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1. LAVs - in General Discussions [original thread]
not unkillable but i see your point but now they would fit in nicely tanks are fast enough to compete with them and rails wouldn't souly dominate the field and pl;us if it was used correctly it was the best infantry support ever
- by Jetti Daxcide - at 2014.01.16 18:49:00
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2. LAVs - in General Discussions [original thread]
they suck i remember when lavs dominated the field but all the proto whores cried and cried til they where nerfed then removed all the good lavs and now there is nothing. is it too much to ask to be a driver, i really don't want to be a tanker bu...
- by Jetti Daxcide - at 2014.01.16 18:37:00
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3. map names - in General Discussions [original thread]
Fox Gaden wrote: Fox Gaden wrote: There are a number of maps used in matches. The look and feel for these maps are changed by moods which alter the ground cover and lighting so that a map may be covered in grass one time, and the same map ma...
- by Jetti Daxcide - at 2014.01.15 16:15:00
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4. map names - in General Discussions [original thread]
i've been playing this game since early chrome and i only know one map name which mantis peaks, because it has rocks the are pointy and peak shaped. can some one please tell me the map names: one with the table in the middle and six towers one wit...
- by Jetti Daxcide - at 2014.01.15 16:11:00
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5. Epic NK-only FW battles? - in General Discussions [original thread]
Flint Beastgood III wrote: I was thinking it would be great to try to queue sync 2 opposing teams of 16 (4 4-man squads) in FW when this Scout event goes live (preferably next weekend). We could do 5 games for Operation Shinobi - scouts with k...
- by Jetti Daxcide - at 2014.01.12 17:36:00
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6. Idea to stop redline snipers and redline rail tanks - in General Discussions [original thread]
weapons are deactivated in the red line upon entering a friendly redline you get the same timer that you get for entering a hostile one but upon completion of the timer the weapons get deactivated, but because of this the red lines will need to ha...
- by Jetti Daxcide - at 2014.01.11 21:07:00
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7. Vehicle Recalls - in General Discussions [original thread]
Assault Chileanme wrote: I know there is plenty of discussion about vehicles at the moment, but shouldn't some attention be paid to recalls in the grand debate? The whole idea of a recall, especially an instantaneous one eliminates a lot of the...
- by Jetti Daxcide - at 2014.01.08 23:10:00
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8. the fix dust needs - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Jetti Daxcide wrote: deezy dabest wrote: Jetti Daxcide wrote: To have bigger maps/games. END No There are enough issues with a 32 player max. i didn't say increase player cap i said map and game si...
- by Jetti Daxcide - at 2014.01.06 20:25:00
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9. the fix dust needs - in General Discussions [original thread]
deezy dabest wrote: Jetti Daxcide wrote: To have bigger maps/games. END No There are enough issues with a 32 player max. i didn't say increase player cap i said map and game size can you read?
- by Jetti Daxcide - at 2014.01.06 20:16:00
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10. You've forced my hand CCP - in General Discussions [original thread]
Himiko Kuronaga wrote: Dust is a poorly optimized game that damages the hardware it is run on. This is a sad fact of life and I'm sure all of us have felt it. so dust is a ps3 narcotic?
- by Jetti Daxcide - at 2014.01.05 23:55:00
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11. the fix dust needs - in General Discussions [original thread]
To have bigger maps/games. END
- by Jetti Daxcide - at 2014.01.05 23:52:00
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12. birth of stupid tankers - in General Discussions [original thread]
so far since this new patch i have had a lot of fun, firstly before this patch i was solidly into tanks and was getting really pissed off and so happy i was getting my SP to put some where else, which i did and become 100% mim logi but just after ...
- by Jetti Daxcide - at 2013.12.28 00:34:00
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13. plz give a slight buff to these weapons to make av viable - in General Discussions [original thread]
i like
- by Jetti Daxcide - at 2013.12.27 01:44:00
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14. Fresh off the production line? - in General Discussions [original thread]
Lorhak Gannarsein wrote: Jetti Daxcide wrote: warhammers for heavies? Melee AV weapon pls agreed
- by Jetti Daxcide - at 2013.12.27 01:39:00
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15. A question for you vehicle users - in General Discussions [original thread]
Spademan wrote: Atiim wrote: Make all turrets Railguns and you have a deal. Might I ask, why rails? because rail is the least forgiving
- by Jetti Daxcide - at 2013.12.27 01:18:00
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16. Fresh off the production line? - in General Discussions [original thread]
warhammers for heavies?
- by Jetti Daxcide - at 2013.12.27 01:15:00
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17. Tanks, win or lose - in General Discussions [original thread]
tanks are fine we just need a new style of map like infantry only city or maps so vast that who would run?
- by Jetti Daxcide - at 2013.12.24 02:09:00
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18. Change the Plasma Cannon mechanics - in General Discussions [original thread]
Pete B wrote: The plasma cannon is pretty useless, and one of the reasons why is because it takes SO long between shots, and by the time you shoot once, and reload another, the tank has killed you, or your are pinned. We can also agree that th...
- by Jetti Daxcide - at 2013.12.24 02:02:00
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19. Dear CCP Santa please can i have? - in General Discussions [original thread]
EXPLOSIVES!!!!!
- by Jetti Daxcide - at 2013.12.24 01:25:00
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20. Thank you team True Grit. - in General Discussions [original thread]
now dust needs a way to fit into the eve economy but what op said it agreed is a good stepping stone
- by Jetti Daxcide - at 2013.12.23 01:29:00
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