I would like to see how much assaults would start complaining if we stopped supplying them with anything. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
366
|
Posted - 2013.09.16 09:16:00 -
[135] - Quote
OP's next thread will be '#1 players 25 kills 0deaths all tank' and the thrust will be to nerf HAV WP gain for the only thing they can do. |
|
CCP Eterne
C C P C C P Alliance
2681
|
Posted - 2013.09.16 10:19:00 -
[136] - Quote
I've removed a personal attack from this thread. EVE Online/DUST 514 Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|
JerechD Diaboli
DEATH FROM ABOVE CORP
15
|
Posted - 2013.09.16 10:31:00 -
[137] - Quote
No different than from Battlefield 3. You can switch kits in the middle of gunfights. I kill a recon to switch and use his spawn beacon, then kill a support guy and use his ammo box. In a short while I'm getting points and ribbons from squad spawns, ammo supplies, heals and revives. Easy to go to the top of the list with little kills.
I salute all logis who drop those links and dare to use that nanohive (in the right time and place). |
noob cavman
A.N.O.N.Y.M.O.U.S.
67
|
Posted - 2013.09.16 11:00:00 -
[138] - Quote
Bettie Boop 2100190003 wrote:Great another post about a logi being OP when doing their job. I can beat my clan mates having less than 5 kills when they have 20 - 38 kills. But thats once every 3-5 games, and only when everything goes my way and only under specific circumstances. Most games Im in the top 5-10 but thats just because I have about 8 mil SP tied up in pure support logistics.
I would like to see how much assaults would start complaining if we stopped supplying them with anything.
No baby plz my scrambler pistol. She hungers for more ammo... |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
650
|
Posted - 2013.09.16 11:06:00 -
[139] - Quote
Will vehicle scanner wp reward work like active scanner for infantry? |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
368
|
Posted - 2013.09.16 11:10:00 -
[140] - Quote
shaman oga wrote:Will vehicle scanner wp reward work like active scanner for infantry?
I would like it if they made scanned reds glow like the infantry one does, also if they changed the sound. Someone on the forums described it as the sound a clown car's horn makes. |
|
Mortedeamor
Hellstorm Inc League of Infamy
248
|
Posted - 2013.09.16 11:14:00 -
[141] - Quote
Blaze Ashra wrote:Athena Sentinel wrote:Ignoble Son wrote:Hahah. This thread is awesome. Glad to see that all of my hard work does not go unappreciated. For the record, my favorite suit is a adv Gal logi with 391 eHP, an exile, two adv speed stems, an adv stamina stem, double uplinks (four total deployable) and a compact nano. I have a 2.11 kdr (if you think that it is easy running around with 391 eHP and a exile most of the time your insane). I regularly turn the tide of battle with this suit... And to anyone saying that it is easy being a logi, that is absolutly nonsence. It takes a lot of very carful thought and planning (most of the time) espesialy when it is a close battle. When I am done placing uplinks (which most of the time it is a never ending battle just to keep them on the board) if I am still alive, I'll switch to my nano suit and start droping pro triage and pro guaged nanos in supremely stratigic locations. If I survive through this, and all my uplinks are still in relevant locations, I'll switch to either my rep/rez/scan logi, or my adv Gal medium slayer suit (two comp damage mods and 559 armor with a GK-13, GLU, or GEK, an a compact nano), just depends on what I feel is more needed. tbh, I don't see how switching at depots is a problem, it is a lot of hard work doing what I do, and most of the time it is a thankless job (not as recognized or praised as much as the "slayer"). I see no reason why the equipment I deploy in one suit should all-of-a-sudden vanish because I happen to be in a different suit with different equipment at some point in a match. I work very hard to get that equipment out on the board. If this is true, what is the point of limiting equipment slots? Might as well make logi really easy to fit and let us all fit all logi? No reason to limit slots if all you have to do is switch at a depot to drop all... Its a game bug and you're exploiting it - enjoy for now until you need real skill to be a good Logi !! By your argument, you should never have your ammo restocked unless it's from a nanohive and it should carry through games, every time you change your suit or die you should lose the war points and kills you made with that suit, and you should never be allowed to carry equipment. logi equipment especially full proto logi tend to be super expensive i would say logi suits are actually the most expensive to fit full proto with each individual equipment costing over 20k some almost 30 k...generally 3-4 of these proto equip a proto weapon nade ....if you fit a bpo sever suit with all bpo modules and 3 proto nano's...(nano spam suit) with just the 3 proto nanos it costs 90 k..thats more than the average bluebie suit and is has no hp no firepower just good logi equipment. i would say fully upped my logis tend to be 200k - 250k apiece the only suit i have that costs more than my charybdis . Athena Sentinel wrote: The real fix it to have dropped equipment cost players isk then. If you drop a top end spawn you lose the isk equal to the cost of equipping it.
You have to see that having the ability to drop expensive equipment and then switch suits and not risking any lose for the equipment drops is unfair? Other have to risk and do good in combat to get the same points as a logi risking nothing.
Equipment does cost you, just like everything else except the starter fits... You die you lose it. That doesn't mean you don't restock it at the supply depot. See previous statement.
|
Fire of Prometheus
DUST University Ivy League
396
|
Posted - 2013.09.16 11:17:00 -
[142] - Quote
Fizzer94 wrote:Fire of Prometheus wrote:I went 20-6 in a match, got 1392 WP wearing a logi suit, I think I did alright as a logi that round.
EDIT: never mind....I did the math and I only got 392 WP from logi-ing I have been having similar results. More WP from killing than Logi activities. I've been more combat oriented because I can't see when someone needs reps and just keep shooting instead of whipping out my repair tool. The only repairs ive been doing are the ones I do right after I revive someone. I'm just not noticing hurt people anymore. This is a problem. Indeed....that and I got separated from my heavy so I found a nice little kill box that I sat at one end of and just demolished anyone who entered the hallway |
Mortedeamor
Hellstorm Inc League of Infamy
250
|
Posted - 2013.09.16 11:19:00 -
[143] - Quote
fully specced logi suits are the most expensive in dust the only suit i have that runs more than my fully specced charybdis (A VEHICLE) on top of that in most cases logi's only have a nade and 1 light weapon..they have 2 extreme drawbacks at proto
1 price
2 defense
vs balanced proto slayer suits the logi loses but the logi also has the ability to pull more wp than a slayer
your complaining because someone did their job
if you wanna be on top of the boards do your job better than they do theirs and if wp matter to you then switch speccs to a wp harvesting spec
in closed beta i was under the impression logi's were supposed to have lower resistances to dmg than slayer suits ..
average fully specced proto logi 200k-275k none of the slayer suits run that high heavies and scouts are both cheap....
my tier 2 logi for example this is amarian carries 1 adv weapon 1 std weapon 1 adv nade 2-3 adv gear and run 80 k
thats the amarian a/1 series specced with equiv gear in most respects 80,000 isk
my adv slayer is like 50-60
my proto forge on adv heavy is 70 k proto v proto heavy forge = 170k
my fully specced amarian decked with av gear is 275
my fully specced a.ko logi 240k
on top of that the logi suits all have the least fire power with the only exception being the amarian which is low hp fora proto supposed to be high regen but not really with armor rep where it is. |
Vin Mora
Sanguis Defense Syndicate
146
|
Posted - 2013.09.16 11:50:00 -
[144] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Next to some of more skill intensive (not SP but player skill) roles, Logi can be a nightmare to run with all that you have to be aware of, more so now without see the health bars of your teammates.
My main role is Logi (Proto Gal) and I usually end up 1st or 2nd on the board, with the Assault player (Proto Gal) that I am supporting beneath me in points. The difference is that he goes 10+/2 and I go 2/5. Also, if I revive you, I have saved you money at the potential cost of my (generally) more expensive fit. |
Skihids
Bullet Cluster
2088
|
Posted - 2013.09.16 11:58:00 -
[145] - Quote
Mommy, mommy, Billy is getting too much recognition for helping me!
That's what I'm hearing. A self entitled whine. CoD forbid anything try to dethrone KDR as the measure of all that is great!
This is the result of featuring that cursed statistic as if DUST were trying to be the next CoD.
Let folks see their own if hey want, but remove it from the team page. Replace it with ISK Destroyed/Saved/Lost.
As long as KDR remains featured we will be beset by these cries to transform DUST into a cookie cutter FPS the likes of CoD.
Make a clean break now. |
DJINN MUSTARD
Isuuaya Tactical Caldari State
20
|
Posted - 2013.09.16 12:09:00 -
[146] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
WOW, 8 pages just for me! :) I am the one you speak of #1 1/14 3200wp 700k isk! Well my alter ego, GOD! 9 of the 14 were SUICIDES! FK the supply depo's.Time IS MONEY! Just to help you sleep better, I suicide to get to the next objective FASTER! I have over 1 billion isk! I lost 3 80k ships in that match! I retook 3 of the objectives! I dont care about the isk/sp/wp! WINNING is my only objective! I will drop 1mill on a match if I have to! You act like all this sp/wp/isk comes free? WRONG! You have to SPEND money to MAKE money! Im capped out and still get 1st place almost every match! When YOU hit 22 mill SP like me, u can do whatever you like!
|
D34NOS MAZDA
Planetary Response Organization Test Friends Please Ignore
129
|
Posted - 2013.09.16 12:15:00 -
[147] - Quote
This game is all about tactics
Heavy's should have a logi with them at all times and should have a good KDR and get a lot of kills Assults again should have a reasonable KDR and get a lot of kills Logi's should only ever get judged on there WP Scouts Will die quite often but should be able to get a lot of war points by getting around the opposition and getting uplinks behind there lines and getting some hacks in.
I often get 2000 WP + most games as a logi and normally go positive on my KDR as well for good measure.
Any fellow logi that needles me deserves there 60 wp for saving the cost of my suits that can range between 8k to over 200k each.
OP needs to go back to the academy to be retrained |
Beeeees
KILL-EM-QUICK RISE of LEGION
226
|
Posted - 2013.09.16 12:29:00 -
[148] - Quote
Wait, I just noticed something.
I think what OP is babbling about is the case where you drop a shitload of different type hives/uplinks.
If this is what he is mad about, kudos to those who actually came up with that idea. Too much hassle juggling suits for my liking.
Because when you drop the same type of hive/uplink, even after changing suits, the formerly placed hives/uplinks disappear. |
|
CCP Logibro
C C P C C P Alliance
1810
|
Posted - 2013.09.16 12:43:00 -
[149] - Quote
Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL
That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points. CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
@CCP_Logibro |
|
Skihids
Bullet Cluster
2090
|
Posted - 2013.09.16 12:43:00 -
[150] - Quote
And you have to remember what type you dropped where when it comes time to replace expended and destroyed equipment.
Yeah, there's some real logistics involved. |
|
Goon ReGnUM
Goonfeet Top Men.
39
|
Posted - 2013.09.16 12:46:00 -
[151] - Quote
The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day. |
J Lav
OSG Planetary Operations Covert Intervention
211
|
Posted - 2013.09.16 12:48:00 -
[152] - Quote
You cannot devalue other styles of play, but the most valuable player knows how to do many things. Here are a couple of examples from recent games.
1. I came in 2nd on the leaderboard, 1-6. My squad mates went 27-3, 23-4. Why? It might have something to do with them not having to go looking for nanohives, them not dying and maintaining an aggressive front. Maybe it had something to do with knowing where the enemy was, or that they could focus on killing when I'm hacking twice as fast. My unbalanced KDR FACILITATED 50 kills.
2. My team was off the objective, we were stalemated in domination and could not cap that objective on the bridge. Recognizing the power of the enemy team was largely due to their spawn locations and a steady overwatch by forges, I brought in my logistics LAV and ran disruption, preventing the team from being able to reinforce the objective, and forcing the forges to shoot at me. At the same time, I'd drop nanohives into the core of the group and rep some people while repairing my vehicle on cool down times. There was a stark difference in how the game went from that point on and we came back from almost nothing left on our MCC to winning the battle.
Logis know how to facilitate their team, and at times will sacrifice themselves for victory. Don't be petty and whine about getting paid more for getting kills, since you may have done so as a result of their hard work. |
Beeeees
KILL-EM-QUICK RISE of LEGION
226
|
Posted - 2013.09.16 12:52:00 -
[153] - Quote
Goon ReGnUM wrote:The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day.
You just mad cos Im stylin on you. |
Goon ReGnUM
Goonfeet Top Men.
39
|
Posted - 2013.09.16 12:54:00 -
[154] - Quote
J Lav wrote:You cannot devalue other styles of play, but the most valuable player knows how to do many things. Here are a couple of examples from recent games.
1. I came in 2nd on the leaderboard, 1-6. My squad mates went 27-3, 23-4. Why? It might have something to do with them not having to go looking for nanohives, them not dying and maintaining an aggressive front. Maybe it had something to do with knowing where the enemy was, or that they could focus on killing when I'm hacking twice as fast. My unbalanced KDR FACILITATED 50 kills.
2. My team was off the objective, we were stalemated in domination and could not cap that objective on the bridge. Recognizing the power of the enemy team was largely due to their spawn locations and a steady overwatch by forges, I brought in my logistics LAV and ran disruption, preventing the team from being able to reinforce the objective, and forcing the forges to shoot at me. At the same time, I'd drop nanohives into the core of the group and rep some people while repairing my vehicle on cool down times. There was a stark difference in how the game went from that point on and we came back from almost nothing left on our MCC to winning the battle.
Logis know how to facilitate their team, and at times will sacrifice themselves for victory. Don't be petty and whine about getting paid more for getting kills, since you may have done so as a result of their hard work.
So you're saying that the Mighty and All Powerful LOGI, guided my aim and hit the target? or did do all the aiming for me?
Don't get full of yourself Logi SCUM all you do is throw down equipment... IE hold down R3 and Tap R1.
|
Beeeees
KILL-EM-QUICK RISE of LEGION
226
|
Posted - 2013.09.16 12:58:00 -
[155] - Quote
Goon ReGnUM wrote:
Don't get full of yourself Logi SCUM all you do is throw down equipment... IE hold down R3 and Tap R1.
All you do is press L1 and then R1. And sometimes you even skip the first part.
2 can play that game, buddy. |
Goon ReGnUM
Goonfeet Top Men.
39
|
Posted - 2013.09.16 12:58:00 -
[156] - Quote
Beeeees wrote:Goon ReGnUM wrote:The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day. You just mad cos Im stylin on you.
Sorry brahhhh, but you got it all wrong. I actually do a useful job on the battlefield. Its called killing. Anyways, I'm so good at it that games only seem to last 3-4 minutes. Therefore, you LogiSCUM don't have time to farm easy WP; making me #1. |
Goon ReGnUM
Goonfeet Top Men.
39
|
Posted - 2013.09.16 13:01:00 -
[157] - Quote
Beeeees wrote:Goon ReGnUM wrote:
Don't get full of yourself Logi SCUM all you do is throw down equipment... IE hold down R3 and Tap R1.
All you do is press L1 and then R1. And sometimes you even skip the first part. 2 can play that game, buddy.
I'm sorry, are you actually seriously trying argue that Slayer role takes as much skill as the Logi role.
BAHAHAHAHAHAHAHAHAHAH |
Beeeees
KILL-EM-QUICK RISE of LEGION
226
|
Posted - 2013.09.16 13:02:00 -
[158] - Quote
Goon ReGnUM wrote:
Sorry brahhhh, but you got it all wrong. I actually do a useful job on the battlefield. Its called killing. Anyways, I'm so good at it that games only seem to last 3-4 minutes. Therefore, you LogiSCUM don't have time to farm easy WP; making me #1.
Im yet to see you in a match. And anyone from your corp really. |
Goon ReGnUM
Goonfeet Top Men.
39
|
Posted - 2013.09.16 13:04:00 -
[159] - Quote
Beeeees wrote:Goon ReGnUM wrote:
Sorry brahhhh, but you got it all wrong. I actually do a useful job on the battlefield. Its called killing. Anyways, I'm so good at it that games only seem to last 3-4 minutes. Therefore, you LogiSCUM don't have time to farm easy WP; making me #1.
Im yet to see you in a match. And anyone from your corp really.
Attack us in PC, you will see me
Better yet if you own land in PC you will be seeing me very soon. |
Xaviah Reaper
Savage Arms INC
14
|
Posted - 2013.09.16 13:10:00 -
[160] - Quote
this is because the logi has to put up with 1 kill 15 deaths ... its fair. quit bitchin
|
|
Meknow Intaki
Northwind Alliance Dark Taboo
27
|
Posted - 2013.09.16 13:55:00 -
[161] - Quote
What you don't see is that those 15 deaths could cost a logi up to 3 mill isk a round..
Most wp I've got in a round running logi is about 4000 |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2938
|
Posted - 2013.09.16 14:25:00 -
[162] - Quote
CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points.
I have a logi-buddy that I work with in my corp when I'm running Assault. We'll find a place, usually behind heavy cover (large wall) with more than one escape route. He'll drop the mixed hives (rep+ammo) and I'll drop the Triage nanohives. Someone need only run behind cover and they're armor is back to full in less than five seconds. Max downtime is maybe ten if they need ammo badly.
We can take a six man squad and with both he and I defending those nanohives - he'll sometimes use an active scanner as well - we can turn tides. There's been dozens of times I've seen people run back with nearly no armor or even no armor at all and come back in ship fighting shape.
Not to pat ourselves on the back but those nanohives can make a world of difference and we don't even switch out at the supply depot, just tactical placement. |
Skihids
Bullet Cluster
2091
|
Posted - 2013.09.16 14:37:00 -
[163] - Quote
It looks like you will get what you asked for, so I'll be leaving this discussion.
I will enjoy all the tears in future threads when assault players cry about having to walk to the front line after they die.
Or maybe I'll give rides in my dropship if that becomes viable in 1.5.
Meanwhile I'll go back to my request to remove objective spawning. |
DJINN MUSTARD
Isuuaya Tactical Caldari State
23
|
Posted - 2013.09.16 14:40:00 -
[164] - Quote
Skihids wrote:And you have to remember what type you dropped where when it comes time to replace expended and destroyed equipment.
Yeah, there's some real logistics involved. I have a system that WORKS! ABCD....... The alphabet song! |
Rolf The Viking
Sanmatar Kelkoons Minmatar Republic
25
|
Posted - 2013.09.16 14:40:00 -
[165] - Quote
I usually have a positive KDR but i finish the match in first, often by 1000+ WP. I'm good at my job as a logi, what can I say?
I could have a better KDR (and do on an alt) but I'm ok playing unselfishly and running around a 2.20. It makes me happy to help others and I love trolling the enemy by filling the heavy back up that they thought they could finish off.
I start off every match sprinting to the objectives to drop a spawn point or two (Rolf Airlines)
Next I change my suit to a slower but fully equipped logi and rep/refil/revive until the cows come home!
Don't hate on logibros, be glad we're there. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2939
|
Posted - 2013.09.16 14:45:00 -
[166] - Quote
Rolf The Viking wrote:I usually have a positive KDR but i finish the match in first, often by 1000+ WP. I'm good at my job as a logi, what can I say? I could have a better KDR (and do on an alt) but I'm ok playing unselfishly and running around a 2.20. It makes me happy to help others and I love trolling the enemy by filling the heavy back up that they thought they could finish off. I start off every match sprinting to the objectives to drop a spawn point or two (Rolf Airlines) Next I change my suit to a slower but fully equipped logi and rep/refil/revive until the cows come home! Don't hate on logibros, be glad we're there.
