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1. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Monkey MAC wrote: J Lav wrote: Alan-Ibn-Xuan Al-Alasabe wrote: J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields r...
- by J Lav - at 2013.10.07 09:55:00
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2. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shield...
- by J Lav - at 2013.10.06 23:05:00
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3. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: J Lav wrote: Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shield...
- by J Lav - at 2013.10.06 22:54:00
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4. Shield HAV - Nearly 23,000 Pseudo EHP - in General Discussions [original thread]
Your math is wrong. This is an area CCP hasn't been very clear in their wording. Think of it this way: If my shields are 60% more durable, then 1000 shields requires 1600 damage to get the shields down, 1800 against explosive damage. This is base...
- by J Lav - at 2013.10.06 13:01:00
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5. FW: Pub or not? - in General Discussions [original thread]
I'm just curious how people see this. I personally don't consider FW as a pub match. Yes it's open to anyone, but it carries a consequence outside of the arena play that the open contracts don't. There are Eve Corps that will want a district flip...
- by J Lav - at 2013.10.05 22:15:00
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6. Why the vehicle changes are wrong - in General Discussions [original thread]
I am astonished at some of the changes - ie. the elimination of passive shield regen - That's just mental. The one thing I do get is the reduction of slots. But with that decrease, there needs to be potent modules to go there. It shouldn't be as ...
- by J Lav - at 2013.10.05 21:09:00
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7. Wow do I feel ***** slapped for continued playing.... - in Feedback/Requests [original thread]
I agree, this comes across as a bit of a snub, though I'm sure it was intended as an incentive to attract some players back. My favorite part is the "Reworked Vehicles" point...
- by J Lav - at 2013.10.05 20:28:00
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8. Dust no skill game? - in General Discussions [original thread]
Of course if you play the support class in BF4 Beta, you'll feel like everyone has a lot of health... That starter LMG is terrible. :P On the topic of aim assist, I'll be blunt, you'd have to be plain ignorant to not notice the aim assist in BF4....
- by J Lav - at 2013.10.05 20:17:00
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9. [Request] More Destructible Installations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Making buildings as installations to make them destructibe? GENIUS! Yes, this is the point here, not to make every building destructible,or to attempt the make it Frostbite engine, but to use the installation enc...
- by J Lav - at 2013.10.04 11:35:00
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10. [Request] More Destructible Installations - in Feedback/Requests [original thread]
Hi CCP, I was giving some though to turrets and other destructable buildings, and thought that destroying CRU's and Supply Depots become game changing in their absence. I'd like to encourage creating more destructible buildings, that don't shoot p...
- by J Lav - at 2013.10.04 02:29:00
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11. A.I. Turrets OP! WTF - in General Discussions [original thread]
Crash Monster wrote: I hope they don't take out turrets... it's a battlefield... it's not supposed to be safe. Then let us be the ones to put them out there. A module that calls one in from orbit - to its location, Taking up an equipment s...
- by J Lav - at 2013.10.02 21:28:00
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12. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
Here's my problem with not seeing the warbarge - not knowing how far into the game you are. Yes you can look at the clones and timer, but it's still hard to know if you're in the beginning of a battle or half way through.
- by J Lav - at 2013.10.01 22:15:00
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13. A.I. Turrets OP! WTF - in General Discussions [original thread]
Pretty sure if we could deploy a turret, then it would make sense for them to be shooting people, and we get points for it. Map generated turrets are BS and either don't do anything but get farmed for WP, or they randomly own everything in sight. ...
- by J Lav - at 2013.10.01 22:06:00
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14. Glitching, Tournaments and what it means for Dust514 - in General Discussions [original thread]
Goodness, he asks a question of the community in the original post: Chances Ghost wrote: so the true debate should be about weather or not you want this scenario to play out. because if CCP stays silent glitching will be common practice, and i...
- by J Lav - at 2013.09.29 23:34:00
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15. Sticky:Ashland Skirmish Feedback - in Skirmish Gamemode [original thread]
On the girder that runs from the CRU in F8 to B flag, if you slip off the pipe, and land wedged in between a diagonal beam and a vertical beam, I've been stuck.
- by J Lav - at 2013.09.29 20:14:00
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16. Sticky:Border Gulch Skirmish Feedback! - in Skirmish Gamemode [original thread]
Bojo The Mighty wrote: Reav Hannari wrote: Stuck in C12 near the center of grid square where the structure slopes down near the rock outcropping. I was working my way down the seam between the retaining wall and the terrain. I made it about ...
- by J Lav - at 2013.09.29 20:10:00
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17. CCP Your hit detection is ridiculous - in Feedback/Requests [original thread]
I appreciate the reasonableness of these responses. I was a little frustrated, and now that you mention it, my wife was watching a TV show online at the time, so latency likely would explain it.
- by J Lav - at 2013.09.29 11:46:00
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18. On the EVE of 1.5 i feel dirty, CCP. - in General Discussions [original thread]
Vrain Matari wrote: J Lav wrote: Wait, so using AA, against other players who are using AA or the M/KB makes you feel dirty? You're looking forward to "dieing a hundred honest deaths at the hands of better players." who are better because th...
- by J Lav - at 2013.09.29 11:44:00
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19. CCP Your hit detection is ridiculous - in Feedback/Requests [original thread]
I can remember when shooting someone was supposed to damage someone. However I've had such bad hit-detection that I've gone entire matches where the only weapon I could damage someone with is grenades. So many times I've had someone with no healt...
- by J Lav - at 2013.09.28 22:23:00
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20. On the EVE of 1.5 i feel dirty, CCP. - in General Discussions [original thread]
Wait, so using AA, against other players who are using AA or the M/KB makes you feel dirty? You're looking forward to "dieing a hundred honest deaths at the hands of better players." who are better because they are using AA or mouse and KB... Do ...
- by J Lav - at 2013.09.28 22:12:00
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