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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Timothy Reaper
WASTELAND JUNK REMOVAL
419
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Posted - 2013.09.20 18:37:00 -
[331] - Quote
Piraten Hovnoret wrote:When some is hugging the supply depot spamming stuff just on top of it you get upset ( kind of agree with you on that one ) Same here. How about making it so that nanohives won't deploy near a supply depot? As for drop uplinks make them so that they have to be a certain distance apart. Nothing ridiculously far, just enough that you spam them all in one place. |
Anarchide
Greedy Bastards
675
|
Posted - 2013.09.20 18:43:00 -
[332] - Quote
Dude, grouped items are way easier to destroy! |
Timothy Reaper
WASTELAND JUNK REMOVAL
419
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Posted - 2013.09.20 18:57:00 -
[333] - Quote
Anarchide wrote:Dude, grouped items are way easier to destroy! I know! All it takes is a couple of flux grenades. And yet people do it all the time! |
SC TEC
Shadow Company HQ
1
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Posted - 2013.09.20 18:58:00 -
[334] - Quote
SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823
Wrong....this bug is specifically (and incorrectly) referring to being able to exceed the "Max number of Active equipment". It incorrectly groups all nanohives (for example) as the same. I can put 1 active militia nanohive out. This bug report is stating I could put an unlimited number of militia nanohives...which is incorrect. What I CAN do is 1 militia hive, 1 hive, 1 compact hive, 2 K-2 hives, 2 quantum hives, 2 K-17 rep hives, etc... That is not a bug.
Maybe you can spam out all the militia hives you want if you are near a supply depot, I wouldn't know. I've got enough variety in the types of hives and uplinks I've SKILLED into to not have to worry about spamming a hive that pops after resupplying 3 grenades. |
SirManBoy
Molon Labe. RISE of LEGION
269
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Posted - 2013.09.20 19:22:00 -
[335] - Quote
SC TEC wrote:SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823 Wrong....this bug is specifically (and incorrectly) referring to being able to exceed the "Max number of Active equipment". It incorrectly groups all nanohives (for example) as the same. I can put 1 active militia nanohive out. This bug report is stating I could put an unlimited number of militia nanohives...which is incorrect. What I CAN do is 1 militia hive, 1 hive, 1 compact hive, 2 K-2 hives, 2 quantum hives, 2 K-17 rep hives, etc... That is not a bug. Maybe you can spam out all the militia hives you want if you are near a supply depot, I wouldn't know. I've got enough variety in the types of hives and uplinks I've SKILLED into to not have to worry about spamming a hive that pops after resupplying 3 grenades.
Preach it, homie. Nice post.
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Oscar Neymar
Carbon 7 CRONOS.
24
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Posted - 2013.09.20 19:42:00 -
[336] - Quote
HandOGod wrote:I love logis who logi.
Good for them and the points they get.
ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them |
J4yne C0bb
Molon Labe. RISE of LEGION
94
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Posted - 2013.09.20 19:49:00 -
[337] - Quote
Rynoceros wrote:KDR is not the be-all, end-all of shooters. KDR is important in Crawl On Dookie, which has created this mono dimensional mindset that people get into. It isn't always a Logi thing either... Today, I had a 2/38/9 match with my HMG. Top of my team's board. (38 assists, FFS) That UplinkHackScout that put you in position to win deserves just as much credit as anyone else on the team, even if he never pulled the trigger. That AVer that took out the HAV that had your team pinned down, probably went negative trying to clear your exit.
Pew pew pew gets boring, fast. No matter the win margin or length of epeen stroke.
QFFT. If I'm playing on my heavy alt, I can easily waste half the match going HAV hunting, and go negative as well. Doesn't mean that I suck all of a sudden, it was necessary to win the match -- KDR isn't everything. And I saved the assault guys some ISK on suits as well, from repeatedly getting humped by tanks.
You're welcome, lolassault dude.
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SC TEC
Shadow Company HQ
3
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Posted - 2013.09.20 19:52:00 -
[338] - Quote
Oscar Neymar wrote:HandOGod wrote:I love logis who logi.
Good for them and the points they get. ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them
But if we use our good injectors....then that's less triage points recieved when we rep ya #warprofitteering haha |
RKKR
The Southern Legion The Umbra Combine
404
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Posted - 2013.09.20 19:56:00 -
[339] - Quote
SC TEC wrote:Oscar Neymar wrote:HandOGod wrote:I love logis who logi.