Agree'd. True, non-combat oriented logibros are hard to come by now-a-days. Nanite Injectors are few and far between and worse yet are the strategic placement of nanohives/drop uplinks. |
RKKR
The Southern Legion The Umbra Combine
381
|
Posted - 2013.09.16 14:51:00 -
[167] - Quote
CCP Logibro wrote: That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points.
And what does our CCP LogiBro mean by unlimited amount of equipment?
Unlimited amount of equipment should be able to cover the whole map, I give away all my ISK to the first Logi that can cover the whole top of their MCC. |
Anarchide
Greedy Bastards
628
|
Posted - 2013.09.16 15:00:00 -
[168] - Quote
I never encountered such a bug.
All droppable gear have:
Max Active: X
Max Carried: X
I guess a glitch would bypass those limits.
Things have always worked as intented for me. If you go over your maximum limit for one particular gear, the previous ones in excess will dissapear. |
Anarchide
Greedy Bastards
628
|
Posted - 2013.09.16 15:06:00 -
[169] - Quote
Anarchide wrote:No skills?! Try to top the chart getting those scores the logi way then (pics of it, please). Getting those scores takes a lot of work actually. You have to constantly evaluate the battlefield, adjusting strategies and make the best use of your gear. You get WP because people use your stuff, you know? So, you must be making some good use of it, no?! I get high WP because I'm bringing up non-stop support in the entire game length. One does not simply get high SP while sitting on his/her arse. ...and eh!... Being a logi is expensive... ISK and SP wise. Just try; you'll see. (I have a really bad K/DR, but I manage to pull this once! Suck it up OP! ) As stated previously and by many players; Go out there and give it a try. It may shed a light about what you're talking about, OP. |
SirManBoy
Molon Labe. RISE of LEGION
244
|
Posted - 2013.09.16 15:08:00 -
[170] - Quote
CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points.
Why not, CCP Logibro? If I can make the runs, switch suits, and deploy tons of equipment for the benefit of my team, why shouldn't I be rewarded for it? Besides, what incentive will there be for me to buy all of the different uplinks and hives in the marketplace if you take this capability away? For instance, several of the proto uplinks and nanohives are completely indiscernible from one another other than their name. If I can't deploy all of these on the field at the same time, then what's the point of having them in the game? You really need to reconsider this. |
|
postmanclark2
Seraphim Initiative..
22
|
Posted - 2013.09.16 15:11:00 -
[171] - Quote
OP, your an idiot. Has it occurred to you that those nanohives, nanite injectors and conveniently spawned drop links keep you alive?
Good logis can make a team.
If you can't get enough kills / kill assists to outscore logis, get a gun game. |
Absolute Idiom II
No Free Pass
713
|
Posted - 2013.09.16 15:21:00 -
[172] - Quote
Anarchide wrote:I never encountered such a bug.
All droppable gear have:
Max Active: X
Max Carried: X
I guess a glitch would bypass those limits.
Things have always worked as intented for me. If you go over your maximum limit for one particular gear, the previous ones in excess will dissapear.
The 'glitch' in question is that the limits apply only to each specific type of equipment. So if you carry STD, ADV and PRO uplinks you can drop 1x STD, 2x ADV and 3x PROTO for a total of 6x uplinks in play.
Personally, I think that's fine use of the sandbox. |
Gh0st C0de
Spirit Collective
30
|
Posted - 2013.09.16 15:27:00 -
[173] - Quote
Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
UplinkHackScout appreciates your appreciation.
|
Piraten Hovnoret
No Tax Scrubs
64
|
Posted - 2013.09.16 15:30:00 -
[174] - Quote
Goon ReGnUM wrote:The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day.
LOL one more AR maffia, believing al that that don't use AR is OP or EASY.
As so many stated, your assault play don't cost any close to a fully spec logi. Not even saying what al the droppships we loose to your militia FURGE GUN cost.
I tryed your play and to get 20-3 or similar with a AR is EASY BRO even if I only have like 1 Miljon sp into assult. Try that with only 1 million into logi gear.
So go and hide under a rock and play with your scrub AA believing you are a slayer.
Oh almost forgot if you assult guys would be better at your job, my uplinks would not generate WP. |
Al the destroyer
The Phoenix Federation
16
|
Posted - 2013.09.16 15:38:00 -
[175] - Quote
Anarchide wrote:I never encountered such a bug.
All droppable gear have:
Max Active: X
Max Carried: X
I guess a glitch would bypass those limits.
Things have always worked as intented for me. If you go over your maximum limit for one particular gear, the previous ones in excess will dissapear. Agreed this has always been the case for me. I have many fits utilizing all of the drop uplinks if I change at an ammo depo its because I am using different uplinks. I can understand why someone who only worries about kills would not have the mental capacity to comprehend this!! If you hate logis make sure to let your team know so no one will help you. Chances are you can win the match by yourself anyways!!:) |
Goon ReGnUM
Goonfeet Top Men.
40
|
Posted - 2013.09.16 15:42:00 -
[176] - Quote
Piraten Hovnoret wrote:Goon ReGnUM wrote:The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day. LOL one more AR maffia, believing al that that don't use AR is OP or EASY. As so many stated, your assault play don't cost any close to a fully spec logi. Not even saying what al the droppships we loose to your militia FURGE GUN cost. I tryed your play and to get 20-3 or similar with a AR is EASY BRO even if I only have like 1 Miljon sp into assult. Try that with only 1 million into logi gear. So go and hide under a rock and play with your scrub AA believing you are a slayer. Oh almost forgot if you assult guys would be better at your job, my uplinks would not generate WP.
^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them.
Bottom line: A team only of slayers will destroy a team of only Logi
|
Jak'Saan
3dge of D4rkness SoulWing Alliance
57
|
Posted - 2013.09.16 15:43:00 -
[177] - Quote
Darth-Carbonite GIO wrote:A blueberry actually complaining about logis doing their jobs? *facepalm*
this.
Op can only complain if he never used one of said nanohives or uplinks. Otherwise, even if you accidentally walked over one, dude made your game easier... you should be thanking him!
A logi being support????? this is crazy... I say drop the nerf hammer on this guy! Logi's should only be frontline!!!! gosh... |
Anarchide
Greedy Bastards
630
|
Posted - 2013.09.16 15:51:00 -
[178] - Quote
Goon ReGnUM wrote:[...] Bottom line: A team only of slayers will destroy a team of only Logi
No, because Logis are brighter. They adapt and act depending on what happens on the battlefield... and they overcome what is thrown at them. BECAUSE THEY ARE LOGIS!!! |
Jak'Saan
3dge of D4rkness SoulWing Alliance
58
|
Posted - 2013.09.16 15:51:00 -
[179] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life.
Woot! Now as soon as you fix my scout suit, I'll be stealthy AND a valuable asset to my squad! |
Anarchide
Greedy Bastards
630
|
Posted - 2013.09.16 15:52:00 -
[180] - Quote
LOGIS, UNITE!!!
|
|
Atiim
Living Like Larry Schwag
10
|
Posted - 2013.09.16 15:54:00 -
[181] - Quote
Athena Sentinel wrote:First Prophet wrote:Should've gone 21/0. Funny!! Skilled logi is not the issue. the multiply equipment drops with no risk to losing costly suits.. When more combat types require the risk of losing isk and costly suits to make #1 is sad. It requires no skill and gives people a lot of xp/isk/wp not cool. That should go to the most skilled not the ones droping militia logi and nanoinjecting people in combat to die again just for SP... You know its true! Awww It may use no skill, but it helps teammates out a lot. |
J Lav
OSG Planetary Operations Covert Intervention
215
|
Posted - 2013.09.16 16:02:00 -
[182] - Quote
Goon ReGnUM wrote:
^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them.
Bottom line: A team only of slayers will destroy a team of only Logi
You are deliberately missing the point. Logis alone are useless, nobody here has said we should all be logis. At most 1 good logi a squad is all that is needed, maybe 1 every 2 squads.
Now to be fair, a squad of assaults with good planning can run without a Logi. However I've seen one logi and 2 heavies cream wave after wave of assaults and scouts when holding an objective. There is a time to shoot and a time to rep, the guys who don't know the difference are just not very good.
Think of time as a commodity and you'll see that an assault hacking an objective is redundant when i can hack it in half the time, while that assault is killing people. There is a point where too many people are shooting one guy for example, there is only one kill and the guy is already as good as dead. So what do the other people do? Other actions that help the team and facilitate the victory. |
See-No-Evil
Villore Sec Ops Gallente Federation
2
|
Posted - 2013.09.16 16:18:00 -
[183] - Quote
Good luck slaying when you have no ammo and can't spawn outside of objectives. Two teams fight against one another, each have equal skill. The team the uses 2 or 3 logi will win over those that don't. Even the team with all logi would win because they have more flexibility.
Its actually 100x easier to play as a slayer, because you point and shoot. Logis must rep, place hives/links, scan and pick up teammates.
Just wait until they fix the repping mechanics, then you will see logi top the boards more frequently. |
Doc Browner
Planetary Response Organization Test Friends Please Ignore
132
|
Posted - 2013.09.16 16:20:00 -
[184] - Quote
lol, i have a .41 KDR and i am averaging 400K wp over my first 2 months. i apparently don't have a clue as to what I am doing!!!! I'm the guy that will stab you in the back to save your drop suit and if a red dot comes around the corner I run at him to take the bullets my self. So obviously I'm NOT a team player and I DON'T deserve the WP's for it.... Let me know when your down and I will be sure to let you bleed out if that's the way you feel... |
Doc Browner
Planetary Response Organization Test Friends Please Ignore
132
|
Posted - 2013.09.16 16:27:00 -
[185] - Quote
also PLEASE Dont use my up links, Spawn from the MCC everytime. You dont deserve to use my uplinks |
Skihids
Bullet Cluster
2095
|
Posted - 2013.09.16 16:32:00 -
[186] - Quote
CCP was talking about creating squad based uplinks.
How do you feel about being able to create a "ban list" for your equipment? You could place mercs who clearly don't want your help on the list and said equipment wouldn't work for them.
Extend that to using another color for their bars and dots on the radar so we can decide whether or not to rez or repair them. |
Fire of Prometheus
DUST University Ivy League
399
|
Posted - 2013.09.16 16:34:00 -
[187] - Quote
Doc Browner wrote:lol, i have a .41 KDR and i am averaging 400K wp over my first 2 months. i apparently don't have a clue as to what I am doing!!!! I'm the guy that will stab you in the back to save your drop suit and if a red dot comes around the corner I run at him to take the bullets my self. So obviously I'm NOT a team player and I DON'T deserve the WP's for it.... Let me know when your down and I will be sure to let you bleed out if that's the way you feel... Couldn't have said it better myself, I revive someone and then draw the raspberries fire while the guy I revived gets to cover. Then I run over and heal him. |
Piraten Hovnoret
No Tax Scrubs
67
|
Posted - 2013.09.16 16:37:00 -
[188] - Quote
lol is this guy like the most hated at the forums now?
The support for the dedicated ( not the assult guy in a logi dress ) was something I needed.
To al that have defended the logibro thumbs up.
The rest, don't spawn at uplinks other then your own, don't resupply at the hives and when you die don't w8 to get revived ( better to insta spawn at home base and have a long lone walk back to the lines if its a problem giving away "easy" WP.
|
Al the destroyer
The Phoenix Federation
17
|
Posted - 2013.09.16 16:38:00 -
[189] - Quote
Skihids wrote:CCP was talking about creating squad based uplinks.
How do you feel about being able to create a "ban list" for your equipment? You could place mercs who clearly don't want your help on the list and said equipment wouldn't work for them.
Extend that to using another color for their bars and dots on the radar so we can decide whether or not to rez or repair them. I love this idea then you could choose to use your tools on a teammate and not on a TOOL! |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
372
|
Posted - 2013.09.16 16:40:00 -
[190] - Quote
I think we have conclusively established, by near-universal assent of the DUST 514 community, that OP is a moron and ReGnUM is a troll. |
|
Piraten Hovnoret
No Tax Scrubs
67
|
Posted - 2013.09.16 16:48:00 -
[191] - Quote
Lorhak Gannarsein wrote:I think we have conclusively established, by near-universal assent of the DUST 514 community, that OP is a moron and ReGnUM is a troll.
Freedom of speech
However sometimes it's better to think before you speak.
A wise old man once told me.
Talking before thinking is like wiping your behind before having a S H I T |
Skihids
Bullet Cluster
2095
|
Posted - 2013.09.16 16:56:00 -
[192] - Quote
Al the destroyer wrote:Skihids wrote:CCP was talking about creating squad based uplinks.
How do you feel about being able to create a "ban list" for your equipment? You could place mercs who clearly don't want your help on the list and said equipment wouldn't work for them.
Extend that to using another color for their bars and dots on the radar so we can decide whether or not to rez or repair them. I love this idea then you could choose to use your tools on a teammate and not on a TOOL!
This is the New Eden way, isn't it?
It would also facilitate bounties by alerting you to the presence of your prey. |
Al the destroyer
The Phoenix Federation
18
|
Posted - 2013.09.16 16:56:00 -
[193] - Quote
Piraten Hovnoret wrote:Lorhak Gannarsein wrote:I think we have conclusively established, by near-universal assent of the DUST 514 community, that OP is a moron and ReGnUM is a troll. Freedom of speech However sometimes it's better to think before you speak. A wise old man once told me. Talking before thinking is like wiping your behind before having a S H I T Better to keep your mouth shut and let people think you are an idiot than to open your mouth and remove all doubt!! |
Aisha Ctarl
Molon Labe. RISE of LEGION
1320
|
Posted - 2013.09.16 17:17:00 -
[194] - Quote
I'm a Logi with a 1.8 KDR that reps, revives, and gives you assault saps ammo.
Sounds like a T_T thread to me. |
Atiim
Living Like Larry Schwag
10
|
Posted - 2013.09.16 17:56:00 -
[195] - Quote
Goon ReGnUM wrote:Piraten Hovnoret wrote:Goon ReGnUM wrote:The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day. LOL one more AR maffia, believing al that that don't use AR is OP or EASY. As so many stated, your assault play don't cost any close to a fully spec logi. Not even saying what al the droppships we loose to your militia FURGE GUN cost. I tryed your play and to get 20-3 or similar with a AR is EASY BRO even if I only have like 1 Miljon sp into assult. Try that with only 1 million into logi gear. So go and hide under a rock and play with your scrub AA believing you are a slayer. Oh almost forgot if you assult guys would be better at your job, my uplinks would not generate WP. ^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them. Bottom line: A team only of slayers will destroy a team of only Logi Man I welcome you to try. You'll be greeted by my remote explosive and a freedom to the face. |
R'adeh Hunt
The Unholy Legion Of DarkStar DARKSTAR ARMY
435
|
Posted - 2013.09.16 18:03:00 -
[196] - Quote
Totally justified!! Without decent logibros the team will run out of ammo and can't spawn back quickly...or can't save clones.
KD ratio is totally irrelevant as a logibro, your goal is to SUPPORT THE TEAM. And since your kill rate will automatically go down if you do that, they should get compensated accordingly.
Often when I run as a logibro I make it possible for my entire team to hold a crucial location...without me, they couldn't do that...and that includes the heavy who ges 20 kill in return. |
Marston VC
SVER True Blood Public Disorder.
970
|
Posted - 2013.09.16 18:19:00 -
[197] - Quote
TEBOW BAGGINS wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame you're crying because ppl are gaining meaningless WP that doesnt even boost their SP much. and how is this effecting you? you seem to put to much importance on a pub match scoreboard that no one will even care about or bother to remember.
WP accrual in a match directly correlates with how much money you as a player gets. And each WP is 1 SP. |
Piraten Hovnoret
No Tax Scrubs
71
|
Posted - 2013.09.16 18:34:00 -
[198] - Quote
Atiim wrote:Goon ReGnUM wrote:Piraten Hovnoret wrote:Goon ReGnUM wrote:The Logi role is arguably the easiest role in Dust 514. The ability to just throw equipment down and passively farm WP is just pathetic, and is clearly scene with the abundance of Logi players in Pubs.
The idea that you can be number one in WP and not kill is completely absurd for a FPS.
Anyways, I'd still easily take 1 Slayer over 10 Logis in PC any day. LOL one more AR maffia, believing al that that don't use AR is OP or EASY. As so many stated, your assault play don't cost any close to a fully spec logi. Not even saying what al the droppships we loose to your militia FURGE GUN cost. I tryed your play and to get 20-3 or similar with a AR is EASY BRO even if I only have like 1 Miljon sp into assult. Try that with only 1 million into logi gear. So go and hide under a rock and play with your scrub AA believing you are a slayer. Oh almost forgot if you assult guys would be better at your job, my uplinks would not generate WP. ^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them. Bottom line: A team only of slayers will destroy a team of only Logi Man I welcome you to try. You'll be greeted by my remote explosive and a freedom to the face.
Let him go on on his rant. He is only bitter that ppl play the game with al of its variables.
My guess is that he is a alt even! Slayer, lol know one person that uses that word a lot when had talks about the game but he is banned from the forums.
Piece out slayer dude.
|
Baal Omniscient
L.O.T.I.S.
628
|
Posted - 2013.09.16 18:42:00 -
[199] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? You put too much emphasis on the importance of K/D. Helping your team with nanohives, uplinks, repairs, hacking objectives and installations, etc. is just as important (and in many cases far more important) as getting kills. This is why the end of match scoreboard reflects the highest WP in order from highest to lowest instead of highest kills from highest to lowest, because helping your team trumps everything. Sure, you can win a skirmish by cloning the enemy, but that's rarely the smartest approach unless you wanna risk loosing a lot of ISK in the process. |
SirManBoy
Molon Labe. RISE of LEGION
245
|
Posted - 2013.09.16 18:48:00 -
[200] - Quote
I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanhive on the market if deploying one pops the other? It makes no sense. |
|
Aisha Ctarl
Molon Labe. RISE of LEGION
1320
|
Posted - 2013.09.16 18:56:00 -
[201] - Quote
SirManBoy wrote:I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanohive on the market if deploying one pops the other? It makes no sense.
Pretty much this. It bugs me that people complain that it isn't fair that logis can switch between suits and get their equipment back to help support their team.
IT IS A LOGI'S JOB TO SUPPORT HIS/HER TEAM. Not everyone plays the "charges into battle blindly and shoot the bad guys" play style....some of us like helping and supporting our team. We should be able to utilize are equipment freely to do so without any type of preventative. |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
491
|
Posted - 2013.09.16 19:05:00 -
[202] - Quote
so as a logi it is frowned apon that I use a supply depot ? Logibro hugs for everyone and a dirty needle for the OP while he is still getting shot |
Yan Darn
DUST University Ivy League
141
|
Posted - 2013.09.16 19:15:00 -
[203] - Quote
Gh0st C0de wrote:Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
UplinkHackScout appreciates your appreciation.
