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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Caesar Williams
Molon Labe. RISE of LEGION
32
|
Posted - 2013.09.17 06:29:00 -
[241] - Quote
Got a idea. Remove the ability to switch suits at the supply depot. To compensate for this buff the amount of warpoints for loging, aving, and slaying. Also allow the depot to refill equipment and heal for a certain amount. This will increase the important of roles on the battlefield and makes the depot a key objective in a match.. thus allowing a more tactical, skillful experience to dust. |
RKKR
The Southern Legion The Umbra Combine
387
|
Posted - 2013.09.17 06:36:00 -
[242] - Quote
Athena Sentinel wrote:
WE are not complaining its a know bug/exploit - its the bad logi that are complaining.. Good logi well they don't need bugs and exploits to rock 1-15 #1's.
Is that the best you got?
Troll. |
Lorhak Gannarsein
Molon Labe. RISE of LEGION
389
|
Posted - 2013.09.17 06:40:00 -
[243] - Quote
Athena Sentinel wrote:^ Reality is going to bit some people really hard with how to be a proper logi (do you know what unlimited equipment through supply depots is?).. the 1.5 AR nerfs and vehicle nerfs - QQ crying all over - Man-o-man its good to be a Sentinel.
I am both a logi and a tanker.
Let's get some things straight. First. There's no reason to think that 1.5 will be a vehicle nerf; in fact, turret damage is being increased. It's logical to assume that it's not the only thing being buffed.
Unless your brain is so awesome you don't even need patch notes to make judgements?
Second. If you think logis can somehow get 'unlimited equipment' your reading comprehension is severely lacking (which is obvious throughout this thread...). Clearly you've never played a support role. And having not used another's playstyle, you're unfit to judge.
Amusingly enough, I've recently specced into heavy weapons; there are only a few logis I have issues beating WP wise.
It's called 'not being a scrub'. |
ADAM-OF-EVE
Svartur Bjorn Neo Terra Empire
278
|
Posted - 2013.09.17 07:05:00 -
[244] - Quote
i often top the board with my logi and i drop only 2 nano,2 drop uplinks and a rep tool and i don't always survive to drop both of each. some matches i go 15-2 or there abouts and end up down the scoreboard and other days i go 0-6 and end up at the top. i have seen plenty of equipment spam but nothing like what you describe.
as far as i'm concerned this game is about winning at all costs, not how much kills and points you get |
TODDSTER024
Revive Repair Resupply
125
|
Posted - 2013.09.17 07:32:00 -
[245] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. |
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S.
162
|
Posted - 2013.09.17 08:27:00 -
[246] - Quote
I want to invite every one in this post who things what Logis are doing is OP is invited over to my place for some chlorine cocktails. Ive also got Bleach pints and some other great drinks, just come on down Im handing out free drinks all month!
For every one else, THANKS for your support! I know all of the logis I know that have read this appreciate your support and backlash at the OPs ignorance and obvious stupidity when it comes to how this game works. |
SirManBoy
Molon Labe. RISE of LEGION
259
|
Posted - 2013.09.17 09:25:00 -
[247] - Quote
Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit?
CCP Logibro,
Why do you and the devs take issue with this type of creative, sandbox play? Are you under the impression that we're doing something else entirely? A lot of logis, myself included, take issue with any assessment that refers to this style of play as a "bug" and we don't want this capability removed. Please dialogue with us on this specific subject. |
ALPHA DECRIPTER
M.E.R.C. Conventional Forces
453
|
Posted - 2013.09.17 09:36:00 -
[248] - Quote
SirManBoy wrote:Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit? CCP Logibro, Why do you and the devs take issue with this type of creative, sandbox play? Are you under the impression that we're doing something else entirely? A lot of logis, myself included, take issue with any assessment that refers to this style of play as a "bug" and we don't want this capability removed. Please dialogue with us on this specific subject.