Good for them and the points they get. ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them But if we use our good injectors....then that's less triage points recieved when we rep ya
And the faster you cap out on the triage WPs, bring the better one. I also like to revive a heavy with his health almost back to 100%, rep him while he gives me guardian points.....oooh **** even more WPs .
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SC TEC
Shadow Company HQ
3
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Posted - 2013.09.20 20:08:00 -
[340] - Quote
You bring up a good point sir. I will correct this calculation error immediately.
Ermehgerd...mer pernts |
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Athena Sentinel
Villore Sec Ops Gallente Federation
56
|
Posted - 2013.09.21 03:13:00 -
[341] - Quote
SC TEC wrote:Oscar Neymar wrote:HandOGod wrote:I love logis who logi.
Good for them and the points they get. ermmm yea , / agreed , but stop reviving me with crappy arse 30% injectors in the middle of a blazing firefight please , other then that crack on and get your war points , most of you do deserve them But if we use our good injectors....then that's less triage points recieved when we rep ya #warprofitteering haha
Just nothing logi issue! More points for more help! A good nanoinjecter should give you more SP! |
J4yne C0bb
Molon Labe. RISE of LEGION
98
|
Posted - 2013.09.21 19:54:00 -
[342] - Quote
RKKR wrote:I also like to revive a heavy with his health almost back to 100%, rep him while he gives me guardian points.....oooh **** even more WPs .
Hmmmmmmm, shmexy heavy reppin'. Once you go Fat, you never go back. |
Patt MaCrotch
Dem Durrty Boyz Public Disorder.
29
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Posted - 2013.09.21 21:56:00 -
[343] - Quote
J4yne C0bb wrote:RKKR wrote:I also like to revive a heavy with his health almost back to 100%, rep him while he gives me guardian points.....oooh **** even more WPs . Hmmmmmmm, shmexy heavy reppin'. Once you go Fat, you never go back. Love them BIGGUNS, I'll be a heavie's Logibro hoe anytime! |
TcuBe3
Molon Labe. RISE of LEGION
136
|
Posted - 2013.09.21 22:35:00 -
[344] - Quote
And we have reached page 18... |
Athena Sentinel
Villore Sec Ops Gallente Federation
72
|
Posted - 2013.09.21 22:39:00 -
[345] - Quote
TcuBe3 wrote:And we have reached page 18...
It is the zombie thread of Logi flamers ! |
RKKR
The Southern Legion The Umbra Combine
410
|
Posted - 2013.09.22 07:23:00 -
[346] - Quote
Athena Sentinel wrote:TcuBe3 wrote:And we have reached page 18... It is the zombie thread of Logi flamers !
Makes a thread. Ignores all post except those few that share his view. Is outed as a troll. Calls everyone flamers to still come out as a winner.
Legit. |
Athena Sentinel
Villore Sec Ops Gallente Federation
77
|
Posted - 2013.09.22 14:09:00 -
[347] - Quote
RKKR wrote:Athena Sentinel wrote:TcuBe3 wrote:And we have reached page 18... It is the zombie thread of Logi flamers ! Makes a thread. Ignores all post except those few that share his view. Is outed as a troll. Calls everyone flamers to still come out as a winner. Legit.
Is a flamer, Really will this get to page 19 . Did not read the post. Misinformed and calling the kettle black with a troll post calling OP a troll
Lame |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
105
|
Posted - 2013.09.22 14:10:00 -
[348] - Quote
Well played?
Nonetheless, I'm going to do all of us a favor and start a new thread to hopefully get CCP logibro to settle the "bug" question once and for all. I'm sure he got tired of this TL;DR-rrhea about 8 pages ago and hasn't clarified. I'm officially bailing out on this thread. |
Athena Sentinel
Villore Sec Ops Gallente Federation
77
|
Posted - 2013.09.22 14:12:00 -
[349] - Quote
John Demonsbane wrote:Well played?
Nonetheless, I'm going to do all of us a favor and start a new thread to hopefully get CCP logibro to settle the "bug" question once and for all. I'm sure he got tired of this TL;DR-rrhea about 8 pages ago and hasn't clarified. I'm officially bailing out on this thread.
Ok but like the Logi flamers here. If you push one side you will fill a new thread with more flamers.