This.
Though in 1.4 it's not unusual to gain high WP and have decent KDR. Unless a squad has a scanner... |
Bulldozza Smash
Ultramarine Corp
10
|
Posted - 2013.09.16 19:38:00 -
[204] - Quote
Yan Darn wrote:Gh0st C0de wrote:Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
UplinkHackScout appreciates your appreciation. This. Though in 1.4 it's not unusual to gain high WP and have decent KDR. Unless a squad has a scanner...
That's it, !.4 is amazing compared to 1.3 for hit markers = damage... My KDR has gone up by 1.3 and still climbing every match :)
Heavies have an easier time dropping guys due to the hits actually hitting, one of my Directors Master Jaraiya is a dedicated heavy (see his posts from before) and like he stated Logi is key to his ever climbing KDR. yes there are logi out the that are not good at killing but they make more then up for it in supporting the team and get the WPs to show it....
That is how you judge a logis worth not his KDR his WP, hell thats how you judge all mercs worth plain and simple.
LOVE TO THE LOGI
Bulldozza Smash CEO Ultramarine Corp |
Fire of Prometheus
DUST University Ivy League
400
|
Posted - 2013.09.16 21:32:00 -
[205] - Quote
I tossed away a decent KD of 1.5 (before I got good :p) to receive a .89 KD so I can rep rez, and resupplying you frontline heavies and assaults. Do I get a thank you? Nope. Instead I get no cover fire while I try to revive more of you guys. Instead, I lay down my own cover fire and I often absorb more damage then a heavy can even dream of so stop QQing OP.
If you are on my team in a battle, ill make sure to be close to you when you get wrecked by the heavy I didn't demolish. |
Blaze Ashra
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.09.16 22:21:00 -
[206] - Quote
SirManBoy wrote:I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanohive on the market if deploying one pops the other? It makes no sense.
From what I gather it's a way to get infinite copies of a single equipment such as militia drop uplink x infinity and that's what's being fixed. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
93
|
Posted - 2013.09.16 23:06:00 -
[207] - Quote
SirManBoy wrote:I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanohive on the market if deploying one pops the other? It makes no sense.
Agreed. CCP Logibro, throw us a (more specific) bone here! What, exactly, is the "bug" and how is it supposed to be fixed. If not currently "working as intended" then what IS intended?
|
Master Jaraiya
Ultramarine Corp
775
|
Posted - 2013.09.16 23:40:00 -
[208] - Quote
John Demonsbane wrote:SirManBoy wrote:I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanohive on the market if deploying one pops the other? It makes no sense. Agreed. CCP Logibro, throw us a (more specific) bone here! What, exactly, is the "bug" and how is it supposed to be fixed. If not currently "working as intended" then what IS intended?
If I had to guess, I would say:
One has 3 Fittings (3 for simplicity)
Fitting 1: Minmatar [STARTER FIT] with a Standard Nanohive
Fitting 2: Minmatar Standard Medium Basic Frame with a Standard Nanohive
Fitting 3: Minmatar Standard Logistics with a Standard Nanohive
I'm guessing by switching between these fittings that, because they are different dropsuits, one could deploy 6 Standard Nanohives instead of only 2.
Just a guess, I really have no Idea because I'm a Heavy. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
448
|
Posted - 2013.09.16 23:44:00 -
[209] - Quote
Goon ReGnUM wrote: ^ A bad Logi pathetically defending his easymode behavior, by attacking the roles that actually win games for them.
Bottom line: A team only of slayers will destroy a team of only Logi
A bunch of assaults attack a point and are introduced to the logi's MD A bunch of assaults defend an area but what they don't know is they will run out of bullets long b4 the logis do. A lone wolf assault try's to flank a bunch of logis and gets scanned then mobbed. An assault attempts to hack a point and is blown to hell with REs. The assault clears an area of logis but are then surrounded by the very logis they have just killed not 8 seconds ago thanks to there strategic uplink placement. Let's not forget the butt-load of WPs they will be getting from supporting one-another so I suggest you keep a roof overhead as the forecast is partly cloudy with a 100% chance of orbitals.
Oh, you thought it was just equipment that logis focused on? Lol only a fool fails to see the full potential of there allies/opponents.
As a scout, I have died many times by logis utilizing there many sub-roles and I can say without a doubt that a single logi can change the tide of an entire battle. Someone said that a logi is useless by themselves but this only applies to "Bros" aka "medics". A DemoLogi can easily destroy a handful of proto assaults (Logis in my corp have done it on countless occasions).
@OP: I get there your gripe isn't the logis doing there job but the way they are going about it(supply depot bug) but in all honesty I can't really see a problem with it. Not to mention the fact that most players think that the bug is actually by design. I am, however, grateful for the information on the bug as I was one of those not aware of it. If this bug is going to be fixed anyway then, when you think about it, there was really no point in this thread
`Sigh. Just another fun game of DUST. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
448
|
Posted - 2013.09.16 23:47:00 -
[210] - Quote
Master Jaraiya wrote:John Demonsbane wrote:SirManBoy wrote:I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanohive on the market if deploying one pops the other? It makes no sense. Agreed. CCP Logibro, throw us a (more specific) bone here! What, exactly, is the "bug" and how is it supposed to be fixed. If not currently "working as intended" then what IS intended? If I had to guess, I would say: One has 3 Fittings (3 for simplicity) Fitting 1: Minmatar [STARTER FIT] with a Standard Nanohive Fitting 2: Minmatar Standard Medium Basic Frame with a Standard Nanohive Fitting 3: Minmatar Standard Logistics with a Standard Nanohive I'm guessing by switching between these fittings that, because they are different dropsuits, one could deploy 6 Standard Nanohives instead of only 2. Just a guess, I really have no Idea because I'm a Heavy.
No, This will result in your hives destroying each other.
Could be that you can resupply equipment by refitting but that too is just a guess.
`Sigh. Just another fun game of DUST. |
|
Adelia Lafayette
DUST University Ivy League
287
|
Posted - 2013.09.17 00:05:00 -
[211] - Quote
I'm going to get a bunch of logi's with nanohives and upllinks and put them on top of a drop ship and we will drop a ton of crap from up high on Christmas. Don't dis logi's cause then your dissing Santa Claus. |
Seymor Krelborn
DUST University Ivy League
935
|
Posted - 2013.09.17 00:06:00 -
[212] - Quote
just a reminder OP... a logi is the only role in this game that can get you killed by looking at you and doing nothing...
careful alienating us... |
Adelia Lafayette
DUST University Ivy League
289
|
Posted - 2013.09.17 00:09:00 -
[213] - Quote
Seymor Krelborn wrote:just a reminder OP... a logi is the only role in this game that can get you killed by looking at you and doing nothing...
careful alienating us...
I must be a bad logi cause I kill lots of people while wearing the yellow |
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
18
|
Posted - 2013.09.17 00:11:00 -
[214] - Quote
I would be curious to know if said logi's squad mates were 2,3,4, 5 and 6th place and what THEIR kd/r was...... |
Fire of Prometheus
DUST University Ivy League
408
|
Posted - 2013.09.17 00:11:00 -
[215] - Quote
Adelia Lafayette wrote:Seymor Krelborn wrote:just a reminder OP... a logi is the only role in this game that can get you killed by looking at you and doing nothing...
careful alienating us... I must be a bad logi cause I kill lots of people while wearing the yellow That makes 2 of us then :p |
Fire of Prometheus
DUST University Ivy League
408
|
Posted - 2013.09.17 00:12:00 -
[216] - Quote
Patt MaCrotch wrote:I would be curious to know if said logi's squad mates were 2,3,4, 5 and 6th place and what THEIR kd/r was...... It took me a sec to get ur name....very clever XD |
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
18
|
Posted - 2013.09.17 00:13:00 -
[217] - Quote
Fire of Prometheus wrote:Patt MaCrotch wrote:I would be curious to know if said logi's squad mates were 2,3,4, 5 and 6th place and what THEIR kd/r was...... It took me a sec to get ur name....very clever XD
|
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
18
|
Posted - 2013.09.17 00:15:00 -
[218] - Quote
I'm not in the military but know many who are...... Don't mess with the medic..... |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
450
|
Posted - 2013.09.17 00:16:00 -
[219] - Quote
This thread is quickly turning into logi appreciation lol.
BTW... *Takes Deep Breath* THANK YOU LOGIIIIIIIIIIIS!!!!!! Be sure my squishy a** will take a bullet for you guys anytime
`Sigh. Just another fun game of DUST. |
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
19
|
Posted - 2013.09.17 00:20:00 -
[220] - Quote
ALPHA DECRIPTER wrote:This thread is quickly turning into logi appreciation lol. BTW... *Takes Deep Breath* THANK YOU LOGIIIIIIIIIIIS!!!!!! Be sure my squishy a** will take a bullet for you guys anytime
`Sigh. Just another fun game of DUST . And I'll turn right around and "pick you up and rep you up" |
|
Orion Vahid
DUST University Ivy League
198
|
Posted - 2013.09.17 00:22:00 -
[221] - Quote
So being a Logi takes no skill... but being an ASSault and spraying with your AR does. No really, only an ASSaulter would complain about Logis because it's the one thing they can't **** on. OMG I POINT AS TSUMEONE WIHT DA AR N GETZ KILL WOW SUCH KNOWLEDGE WOW MUHC HARD
|
SirManBoy
Molon Labe. RISE of LEGION
246
|
Posted - 2013.09.17 00:25:00 -
[222] - Quote
Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
|
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
19
|
Posted - 2013.09.17 00:26:00 -
[223] - Quote
Orion Vahid wrote:So being a Logi takes no skill... but being an ASSault and spraying with your AR does. I hope all Logis stop repairing OP from now on I'm gonna stand 1 meter from him with my 80% needle and watch as he frantically presses the button and his needle icon flashes and let him bleed out...... |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
451
|
Posted - 2013.09.17 00:58:00 -
[224] - Quote
Patt MaCrotch wrote:Orion Vahid wrote:So being a Logi takes no skill... but being an ASSault and spraying with your AR does. I hope all Logis stop repairing OP from now on I'm gonna stand 1 meter from him with my 80% needle and watch as he frantically presses the button and his needle icon flashes and let him bleed out......
"Takes no skill" should never be uttered when talking about ANYTHING in DUST. The skill needed may not always be high but there is always skill involved in anything you attempt to do. I'm willing to extend this fact to both the MD AND murder taxis (GOD I HATE BOTH OF THOSE ****@*#*$&@*#&@*#).
I've hoped in a LAV with someone that was an absolute **** driver and did nothing but crash every two seconds. Due to the way the MD arcs there is some learning to be had (not much but still...).
I, of course, say this at the risk of being stabbed by a bunch of injectors (but without injecting the nanites).
`Sigh. Just another fun game of DUST. |
Caesar Williams
Molon Labe. RISE of LEGION
26
|
Posted - 2013.09.17 01:00:00 -
[225] - Quote
Complained about Logis being better slayers than assaults. Now we got a thread that is complaining about logis be logis. Perhaps I should sit in the mcc since you obviously don't want me doing my job. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
94
|
Posted - 2013.09.17 02:37:00 -
[226] - Quote
SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Pretty sure a lot of us do that. The amarr logi suit is just a weee bit too slow for that initial run from the default spawn point, so I have a speedy little minny med frame I start every battle with, then either get killed by the initial red berry rush(it's a cheapie, not so durable) or hack the supply depot and swap out to a proper logi suit once I've dropped the flux uplinks it carries. (they take like half the suits CPU by themselves, lol).
Considering you can do this with any other suit to insta-heal, it hardly seems like an exploit. Should an assault be stuck with an AR if 3 HAVs show up? No, he can go swap over to an AV fit with freshly restocked health and other goodies. Now, if this same trick allowed me to drop 28 of those exact same "max deployed: 2" flux uplinks, yes, that's a bug and should be fixed. But why can't I drop my 2 flux, and my 2 quantums, 2 R-9's, etc? Why do so many exist if you can't use them all? |
Master Jaraiya
Ultramarine Corp
776
|
Posted - 2013.09.17 03:35:00 -
[227] - Quote
SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment.
The 10,000 dollar question is can you shed any light on any so called exploit? |
Athena Sentinel
Villore Sec Ops Gallente Federation
34
|
Posted - 2013.09.17 04:01:00 -
[228] - Quote
Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit?
SirManBoy - If they cannot understand that - They simply are just not listening. |
Athena Sentinel
Villore Sec Ops Gallente Federation
34
|
Posted - 2013.09.17 04:11:00 -
[229] - Quote
DJINN MUSTARD wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? WOW, 8 pages just for me! :) I am the one you speak of #1 1/14 3200wp 700k isk! Well my alter ego, GOD! 9 of the 14 were SUICIDES! FK the supply depo's.Time IS MONEY! Just to help you sleep better, I suicide to get to the next objective FASTER! I have over 1 billion isk! I lost 3 80k ships in that match! I retook 3 of the objectives! I dont care about the isk/sp/wp! WINNING is my only objective! I will drop 1mill on a match if I have to! You act like all this sp/wp/isk comes free? WRONG! You have to SPEND money to MAKE money! Im capped out and still get 1st place almost every match! When YOU hit 22 mill SP like me, u can do whatever you like!
Props, if you noticed a winning system and worked it hard. It is an exploit but if I did not know I would milk it forever. BUT your a great example of why this exploit needs to be fixed. Cheers!! |
Athena Sentinel
Villore Sec Ops Gallente Federation
35
|
Posted - 2013.09.17 04:19:00 -
[230] - Quote
CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points.
This is true, and I apologise for being a bit cheeky. I firmly support logi and I did mention in this post that if they remove the known bug/exploit logi should get more SP for what they do. To bad no one will think and share new ideas. They will just complain that they cant use the bug/exploit. I suggest +120 points if I am nanoinjected with full health, 75 if I have 80% health... (this kinda system) So that if you drop better logi you make more points for helping more. bla bla... at this point the thread is lost in threats and hate mail LOL |
|
SirManBoy
Molon Labe. RISE of LEGION
249
|
Posted - 2013.09.17 04:32:00 -
[231] - Quote
Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit?
I'm with you, it's not an exploit. I'm simply explaining how the process works but I am definitely not in the "this is a bug" crowd. Why else would CCP sell so many different kind of uplinks and hives if you couldn't deploy them in creative ways? What incentive would I have to continue purchasing all of them if they popped each other? In fact, what logical sense does it make for different items to pop each other in the first place? |
SirManBoy
Molon Labe. RISE of LEGION
249
|
Posted - 2013.09.17 04:33:00 -
[232] - Quote
John Demonsbane wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Pretty sure a lot of us do that. The amarr logi suit is just a weee bit too slow for that initial run from the default spawn point, so I have a speedy little minny med frame I start every battle with, then either get killed by the initial red berry rush(it's a cheapie, not so durable) or hack the supply depot and swap out to a proper logi suit once I've dropped the flux uplinks the first suit carries. (they take like half the suits CPU by themselves, lol). Considering you can do this with any other suit to insta-heal, it hardly seems like an exploit. Should an assault be stuck with an AR if 3 HAVs show up? No, he can go swap over to an AV fit with freshly restocked health and other goodies. Now, if this same trick allowed me to drop 28 of those exact same "max deployed: 2" flux uplinks, yes, that's a bug and should be fixed. But why can't I drop my 2 flux, and my 2 quantums, 2 R-9's, etc? Why do so many exist if you can't use them all?
I agree. Thanks for your response. |
SirManBoy
Molon Labe. RISE of LEGION
249
|
Posted - 2013.09.17 04:39:00 -
[233] - Quote
Athena Sentinel wrote:Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit? SirManBoy - If they cannot understand that - They simply are just not listening.
Dude, I am NOT on your side! You guys who are complaining about this are going to ruin a lot of people's fun. |
Athena Sentinel
Villore Sec Ops Gallente Federation
35
|
Posted - 2013.09.17 04:57:00 -
[234] - Quote
SirManBoy wrote:Athena Sentinel wrote:Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit? SirManBoy - If they cannot understand that - They simply are just not listening. Dude, I am NOT on your side! You guys who are complaining about this are going to ruin a lot of people's fun.
WE are not complaining its a know bug/exploit - its the bad logi that are complaining.. Good logi well they don't need bugs and exploits to rock 1-15 #1's. |
Skihids
Bullet Cluster
2104
|
Posted - 2013.09.17 05:05:00 -
[235] - Quote
I will adapt, and I will laugh when blues signal for a nanohive and I'm carrying uplinks, a rep tool, and a scanner.
Maybe the new sign language should be holding out an uplink to suggest they requestor suicide and come back on your link with a full supply of ammo.
What do you think? |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
388
|
Posted - 2013.09.17 05:06:00 -
[236] - Quote
Blaze Ashra wrote:SirManBoy wrote:I still don't understand this supply depot/equipment nerf that's in the works. People keep saying that spamming gear isn't strategic, but if you actually study warfare you know that logistics is largely a numbers game. The side that can supply more food, clothes, and bullets to its forces often has a huge advantage. In other words, quantity matters in logistics!
Again, why does the marketplace have so many similar types of uplinks and hives if we aren't supposed to be able to use them in suit switches? Why would I continue to regularly purchase every proto uplink and nanohive on the market if deploying one pops the other? It makes no sense. From what I gather it's a way to get infinite copies of a single equipment such as militia drop uplink x infinity and that's what's being fixed.
Which is in fact an exploit, and I disagree with it.
If OP is simply bitching about the fact that every equipment has a separate Active counter, then OP should go drink window-cleaner. |
Athena Sentinel
Villore Sec Ops Gallente Federation
35
|
Posted - 2013.09.17 05:19:00 -
[237] - Quote
^ Reality is going to bit some people really hard with how to be a proper logi (do you know what unlimited equipment through supply depots is?).. the 1.5 AR nerfs and vehicle nerfs - QQ crying all over - Man-o-man its good to be a Sentinel. |
D legendary hero
THE WARRIORS OF LEGEND
1043
|
Posted - 2013.09.17 05:31:00 -
[238] - Quote
Seymor Krelborn wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame that is skill, being able to supply your team effectively... working as intended.
thats millions of SP put into logistics, proto hives, proto injector, proto uplinks. that deserves points just like oyu said. Logis got ehp almost as low as a scout....
im talkin about real logis, with equipment. not AR scrubs that use logi suits for the extra ehp when tanking.
these assault guys want to be the best at everything? really?
the logi whose uplinks put those proto caldari assaults right near the action. the nano hives that logi put down so those assaults could get their ammo, the galente and heavy suits that need armor rep'd and the assault suit that gets blasted by a tank and needs a pick-up.... thats all logi work...lol
those points add up. take that away from logi's who have invested millions of SP into logi's is almost like... nerf batting someone in the nuts. |
Piraten Hovnoret
No Tax Scrubs
75
|
Posted - 2013.09.17 06:14:00 -
[239] - Quote
Oh man are the AR maffia still ranting.
When we logi make tons of points ( at least 4 me ) is when the fight as hardest. I constanly MOVE my equipment where it's needed the most. Its not the hives that gives me the most pints... It's revive, rep and spawn. One other thing I am constantly asking my self, wy am I the ONLY one in dose games when I end upp with 3000-4000wp putting down hives/uplink/reping etc etc. Tip of the day assult scrubs...PUT DOWN UPLINKS also.