^This goes for scouts as well. I find my self running back and forth (good thing I'm kinda fast) to place uplinks and then when I've placed them all I check to see if any are destroyed or if any should be moved. Afterwards I switch to my scanner and go to work. I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective).
`Sigh. Just another fun game of DUST. |
Garrett Blacknova
Codex Troopers
4038
|
Posted - 2013.09.17 09:48:00 -
[249] - Quote
ALPHA DECRIPTER wrote:I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective). My most-used Scout fitting is a Rep Tool and a Shotgun. Pair myself with a good mid-range blue, and I can keep them alive while the enemy is at a distance, then pull my own gun when someone gets too close. |
The Lion ElJonson
1st legion The Dark Angels
8
|
Posted - 2013.09.17 10:22:00 -
[250] - Quote
I don't know what's worse the crying over supply deps or the fact that CCP have responded that it is a problem and there going to one fix it. Lads from the feedback here alone I wouldn't bother. You got a problem with supply deps just blow em you idiot. |
|
Fire of Prometheus
DUST University Ivy League
412
|
Posted - 2013.09.17 11:23:00 -
[251] - Quote
Athena Sentinel wrote:^ Reality is going to bit some people really hard with how to be a proper logi (do you know what unlimited equipment through supply depots is?).. the 1.5 AR nerfs and vehicle nerfs - QQ crying all over - Man-o-man its good to be a Sentinel. Try being a sentinel with no logi to rep you, then well see how it really is. |
Timothy Reaper
WASTELAND JUNK REMOVAL
406
|
Posted - 2013.09.17 11:25:00 -
[252] - Quote
I GÖÑ good logis! In fact, I'm learning to be one!
Edit: My left mouse button is about to break from all the likes I've given in this thread. |
Mortedeamor
Hellstorm Inc League of Infamy
256
|
Posted - 2013.09.17 11:33:00 -
[253] - Quote
Master Jaraiya wrote:From the perspective of a 12.5 mil SP fully Dedicated Heavy,
Logistics are by far the most valuable asset to have on your team.
I have been known to rack upwards of 2500 - 3000 WP fending off hordes of reds only because a good logi kept me resupplied with ammo hives, repped with Triage Hives, and Core Repair Tool (Especially while taking nearly 8 seconds to reload my HMG while under constant fire), and revived me when I did happen to fall. If I fell one to many times, or took one to the dome, I could get right back into the fight by spawning in on his uplink.
The logi I'm talking about here is damn good! We both earn damn near the same amount of WP when we pair up, and have been known to earn 2 - 3 Orbital Strikes on our own, sometimes four. A lot of times, we can't even use the Orbitals because we are too busy fending off the reds!
Logibros deserve every single WP they get, probably more! specially when we poke u with that proto injector nothing like comming back to life with 80% armor ona armor tank lol |
Mortedeamor
Hellstorm Inc League of Infamy
256
|
Posted - 2013.09.17 11:43:00 -
[254] - Quote
ALPHA DECRIPTER wrote:SirManBoy wrote:Master Jaraiya wrote:SirManBoy wrote:Let me shed some light on this equipment controversy by explaining what I do. I have a series of 20+ proto suits that are exactly the same (GEK-38, KIN-012 injector, Six-Kin Rep Tool) except for what's in a single equipment slot. Each suit in the series has a different uplink or nanohive attached to it. After I deploy the first series of uplinks or nanohives, I then go back to the supply depot and switch to another suit in the series with a totally different uplink or nanohive. This allows me to deploy more uplinks or nanohives without popping any of my previously deployed equipment. I typically try to do this until I've deployed all 13 of my proto uplinks and 13 proto nanohives, but I'll sometimes continue and use the suits in my series that contain advanced and standard nanohives as well. Depending on the flow of the battle and what other support my team requires of me, I can deploy anywhere between 20 to 40 items on the field by myself and all while I'm also killing, repping, and sticking players with my needle.