But I agree I would like more clarification on logi bug/exploit and fix. Logibro opened the can of worms here, really. |
Anarchide
Greedy Bastards
682
|
Posted - 2013.09.22 14:45:00 -
[350] - Quote
SC TEC wrote:SirManBoy wrote:Athena Sentinel wrote:SirManBoy wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. So then why, dear Logibro, are you calling logi suit/equipment changes at supply depots a bug in your most recent bug report? I call it good, ingenious logi work. Why would you consider a "fix" for this when many logis enjoy this capability and benefit from it greatly? lol really can you source that for me PLEASE !!! https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109951Bug report: https://forums.dust514.com/default.aspx?g=posts&m=1292823#post1292823 Wrong....this bug is specifically (and incorrectly) referring to being able to exceed the "Max number of Active equipment". It incorrectly groups all nanohives (for example) as the same. I can put 1 active militia nanohive out. This bug report is stating I could put an unlimited number of militia nanohives...which is incorrect. What I CAN do is 1 militia hive, 1 hive, 1 compact hive, 2 K-2 hives, 2 quantum hives, 2 K-17 rep hives, etc... That is not a bug. Maybe you can spam out all the militia hives you want if you are near a supply depot, I wouldn't know. I've got enough variety in the types of hives and uplinks I've SKILLED into to not have to worry about spamming a hive that pops after resupplying 3 grenades. I think a reasonable compromise to this would be a 2-parter (both parts required to achieve the desired outcome): 1. Only be able to equip 1 of each type of equipment per suit (only 1 nano hive, only 1 uplink, etc...) 2. Last thrown piece of any equipment type will become the new active piece (example..I have 2 R-9 uplinks deployed....I swap suits and deploy a militia uplink....my 2 R-9 uplinks will pop as my single militia uplink becomes my 1 and only active uplink. I swap suits again and can throw 2 R-9's, the 1st of which pops my militia uplink). This would force we logibro's to make some interesting choices on resupply quantity vs rep/resupply or more spawns vs faster spawns. This will also give much more value to skilling up equipment to take advantage of the increase in max active pieces. Not to mention, coordinating with another logi on equipment variety deployment on the battlefield. Hope that all made sense. I am a dedicated logi and have been since I started playing dust.
This sums it all. As numerous people have told you. Now, you could wait for Logibro's stamp or go out there and play. Those Uplinks won't deploy -¦hemselves you know! |
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Seeth Mensch
Damage Core corp. The Superpowers
18
|
Posted - 2013.09.23 19:02:00 -
[351] - Quote
There is a lot of comments from both the logistics' side and the slayers' sides. My two cents:
You need both water and cold to make ice.
Arguing about which is more important seems kinda...silly. |
Fire of Prometheus
DUST University Ivy League
432
|
Posted - 2013.09.23 19:32:00 -
[352] - Quote
Seeth Mensch wrote:There is a lot of comments from both the logistics' side and the slayers' sides. My two cents:
You need both water and cold to make ice.
Arguing about which is more important seems kinda...silly. You sir have discovered the wonderful-ness of Yin and Yang |
Athena Sentinel
Villore Sec Ops Gallente Federation
84
|
Posted - 2013.09.23 21:48:00 -
[353] - Quote
Seeth Mensch wrote:There is a lot of comments from both the logistics' side and the slayers' sides. My two cents:
You need both water and cold to make ice.
Arguing about which is more important seems kinda...silly.
You can't now.. but if you read through you see the OP notice there is an issue. He is flamed by logi. LogiBro heats up the situation. Op finds out that the issue is a bug/exploit they already have listed. Logi flame on. |
Seeth Mensch
Damage Core corp. The Superpowers
19
|
Posted - 2013.09.24 16:49:00 -
[354] - Quote
Athena Sentinel wrote:
You can't now.. but if you read through you see the OP notice there is an issue. He is flamed by logi. LogiBro heats up the situation. Op finds out that the issue is a bug/exploit they already have listed. Logi flame on.
well, not the first time I missed something in the massive stacks of posts. I suppose I wouldn't lurk here if I didn't find the discussions at least somewhat interesting! If I ever work out an exploit, I'll be sure to post it up. I'm usually too busy running away, dropping links, repping, running away, putting down RE's, and running away to find any.
Hm. I think I see a flaw in my game style.... |
Cosgar
ParagonX
5417
|
Posted - 2013.09.24 16:53:00 -
[355] - Quote
This is seriously Cat Merc tier trolling... |
emtbraincase
Falconpunch Hatesurfers
11
|
Posted - 2013.09.25 01:04:00 -
[356] - Quote
In the new thread mentioned earlier, we have an official decree....
CCP Logibro wrote:Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will change it to are still being decided on).