I do swap into a murder logi fitt when I c that the assult has al the support they need. In fact I get my deaths the first half of the game seting things upp. And then it's dose games where I just can't swap into "killer" mode sence NO one is botherd with the uplink game.
LOL do you guys belive that spamming uplinks at the supply depot gives a huge amount of points ?
It's doing logi stuff at the FRONT al the time. hugging the supply depot don't give you that kind of points. Oh and when I run with a GOOD team the killers always win the WP game. However they AL realy like the AMO, REVIVES and the REPS. Having a proto reptool on a proto heavy is a nasty combo.... And if you get close I freedom and Core nade your as And after I revive and rep my friends.
Again; Hugging the supply depot DONT gets you on top of the WP at the end of the game it's being at the front doing your job.
Starting to despite those AR scrubs, no respect whatsoever to any one else but them self. Everything that don't work 4 them must get nerfed or a exploit. It can NEVER be to the fact that some one is god at his game.
Done with this subjekt now you are pathetic going after players that have as a play to help the team. This hole thing was just started buy bitter AR scrubs that can't get there head out the A.
|
Nemo Bluntz
TeamPlayers EoN.
663
|
Posted - 2013.09.17 06:15:00 -
[240] - Quote
Athena Sentinel wrote: it requires no skill
There's that stupid ass phrase again. |
|
Caesar Williams
Molon Labe. RISE of LEGION
32
|
Posted - 2013.09.17 06:29:00 -
[241] - Quote
Got a idea. Remove the ability to switch suits at the supply depot. To compensate for this buff the amount of warpoints for loging, aving, and slaying. Also allow the depot to refill equipment and heal for a certain amount. This will increase the important of roles on the battlefield and makes the depot a key objective in a match.. thus allowing a more tactical, skillful experience to dust. |
RKKR
The Southern Legion The Umbra Combine
387
|
Posted - 2013.09.17 06:36:00 -
[242] - Quote
Athena Sentinel wrote:
WE are not complaining its a know bug/exploit - its the bad logi that are complaining.. Good logi well they don't need bugs and exploits to rock 1-15 #1's.
Is that the best you got?
Troll. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
389
|
Posted - 2013.09.17 06:40:00 -
[243] - Quote
Athena Sentinel wrote:^ Reality is going to bit some people really hard with how to be a proper logi (do you know what unlimited equipment through supply depots is?).. the 1.5 AR nerfs and vehicle nerfs - QQ crying all over - Man-o-man its good to be a Sentinel.
I am both a logi and a tanker.
Let's get some things straight. First. There's no reason to think that 1.5 will be a vehicle nerf; in fact, turret damage is being increased. It's logical to assume that it's not the only thing being buffed.
Unless your brain is so awesome you don't even need patch notes to make judgements?
Second. If you think logis can somehow get 'unlimited equipment' your reading comprehension is severely lacking (which is obvious throughout this thread...). Clearly you've never played a support role. And having not used another's playstyle, you're unfit to judge.
Amusingly enough, I've recently specced into heavy weapons; there are only a few logis I have issues beating WP wise.
It's called 'not being a scrub'. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
278
|
Posted - 2013.09.17 07:05:00 -
[244] - Quote
i often top the board with my logi and i drop only 2 nano,2 drop uplinks and a rep tool and i don't always survive to drop both of each. some matches i go 15-2 or there abouts and end up down the scoreboard and other days i go 0-6 and end up at the top. i have seen plenty of equipment spam but nothing like what you describe.
as far as i'm concerned this game is about winning at all costs, not how much kills and points you get |
TODDSTER024
Revive Repair Resupply
125
|
Posted - 2013.09.17 07:32:00 -
[245] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. |
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S.
162
|
Posted - 2013.09.17 08:27:00 -
[246] - Quote
I want to invite every one in this post who things what Logis are doing is OP is invited over to my place for some chlorine cocktails. Ive also got Bleach pints and some other great drinks, just come on down Im handing out free drinks all month!
For every one else, THANKS for your support! I know all of the logis I know that have read this appreciate your support and backlash at the OPs ignorance and obvious stupidity when it comes to how this game works. |
SirManBoy
Molon Labe. RISE of LEGION
259
|
Posted - 2013.09.17 09:25:00 -
[247] - Quote
Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit?
CCP Logibro,
Why do you and the devs take issue with this type of creative, sandbox play? Are you under the impression that we're doing something else entirely? A lot of logis, myself included, take issue with any assessment that refers to this style of play as a "bug" and we don't want this capability removed. Please dialogue with us on this specific subject. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
453
|
Posted - 2013.09.17 09:36:00 -
[248] - Quote
SirManBoy wrote:Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit? CCP Logibro, Why do you and the devs take issue with this type of creative, sandbox play? Are you under the impression that we're doing something else entirely? A lot of logis, myself included, take issue with any assessment that refers to this style of play as a "bug" and we don't want this capability removed. Please dialogue with us on this specific subject.
^This goes for scouts as well. I find my self running back and forth (good thing I'm kinda fast) to place uplinks and then when I've placed them all I check to see if any are destroyed or if any should be moved. Afterwards I switch to my scanner and go to work. I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective).
`Sigh. Just another fun game of DUST. |
Garrett Blacknova
Codex Troopers
4038
|
Posted - 2013.09.17 09:48:00 -
[249] - Quote
ALPHA DECRIPTER wrote:I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective). My most-used Scout fitting is a Rep Tool and a Shotgun. Pair myself with a good mid-range blue, and I can keep them alive while the enemy is at a distance, then pull my own gun when someone gets too close. |
The Lion ElJonson
1st legion The Dark Angels
8
|
Posted - 2013.09.17 10:22:00 -
[250] - Quote
I don't know what's worse the crying over supply deps or the fact that CCP have responded that it is a problem and there going to one fix it. Lads from the feedback here alone I wouldn't bother. You got a problem with supply deps just blow em you idiot. |
|
Fire of Prometheus
DUST University Ivy League
412
|
Posted - 2013.09.17 11:23:00 -
[251] - Quote
Athena Sentinel wrote:^ Reality is going to bit some people really hard with how to be a proper logi (do you know what unlimited equipment through supply depots is?).. the 1.5 AR nerfs and vehicle nerfs - QQ crying all over - Man-o-man its good to be a Sentinel. Try being a sentinel with no logi to rep you, then well see how it really is. |
Timothy Reaper
WASTELAND JUNK REMOVAL
406
|
Posted - 2013.09.17 11:25:00 -
[252] - Quote
I GÖÑ good logis! In fact, I'm learning to be one!
Edit: My left mouse button is about to break from all the likes I've given in this thread. |
Mortedeamor
Hellstorm Inc League of Infamy
256
|
Posted - 2013.09.17 11:33:00 -
[253] - Quote
Master Jaraiya wrote:From the perspective of a 12.5 mil SP fully Dedicated Heavy,
Logistics are by far the most valuable asset to have on your team.
I have been known to rack upwards of 2500 - 3000 WP fending off hordes of reds only because a good logi kept me resupplied with ammo hives, repped with Triage Hives, and Core Repair Tool (Especially while taking nearly 8 seconds to reload my HMG while under constant fire), and revived me when I did happen to fall. If I fell one to many times, or took one to the dome, I could get right back into the fight by spawning in on his uplink.
The logi I'm talking about here is damn good! We both earn damn near the same amount of WP when we pair up, and have been known to earn 2 - 3 Orbital Strikes on our own, sometimes four. A lot of times, we can't even use the Orbitals because we are too busy fending off the reds!
Logibros deserve every single WP they get, probably more! specially when we poke u with that proto injector nothing like comming back to life with 80% armor ona armor tank lol |
Mortedeamor
Hellstorm Inc League of Infamy
256
|
Posted - 2013.09.17 11:43:00 -
[254] - Quote
ALPHA DECRIPTER wrote:SirManBoy wrote:Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit? CCP Logibro, Why do you and the devs take issue with this type of creative, sandbox play? Are you under the impression that we're doing something else entirely? A lot of logis, myself included, take issue with any assessment that refers to this style of play as a "bug" and we don't want this capability removed. Please dialogue with us on this specific subject. ^This goes for scouts as well. I find my self running back and forth (good thing I'm kinda fast) to place uplinks and then when I've placed them all I check to see if any are destroyed or if any should be moved. Afterwards I switch to my scanner and go to work. I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective).
`Sigh. Just another fun game of DUST .
scouts need to stick to their class parameters in a balanced dust these scouts running around with thins like ar's and logi gear will have the floor scraped with their faces. their is no reason to have a scout logi in a serious match over a logi logi ...a good scout is usefull because of their ability to SCOUT as in run ahead with your shotgun and see whats in their...if heavies and infantry are doing their JOB and playing together and sticking together IN SQUAD FORMATION then they wont go down where the logi cannot easily res them..a good logi is behind their teamates team firing what they shoot at and providing logi assistance ..a good scout is SCOUTING not trying to run in and res the downed people with the logi who is right their to do it..much better for you to be off with your scanner 100% of the time doing your job..i can understand multi running in pubs but in balanced competition a scout logi is not needed thats why we have min logis..
the only hybrid spec in dust i have found thats a usefull partial logi combo is a light av hybrid logi and only because if you have proto swarms and nades ona logi + a repper uplink and resupply hive + 1 proto forge teammate and a lav it makes a purrrfect dou av team
|
Seigfried Warheit
DUST University Ivy League
17
|
Posted - 2013.09.17 11:52:00 -
[255] - Quote
There seems to be a misconception..I keep reading unlimited equipment unlimited equipment...there is not such thing sure you can go to a depot resupply gear but unlimited? Nope.Is there always a supply depo? Nope. There is a max of what you can have on the field..you know what happens if you put more than what is allowed your previous equip goes POP! When your equip runs out of juice or gets shot. POP! So logis are constantly moving their equipment around the field where it is most effective for the team it doesn't stay the same place for the whole game. Logis arent the only ones that run equipment alot of assault/sniper suits users have uplinks and nanohives not their fault the opposing team is less prepared. People have multiple suits for multiple situations no need to have a uplink during a gunfight when you need a nanohive instead.
I am a proud logibro. It aint no easy task everyone is constantly moving around so you have to be constantly running back n forth to rep resupply stick etc etc. I am constantly moving around thinking what to do next looking at every single person's health bar to see if they need a pick me up to armor, looking for a place to drop nanovhives, asking in comms who needs ammo there is a hive placed here or if in a fire fight and needs ammo I run my ass over there throw a nade to buy me time and throw down that hive( Always have one on me most of the time for these occasions), looking for sweet spots for uplinks to make sure when my team spawns they dont spawn in a fire fight or spawn with their face aimed at the bloody wall. When I stick my team mate I usually take some bullets or a snipers shot so they have time to run to cover. I love my fatties I would take a bullet for them <3. Also any other squad mate..team mates your on your own with the bullets no human shield for you.Oh and I forgot the constant dying,,and dying,,and dying granted I may be dying from too much bullets intake from being a human shield but logis are mostly in the thick of battle making sure the team/squad does not fall and smart players know this and make it their goal to kill that bright yellow suit.
During all this chaos a logibro still has to defend themselves and still be able to help the team/squad advance through the field with their guns blazing. Anyone can be a logibro? Sure , but not anyone can be a EFFECTIVE logibro. Some logibros out there are terrible at their jobs and die more than normally for a logi. Mostly those that think logis are so OP and move from assault to logi then are still focused on the assault role but dont realize that logis are squishy and are the main targets from any smart player.
It is a thankless job sometimes people just demand you bring them ammo or rep and get mad when they die and blame you for not being there....but luckily I squad with some great company that don't blame their deaths on me cause they thought they were superman cause a logi was with them, but thank me for every rep,resupply,revive they receive which makes me feel great since they acknowledge my hard work and they do it on their own not cause I threaten that they better be thankful and say thanks or Im leaving you high n dry in the battlefield.
So if you think being a effective logi can be done by anyone you go and skill into a logi suit, skill into the equipment to support your team and try it out see if you can get those high wp scores ,that apparently mean something I suppose..you can use them to trade in for cookies???, from just throwing equipment every which way thinking that they are infinite and last forever and playing with your rep tool like a stick and pointing it at everyone that comes your way.
It aint easy being yellow |
straya fox
CybinSect
19
|
Posted - 2013.09.17 12:01:00 -
[256] - Quote
Getting some good mileage out of this thread OP. |
Garrett Blacknova
Codex Troopers
4048
|
Posted - 2013.09.17 12:02:00 -
[257] - Quote
Seigfried Warheit wrote:you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a dozen Milita Nanohives and they DIDN'T vanish when you put new ones down. |
Seigfried Warheit
DUST University Ivy League
21
|
Posted - 2013.09.17 12:21:00 -
[258] - Quote
Garrett Blacknova wrote:Seigfried Warheit wrote:you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a dozen Milita Nanohives and they DIDN'T vanish when you put new ones down.
exactly it was fixed by the time this thread was posted yet people are still talking about unlimited equipment |
Master Jaraiya
Ultramarine Corp
779
|
Posted - 2013.09.17 12:31:00 -
[259] - Quote
Seigfried Warheit wrote:Garrett Blacknova wrote:Seigfried Warheit wrote:you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a dozen Milita Nanohives and they DIDN'T vanish when you put new ones down. exactly it was fixed by the time this thread was posted yet people are still talking about unlimited equipment So then everything is working as intended.
So then OP has rightfully earned his place as the most disliked DUST 514 player EVER.
EDit: He sure is going to have it rough here in New Eden, unless he changes his stance and issues a public apology to all Logis, and their supporters.
Lol Logi's supporters |
Furui
DUST University Ivy League
21
|
Posted - 2013.09.17 14:37:00 -
[260] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
Stupidity at its finest. Logis are here to keep the team alive, scan for enemies, reload the team, and drop uplinks for the team to spawn near the objectives.
Tell me if you need none of those then us Logis won't be doing them. And if you believe that doing those mentioned above doesn't need to be rewarded with WPs, then you are a complete dolt.
You sir/madame, are a disgrace to all players in Dust 514. I hope you play a game where there are no Logis to drop uplinks near the objectives, and no nanohives to reload you; then we'll see how you fair. I will definitely laugh when you have to run from the edge of the map towards the objectives just because noone dropped an uplink, as well as when you run around like a beheaded chicken when you have no more ammo to spare.
|
|
Moey D
DUST University Ivy League
1
|
Posted - 2013.09.17 14:54:00 -
[261] - Quote
Logis rock, enough said. |
semperfi1999
Imperfects Negative-Feedback
932
|
Posted - 2013.09.17 14:59:00 -
[262] - Quote
Logis doing logi things is good and I am fine with that.
However if people pretend that logies doing logi things is what wins the games over slayers then they are kidding themselves. I still laugh when IWS got MVP for the fanfest tourny when Regynum and Telc did most of the work (if I remember correctly regynum had a couple hundred more kills than the next closest player). |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
499
|
Posted - 2013.09.17 16:33:00 -
[263] - Quote
so when are you adding the dislike button to the forums? next time someone makes a bad post we can put a number to the hate. |
Yan Darn
DUST University Ivy League
145
|
Posted - 2013.09.17 17:28:00 -
[264] - Quote
Mortedeamor wrote:
scouts need to stick to their class parameters in a balanced dust these scouts running around with thins like ar's and logi gear will have the floor scraped with their faces. their is no reason to have a scout logi in a serious match over a logi logi ...a good scout is usefull because of their ability to SCOUT as in run ahead with your shotgun and see whats in their...if heavies and infantry are doing their JOB and playing together and sticking together IN SQUAD FORMATION then they wont go down where the logi cannot easily res them..a good logi is behind their teamates team firing what they shoot at and providing logi assistance ..a good scout is SCOUTING not trying to run in and res the downed people with the logi who is right their to do it..much better for you to be off with your scanner 100% of the time doing your job..i can understand multi running in pubs but in balanced competition a scout logi is not needed thats why we have min logis..
the only hybrid spec in dust i have found thats a usefull partial logi combo is a light av hybrid logi and only because if you have proto swarms and nades ona logi + a repper uplink and resupply hive + 1 proto forge teammate and a lav it makes a purrrfect dou av team
And when DUST is balanced you will have a point. In the mean time scouts aren't in 'serious' matches precisely because there are min logis who can do our job better.
So scouts have to be creative and resourceful to be useful in the mean time - we're the Minmatar of suit types.
Of course I'm not trying to 'diss' logis or indeed anyone who does what they can to maximise their benefit to greens and blues. A true logi is a God on the battlefield, they, like us scouts, get their WP by focusing on everything going on in the field - not just the nearest red they can point their 'compensators' at.
Oh when is this 'Scouts must use horribly close range weapons to be scouts' idea gonna drop? It's as daft as 'logis shouldn't top leaderboards when they have poor KDR'...
/rant |
Iron Wolf Saber
Den of Swords
8578
|
Posted - 2013.09.17 19:05:00 -
[265] - Quote
semperfi1999 wrote:Logis doing logi things is good and I am fine with that.
However if people pretend that logies doing logi things is what wins the games over slayers then they are kidding themselves. I still laugh when IWS got MVP for the fanfest tourny when Regynum and Telc did most of the work (if I remember correctly regynum had a couple hundred more kills than the next closest player).
I out killed regnum twice during the tournament. However I don't know what they qualify as MPV but its likely not kills alone.
|
Athena Sentinel
Villore Sec Ops Gallente Federation
38
|
Posted - 2013.09.18 01:13:00 -
[266] - Quote
Caesar Williams wrote: Got a idea. Remove the ability to switch suits at the supply depot. To compensate for this buff the amount of warpoints for loging, aving, and slaying. Also allow the depot to refill equipment and heal for a certain amount. This will increase the important of roles on the battlefield and makes the depot a key objective in a match.. thus allowing a more tactical, skillful experience to dust.
Wow a creative intelligent alternative idea other then QQ about the OP or CCP. I am in shock.... Their is still a few out there.
I like the equipment refill idea, there is still an issue with 15 spawn points on the field in a pub (bug/exploiters). I would suggest a CPU and PG cap on the amount of equipment you have deployed. BUT I don't really think we need to tell CCP how to do it. Ask and you shall receive they are the experts on making it happen not us.
I remember back in closed beta CCP talking about player drop depots? Maybe that is also a logi suit only ability?
The current bug/exploit will grow... I now put one in each slot of a cheap militia Min suit.. Run out drop the militia junk... Switch back to combat and (with no skill needed), receive the equipment SP well I kill people with combat skills.
Fixing the current bug/exploit will also lead to GOOD logi droping spawns and nanos in strategic places.. Right now its just all over the map somewhere close to A or whatever. Not much thought in the drop - just get it out to switch suits to get the rest of your equipment out on your other suits, "unlimited equipment drops" to max SP.... I fully understand. |
Patrick57
GunFall Mobilization Covert Intervention
281
|
Posted - 2013.09.18 02:32:00 -
[267] - Quote
TODDSTER024 wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. 50,490 for an advanced suit? Mine costs 33k, so I can run it all the time :D |
Skihids
Bullet Cluster
2115
|
Posted - 2013.09.18 02:41:00 -
[268] - Quote
Patrick57 wrote:TODDSTER024 wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. 50,490 for an advanced suit? Mine costs 33k, so I can run it all the time :D
Then you aren't running the amount of proto equipment he is running. The good stuff is expensive. I have one ADV Min suit with three top of the line proto hives that runs 90k.