Sounds like this is working as intended. Obviously you can deploy a full spectrum of hives and uplinks from standard up to proto, as well you should be able to do this because it is not the same equipment. The 10,000 dollar question is can you shed any light on any so called exploit? CCP Logibro, Why do you and the devs take issue with this type of creative, sandbox play? Are you under the impression that we're doing something else entirely? A lot of logis, myself included, take issue with any assessment that refers to this style of play as a "bug" and we don't want this capability removed. Please dialogue with us on this specific subject. ^This goes for scouts as well. I find my self running back and forth (good thing I'm kinda fast) to place uplinks and then when I've placed them all I check to see if any are destroyed or if any should be moved. Afterwards I switch to my scanner and go to work. I even see some scouts playing a sub-medic role by fitting reps or needles (scouts can fit any role but it just take a bunch of extra effort to be effective).
`Sigh. Just another fun game of DUST .
scouts need to stick to their class parameters in a balanced dust these scouts running around with thins like ar's and logi gear will have the floor scraped with their faces. their is no reason to have a scout logi in a serious match over a logi logi ...a good scout is usefull because of their ability to SCOUT as in run ahead with your shotgun and see whats in their...if heavies and infantry are doing their JOB and playing together and sticking together IN SQUAD FORMATION then they wont go down where the logi cannot easily res them..a good logi is behind their teamates team firing what they shoot at and providing logi assistance ..a good scout is SCOUTING not trying to run in and res the downed people with the logi who is right their to do it..much better for you to be off with your scanner 100% of the time doing your job..i can understand multi running in pubs but in balanced competition a scout logi is not needed thats why we have min logis..
the only hybrid spec in dust i have found thats a usefull partial logi combo is a light av hybrid logi and only because if you have proto swarms and nades ona logi + a repper uplink and resupply hive + 1 proto forge teammate and a lav it makes a purrrfect dou av team
|
Seigfried Warheit
DUST University Ivy League
17
|
Posted - 2013.09.17 11:52:00 -
[255] - Quote
There seems to be a misconception..I keep reading unlimited equipment unlimited equipment...there is not such thing sure you can go to a depot resupply gear but unlimited? Nope.Is there always a supply depo? Nope. There is a max of what you can have on the field..you know what happens if you put more than what is allowed your previous equip goes POP! When your equip runs out of juice or gets shot. POP! So logis are constantly moving their equipment around the field where it is most effective for the team it doesn't stay the same place for the whole game. Logis arent the only ones that run equipment alot of assault/sniper suits users have uplinks and nanohives not their fault the opposing team is less prepared. People have multiple suits for multiple situations no need to have a uplink during a gunfight when you need a nanohive instead.
I am a proud logibro. It aint no easy task everyone is constantly moving around so you have to be constantly running back n forth to rep resupply stick etc etc. I am constantly moving around thinking what to do next looking at every single person's health bar to see if they need a pick me up to armor, looking for a place to drop nanovhives, asking in comms who needs ammo there is a hive placed here or if in a fire fight and needs ammo I run my ass over there throw a nade to buy me time and throw down that hive( Always have one on me most of the time for these occasions), looking for sweet spots for uplinks to make sure when my team spawns they dont spawn in a fire fight or spawn with their face aimed at the bloody wall. When I stick my team mate I usually take some bullets or a snipers shot so they have time to run to cover. I love my fatties I would take a bullet for them <3. Also any other squad mate..team mates your on your own with the bullets no human shield for you.Oh and I forgot the constant dying,,and dying,,and dying granted I may be dying from too much bullets intake from being a human shield but logis are mostly in the thick of battle making sure the team/squad does not fall and smart players know this and make it their goal to kill that bright yellow suit.
During all this chaos a logibro still has to defend themselves and still be able to help the team/squad advance through the field with their guns blazing. Anyone can be a logibro? Sure , but not anyone can be a EFFECTIVE logibro. Some logibros out there are terrible at their jobs and die more than normally for a logi. Mostly those that think logis are so OP and move from assault to logi then are still focused on the assault role but dont realize that logis are squishy and are the main targets from any smart player.