Logi-1, those who say this is a bug-0
This is tempered by the fact that they are looking to change something, but this is NOT a bug or exploit. Stop whining about it and just enjoy your ammo, triage, and 3 sec spawns right next to where you wanna be. I don't complain about you "stealing" my kills, you don't complain about me giving you the ammo to do it. |
Athena Sentinel
Villore Sec Ops Gallente Federation
90
|
Posted - 2013.09.25 05:02:00 -
[357] - Quote
emtbraincase wrote:In the new thread mentioned earlier, we have an official decree.... CCP Logibro wrote:Technically, this is functionally working as intended. However, this (and supply depot interaction in general) is something we would like to change (the exact details of what we will change it to are still being decided on). Logi-1, those who say this is a bug-0 This is tempered by the fact that they are looking to change something, but this is NOT a bug or exploit. Stop whining about it and just enjoy your ammo, triage, and 3 sec spawns right next to where you wanna be. I don't complain about you "stealing" my kills, you don't complain about me giving you the ammo to do it.
Read into that all you want. The issue is "unlimited equipment drops due to supply depots. Technically Logi and dropping equipment is working as intended. The bug that is being exploited is supply depots, and unlimited equipment drops because of them. The other post has offered there question to get the answer they want. Truth is my friend new to the game 10 days is logi now and #1-3 on the leader boards. I have a cheap militia suit I run out militia equipment crap, change suits and collect the equipment Sp free of any isk loss = no skill needed, other then running around trying no to get shot until I get to a depot.
We will just have to see if CCP thinks having equipment dropped so much I could cross the map without stepping on the ground. Than its on, I will exploit it because it is so damn easy. Same as switching to AR weapons. Take advantage of all the game exploits you can (exploit meaning no skill required, no isk loss to isk gained because dropped equipment after I switch suits means I don't risk losing the mods) I am happy to report that dropping with my militia suit has fixed my issue and I top the charts again to get the isk, wp, sp I earn with skilled combat. Just sucks I have to run logi to just compete with the noobs dropping 10 spawn points not hacking anything or engaging enemies and still top 5 in a match. I am sure changes will be made, they can call it a "supply depot" change but if that means you cant switch suits, can't drop equipment and not risk losing the mods - Its a logi nerf - hidden title. We will just have to see what happens. |
Nonya Bizznizz
DUST University Ivy League
48
|
Posted - 2013.09.25 20:07:00 -
[358] - Quote
As a dedicated Logi, placing down equipment is actually quite a hard job. For example, if you are playing Ambush and a Logi makes the mistake of placing down an uplink, then the team only has that uplink to spawn on, unless someone fitting uplinks can sneak out of the camp-fest. Too many nano-hives give away the position of your teammates with their circular pulse. Too little would leave your squaddies with not enough ammo. Repping a teammate lowers your gun, taking away your ability to shoot back at an enemy that comes around a corner. Reviving an isolated teammate risks a load of plasma in your face from a sniper 150 meters away. There are a lot of risks that come from the load of WP and repetitive gameplay of a Logi. Plus, someone has to take a step back and keep everyone supplied. |
HyperionsThunder
Ghost Wolf Industries Alpha Wolf Pack
49
|
Posted - 2013.09.25 20:30:00 -
[359] - Quote
Skihids wrote:I am heartened by all the responses to this thread! It's nice to see that most folks understand that the Logi is sacrificing a lot to allow you to shoot people in the face.
WPs are awarded for actions that contribute to a win and are a more complete measure of usefulness than KDR.
The job is neither easy nor cheap. All that equipment requires ADV or Proto suits to carry and eat up so much CPU and PG that sacrifices are made in both offense and defense. We have to spend extended amounts of time at or past the front line to position all that equipment properly and often get caught and die in very expensive fits. I can go ISK negative even while earning 2k WPs.
What do those WPs do for me? I cap out a little earlier that week. It gives me a bit bigger share of the ISK pie, but that comes from significant risk.
What does that do for you? - It saves you suits - It saves you walking to he battle for half the match - It keeps up the pace of the game - It earns YOU more SK because more enemy material is destroyed
The OP doesn't have a clue what the Logis job is like if he thinks a MLT hive or UL is going to be useful wherever he decides to toss them.
This guy knows what he's talking about.
I'm blown away by the OP. You would think that a unit who is completely dedicated to keeping him supplied and alive would be a good thing. Wait until you try to run a proto suit in a pub match, you die, and then slam your head into the wall as all the logibros boycott your revival!
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