I've also got a full BPO SEVR suit that I can play with, but it isn't nearly as effective. |
Athena Sentinel
Villore Sec Ops Gallente Federation
40
|
Posted - 2013.09.18 03:11:00 -
[269] - Quote
Skihids wrote:Patrick57 wrote:TODDSTER024 wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. 50,490 for an advanced suit? Mine costs 33k, so I can run it all the time :D Then you aren't running the amount of proto equipment he is running. The good stuff is expensive. I have one ADV Min suit with three top of the line proto hives that runs 90k. I've also got a full BPO SEVR suit that I can play with, but it isn't nearly as effective.
Please stay on thread topic. Or create your own. Sadly noncompliance will lead to reports. |
emtbraincase
Falconpunch Hatesurfers
8
|
Posted - 2013.09.18 03:32:00 -
[270] - Quote
Master Jaraiya wrote:
If I had to guess, I would say:
One has 3 Fittings (3 for simplicity)
Fitting 1: Minmatar [STARTER FIT] with a Standard Nanohive
Fitting 2: Minmatar Standard Medium Basic Frame with a Standard Nanohive
Fitting 3: Minmatar Standard Logistics with a Standard Nanohive
I'm guessing by switching between these fittings that, because they are different dropsuits, one could deploy 6 Standard Nanohives instead of only 2.
Just a guess, I really have no Idea because I'm a Heavy.
I know for a fact this doesn't happen (since I regularly replenish hives before they expire). I will do this using different fits and each time, even across the map, I will hear the previous versions pop. The only possibility is that my preferred method of keeping my whole squad alive and kicking on several fronts is actually a "bug"
I will use (at 2-4 different locations) a combination of 2 Wyrkomi Triage, 3 Guaged nano, 2 allotek, 2 K/17d and at least 2 more X-3's if not a K-2 here or there away from Supply depots. This allows me to run from place to place (I have no proto suits) with my proto nanite and rep tool to fortify an area under heavy attack as the rest of the team can make due with my equip till I get back there. This method would be impossible for just 1 person to do if this is taken away, and will take yet another gun out of the "assault" characters hands and put an injector in its place instead.
Please don't tell me that this is what you mean by a "bug", CCP. There shouldn't be any restrictions as long as you never have more than the max active number of that specific type of nanohive/uplink. I would have assumed this was a clever use of the rules in the game, not an exploitation. This was my intention from the start of speccing into logi, and now that it has finally come to pass, I find out I'm a cheater? |
|
Skihids
Bullet Cluster
2116
|
Posted - 2013.09.18 04:06:00 -
[271] - Quote
What I find stupefying is that people are complaining about how effectively we support them.
This isn't a case of someone killing them too easily, it's a complaint that they don't want for ammo, a place to spawn, reps, and the like.
No, they are willing to cut off their nose to spite their face because they see us as being unjustly rewarded for our effort to help them.
Never mind that they are completely wrong about the effort and risk involved, it's the whiny self centered attitude that those who spend all match carting water for them shouldn't be so presumptuous as to out score them that gets to me.
Ignorance I can forgive, but KDR snobbery is intentional stupidity. They have their precious statistic, but they can't leave it t that. They demand the lions share of the WPs as well. |
Athena Sentinel
Villore Sec Ops Gallente Federation
40
|
Posted - 2013.09.18 04:17:00 -
[272] - Quote
Skihids wrote:What I find stupefying is that people are complaining about how effectively we support them.
This isn't a case of someone killing them too easily, it's a complaint that they don't want for ammo, a place to spawn, reps, and the like.
No, they are willing to cut off their nose to spite their face because they see us as being unjustly rewarded for our effort to help them.
Never mind that they are completely wrong about the effort and risk involved, it's the whiny self centered attitude that those who spend all match carting water for them shouldn't be so presumptuous as to out score them that gets to me.
Ignorance I can forgive, but KDR snobbery is intentional stupidity. They have their precious statistic, but they can't leave it t that. They demand the lions share of the WPs as well.
It is a known CCP bug. People are exploiting it. So I find your QQ and finger pointing very funny. Truth is the real people monitoring this game have notices this is a bug.
Assault suit have a equipment slot, and what is the point of having a logi suit with more equipment slots if I can just drop equipment change suits and drop more. This bug/exploit is gimping the use of the Logi suit, it is making assault suit equipment pointless. Having 100 crates of water is useless if you only need 1 at the right location. And lets be real, my logi got #1 last night, well I eat dinner. Risk = Reward - current this is not so with equipment drops and supply depots.
Ignorance is right. Can you see past yourself to a more balanced game NO, you see your exploit being removed and you will need to develop some skill to be logi. P.S I support the equipment resupply at depots idea. You may only be able to have he correct amount out, 2, instead of 20. But you could move them to tactical positions as needed. Still very effect.. not polluting the map is 15 spawns....not right! |
TcuBe3
Molon Labe. RISE of LEGION
80
|
Posted - 2013.09.18 04:30:00 -
[273] - Quote
@ Atheena
Nothing skihids said was QQing and I see your use of the acronym bandwagon as ignorance.
He was only expressing the fact that the original poster is ungrateful for the support that other players provide, that is the true ignorance in all of this.
No one is promoting an exploit but we are promoting a supportive play style. |
Timothy Reaper
WASTELAND JUNK REMOVAL
413
|
Posted - 2013.09.18 06:11:00 -
[274] - Quote
CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points. If I read this correctly, the bug CCP Logibro is referring to is one that allows unlimited (bypassing the built-in limitations) deployment of equipment, so I'm not sure why the OP keeps saying that swapping suits to place different types of equipment is the 'exploit' that CCP is going to fix. |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
503
|
Posted - 2013.09.18 06:22:00 -
[275] - Quote
Real simple fix probably already on its way ; points for destroying equipment. equipment pile + flux grenade = WP big ups
|
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
462
|
Posted - 2013.09.18 09:35:00 -
[276] - Quote
Ku Shala wrote:Real simple fix probably already on its way ; points for destroying equipment. equipment pile + flux grenade = WP big ups
Been wanting this since I first downloaded this dam game. If I run past 5 protos just to take out there one and only uplink b4 dying then I should be given some kind of credit, ya know? Then there is the times where I will sneak into a hostile-heavy area and take out hive after hive, after hive, after uplink, after .... you get where I'm going with this. The idea of NOT being rewarded for your efforts just makes me sick to my stomach.
`Sigh. Just another fun game of DUST. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
407
|
Posted - 2013.09.18 10:43:00 -
[277] - Quote
emtbraincase wrote:Master Jaraiya wrote:
If I had to guess, I would say:
One has 3 Fittings (3 for simplicity)
Fitting 1: Minmatar [STARTER FIT] with a Standard Nanohive
Fitting 2: Minmatar Standard Medium Basic Frame with a Standard Nanohive
Fitting 3: Minmatar Standard Logistics with a Standard Nanohive
I'm guessing by switching between these fittings that, because they are different dropsuits, one could deploy 6 Standard Nanohives instead of only 2.
Just a guess, I really have no Idea because I'm a Heavy.
I know for a fact this doesn't happen (since I regularly replenish hives before they expire). I will do this using different fits and each time, even across the map, I will hear the previous versions pop. The only possibility is that my preferred method of keeping my whole squad alive and kicking on several fronts is actually a "bug" I will use (at 2-4 different locations) a combination of 2 Wyrkomi Triage, 3 Guaged nano, 2 allotek, 2 K/17d and at least 2 more X-3's if not a K-2 here or there away from Supply depots. This allows me to run from place to place (I have no proto suits) with my proto nanite and rep tool to fortify an area under heavy attack as the rest of the team can make due with my equip till I get back there. This method would be impossible for just 1 person to do if this is taken away, and will take yet another gun out of the "assault" characters hands and put an injector in its place instead. Please don't tell me that this is what you mean by a "bug", CCP. There shouldn't be any restrictions as long as you never have more than the max active number of that specific type of nanohive/uplink. I would have assumed this was a clever use of the rules in the game, not an exploitation. This was my intention from the start of speccing into logi, and now that it has finally come to pass, I find out I'm a cheater?
Maybe OP can actually RESPOND to people.
Is this guy's tactic what you're referring to? The ability to have twelve or whatever different types of Nanohive on the field? Or the (apparently now fixed) ability to place as many MLT nanohives as you want?
Or is this entire thread just flame bait? |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
463
|
Posted - 2013.09.18 10:47:00 -
[278] - Quote
Well I'm officially bored with this thread so cya.
`Sigh. Just another fun game of DUST. |
Athena Sentinel
Villore Sec Ops Gallente Federation
40
|
Posted - 2013.09.18 19:58:00 -
[279] - Quote
Lorhak Gannarsein wrote:emtbraincase wrote:Master Jaraiya wrote:
If I had to guess, I would say:
One has 3 Fittings (3 for simplicity)
Fitting 1: Minmatar [STARTER FIT] with a Standard Nanohive
Fitting 2: Minmatar Standard Medium Basic Frame with a Standard Nanohive
Fitting 3: Minmatar Standard Logistics with a Standard Nanohive
I'm guessing by switching between these fittings that, because they are different dropsuits, one could deploy 6 Standard Nanohives instead of only 2.
Just a guess, I really have no Idea because I'm a Heavy.
I know for a fact this doesn't happen (since I regularly replenish hives before they expire). I will do this using different fits and each time, even across the map, I will hear the previous versions pop. The only possibility is that my preferred method of keeping my whole squad alive and kicking on several fronts is actually a "bug" I will use (at 2-4 different locations) a combination of 2 Wyrkomi Triage, 3 Guaged nano, 2 allotek, 2 K/17d and at least 2 more X-3's if not a K-2 here or there away from Supply depots. This allows me to run from place to place (I have no proto suits) with my proto nanite and rep tool to fortify an area under heavy attack as the rest of the team can make due with my equip till I get back there. This method would be impossible for just 1 person to do if this is taken away, and will take yet another gun out of the "assault" characters hands and put an injector in its place instead. Please don't tell me that this is what you mean by a "bug", CCP. There shouldn't be any restrictions as long as you never have more than the max active number of that specific type of nanohive/uplink. I would have assumed this was a clever use of the rules in the game, not an exploitation. This was my intention from the start of speccing into logi, and now that it has finally come to pass, I find out I'm a cheater? Maybe OP can actually RESPOND to people. Is this guy's tactic what you're referring to? The ability to have twelve or whatever different types of Nanohive on the field? Or the (apparently now fixed) ability to place as many MLT nanohives as you want? Or is this entire thread just flame bait?
The Op responded to both the people you quoted. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
410
|
Posted - 2013.09.18 21:25:00 -
[280] - Quote
The OP did not. Perhaps to Master Jaraiya, but his quoting was only there because touchscreen. Do you or do you not, by your comments about unlimited equipment, mean the same thing that emtbraincase is referring to? |
|
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S.
167
|
Posted - 2013.09.18 21:38:00 -
[281] - Quote
Athena Sentinel wrote:The Op responded to both the people you quoted.
Well, Athena Sentinel finally did one intelligent thing in this thread. Hiring a PR firm to give short concise ambiguous answers that don't answer or mean anything.
Smart move, after 14 pages with 279 posts, Athena Sentinel has posted 28 times and gotten 4 likes. (prob from an alt or some one he paid) Im going to assume some duplicate posts so as a guess there are over 100 people that think Athena Sentinel is an idiot for posting this.
CAN WE PLEASE MOVE ON AND LET THIS DIE
We can come back when dislikes are implemented and remind Athena Sentinel not to post on the forum, EVER |
Skihids
Bullet Cluster
2129
|
Posted - 2013.09.18 21:41:00 -
[282] - Quote
Sure.
Post here if you agree. |
Ghost Kaisar
Pradox One
279
|
Posted - 2013.09.18 21:43:00 -
[283] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful. |
Athena Sentinel
Villore Sec Ops Gallente Federation
43
|
Posted - 2013.09.18 22:43:00 -
[284] - Quote
Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless.
The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. |
Joey-Number1
Maniacal Miners INC No Safe Haven
58
|
Posted - 2013.09.18 22:50:00 -
[285] - Quote
The Dust is about teamwork, tactics, good amount of thinking and a lot more. |
Kira Lannister
Ancient Exiles
1290
|
Posted - 2013.09.18 22:52:00 -
[286] - Quote
Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways.
Your name is Athena, for the goddess of wisdom, your pretty dim. |
Athena Sentinel
Villore Sec Ops Gallente Federation
43
|
Posted - 2013.09.18 22:54:00 -
[287] - Quote
Kira Lannister wrote:Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways. Your name is Athena, for the goddess of wisdom, your pretty dim.
PC is broken from what I have heard. And only a fool would be on forums with their main character. good day! |
TcuBe3
Molon Labe. RISE of LEGION
92
|
Posted - 2013.09.18 23:01:00 -
[288] - Quote
Athena Sentinel wrote:Kira Lannister wrote:Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways. Your name is Athena, for the goddess of wisdom, your pretty dim. PC is broken from what I have heard. And only a fool would be on forums with their main character. good day!
Says the guy with no logis in thier corp and no time for PC...
Everyone knows the best corps stay out of PC.
Ain't nobody got time for that!
Sounds like you are to cool for school... |
Kira Lannister
Ancient Exiles
1290
|
Posted - 2013.09.18 23:07:00 -
[289] - Quote
Athena Sentinel wrote: PC is broken from what I have heard. And only a fool would be on forums with their main character. good day!
Scared to post on that main ? |
Ghost Kaisar
Pradox One
280
|
Posted - 2013.09.18 23:19:00 -
[290] - Quote
Kira Lannister wrote:Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways. Your name is Athena, for the goddess of wisdom, your pretty dim.
@ Kira Oh Please. PC was always about Nade spamming and droplink spamming. Don't hate on Mr. Blueberry for trying to help his team is what I'm saying. He will learn better ways to help with experience, but try not to smack him down too quick. Also, your comment had absolutely no constructive point at all. Try not to troll to hard.
@Athena Don't listen to Mr. Douche. Wisdom is seeing all sides of the argument, and that is what you are doing. And yeah, you are right. Logi has no place at the moment with the current exploit. However, if you can eliminate the supply depot's and destroy the equipment (can be done, and will be done if necessary in PC), then the Logi becomes vital again.
You can dump the logi in the squad, but then your Assaults will have to spread the equipment out between themselves. The extra CPU/PG this will require will make the soldiers less powerful on their own. I am still a big fan of a dedicated logi, as I like having a person whose sole purpose is to keep the squad operating at full potential. It is a tradeoff, and both sides are possible and viable. It really just comes down to preference. See my point?
As for the suicide revives, there isn't much you could do. Idiots with revives are in every game (BF3 comes to mind), and very few understand when to revive and when to let the clone die. I personally think that you should no points from revives until a set time after the revive, thus rewarding those who can revive and protect the revived clone.
|
|
TcuBe3
Molon Labe. RISE of LEGION
92
|
Posted - 2013.09.18 23:23:00 -
[291] - Quote
Ghost Kaisar wrote:Kira Lannister wrote:Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways. Your name is Athena, for the goddess of wisdom, your pretty dim. @ Kira Oh Please. PC was always about Nade spamming and droplink spamming. Don't hate on Mr. Blueberry for trying to help his team is what I'm saying. He will learn better ways to help with experience, but try not to smack him down too quick. Also, your comment had absolutely no constructive point at all. Try not to troll to hard. @Athena Don't listen to Mr. Douche. Wisdom is seeing all sides of the argument, and that is what you are doing. And yeah, you are right. Logi has no place at the moment with the current exploit. However, if you can eliminate the supply depot's and destroy the equipment (can be done, and will be done if necessary in PC), then the Logi becomes vital again. You can dump the logi in the squad, but then your Assaults will have to spread the equipment out between themselves. The extra CPU/PG this will require will make the soldiers less powerful on their own. I am still a big fan of a dedicated logi, as I like having a person whose sole purpose is to keep the squad operating at full potential. It is a tradeoff, and both sides are possible and viable. It really just comes down to preference. See my point? As for the suicide revives, there isn't much you could do. Idiots with revives are in every game (BF3 comes to mind), and very few understand when to revive and when to let the clone die. I personally think that you should no points from revives until a set time after the revive, thus rewarding those who can revive and protect the revived clone.
So let me get this straight...
Logi isn't needed except for when YOU need something!
Or initially when you use this sooo called exploit.
Or if the supply depots all get blowd up.
Soooo what exactly is your point again?
|
Zahle Undt
Bullet Cluster
300
|
Posted - 2013.09.18 23:30:00 -
[292] - Quote
Loving the logi-bro love in this thread. To the OPs point of being able to switch out at a supply depot, I'm sure there are instances where that can be abused as there are with most things in this game, but do you think an uplink or hive should disappear once the person who dropped it died? How is this all that different?
Unless someone is running a proto Minmatar or Gallente logi we only have 3 equipment slots. Personally in many battles I'll start out with a faster moving logi suit that has an AR, uplinks, hives and a repper. Throw out the uplink and hives to get the team in, then kamikaze or go hit a supply dep[ot and switch out to a hive, repper, nanohive suit with a mass driver so I can then actually try and support the team.
Fact is as others have said, if the uplinks and hives ar ein BS spots people wont use them or they'll get destroyed and the logi won't get points. |
Fire of Prometheus
DUST University Ivy League
420
|
Posted - 2013.09.18 23:33:00 -
[293] - Quote
Athena Sentinel wrote: We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. OMG!!!! You don't get it do you? Without a logi, you are a worthless casualty on the battlefield. How are you going to get ammo when you have to halfway across the map to get some? You could call in a jeep and risk getting blown up. You could run there and waste half the match on trying to get their. OR YOU COULD BE NICE TO LOGIS AND MAYBE ASK FOR SOME AMMO!!!!!
You are a heavy are you not? If you are a heavy, without a logi you are as good as a dead when you get shot at. Your basic repper will take you almost half the battle to rep half your health. You can't carry healing hives so that's not an option.
Without logis, a team cannot function properly.....for the most part |
Spycrab Potato
Hold-Your-Fire
479
|
Posted - 2013.09.18 23:54:00 -
[294] - Quote
CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Please tell me you main a Gallente Logi. It would make me so happy. |
SponkSponkSponk
The Southern Legion The Umbra Combine
364
|
Posted - 2013.09.19 00:03:00 -
[295] - Quote
Absolute Idiom II wrote:The 'glitch' in question is that the limits apply only to each specific type of equipment. So if you carry STD, ADV and PRO uplinks you can drop 1x STD, 2x ADV and 3x PROTO for a total of 6x uplinks in play.