It is a thankless job sometimes people just demand you bring them ammo or rep and get mad when they die and blame you for not being there....but luckily I squad with some great company that don't blame their deaths on me cause they thought they were superman cause a logi was with them, but thank me for every rep,resupply,revive they receive which makes me feel great since they acknowledge my hard work and they do it on their own not cause I threaten that they better be thankful and say thanks or Im leaving you high n dry in the battlefield.
So if you think being a effective logi can be done by anyone you go and skill into a logi suit, skill into the equipment to support your team and try it out see if you can get those high wp scores ,that apparently mean something I suppose..you can use them to trade in for cookies???, from just throwing equipment every which way thinking that they are infinite and last forever and playing with your rep tool like a stick and pointing it at everyone that comes your way.
It aint easy being yellow |
straya fox
CybinSect
19
|
Posted - 2013.09.17 12:01:00 -
[256] - Quote
Getting some good mileage out of this thread OP. |
Garrett Blacknova
Codex Troopers
4048
|
Posted - 2013.09.17 12:02:00 -
[257] - Quote
Seigfried Warheit wrote:you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a dozen Milita Nanohives and they DIDN'T vanish when you put new ones down. |
Seigfried Warheit
DUST University Ivy League
21
|
Posted - 2013.09.17 12:21:00 -
[258] - Quote
Garrett Blacknova wrote:Seigfried Warheit wrote:you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a dozen Milita Nanohives and they DIDN'T vanish when you put new ones down.
exactly it was fixed by the time this thread was posted yet people are still talking about unlimited equipment |
Master Jaraiya
Ultramarine Corp
779
|
Posted - 2013.09.17 12:31:00 -
[259] - Quote
Seigfried Warheit wrote:Garrett Blacknova wrote:Seigfried Warheit wrote:you know what happens if you put more than what is allowed your previous equip goes POP! THIS is the "unlimited" thing - it didn't used to work that way. They've fixed it now, but in the past, you could pour out a dozen Milita Nanohives and they DIDN'T vanish when you put new ones down. exactly it was fixed by the time this thread was posted yet people are still talking about unlimited equipment So then everything is working as intended.
So then OP has rightfully earned his place as the most disliked DUST 514 player EVER.
EDit: He sure is going to have it rough here in New Eden, unless he changes his stance and issues a public apology to all Logis, and their supporters.
Lol Logi's supporters |
Furui
DUST University Ivy League
21
|
Posted - 2013.09.17 14:37:00 -
[260] - Quote
Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post?
Stupidity at its finest. Logis are here to keep the team alive, scan for enemies, reload the team, and drop uplinks for the team to spawn near the objectives.
Tell me if you need none of those then us Logis won't be doing them. And if you believe that doing those mentioned above doesn't need to be rewarded with WPs, then you are a complete dolt.
You sir/madame, are a disgrace to all players in Dust 514. I hope you play a game where there are no Logis to drop uplinks near the objectives, and no nanohives to reload you; then we'll see how you fair. I will definitely laugh when you have to run from the edge of the map towards the objectives just because noone dropped an uplink, as well as when you run around like a beheaded chicken when you have no more ammo to spare.
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Moey D
DUST University Ivy League
1
|
Posted - 2013.09.17 14:54:00 -
[261] - Quote
Logis rock, enough said. |
semperfi1999
Imperfects Negative-Feedback
932
|
Posted - 2013.09.17 14:59:00 -
[262] - Quote
Logis doing logi things is good and I am fine with that.
