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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
SgtDoughnut
M.E.R.C. Elite
114
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Posted - 2013.09.15 23:56:00 -
[1] - Quote
I-Shayz-I wrote:I earn about 2500 wp on average with a positive kdr
I love being a logi/forge/assault/everything. You get more points when you have more than just one role.
See a tank? I switch to my forge and get lots of points. See a group of heavies? throw down some nanohives and support them while they rush an objective. See a group of player rushing my objective? switch to a heavily armored assault with damage mods and a scanner to wipe them out before they even knew what hit them.
Not everyone has the number of SP that you do where they can run multiple roles yet, being able to do everything is nice, but being focused on one role in the beginning is what this game is about. After your specific role is filled out you branch out. Sounds like the logi the op was talking about is doing just that supporting first slaying second.
Along those lines this is the reason in TF2 you always see medics at the top of the score board in even comp games. That medic makes or breaks the team but will die more than anyone else. KDR is nothing in a team based game. |
SgtDoughnut
M.E.R.C. Elite
115
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Posted - 2013.09.16 00:02:00 -
[2] - Quote
Benjamin Ciscko wrote:If the logi is dying 15 times how is he going positive my dirt cheap logi fit is like 12k and I can only use a std injector, repper and links not exactly a big WP producer 12 x 15 is 180 so I'd have to make 180k just to avoid going negative on a standard suit math doesn't add up unless you do an insane amount of repping get an insane amount of team spawns from one link and if people go down in front of you and don't die as soon as you get there.
op isnt talking postive cash, hes talking being top of the team with a negative KDR. |
SgtDoughnut
M.E.R.C. Elite
118
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Posted - 2013.09.16 01:49:00 -
[3] - Quote
Athena Sentinel wrote:CCP Logibro wrote:As a dedicated logibro (no, the name isn't just for show) this is not unusual for me to come close to the top or even top the leaderboard as a logistics with less kills than other people. Keep in mind that a kill is +50wp, while a revive is +60wp with additional triage points while you rep them back to full health. Then throw in resupplys or team spawns. And to think it's only going to get better when we add in points for scanning targets that then get killed. The Logibro life is a good life. Running one suit to drop spawms, then switching suits and droping nonohives, then switching suits and running around with a nanoinjector all in one battle - all the drops continue to run - is how you want logi to work? I can make a cheap suit run and drop a militia spawn and come back as a heavy than. What a broken system to think logi should get points for not doing any work or risking any costly suits and make #1 on the charts.
You do know the logi, espcially proto can carry hive, spawn, rep tool and scanner all on one suit right, the logi lets you carry multiple peices of equipment, to bring what is needed when its needed. |
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