The problem is that if there are three or four proto-level types, you can drop each of them. This may or may not be desired behaviour, especially in a year's time when there's heaps of variants at each level.
|
Draco Cerberus
Hellstorm Inc League of Infamy
319
|
Posted - 2013.09.19 00:31:00 -
[296] - Quote
Athena Sentinel wrote:First Prophet wrote:Should've gone 21/0. Funny!! Skilled logi is not the issue. the multiply equipment drops with no risk to losing costly suits.. When more combat types require the risk of losing isk and costly suits to make #1 is sad. It requires no skill and gives people a lot of xp/isk/wp not cool. That should go to the most skilled not the ones droping militia logi and nanoinjecting people in combat to die again just for SP... You know its true! Awww
The real problem is that as the risk is increased in the cost of proto gear it doesn't scale up the reward except in the length of time a piece of undiscovered equipment lasts. For example, drop a proto hive or uplink and have people spawning or repping faster for longer. Cost goes up, rewards do not scale other than over time at which point you may as well run lower level gear for the same effect more times at a lower cost. My proto logi suit runs me around 200k isk for one fit. No aurum gear just isk. If I die more than once I lose isk @ 250k per match. Yes I earn wp, yes I hit the top of the leaderboard but it is not effective in any way shape or form for a person to proto stomp around in a pub match atm.
Scaling the WP rewards up for higher level gear is the answer. It satisfies the proto users who have spent gobs of time getting the gear and just want to be able to use it. This should also satisfy people using advanced and standard gear as well. ISK = Risk right?
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
98
|
Posted - 2013.09.19 04:51:00 -
[297] - Quote
Athena Sentinel wrote:Kira Lannister wrote:Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways. Your name is Athena, for the goddess of wisdom, your pretty dim. PC is broken from what I have heard. And only a fool would be on forums with their main character. good day!
Knock yourself out, chief. Run back and forth all day long, have fun watching your precious KDR drop, too! Also, still pretty sure you are mistaking a now-fixed bug for something that is working as intendedGäó. I see no reason why equipment should be any different than anything else that can be replenished all day at supply depots. Would be nice if we could get confirmation of that from CCP Logibro, of course.
(p.s. Not being a troll, fool, or coward, I post on my main all day long, as do many of the people who have dared oppose your opinion on this thread. See them in game all the time. Come find me on the battlefield all day, I don't particularly care.) |
AAGMUNDR
Reliable Overwatch Inc.
142
|
Posted - 2013.09.19 04:57:00 -
[298] - Quote
I 360 no scoped some scrublord. How come I'm not on the top of the list? |
Draco Cerberus
Hellstorm Inc League of Infamy
322
|
Posted - 2013.09.19 14:24:00 -
[299] - Quote
John Demonsbane wrote:Athena Sentinel wrote:Kira Lannister wrote:Athena Sentinel wrote:Quote: Listen, we know that the assaulters are mad that you are going 20-0 and you aren't number 1.
Guess what? They get points for doing their job, the same that you get points for killing. Placement on the scoreboard don't mean sh*t and quite frankly, the win is more important.
Your blueberry found out he couldn't slay people. So instead he picked up a support kit, and healed and supported the team. He deserves those war points because he helped EVERYONE. At least he is trying to be helpful (and succeeding) rather than redline sniping or AFK'ing.
He probably even helped you a bit with those nanohives and reps and revives. So be thankful, not spiteful.
Hm, lets try looking at this another way. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Logi are pointless. The problem now is so much logi equpiment on the field.. really 20 spawn points no nanohives - let me guess, they make less SP. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves. Lol you must be in a npc corps, because if you guys ever played pc you would understand the error in your ways. Your name is Athena, for the goddess of wisdom, your pretty dim. PC is broken from what I have heard. And only a fool would be on forums with their main character. good day! Knock yourself out, chief. Run back and forth all day long to swap suits, take your assault suit out of the fight. Oh, and have fun watching your precious KDR drop, too! Also, still pretty sure you are mistaking a now-fixed bug for something that is working as intendedGäó. I see no reason why equipment should be any different than anything else that can be replenished all day at supply depots. Would be nice if we could get confirmation of that from CCP Logibro, of course. (p.s. Not being a troll, fool, or coward, I post on my main all day long, as do many of the people who have had the audacity to oppose your opinion on this thread. Saw some of them in game just the other night. Come find me on the battlefield any time, I don't particularly care.)
I'm trying hard not to respond with a cutting reply so instead I'll just say this 3000+wp 3k17a2d. You can see in those stats that equipment in the correct doses is useful and effective. My squad did manage 3 or 4 OBs in the match and it was due to the equipment as well as not waiting for some other squad to go and do, we did. This is what a normal logi does if they have a squad that co-ordinates their actions based on supporting each other. There is a definite need for logi, also assault heavy and scout players. If you have an equipment slot on your suit it should have something in it be it nanohive, injector, RE, uplink or a repair tool. That doesn't mean that you'll be an effective logi with only one equipment slot but it does mean you can support your squad by picking up the logi or repping a HEAVY or even dropping an uplink at a key location or dropping some ammo or ammo/reps to make a difference. |
Cross Atu
Conspiratus Immortalis Covert Intervention
1724
|
Posted - 2013.09.19 15:53:00 -
[300] - Quote
CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points. Can we get a specific description on what that separate issues is viewed as and what "fixes" are being contemplated for it?
The above 'bug report' and response is making me extremely wary, because it looks a bit like we're going to go through another cycle of "let's balance the whole game around the almighty kill" as if that is and should be the apex of all actions taken on the field or in the game. Treating game balance that way guts diversity and narrows the possibilities for player innovation, that's not much of a sandbox experience.
EVE has quite a bit of PvP going on, but even within the PvP not all of it is about pewpew, there's market PvP which plays a huge role in what happens and how, without diversity and meaningful roles outside of pewpew there wouldn't be event's like hulkageddon, there wouldn't be meta gaming to grab researched BPOs, there wouldn't be nearly as much value/motive to inhabiting w-space or deploying POS. How many EVE players focus on the Mining, Market and Indy/Production aspects of the game? Yes D514 is a different animal in some ways but reducing the possible number of play styles will not result in a higher player population or increased longevity for the game.
Right now depots allow unlimited refresh and resupply of weapons, and with a suit swap armor as well. In essence the depot gives limitless tank and gank when interacted with. It also currently allows the same effect for equipment, while still preventing any player from deploying more of a specific equipment time than is listed on that equipments profile. So at present there is a parity to how things work. Is CCP honestly considering making a change to how depots function so that the gank/tank element remains unlimited but the equipment aspect is throttled? I certainly hope not because that doesn't appear to foster anything except a "kills are all that matters" attitude, players - on average - will do what is rewarded, thus rewarding one play style will 'flatten' the game overall.
Support play is already weaker in Dust than in EVE, and so far there is a total absence of any play types outside of the combat hot zones, yet somehow certain forum users still want those aspects which are not purely gank focused to be diminished even further which is 180 degrees the wrong direction to be headed in.
....and people wonder why "slayer-Logi" are a thing, it's because of this constant push to make slaying the best/only viable way to earn WP/ISK/SP, when that push is accepted by the community let alone acted upon by the Devs of course that's who every item on the market is viewed and employed. Also interesting to note that the Cal Assault can now get over 800 shield HP, on a suit with better shield recharge, but there hasn't been a tide of tears about how it's "obviously broken" etc.
When it comes to earnings, and to a lessor extent tactical performance, support play is weaker now than it was in Chrome, or CODEX (repair tool aside for CODEX), and yet every patch within Uprising sees another new wave of QQ demanding that support roles take another nerf bat to the face, usually while claiming that it isn't nerfing them at all
Okay, wall of text over, but seriously I want a response to this, what's the official stance here? And if any response you can give has to be 'off the record' then mail me in game, I know you know how and I wouldn't be allowed to post anything like that because doing so would violate the EULA.
0.02 ISK Cross |
|
Cross Atu
Conspiratus Immortalis Covert Intervention
1724
|
Posted - 2013.09.19 16:09:00 -
[301] - Quote
Ghost Kaisar wrote: As for the suicide revives, there isn't much you could do. Idiots with revives are in every game (BF3 comes to mind), and very few understand when to revive and when to let the clone die. I personally think that you should no points from revives until a set time after the revive, thus rewarding those who can revive and protect the revived clone.
If you want to speak in terms of tactical value and not bring the hopelessly vague stat of 'kdr' into it then when you should revive someone is every time it won't get you killed.
WP aside (which can bring your team closer to OP support and thus help the team as a whole), every time you revive someone there's a chance for your team not to lose a clone, there's a chance for that Merc not to lose gear, and even if the Merc is gunned down nine times in a row without being able to actually escape (side note here you won't be earning WP for revives on that merc at this point) it's still helping the team because the opposing forces are still burning through their ammo to do it and even if they're standing beside a depot using it to make their ammo infinite they are paying attention to this single downed merc rather than moving to hack or putting fire on other elements of your team.
Can it be frustrating to be mufti-revived just to die again? Of course it can. Does that mean players shouldn't do it? Maybe. Does that make it bad tactical play or bad for the team? Nope, not a bit of it.
0.02 ISK Cross |
Cross Atu
Conspiratus Immortalis Covert Intervention
1727
|
Posted - 2013.09.19 16:20:00 -
[302] - Quote
Garrett Blacknova wrote:ALPHA DECRIPTER wrote:I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective). My most-used Scout fitting is a Rep Tool and a Shotgun. Pair myself with a good mid-range blue, and I can keep them alive while the enemy is at a distance, then pull my own gun when someone gets too close. Speaking as a long time Logi player, we Logi are grateful for the efforts of our Scout comrades. There is usually such a lack of support deployed to the field that all the Logi I've spoken with are quite pleased to see this type of behavior coming from other Mercs even though it means the 'WP pie' for support is going to be shared rather than all ours.
Keep it up, pleas and thank you
Cheers, Cross |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
527
|
Posted - 2013.09.19 16:28:00 -
[303] - Quote
Ku Shala ooooooooooooooot! Goat bless! |
Justin Tymes
Dem Durrty Boyz Public Disorder.
389
|
Posted - 2013.09.19 16:37:00 -
[304] - Quote
Spycrab Potato wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Please tell me you main a Gallente Logi. It would make me so happy.
Gallente is flat-out the worst in standard and advanced and tied for the worst in proto, so I doubt it. |
SirManBoy
Molon Labe. RISE of LEGION
266
|
Posted - 2013.09.19 18:33:00 -
[305] - Quote
Cross Atu wrote:CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points. Can we get a specific description on what that separate issues is viewed as and what "fixes" are being contemplated for it? The above 'bug report' and response is making me extremely wary, because it looks a bit like we're going to go through another cycle of "let's balance the whole game around the almighty kill" as if that is and should be the apex of all actions taken on the field or in the game. Treating game balance that way guts diversity and narrows the possibilities for player innovation, that's not much of a sandbox experience. EVE has quite a bit of PvP going on, but even within the PvP not all of it is about pewpew, there's market PvP which plays a huge role in what happens and how, without diversity and meaningful roles outside of pewpew there wouldn't be event's like hulkageddon, there wouldn't be meta gaming to grab researched BPOs, there wouldn't be nearly as much value/motive to inhabiting w-space or deploying POS. How many EVE players focus on the Mining, Market and Indy/Production aspects of the game? Yes D514 is a different animal in some ways but reducing the possible number of play styles will not result in a higher player population or increased longevity for the game. Right now depots allow unlimited refresh and resupply of weapons, and with a suit swap armor as well. In essence the depot gives limitless tank and gank when interacted with. It also currently allows the same effect for equipment, while still preventing any player from deploying more of a specific equipment time than is listed on that equipments profile. So at present there is a parity to how things work. Is CCP honestly considering making a change to how depots function so that the gank/tank element remains unlimited but the equipment aspect is throttled? I certainly hope not because that doesn't appear to foster anything except a "kills are all that matters" attitude, players - on average - will do what is rewarded, thus rewarding one play style will 'flatten' the game overall. Support play is already weaker in Dust than in EVE, and so far there is a total absence of any play types outside of the combat hot zones, yet somehow certain forum users still want those aspects which are not purely gank focused to be diminished even further which is 180 degrees the wrong direction to be headed in. ....and people wonder why "slayer-Logi" are a thing, it's because of this constant push to make slaying the best/only viable way to earn WP/ISK/SP, when that push is accepted by the community let alone acted upon by the Devs of course that's who every item on the market is viewed and employed. Also interesting to note that the Cal Assault can now get over 800 shield HP, on a suit with better shield recharge, but there hasn't been a tide of tears about how it's "obviously broken" etc. When it comes to earnings, and to a lessor extent tactical performance, support play is weaker now than it was in Chrome, or CODEX (repair tool aside for CODEX), and yet every patch within Uprising sees another new wave of QQ demanding that support roles take another nerf bat to the face, usually while claiming that it isn't nerfing them at all Okay, wall of text over, but seriously I want a response to this, what's the official stance here? And if any response you can give has to be 'off the record' then mail me in game, I know you know how and I wouldn't be allowed to post anything like that because doing so would violate the EULA. 0.02 ISK Cross
Outstanding post.
|
The Lion ElJonson
1st legion The Dark Angels
11
|
Posted - 2013.09.19 23:31:00 -
[306] - Quote
Players are topping the charts with 1 kill 15 deaths over 20 kills 0 deaths. There doing this with hacking. There sticking with a squad that watches there back while they hack around the map, you can hack back but get this, they turn up shoot you and the hacker just presses away at his PDA. Cry cry cry boo hoo hoo, DARK ANGELS LOVE U LOGI !!!!!!!!! |
Amy Artic
Molon Labe. RISE of LEGION
42
|
Posted - 2013.09.19 23:54:00 -
[307] - Quote
I like the part when he says that it requires no skill.
I laughed a little. |
Blaze Ashra
Holdfast Syndicate Amarr Empire
12
|
Posted - 2013.09.20 01:02:00 -
[308] - Quote
Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support.
2. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop...
3. Logi are pointless.
4. Really 20 spawn points no nanohives - let me guess, they make less SP.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could!
1. If you think that then fine but it doesn't make it true. Good for your corp, I'm sure your 2 extra grenades really change the battle and there's no way any of you would carelessly throw uplinks around...
2. Not your call to make. With all the scanners going off more equipment is better and I'll spend my SP how I want.
3. Says you. In my opinion afk leaches are pointless but they are much better to have on your team than feeders.
4. it's 10 for a resupply, 25 for triage, 25 for drop uplinks, 60 for injectors, 50 for kills, 100 for turret instalation kills and objective hacking, 50 for supply depot, CRU, and vehicle hacking, 150 for tank killing, 75 for dropship, and 40 for LAV's, possibly more for LLAV's don't remember, 35 for vehicle kill assist and guardian, 25 for kill assist and you get a 20% bonus for following squad leaders orders.
Learn to be a war point ***** like me and you'll be valuable to the team rather than one dimensional. Allotek hives and triage kick the crap out of drop uplinks when it comes down to WP and usefulness, especially when you have needling assault players on your team, such as every pub match ever.
5. 1st if you didn't die it wouldn't be possible to revive you so it's your fault. Secondly that's their choice to revive you and save the team a clone and you some isk, or if you want to be more negative about it ftake the risk into a deadly area in order to get some more war points.
Whatever the case, you died. You failed to survive. Why should you be able to punish those people who can cut your losses just because your KDR is touched. You want a great KDR grab a sniper rifle and hit the redline. And if it's a problem see my post about Allotek and triage hives again. They are probably the best things in the game currently.
6. No, this whole thing is because you don't have the knowledge, ability or skill to maximize your war point gain. Don't take it out on others for being useful. And if you think that there's no strategic value in deploying equipment then you're wrong. |
Blake Kingston
Sinq Laison Gendarmes Gallente Federation
90
|
Posted - 2013.09.20 01:13:00 -
[309] - Quote
Did you win the match? |
Athena Sentinel
Villore Sec Ops Gallente Federation
43
|
Posted - 2013.09.20 01:18:00 -
[310] - Quote
Blaze Ashra wrote:Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support.
2. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop...
3. Logi are pointless.
4. Really 20 spawn points no nanohives - let me guess, they make less SP.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could!
1. If you think that then fine but it doesn't make it true. Good for your corp, I'm sure your 2 extra grenades really change the battle and there's no way any of you would carelessly throw uplinks around... 2. Not your call to make. With all the scanners going off more equipment is better and I'll spend my SP how I want. 3. Says you. In my opinion afk leaches are pointless but they are much better to have on your team than feeders. 4. it's 10 for a resupply, 25 for triage, 25 for drop uplinks, 60 for injectors, 50 for kills, 100 for turret instalation kills and objective hacking, 50 for supply depot, CRU, and vehicle hacking, 150 for tank killing, 75 for dropship, and 40 for LAV's, possibly more for LLAV's don't remember, 35 for vehicle kill assist and guardian, 25 for kill assist and you get a 20% bonus for following squad leaders orders. Learn to be a war point ***** like me and you'll be valuable to the team rather than one dimensional. Allotek hives and triage kick the crap out of drop uplinks when it comes down to WP and usefulness, especially when you have needling assault players on your team, such as every pub match ever. 5. 1st if you didn't die it wouldn't be possible to revive you so it's your fault. Secondly that's their choice to revive you and save the team a clone and you some isk, or if you want to be more negative about it ftake the risk into a deadly area in order to get some more war points. Whatever the case, you died. You failed to survive. Why should you be able to punish those people who can cut your losses just because your KDR is touched. You want a great KDR grab a sniper rifle and hit the redline. And if it's a problem see my post about Allotek and triage hives again. They are probably the best things in the game currently. 6. No, this whole thing is because you don't have the knowledge, ability or skill to maximize your war point gain. Don't take it out on others for being useful. And if you think that there's no strategic value in deploying equipment then you're wrong.
stop reading at #2. Post is flame bait, moving on. |
|
Athena Sentinel
Villore Sec Ops Gallente Federation
43
|
Posted - 2013.09.20 01:19:00 -
[311] - Quote
Amy Artic wrote:I like the part when he says that it requires no skill.
I laughed a little.
What skill does your spawn point require? If you drop it and change suits to a starter suit. Your gaining SP with no isk risk.
Get my drift? |
Master Jaraiya
Ultramarine Corp
810
|
Posted - 2013.09.20 01:27:00 -
[312] - Quote
Athena Sentinel wrote:Amy Artic wrote:I like the part when he says that it requires no skill.
I laughed a little. What skill does your spawn point require? If you drop it and change suits to a starter suit. Your gaining SP with no isk risk. Get my drift? It requires the skill of intelligence.
I can't count the number of times I have spawned on or seen a very very VERY poorly placed uplink.
Poorly placed uplinks are worse than no uplinks. |
Athena Sentinel
Villore Sec Ops Gallente Federation
43
|
Posted - 2013.09.20 01:31:00 -
[313] - Quote
Master Jaraiya wrote:Athena Sentinel wrote:Amy Artic wrote:I like the part when he says that it requires no skill.
I laughed a little. What skill does your spawn point require? If you drop it and change suits to a starter suit. Your gaining SP with no isk risk. Get my drift? I can't count the number of times I have spawned on or seen a very very VERY poorly placed uplink.
|
Fire of Prometheus
DUST University Ivy League
425
|
Posted - 2013.09.20 01:35:00 -
[314] - Quote
The OP
|
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
101
|
Posted - 2013.09.20 01:37:00 -
[315] - Quote
Athena Sentinel wrote:Blaze Ashra wrote:Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support.
2. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop...
3. Logi are pointless.
4. Really 20 spawn points no nanohives - let me guess, they make less SP.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could!
1. If you think that then fine but it doesn't make it true. Good for your corp, I'm sure your 2 extra grenades really change the battle and there's no way any of you would carelessly throw uplinks around... 2. Not your call to make. With all the scanners going off more equipment is better and I'll spend my SP how I want. 3. Says you. In my opinion afk leaches are pointless but they are much better to have on your team than feeders. 4. it's 10 for a resupply, 25 for triage, 25 for drop uplinks, 60 for injectors, 50 for kills, 100 for turret instalation kills and objective hacking, 50 for supply depot, CRU, and vehicle hacking, 150 for tank killing, 75 for dropship, and 40 for LAV's, possibly more for LLAV's don't remember, 35 for vehicle kill assist and guardian, 25 for kill assist and you get a 20% bonus for following squad leaders orders. Learn to be a war point ***** like me and you'll be valuable to the team rather than one dimensional. Allotek hives and triage kick the crap out of drop uplinks when it comes down to WP and usefulness, especially when you have needling assault players on your team, such as every pub match ever. 5. 1st if you didn't die it wouldn't be possible to revive you so it's your fault. Secondly that's their choice to revive you and save the team a clone and you some isk, or if you want to be more negative about it ftake the risk into a deadly area in order to get some more war points. Whatever the case, you died. You failed to survive. Why should you be able to punish those people who can cut your losses just because your KDR is touched. You want a great KDR grab a sniper rifle and hit the redline. And if it's a problem see my post about Allotek and triage hives again. They are probably the best things in the game currently. 6. No, this whole thing is because you don't have the knowledge, ability or skill to maximize your war point gain. Don't take it out on others for being useful. And if you think that there's no strategic value in deploying equipment then you're wrong. stop reading at #2. Post is flame bait, moving on.
LOL, your whole thread is flame bait, OP. And getting more than a little tiresome. Admit defeat and move on, nobody buys in to your arguments. |
Blaze Ashra
Holdfast Syndicate Amarr Empire
13
|
Posted - 2013.09.20 01:47:00 -
[316] - Quote
Athena Sentinel wrote:Blaze Ashra wrote:Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support.
2. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop...
3. Logi are pointless.
4. Really 20 spawn points no nanohives - let me guess, they make less SP.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could!
1. If you think that then fine but it doesn't make it true. Good for your corp, I'm sure your 2 extra grenades really change the battle and there's no way any of you would carelessly throw uplinks around... 2. Not your call to make. With all the scanners going off more equipment is better and I'll spend my SP how I want. 3. Says you. In my opinion afk leaches are pointless but they are much better to have on your team than feeders. 4. it's 10 for a resupply, 25 for triage, 25 for drop uplinks, 60 for injectors, 50 for kills, 100 for turret instalation kills and objective hacking, 50 for supply depot, CRU, and vehicle hacking, 150 for tank killing, 75 for dropship, and 40 for LAV's, possibly more for LLAV's don't remember, 35 for vehicle kill assist and guardian, 25 for kill assist and you get a 20% bonus for following squad leaders orders. Learn to be a war point ***** like me and you'll be valuable to the team rather than one dimensional. Allotek hives and triage kick the crap out of drop uplinks when it comes down to WP and usefulness, especially when you have needling assault players on your team, such as every pub match ever. 5. 1st if you didn't die it wouldn't be possible to revive you so it's your fault. Secondly that's their choice to revive you and save the team a clone and you some isk, or if you want to be more negative about it ftake the risk into a deadly area in order to get some more war points. Whatever the case, you died. You failed to survive. Why should you be able to punish those people who can cut your losses just because your KDR is touched. You want a great KDR grab a sniper rifle and hit the redline. And if it's a problem see my post about Allotek and triage hives again. They are probably the best things in the game currently. 6. No, this whole thing is because you don't have the knowledge, ability or skill to maximize your war point gain. Don't take it out on others for being useful. And if you think that there's no strategic value in deploying equipment then you're wrong. stop reading at #2. Post is flame bait, moving on.
It's not meant to be flame bait, bold what you take offense to and I'll try to make it read better for you.
|
Athena Sentinel
Villore Sec Ops Gallente Federation
43
|
Posted - 2013.09.20 01:49:00 -
[317] - Quote
John Demonsbane wrote:Athena Sentinel wrote:Blaze Ashra wrote:Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support.
2. Logi suits are also a waste of time because there is no benefit to more SPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop...
3. Logi are pointless.
4. Really 20 spawn points no nanohives - let me guess, they make less SP.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could!
1. If you think that then fine but it doesn't make it true. Good for your corp, I'm sure your 2 extra grenades really change the battle and there's no way any of you would carelessly throw uplinks around... 2. Not your call to make. With all the scanners going off more equipment is better and I'll spend my SP how I want. 3. Says you. In my opinion afk leaches are pointless but they are much better to have on your team than feeders. 4. it's 10 for a resupply, 25 for triage, 25 for drop uplinks, 60 for injectors, 50 for kills, 100 for turret instalation kills and objective hacking, 50 for supply depot, CRU, and vehicle hacking, 150 for tank killing, 75 for dropship, and 40 for LAV's, possibly more for LLAV's don't remember, 35 for vehicle kill assist and guardian, 25 for kill assist and you get a 20% bonus for following squad leaders orders. Learn to be a war point ***** like me and you'll be valuable to the team rather than one dimensional. Allotek hives and triage kick the crap out of drop uplinks when it comes down to WP and usefulness, especially when you have needling assault players on your team, such as every pub match ever. 5. 1st if you didn't die it wouldn't be possible to revive you so it's your fault. Secondly that's their choice to revive you and save the team a clone and you some isk, or if you want to be more negative about it ftake the risk into a deadly area in order to get some more war points. Whatever the case, you died. You failed to survive. Why should you be able to punish those people who can cut your losses just because your KDR is touched. You want a great KDR grab a sniper rifle and hit the redline. And if it's a problem see my post about Allotek and triage hives again. They are probably the best things in the game currently. 6. No, this whole thing is because you don't have the knowledge, ability or skill to maximize your war point gain. Don't take it out on others for being useful. And if you think that there's no strategic value in deploying equipment then you're wrong. stop reading at #2. Post is flame bait, moving on. LOL, your whole thread is flame bait, OP. And getting more than a little tiresome. Admit defeat and move on, nobody buys in to your arguments.
Its a known bug/exploit... So the losers are the ones exploiting it and thinking it is skill. It is skill only in exploiting a game bug /slow clap... I am being troll baited... bad troll! |
Akira Regendorf
Conspiratus Immortalis Covert Intervention
36
|
Posted - 2013.09.20 02:00:00 -
[318] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
Not broken working as intended
OP failed basic academy 101 recommend subject be bio-massed
please remember this is not supposed to be CoD or BF thank you
a¦á_a¦á |
Athena Sentinel
Villore Sec Ops Gallente Federation
44
|
Posted - 2013.09.20 02:01:00 -
[319] - Quote
Blaze Ashra wrote:Athena Sentinel wrote:Blaze Ashra wrote:Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. As others learn of this and exploit the bug more logi trying to play it as a actual style will lose out to exploiters who drop and switch back to combat, which is already happening.
2. Logi suits are also a waste of time because there is no benefit to more CPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Yes the unlimted equipment drop abiliy gimps may of the positive feature of a Logi suit. Another reason in the long run that logi will lose out.
3. Logi are pointless. Their abilities can be used by other suits with no negative effect do to the unlimited equipment bug currently
4. Really 20 spawn points no nanohives - let me guess, they make less SP. If you don't see.. or can't admit? The spawn point drops are crazy right now.. So many I can't see space between them on my map. Not much thought into droping it just drop fast to switch suits to drop, drop, drop... If you don't notice this your not playing Dust or flaming me.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could! Simply it does not require the skill or risk it should to be #1 vs players risking seriously to get 23-5, not to mention the skill difference it requires for this.
1. If you think that then fine but it doesn't make it true. Good for your corp, I'm sure your 2 extra grenades really change the battle and there's no way any of you would carelessly throw uplinks around... 2. Not your call to make. With all the scanners going off more equipment is better and I'll spend my SP how I want. 3. Says you. In my opinion afk leaches are pointless but they are much better to have on your team than feeders. 4. it's 10 for a resupply, 25 for triage, 25 for drop uplinks, 60 for injectors, 50 for kills, 100 for turret instalation kills and objective hacking, 50 for supply depot, CRU, and vehicle hacking, 150 for tank killing, 75 for dropship, and 40 for LAV's, possibly more for LLAV's don't remember, 35 for vehicle kill assist and guardian, 25 for kill assist and you get a 20% bonus for following squad leaders orders. Learn to be a war point ***** like me and you'll be valuable to the team rather than one dimensional. Allotek hives and triage kick the crap out of drop uplinks when it comes down to WP and usefulness, especially when you have needling assault players on your team, such as every pub match ever. 5. 1st if you didn't die it wouldn't be possible to revive you so it's your fault. Secondly that's their choice to revive you and save the team a clone and you some isk, or if you want to be more negative about it ftake the risk into a deadly area in order to get some more war points. Its, not my fault and if it smy fault make it my responsabilty to allow a revive. Inless I call out don let them inject me or something. Current system supports and promotes bad nanoinjecting skills, if any due to this issue. Whatever the case, you died. You failed to survive. Why should you be able to punish those people who can cut your losses just because your KDR is touched. You want a great KDR grab a sniper rifle and hit the redline. And if it's a problem see my post about Allotek and triage hives again. They are probably the best things in the game currently. 6. No, this whole thing is because you don't have the knowledge, ability or skill to maximize your war point gain. Don't take it out on others for being useful. And if you think that there's no strategic value in deploying equipment then you're wrong. stop reading at #2. Post is flame bait, moving on. It's not meant to be flame bait, bold what you take offense to and I'll try to make it read better for you.
All new text underlined |
OZAROW
WarRavens League of Infamy
691
|
Posted - 2013.09.20 02:18:00 -
[320] - Quote
Dude it's always been this way, I run scout an have 6 different uplink suits, I go right for the depot dropping links on the way, I switch out an spend the first half of the match placing links for my team an Protecting the depo rinse an repeat an kill on the way, I got 2200 wp first place an my team kept winning.
It's called strategy I believe. |
|
Master Jaraiya
Ultramarine Corp
815
|
Posted - 2013.09.20 02:42:00 -
[321] - Quote
Athena Sentinel wrote:Master Jaraiya wrote:Athena Sentinel wrote:Amy Artic wrote:I like the part when he says that it requires no skill.
I laughed a little. What skill does your spawn point require? If you drop it and change suits to a starter suit. Your gaining SP with no isk risk. Get my drift? I can't count the number of times I have spawned on or seen a very very VERY poorly placed uplink. Is this supposed to be an argument?
What prevents you from spawning on a Roof with no way down, the only way out us a suicide when half the time you can't tell if an Uplink is on a roof or not?
What stops you from spawning onto a poorly placed uplink which causes you to be stuck in a wall or some other structure or terrain?
|
lithkul devant
Legions of Infinite Dominion
67
|
Posted - 2013.09.20 02:54:00 -
[322] - Quote
I'm going to put in my oppinion about this, I am an assault suit usually or a heavy suit, often times I join squads, before matches I actually walk the room, and hope I see yellow, cause to me that is an awesome color, cause it is the color of a logi. I love logis that actually put down uplinks, nanohives and things like that and they deserve the points they get for the equipment that they are risking and each death for them is very expensive. I also do not mean just isk expensive, but skill points expensive, they had to skill up quite a long time to get enough points to use the gear. With an assault outfit all I have to choose is 1-2 guns a sidearm, maybe 1 piece of gear and do the typical upgrade routine. A good logi has to upgrade for nearly every situation that they are going to be fighting against about 3-5 levels just to make the gear good. By this alone, they are spending several hundread thousand more sp, more realistically into the millions amount of sp, just to be able to do their job and help the team properly.
I honestly wish more people played the logi role properly that more people were playing support instead of just doing the assault route, I am trying to level my gear currently enough to be able to be a logi, often times in matches if no good logis are about, I run out of ammo, including side arms and gernades and have tried to beat people to death. So as an assault I love having good logi's around, since all I am doing is shooting, maybe throwing down some trash equipment compared to their pro gear. They honestly do deserve all the points that they get in helping out, they really do try rather hard and they are probably the most valuable of mercs.
Go look at the marketplace sometime, see how expensive each piece of equipment is, then realize that the person who died 15 times had to pay all that isk, just to try and keep you alive and supplied. Along with spending excessive amounts of Sp on getting that equipment to a good level. |
Blaze Ashra
Holdfast Syndicate Amarr Empire
14
|
Posted - 2013.09.20 02:59:00 -
[323] - Quote
Athena Sentinel wrote:
1. We don't need logi with the current system, my corp now just use militia Min logi suit, with militia drop spawn and nanohive. We run in drop the junk, back to depot switch to combat and we have our own logi support. As others learn of this and exploit the bug more logi trying to play it as a actual style will lose out to exploiters who drop and switch back to combat, which is already happening.
2. Logi suits are also a waste of time because there is no benefit to more CPU or PG or extra equipment slots, if I can do all this in a Assault or any suit and a supply depot. . We can have Assault suits and carry a equipment slot, drop, switch, drop... Yes the unlimted equipment drop abiliy gimps may of the positive feature of a Logi suit. Another reason in the long run that logi will lose out.
3. Logi are pointless. Their abilities can be used by other suits with no negative effect do to the unlimited equipment bug currently
4. Really 20 spawn points no nanohives - let me guess, they make less SP. If you don't see.. or can't admit? The spawn point drops are crazy right now.. So many I can't see space between them on my map. Not much thought into droping it just drop fast to switch suits to drop, drop, drop... If you don't notice this your not playing Dust or flaming me.
5. Getting nanoinjected in combat to die before you can move so they can get their 60 SP before dieing themselves.
6. Current logi support does not require the skill it should to be #1. But with some changes to the bugs, it could! Simply it does not require the skill or risk it should to be #1 vs players risking seriously to get 23-5, not to mention the skill difference it requires for this.
7. Its, not my fault and if it is my fault make it my responsibility to allow a revive. Unless I call out don let them inject me or something. Current system supports and promotes bad nanoinjecting skills, if any due to this issue.
There is a vast difference between a squad of assaults trying this and logistics players doing this. You have to level up your equipment and the class that takes advantage of it the most is the logi. It takes 2 - 4 times longer for an assault to deploy equipment assuming they are right next to a supply depot and far longer if not. In addition prototype equipment rewards far more war points over it's life time even if you discount using lower teirs. The exceptions are active scanners and armor repairer but it's awesome when you have a couple of heavies on top of your triage hives.
Logi's benefit the most from this. That's why you're getting resistance. Assaults do not make the blue bubble of win unless they up their equipment.
You're saying logi's are pointless because others can do one small portion of a logi's job at a time, at a much slower rate. I really disagree with this.
I agree that there's a lot of uplink drops and that's pretty unassailable. However, not upgrading nanotechnology really cuts down on your potential war point gain and usefulness especially since you'll give them a longer lifespan when you inject them with an 80% thus if they die after the time limit you can get another 60 war points. Getting killed to revive you isn't really the logi way but we also don't want you to bleed out after clearing the area and right over you...especially since we're high priority targets for a reason.
We just have a different perspective on value here.
Hey, I didn't say dying was a bad thing, it happens move on. Unless you're record has no deaths but in that case this would be a non-issue. But like I said, don't penalize the ones that can help you. |
Piraten Hovnoret
No Tax Scrubs
82
|
Posted - 2013.09.20 04:20:00 -
[324] - Quote
Had a brilliant game 0/1 and 3000 SOMTHING WP.
Came in late in the game and started to putt down drop uplinks and hives on roofs/ bars any what're that the reds could not get to them easy. I hacked stuff and blow upp installations.
Went back and forth with my DP 10 to 12 times. The death was due to a ******** blue that took my ship and got instant blown upp and crashed on top of me. ( FIX THAT CCP FFS)
Any way I got hate mails from 3 blue after that game arguing I did nothing but farm WP. Fun part is that I did get 2 commending mails from the red team.
Ppl are just retards that belive it's al about the kill.
Oh we where loosing badly to the reds when I came into the game.
Side note 4 some resone I had to hack to get ppl to come down from the blodey roofs |
Athena Sentinel
Villore Sec Ops Gallente Federation
49
|
Posted - 2013.09.20 05:03:00 -
[325] - Quote
Piraten Hovnoret wrote:Had a brilliant game 0/1 and 3000 SOMTHING WP. Came in late in the game and started to putt down drop uplinks and hives on roofs/ bars any what're that the reds could not get to them easy. I hacked stuff and blow upp installations. Went back and forth with my DP 10 to 12 times. The death was due to a ******** blue that took my ship and got instant blown upp and crashed on top of me. ( FIX THAT CCP FFS) Any way I got hate mails from 3 blue after that game arguing I did nothing but farm WP. Fun part is that I did get 2 commending mails from the red team. Ppl are just retards that belive it's al about the kill. Oh we where loosing badly to the reds when I came into the game. Side note 4 some resone I had to hack to get ppl to come down from the blodey roofs
In this long flame filled thread.. There is some people proving my point (like the above). Exploiting the game bugs is getting bad.. please fix it 1.5 |
TcuBe3
Molon Labe. RISE of LEGION
125
|
Posted - 2013.09.20 06:19:00 -
[326] - Quote
@Atheena
The funny thing is that the best logis that have responded to your abortion of a thread could probably clean house as an assault if they want to.
Your ignorance is magnificent.... |
Piraten Hovnoret
No Tax Scrubs
84
|
Posted - 2013.09.20 06:30:00 -
[327] - Quote
Athena Sentinel wrote:Piraten Hovnoret wrote:Had a brilliant game 0/1 and 3000 SOMTHING WP. Came in late in the game and started to putt down drop uplinks and hives on roofs/ bars any what're that the reds could not get to them easy. I hacked stuff and blow upp installations. Went back and forth with my DP 10 to 12 times. The death was due to a ******** blue that took my ship and got instant blown upp and crashed on top of me. ( FIX THAT CCP FFS) Any way I got hate mails from 3 blue after that game arguing I did nothing but farm WP. Fun part is that I did get 2 commending mails from the red team. Ppl are just retards that belive it's al about the kill. Oh we where loosing badly to the reds when I came into the game. Side note 4 some resone I had to hack to get ppl to come down from the blodey roofs In this long flame filled thread.. There is some people proving my point (like the above). Exploiting the game bugs is getting bad.. please fix it 1.5
Or maybe there is more 2 the game then just killing. Have read al your post in this thread, and your arguments are thin to say the least.
Edit: that game I forgot to say, we did win.
When some one is at the front getting killed a lot supporting and getting WP it's wrong ( 4 U ) When some is hugging the supply depot spamming stuff just on top of it you get upset ( kind of agree with you on that one ) however you EVEN get upsett when ppl don't hug the depot and go back and forth from home base to get things out there.