However if people pretend that logies doing logi things is what wins the games over slayers then they are kidding themselves. I still laugh when IWS got MVP for the fanfest tourny when Regynum and Telc did most of the work (if I remember correctly regynum had a couple hundred more kills than the next closest player). |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
499
|
Posted - 2013.09.17 16:33:00 -
[263] - Quote
so when are you adding the dislike button to the forums? next time someone makes a bad post we can put a number to the hate. |
Yan Darn
DUST University Ivy League
145
|
Posted - 2013.09.17 17:28:00 -
[264] - Quote
Mortedeamor wrote:
scouts need to stick to their class parameters in a balanced dust these scouts running around with thins like ar's and logi gear will have the floor scraped with their faces. their is no reason to have a scout logi in a serious match over a logi logi ...a good scout is usefull because of their ability to SCOUT as in run ahead with your shotgun and see whats in their...if heavies and infantry are doing their JOB and playing together and sticking together IN SQUAD FORMATION then they wont go down where the logi cannot easily res them..a good logi is behind their teamates team firing what they shoot at and providing logi assistance ..a good scout is SCOUTING not trying to run in and res the downed people with the logi who is right their to do it..much better for you to be off with your scanner 100% of the time doing your job..i can understand multi running in pubs but in balanced competition a scout logi is not needed thats why we have min logis..
the only hybrid spec in dust i have found thats a usefull partial logi combo is a light av hybrid logi and only because if you have proto swarms and nades ona logi + a repper uplink and resupply hive + 1 proto forge teammate and a lav it makes a purrrfect dou av team
And when DUST is balanced you will have a point. In the mean time scouts aren't in 'serious' matches precisely because there are min logis who can do our job better.
So scouts have to be creative and resourceful to be useful in the mean time - we're the Minmatar of suit types.
Of course I'm not trying to 'diss' logis or indeed anyone who does what they can to maximise their benefit to greens and blues. A true logi is a God on the battlefield, they, like us scouts, get their WP by focusing on everything going on in the field - not just the nearest red they can point their 'compensators' at.
Oh when is this 'Scouts must use horribly close range weapons to be scouts' idea gonna drop? It's as daft as 'logis shouldn't top leaderboards when they have poor KDR'...
/rant |
Iron Wolf Saber
Den of Swords
8578
|
Posted - 2013.09.17 19:05:00 -
[265] - Quote
semperfi1999 wrote:Logis doing logi things is good and I am fine with that.
However if people pretend that logies doing logi things is what wins the games over slayers then they are kidding themselves. I still laugh when IWS got MVP for the fanfest tourny when Regynum and Telc did most of the work (if I remember correctly regynum had a couple hundred more kills than the next closest player).
I out killed regnum twice during the tournament. However I don't know what they qualify as MPV but its likely not kills alone.
|
Athena Sentinel
Villore Sec Ops Gallente Federation
38
|
Posted - 2013.09.18 01:13:00 -
[266] - Quote
Caesar Williams wrote: Got a idea. Remove the ability to switch suits at the supply depot. To compensate for this buff the amount of warpoints for loging, aving, and slaying. Also allow the depot to refill equipment and heal for a certain amount. This will increase the important of roles on the battlefield and makes the depot a key objective in a match.. thus allowing a more tactical, skillful experience to dust.
Wow a creative intelligent alternative idea other then QQ about the OP or CCP. I am in shock.... Their is still a few out there.
I like the equipment refill idea, there is still an issue with 15 spawn points on the field in a pub (bug/exploiters). I would suggest a CPU and PG cap on the amount of equipment you have deployed. BUT I don't really think we need to tell CCP how to do it. Ask and you shall receive they are the experts on making it happen not us.
I remember back in closed beta CCP talking about player drop depots? Maybe that is also a logi suit only ability?
The current bug/exploit will grow... I now put one in each slot of a cheap militia Min suit.. Run out drop the militia junk... Switch back to combat and (with no skill needed), receive the equipment SP well I kill people with combat skills.
