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301. [Theory] MU doesn't account for age - in General Discussions [original thread]
Small correction: There is no actual matchmaking in public contracts. There's only a teambalancer. That means after Scotty pulls 32 people from the respective game mode's queue he tries to make as balanced teams as possible from that population ba...
- by Stefan Stahl - at 2015.02.18 17:39:00
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302. Sticky:[Feedback] HAV and SHAV Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: I expect a proposal from Dropship pilots for additional PG/CPU or EHP to make up for any such knock-on effects. For Upgrade mods these are numbers I was thinking of. Don't panic too much but they will be much more difficult ...
- by Stefan Stahl - at 2015.02.17 19:09:00
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303. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, We have been seeing complaints that the Teambuilder is not working as intended. I have stated before, and state again, that we have not been able to verify a single instance of it not working as intended. Doe...
- by Stefan Stahl - at 2015.02.17 18:46:00
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304. Blaster turret installation - in Feedback/Requests [original thread]
Some appear to be of the opinion that this is by design . I don't agree.
- by Stefan Stahl - at 2015.02.16 12:07:00
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305. Take a big piece of sandpaper. - in General Discussions [original thread]
I concur that polish is much needed. While new content is great and also required, we're in a position where Dust needs to make a much better better impression during the first 2-5 hours of gameplay. That means we need NPE and polish. As a vet I...
- by Stefan Stahl - at 2015.02.16 11:06:00
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306. Thanks for the (lack of a) Matchmaker, CCP - in General Discussions [original thread]
Aeon Amadi wrote: If your Proto squad's MU is 100, total, and my MU individually is 7.... but there's no-one else to fill the spot... Do you honestly think the Battle Finder is going to wait until I get paired off with people of a similar MU le...
- by Stefan Stahl - at 2015.02.15 10:50:00
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307. Mordu's vets - in Feedback/Requests [original thread]
I thought this was what the Skinweave BPOs were for. Either you have them because you're a vet or you're too new to know where they came from. Suits me fine (*badum pish*).
- by Stefan Stahl - at 2015.02.15 10:36:00
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308. New mission idea: reviving - in Feedback/Requests [original thread]
I support a general "triage" mission. These would require you to heal teammates for 500-10000 hp. "Healing given" can (currently) be earned through repair nanohives, needles or repair tools. That gives everyone several options to achieve these mis...
- by Stefan Stahl - at 2015.02.14 22:10:00
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309. Kaalakiota vehicles - in General Discussions [original thread]
There's still the Kaalakiota Recon Dropship out there. It has a very neat skin, but for some reason it's a MLT dropship. So no value to that whatsoever.
- by Stefan Stahl - at 2015.02.14 10:53:00
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310. HAV bring back initiative - in Feedback/Requests [original thread]
Breakin Stuff wrote: No I don't think dropships should be easy mode. But I do believe pilot maneuvering skill should be the primary defense, not the EHP buffer. I'm really in love with how ADS are nimble and need to maneuver out of mortal dang...
- by Stefan Stahl - at 2015.02.12 18:56:00
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311. Slow, constant shield recharge and active armor reps - in Feedback/Requests [original thread]
Breakin Stuff wrote: why should we stop at "drive off?" No one has yet provided an adequate explanation. Different angle: How many vehicles should a pilot expect to lose in a typical public skirmish match? My favorite Myron comes in at ~180k ...
- by Stefan Stahl - at 2015.02.12 18:44:00
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312. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
Adipem Nothi wrote: @ Stefan I could be wrong, but I seem to recall Rattati mentioning that Mu would be negatively impacted by leaving battle. The discussion occurred when Rattati introduced us to Mu; should be in development archive. Edit: F...
- by Stefan Stahl - at 2015.02.12 18:14:00
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313. Announcement:Warlords 1.0 Hotfix: 12.2.2015 - in General Discussions [original thread]
CCP Rattati wrote: voidfaction wrote: Now the question is "do i proto stomp or do I just leave match until i get in match that is winning?" Do we really need to implement a leave 15 min penalty like Battlegrounds... There's a conceptual i...
- by Stefan Stahl - at 2015.02.12 17:53:00
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314. Large Rail Overheating too soon. - in Technical Support/Bugs [original thread]
This appears to be by design. Rattati got it wrong in his own spreadsheet in the first iteration but fixed it after I notified him of the issue here . So he is most definitely aware of it. His latest proposal has large railguns overheat after 5 ...
- by Stefan Stahl - at 2015.02.11 19:20:00
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315. Armor Tanks - in Feedback/Requests [original thread]
Gabriel Ceja wrote: So for now until the tanks have finally been rebalanced and the new tanks released I think a cpu buff to madrugar would do some good while we wait. This would instantly improve the game at a hopefully very limited amount of...
- by Stefan Stahl - at 2015.02.10 20:32:00
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316. Half Rookie - Questions about Dropships - in Rookie Training Grounds [original thread]
I've had a bit of a crush for dropships ever since the start of open beta too, but their performance wasn't very good for most patches. These days, as a mostly non-assault dropship pilot, I'm sort of ok with them. My Myron has over 8000 hp agains...
- by Stefan Stahl - at 2015.02.10 18:16:00
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317. Warbarge Components - in Feedback/Requests [original thread]
Some conceptual stuff: - The fact that warbarge components can't be used to fuel PC is because warbarge components are not a measure of player activity. Switching to an alt, pressing "claim", going to assets, selecting the claimed components and g...
- by Stefan Stahl - at 2015.02.10 17:53:00
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318. [IDEA]Simple Trading - in Feedback/Requests [original thread]
Please make sure you can't be given items by someone you have blocked. Your current design doesn't include an "Accept item" dialogue so it would be possible to give someone one of each MLT item just to screw with their fitting screen. Not a terri...
- by Stefan Stahl - at 2015.02.09 18:45:00
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319. [Feedback] Dropships should instantly explode. - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Hull. We need vehicles to have hull like clones have a third 'health' for their bleed-out timers. Deal 200 damage (I think it's 200) past 0 armour? The vehicle explodes. Otherwise, the vehicle is on fire and takes 3-5 se...
- by Stefan Stahl - at 2015.02.09 18:23:00
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320. Really starting to hate the WP minimum... - in General Discussions [original thread]
Today during a skirmish I got 148 WP as a NDS pilot. I was busy all match, got a couple transport assists and even 3 kill assists from blueberry gunners (these are seldom!). 0 SP payout.
- by Stefan Stahl - at 2015.02.08 19:54:00
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