Take my game. Al supply depots was blown upp but the one in the home base.(big map) I did fly back and forth SUPORTING that's not a exploit that's tactics and using the full potential of the game..
Further if it's so easy wy do ppl not put down dowse uplinks/hives or whatever to get those "easy" WP?.
They just don't know where there realy god uplinks spots are that don't get blown up in 1-2 sec, Where to put up a strong hold, where to set up a second line to divert the red horde. That is an art not an exploit.
And the faulire to understand that the heavier the fight the more WP the support ppl will get its just sad. In fact this mimic RL war realy well, in a prolong and heavy fight it boils down to the logistics how to get more and new manpower and equipment to he front and fast.
That's a huge part of war is about taking out the supplyes sence that wins it in the long term. ( how many games haven't you been in where it's farly even until the point where there is no more uplinks and al of the sudden you are redlined or the other way you are redline and al of the sudden some one putts upp a DP at the right spot and it al turns)
So what am I saying realy, you figure it out!
I respect al your arguments and I respect that you want the WP system to be killer based. I on the other hand don't. |
Lonnar
KILL-EM-QUICK RISE of LEGION
53
|
Posted - 2013.09.20 13:44:00 -
[328] - Quote
Aeon Amadi wrote:CCP Logibro wrote:Athena Sentinel wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi.
If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol
it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it...
Lame [BUG] Unlimited Equipment using Supply Depots - https://forums.dust514.com/default.aspx?g=posts&t=108231&find=unreadStatus: We're aware of this issue and it's on the backlog to be fixed Thank you Logibro for fixing this bug ! LOL That's a separate issue. Yes, you shouldn't be able to spam an unlimited amount of equipment, but a logibro using their equipment efficiently should and can still make a massive difference and is capable of racking up an impressive number of war points. I have a logi-buddy that I work with in my corp when I'm running Assault. We'll find a place, usually behind heavy cover (large wall) with more than one escape route. He'll drop the mixed hives (rep+ammo) and I'll drop the Triage nanohives. Someone need only run behind cover and they're armor is back to full in less than five seconds. Max downtime is maybe ten if they need ammo badly. We can take a six man squad and with both he and I defending those nanohives - he'll sometimes use an active scanner as well - we can turn tides. There's been dozens of times I've seen people run back with nearly no armor or even no armor at all and come back in ship fighting shape. Not to pat ourselves on the back but those nanohives can make a world of difference and we don't even switch out at the supply depot, just tactical placement.
Well I salute you anyway. Cause that is one hell of a tactic. Makes me wonder if I can find a fellow dedicated Logi in my corp who'd be willing to implement this tactic with me ... and maybe even create new tactics. |
Halador Osiris
Dead Six Initiative Lokun Listamenn
659
|
Posted - 2013.09.20 13:51:00 -
[329] - Quote
Only an assault would ***** about people helping out the team.. |
SirManBoy
Molon Labe. RISE of LEGION
269
|
Posted - 2013.09.20 18:12:00 -
[330] - Quote
The logis have spoken, CCP Logibro. You and the devs need to adopt a hands off policy with respect to how supply depots work, as well as equipment deployment. This functionality should have never been called a "bug." |
|
Timothy Reaper
WASTELAND JUNK REMOVAL
419
|
Posted - 2013.09.20 18:37:00 -
[331] - Quote
Piraten Hovnoret wrote:When some is hugging the supply depot spamming stuff just on top of it you get upset ( kind of agree with you on that one ) Same here. How about making it so that nanohives won't deploy near a supply depot? As for drop uplinks make them so that they have to be a certain distance apart. Nothing ridiculously far, just enough that you spam them all in one place. |
Anarchide
Greedy Bastards
675
|
Posted - 2013.09.20 18:43:00 -
[332] - Quote
Dude, grouped items are way easier to destroy! |
Timothy Reaper
WASTELAND JUNK REMOVAL
419
|
Posted - 2013.09.20 18:57:00 -
[333] - Quote
Anarchide wrote:Dude, grouped items are way easier to destroy! I know! All it takes is a couple of flux grenades. And yet people do it all the time! |
SC TEC
Shadow Company HQ
1
|
Posted - 2013.09.20 18:58:00 -
[334] - Quote
SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823
Wrong....this bug is specifically (and incorrectly) referring to being able to exceed the "Max number of Active equipment". It incorrectly groups all nanohives (for example) as the same. I can put 1 active militia nanohive out. This bug report is stating I could put an unlimited number of militia nanohives...which is incorrect. What I CAN do is 1 militia hive, 1 hive, 1 compact hive, 2 K-2 hives, 2 quantum hives, 2 K-17 rep hives, etc... That is not a bug.
Maybe you can spam out all the militia hives you want if you are near a supply depot, I wouldn't know. I've got enough variety in the types of hives and uplinks I've SKILLED into to not have to worry about spamming a hive that pops after resupplying 3 grenades. |
SirManBoy
Molon Labe. RISE of LEGION
269
|
Posted - 2013.09.20 19:22:00 -
[335] - Quote
SC TEC wrote:SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823 Wrong....this bug is specifically (and incorrectly) referring to being able to exceed the "Max number of Active equipment". It incorrectly groups all nanohives (for example) as the same. I can put 1 active militia nanohive out. This bug report is stating I could put an unlimited number of militia nanohives...which is incorrect. What I CAN do is 1 militia hive, 1 hive, 1 compact hive, 2 K-2 hives, 2 quantum hives, 2 K-17 rep hives, etc... That is not a bug. Maybe you can spam out all the militia hives you want if you are near a supply depot, I wouldn't know. I've got enough variety in the types of hives and uplinks I've SKILLED into to not have to worry about spamming a hive that pops after resupplying 3 grenades.
Preach it, homie. Nice post.
|
Oscar Neymar
Carbon 7 CRONOS.
24
|
Posted - 2013.09.20 19:42:00 -
[336] - Quote
HandOGod wrote:I love logis who logi.
Good for them and the points they get.
ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them |
J4yne C0bb
Molon Labe. RISE of LEGION
94
|
Posted - 2013.09.20 19:49:00 -
[337] - Quote
Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
QFFT. If I'm playing on my heavy alt, I can easily waste half the match going HAV hunting, and go negative as well. Doesn't mean that I suck all of a sudden, it was necessary to win the match -- KDR isn't everything. And I saved the assault guys some ISK on suits as well, from repeatedly getting humped by tanks.
You're welcome, lolassault dude.
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SC TEC
Shadow Company HQ
3
|
Posted - 2013.09.20 19:52:00 -
[338] - Quote
Oscar Neymar wrote:HandOGod wrote:I love logis who logi.
Good for them and the points they get. ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them
But if we use our good injectors....then that's less triage points recieved when we rep ya #warprofitteering haha |
RKKR
The Southern Legion The Umbra Combine
404
|
Posted - 2013.09.20 19:56:00 -
[339] - Quote
SC TEC wrote:Oscar Neymar wrote:HandOGod wrote:I love logis who logi.
Good for them and the points they get. ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them But if we use our good injectors....then that's less triage points recieved when we rep ya
And the faster you cap out on the triage WPs, bring the better one. I also like to revive a heavy with his health almost back to 100%, rep him while he gives me guardian points.....oooh **** even more WPs .
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SC TEC
Shadow Company HQ
3
|
Posted - 2013.09.20 20:08:00 -
[340] - Quote
You bring up a good point sir. I will correct this calculation error immediately.
Ermehgerd...mer pernts |
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Athena Sentinel
Villore Sec Ops Gallente Federation
56
|
Posted - 2013.09.21 03:13:00 -
[341] - Quote
SC TEC wrote:Oscar Neymar wrote:HandOGod wrote:I love logis who logi.
Good for them and the points they get. ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them But if we use our good injectors....then that's less triage points recieved when we rep ya #warprofitteering haha
Just nothing logi issue! More points for more help! A good nanoinjecter should give you more SP! |
J4yne C0bb
Molon Labe. RISE of LEGION
98
|
Posted - 2013.09.21 19:54:00 -
[342] - Quote
RKKR wrote:I also like to revive a heavy with his health almost back to 100%, rep him while he gives me guardian points.....oooh **** even more WPs .
Hmmmmmmm, shmexy heavy reppin'. Once you go Fat, you never go back. |
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
29
|
Posted - 2013.09.21 21:56:00 -
[343] - Quote
J4yne C0bb wrote:RKKR wrote:I also like to revive a heavy with his health almost back to 100%, rep him while he gives me guardian points.....oooh **** even more WPs . Hmmmmmmm, shmexy heavy reppin'. Once you go Fat, you never go back. Love them BIGGUNS, I'll be a heavie's Logibro hoe anytime! |
TcuBe3
Molon Labe. RISE of LEGION
136
|
Posted - 2013.09.21 22:35:00 -
[344] - Quote
And we have reached page 18... |
Athena Sentinel
Villore Sec Ops Gallente Federation
72
|
Posted - 2013.09.21 22:39:00 -
[345] - Quote
TcuBe3 wrote:And we have reached page 18...
It is the zombie thread of Logi flamers ! |
RKKR
The Southern Legion The Umbra Combine
410
|
Posted - 2013.09.22 07:23:00 -
[346] - Quote
Athena Sentinel wrote:TcuBe3 wrote:And we have reached page 18... It is the zombie thread of Logi flamers !
Makes a thread. Ignores all post except those few that share his view. Is outed as a troll. Calls everyone flamers to still come out as a winner.
Legit. |
Athena Sentinel
Villore Sec Ops Gallente Federation
77
|
Posted - 2013.09.22 14:09:00 -
[347] - Quote
RKKR wrote:Athena Sentinel wrote:TcuBe3 wrote:And we have reached page 18... It is the zombie thread of Logi flamers ! Makes a thread. Ignores all post except those few that share his view. Is outed as a troll. Calls everyone flamers to still come out as a winner. Legit.
Is a flamer, Really will this get to page 19 . Did not read the post. Misinformed and calling the kettle black with a troll post calling OP a troll
Lame |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
105
|
Posted - 2013.09.22 14:10:00 -
[348] - Quote
Well played?
Nonetheless, I'm going to do all of us a favor and start a new thread to hopefully get CCP logibro to settle the "bug" question once and for all. I'm sure he got tired of this TL;DR-rrhea about 8 pages ago and hasn't clarified. I'm officially bailing out on this thread. |
Athena Sentinel
Villore Sec Ops Gallente Federation
77
|
Posted - 2013.09.22 14:12:00 -
[349] - Quote
John Demonsbane wrote:Well played?
Nonetheless, I'm going to do all of us a favor and start a new thread to hopefully get CCP logibro to settle the "bug" question once and for all. I'm sure he got tired of this TL;DR-rrhea about 8 pages ago and hasn't clarified. I'm officially bailing out on this thread.
Ok but like the Logi flamers here. If you push one side you will fill a new thread with more flamers.
But I agree I would like more clarification on logi bug/exploit and fix. Logibro opened the can of worms here, really. |
Anarchide
Greedy Bastards
682
|
Posted - 2013.09.22 14:45:00 -
[350] - Quote
SC TEC wrote:SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823 Wrong....this bug is specifically (and incorrectly) referring to being able to exceed the "Max number of Active equipment". It incorrectly groups all nanohives (for example) as the same. I can put 1 active militia nanohive out. This bug report is stating I could put an unlimited number of militia nanohives...which is incorrect. What I CAN do is 1 militia hive, 1 hive, 1 compact hive, 2 K-2 hives, 2 quantum hives, 2 K-17 rep hives, etc... That is not a bug. Maybe you can spam out all the militia hives you want if you are near a supply depot, I wouldn't know. I've got enough variety in the types of hives and uplinks I've SKILLED into to not have to worry about spamming a hive that pops after resupplying 3 grenades. I think a reasonable compromise to this would be a 2-parter (both parts required to achieve the desired outcome): 1. Only be able to equip 1 of each type of equipment per suit (only 1 nano hive, only 1 uplink, etc...) 2. Last thrown piece of any equipment type will become the new active piece (example..I have 2 R-9 uplinks deployed....I swap suits and deploy a militia uplink....my 2 R-9 uplinks will pop as my single militia uplink becomes my 1 and only active uplink. I swap suits again and can throw 2 R-9's, the 1st of which pops my militia uplink). This would force we logibro's to make some interesting choices on resupply quantity vs rep/resupply or more spawns vs faster spawns. This will also give much more value to skilling up equipment to take advantage of the increase in max active pieces. Not to mention, coordinating with another logi on equipment variety deployment on the battlefield. Hope that all made sense. I am a dedicated logi and have been since I started playing dust.
This sums it all. As numerous people have told you. Now, you could wait for Logibro's stamp or go out there and play. Those Uplinks won't deploy -¦hemselves you know! |
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Seeth Mensch
Damage Core corp. The Superpowers
18
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Posted - 2013.09.23 19:02:00 -
[351] - Quote
There is a lot of comments from both the logistics' side and the slayers' sides. My two cents:
You need both water and cold to make ice.
Arguing about which is more important seems kinda...silly. |
Fire of Prometheus
DUST University Ivy League
432
|
Posted - 2013.09.23 19:32:00 -
[352] - Quote
Seeth Mensch wrote:There is a lot of comments from both the logistics' side and the slayers' sides. My two cents:
You need both water and cold to make ice.
Arguing about which is more important seems kinda...silly. You sir have discovered the wonderful-ness of Yin and Yang |
Athena Sentinel
Villore Sec Ops Gallente Federation
84
|
Posted - 2013.09.23 21:48:00 -
[353] - Quote
Seeth Mensch wrote:There is a lot of comments from both the logistics' side and the slayers' sides. My two cents:
You need both water and cold to make ice.
Arguing about which is more important seems kinda...silly.
You can't now.. but if you read through you see the OP notice there is an issue. He is flamed by logi. LogiBro heats up the situation. Op finds out that the issue is a bug/exploit they already have listed. Logi flame on. |
Seeth Mensch
Damage Core corp. The Superpowers
19
|
Posted - 2013.09.24 16:49:00 -
[354] - Quote
Athena Sentinel wrote:
You can't now.. but if you read through you see the OP notice there is an issue. He is flamed by logi. LogiBro heats up the situation. Op finds out that the issue is a bug/exploit they already have listed. Logi flame on.
well, not the first time I missed something in the massive stacks of posts. I suppose I wouldn't lurk here if I didn't find the discussions at least somewhat interesting! If I ever work out an exploit, I'll be sure to post it up. I'm usually too busy running away, dropping links, repping, running away, putting down RE's, and running away to find any.
Hm. I think I see a flaw in my game style.... |
Cosgar
ParagonX
5417
|
Posted - 2013.09.24 16:53:00 -
[355] - Quote
This is seriously Cat Merc tier trolling... |
emtbraincase
Falconpunch Hatesurfers
11
|
Posted - 2013.09.25 01:04:00 -
[356] - Quote
In the new thread mentioned earlier, we have an official decree....
CCP Logibro wrote:Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will change it to are still being decided on).
Logi-1, those who say this is a bug-0
This is tempered by the fact that they are looking to change something, but this is NOT a bug or exploit. Stop whining about it and just enjoy your ammo, triage, and 3 sec spawns right next to where you wanna be. I don't complain about you "stealing" my kills, you don't complain about me giving you the ammo to do it. |
Athena Sentinel
Villore Sec Ops Gallente Federation
90
|
Posted - 2013.09.25 05:02:00 -
[357] - Quote
emtbraincase wrote:In the new thread mentioned earlier, we have an official decree.... CCP Logibro wrote:Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will change it to are still being decided on). Logi-1, those who say this is a bug-0 This is tempered by the fact that they are looking to change something, but this is NOT a bug or exploit. Stop whining about it and just enjoy your ammo, triage, and 3 sec spawns right next to where you wanna be. I don't complain about you "stealing" my kills, you don't complain about me giving you the ammo to do it.
Read into that all you want. The issue is "unlimited equipment drops due to supply depots. Technically Logi and dropping equipment is working as intended. The bug that is being exploited is supply depots, and unlimited equipment drops because of them. The other post has offered there question to get the answer they want. Truth is my friend new to the game 10 days is logi now and #1-3 on the leader boards. I have a cheap militia suit I run out militia equipment crap, change suits and collect the equipment Sp free of any isk loss = no skill needed, other then running around trying no to get shot until I get to a depot.
We will just have to see if CCP thinks having equipment dropped so much I could cross the map without stepping on the ground. Than its on, I will exploit it because it is so damn easy. Same as switching to AR weapons. Take advantage of all the game exploits you can (exploit meaning no skill required, no isk loss to isk gained because dropped equipment after I switch suits means I don't risk losing the mods) I am happy to report that dropping with my militia suit has fixed my issue and I top the charts again to get the isk, wp, sp I earn with skilled combat. Just sucks I have to run logi to just compete with the noobs dropping 10 spawn points not hacking anything or engaging enemies and still top 5 in a match. I am sure changes will be made, they can call it a "supply depot" change but if that means you cant switch suits, can't drop equipment and not risk losing the mods - Its a logi nerf - hidden title. We will just have to see what happens. |
Nonya Bizznizz
DUST University Ivy League
48
|
Posted - 2013.09.25 20:07:00 -
[358] - Quote
As a dedicated Logi, placing down equipment is actually quite a hard job. For example, if you are playing Ambush and a Logi makes the mistake of placing down an uplink, then the team only has that uplink to spawn on, unless someone fitting uplinks can sneak out of the camp-fest. Too many nano-hives give away the position of your teammates with their circular pulse. Too little would leave your squaddies with not enough ammo. Repping a teammate lowers your gun, taking away your ability to shoot back at an enemy that comes around a corner. Reviving an isolated teammate risks a load of plasma in your face from a sniper 150 meters away. There are a lot of risks that come from the load of WP and repetitive gameplay of a Logi. Plus, someone has to take a step back and keep everyone supplied. |
HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
49
|
Posted - 2013.09.25 20:30:00 -
[359] - Quote
Skihids wrote:I am heartened by all the responses to this thread! It's nice to see that most folks understand that the Logi is sacrificing a lot to allow you to shoot people in the face.
WPs are awarded for actions that contribute to a win and are a more complete measure of usefulness than KDR.
The job is neither easy nor cheap. All that equipment requires ADV or Proto suits to carry and eat up so much CPU and PG that sacrifices are made in both offense and defense. We have to spend extended amounts of time at or past the front line to position all that equipment properly and often get caught and die in very expensive fits. I can go ISK negative even while earning 2k WPs.
What do those WPs do for me? I cap out a little earlier that week. It gives me a bit bigger share of the ISK pie, but that comes from significant risk.
What does that do for you? - It saves you suits - It saves you walking to he battle for half the match - It keeps up the pace of the game - It earns YOU more SK because more enemy material is destroyed
The OP doesn't have a clue what the Logis job is like if he thinks a MLT hive or UL is going to be useful wherever he decides to toss them.
This guy knows what he's talking about.
I'm blown away by the OP. You would think that a unit who is completely dedicated to keeping him supplied and alive would be a good thing. Wait until you try to run a proto suit in a pub match, you die, and then slam your head into the wall as all the logibros boycott your revival!
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