Fixing the current bug/exploit will also lead to GOOD logi droping spawns and nanos in strategic places.. Right now its just all over the map somewhere close to A or whatever. Not much thought in the drop - just get it out to switch suits to get the rest of your equipment out on your other suits, "unlimited equipment drops" to max SP.... I fully understand. |
Patrick57
GunFall Mobilization Covert Intervention
281
|
Posted - 2013.09.18 02:32:00 -
[267] - Quote
TODDSTER024 wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. 50,490 for an advanced suit? Mine costs 33k, so I can run it all the time :D |
Skihids
Bullet Cluster
2115
|
Posted - 2013.09.18 02:41:00 -
[268] - Quote
Patrick57 wrote:TODDSTER024 wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. 50,490 for an advanced suit? Mine costs 33k, so I can run it all the time :D
Then you aren't running the amount of proto equipment he is running. The good stuff is expensive. I have one ADV Min suit with three top of the line proto hives that runs 90k.
I've also got a full BPO SEVR suit that I can play with, but it isn't nearly as effective. |
Athena Sentinel
Villore Sec Ops Gallente Federation
40
|
Posted - 2013.09.18 03:11:00 -
[269] - Quote
Skihids wrote:Patrick57 wrote:TODDSTER024 wrote:Athena Sentinel wrote:Players are toping the charts with 1 kill and 15 deaths over players with 20 kills 0 deaths because they are dropping logi. If you drop a spawn point and go to a supply depot you can change suits drop a nanohive, change again and have a nanoinjector - all will work for you at the same time, even if you die a bunch. Its almost like cheating lol it requires no skill and no game knowledge, but you will get the most WP and most ISK and most Exp from it... Lame Logibro - Your comments here do not match the above. Did you read this post? Since I play solo and join random teams at time I average $260k. My advanced fittings cost: 50,490 ISK. if I die 5 times, I'm loosing profit. But that doesn't stop me from using my good suits. Being an ACTUAL Logi is expensive, if I can't get ISK I'll be happy with SP. 50,490 for an advanced suit? Mine costs 33k, so I can run it all the time :D Then you aren't running the amount of proto equipment he is running. The good stuff is expensive. I have one ADV Min suit with three top of the line proto hives that runs 90k. I've also got a full BPO SEVR suit that I can play with, but it isn't nearly as effective.
Please stay on thread topic. Or create your own. Sadly noncompliance will lead to reports. |
emtbraincase
Falconpunch Hatesurfers
8
|
Posted - 2013.09.18 03:32:00 -
[270] - Quote
Master Jaraiya wrote:
If I had to guess, I would say:
One has 3 Fittings (3 for simplicity)
Fitting 1: Minmatar [STARTER FIT] with a Standard Nanohive
Fitting 2: Minmatar Standard Medium Basic Frame with a Standard Nanohive
Fitting 3: Minmatar Standard Logistics with a Standard Nanohive
I'm guessing by switching between these fittings that, because they are different dropsuits, one could deploy 6 Standard Nanohives instead of only 2.
Just a guess, I really have no Idea because I'm a Heavy.
I know for a fact this doesn't happen (since I regularly replenish hives before they expire). I will do this using different fits and each time, even across the map, I will hear the previous versions pop. The only possibility is that my preferred method of keeping my whole squad alive and kicking on several fronts is actually a "bug"
I will use (at 2-4 different locations) a combination of 2 Wyrkomi Triage, 3 Guaged nano, 2 allotek, 2 K/17d and at least 2 more X-3's if not a K-2 here or there away from Supply depots. This allows me to run from place to place (I have no proto suits) with my proto nanite and rep tool to fortify an area under heavy attack as the rest of the team can make due with my equip till I get back there. This method would be impossible for just 1 person to do if this is taken away, and will take yet another gun out of the "assault" characters hands and put an injector in its place instead.
Please don't tell me that this is what you mean by a "bug", CCP. There shouldn't be any restrictions as long as you never have more than the max active number of that specific type of nanohive/uplink. I would have assumed this was a clever use of the rules in the game, not an exploitation. This was my intention from the start of speccing into logi, and now that it has finally come to pass, I find out I'm a cheater? |
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