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1461. [Hark!] Ice Cream Space Job - in Feedback/Requests [original thread]
I've suggested similar to this in a few threads in the past where CCP were being accused of "pay to win" and I never played World of Tanks. Maybe I used vampire magic to steal their "secret" idea...?
- by Garrett Blacknova - at 2012.07.21 04:03:00
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1462. Slide, Dive, and Jump - in Feedback/Requests [original thread]
You already can't control your movement direction in mid-air. Sliding is a well-supported suggestion that's been made many times. Some like it, some don't. Diving doesn't sound AT ALL intuitive, realistic or practical in a coding sense based on ...
- by Garrett Blacknova - at 2012.07.21 04:01:00
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1463. [Request] The Death Channel - in Feedback/Requests [original thread]
Renzo Kuken wrote: Khun-Al wrote: This with a bullet cam would be awesome!!! yeah...no There's not a huge chance of it being technically viable, but if it can be done, I don't see any reason why they shouldn't. Care to explain? (and yes...
- by Garrett Blacknova - at 2012.07.21 03:55:00
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1464. The Down Fall of Dust 514 - in Feedback/Requests [original thread]
JONLUK167 wrote: WOW dowload the game wait for a year to build up SP then come and play with me thats what your going with! GET RID OF SP NOW BEFORE ITS TO LATE!! YOU MADE ARE CASE THANKS I'm saying it's AN option, not the ONLY option. You ...
- by Garrett Blacknova - at 2012.07.21 03:53:00
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1465. Feedback for a better game - in Feedback/Requests [original thread]
franky edwards wrote: yeah so pretty much i am not gonna get into this game too much. so yeah hardcore fps players don't get to interact in an awesome universe and affect awesomeness because of lack of time to improve skills. hints why we plays...
- by Garrett Blacknova - at 2012.07.21 03:47:00
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1466. Feedback: Graphics and Lighting - in Feedback/Requests [original thread]
Devs know about the draw distance and are working on it. And it's a beta. Real beta versions of games are NEVER running on the final release graphics. A lot of "beta" games you'll see these days are "actually it's a demo, but we want to sound coo...
- by Garrett Blacknova - at 2012.07.21 03:42:00
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1467. Dust, Move, Sharpshooter - in Feedback/Requests [original thread]
Move in this game is currently not very well implemented, and needs work. But it can be done well, and has been done well, and works well when it's been done right. If you're bad with it (I know I am), use a different option.
- by Garrett Blacknova - at 2012.07.21 03:39:00
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1468. DUST 514 Ideas - in Feedback/Requests [original thread]
CLONE 2774 wrote: Boarding space stations DEFINITELY not going to happen on release, has been suggested before and sounds like fun though. Hopefully to be considered in a future expansion. Quote: Dust fighters Space battles? No. But th...
- by Garrett Blacknova - at 2012.07.21 01:29:00
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1469. [REQ] Squad Leader Objective Tagging - in Feedback/Requests [original thread]
IR Scifi wrote: It's a good idea but after spending half a match trying to actually get a rally point set AT THE PLACE I SPECIFIED I gave up. The hold X then thumb over to your command and release is annoying as hell. It'd be much better if you...
- by Garrett Blacknova - at 2012.07.21 01:21:00
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1470. a replacement for REMOTE EXPLOSIVES - in Feedback/Requests [original thread]
Kaeralli Sturmovos wrote: a specialist class There are classes?
- by Garrett Blacknova - at 2012.07.21 01:19:00
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1471. [Request] Hide Dropsuit Fittings - in Feedback/Requests [original thread]
A few people have asked for this in various forms. I'm a fan of the "tabs" option where you can open or close tabs at will. It's worth mentioning that the "preferred loadout" function will actually be working in future builds of the game (coming...
- by Garrett Blacknova - at 2012.07.21 01:18:00
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1472. HMG Sustained Fire Mode - in Feedback/Requests [original thread]
Anatoly Gasputin wrote: Being not able to move would be terrible How about slower RoF? I second this. Have a "fire mode" toggle between sustained fire and free fire. Sustained fire gives you less recoil/spread and slower overheats, but d...
- by Garrett Blacknova - at 2012.07.21 01:14:00
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1473. [Request] Facepalm Smiley - in Feedback/Requests [original thread]
TotalBreakage wrote: We need it, it is very important. For those epic facepalm moments where *facepalm* just won't do. I haven't seen a moment yet which is so bad that even facepalm doesn't cut it...
- by Garrett Blacknova - at 2012.07.21 01:07:00
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1474. [suggestion] Vehicle seats Force Switch - in Feedback/Requests [original thread]
gangsta nachos wrote: 1)So if the enemy gets out of their vehicle we shouldn't be able to hack it then because it's theirs correct. 2)Or if there is no one in it it is fair game enemy or not. ^which statement sounds correct^ 1. Enemy vehic...
- by Garrett Blacknova - at 2012.07.21 01:01:00
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1475. Request: Abiliity to customize Controller - in Feedback/Requests [original thread]
It's been covered multiple times, and the official dev response it that controller remapping is coming SOONGäó. I HOPE we can remap controls individually for each vehicle type, but we'll see.
- by Garrett Blacknova - at 2012.07.21 00:58:00
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1476. [REQ] SkillPoints for Shield Reps - in Feedback/Requests [original thread]
If he means the hand-held repair tool, I'm pretty sure that only fixes armour. If he means the shield and armour repairers on vehicles, there are shield-specific devices, but they fix YOUR vehicle, so they aren't giving you back points because yo...
- by Garrett Blacknova - at 2012.07.21 00:57:00
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1477. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: Tell me how many games you have actually been able to spawn on a drop ship over the objective areas. I bet once every 30 games maybe. It's been one in 10 at worst for me. Every time we get a good pilot on mic, I've bee...
- by Garrett Blacknova - at 2012.07.21 00:56:00
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1478. Fully Upgraded Knife should be One Shot Kill for Most people - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: I can't find a post indicating if it's slated to be fixed in the next build, but the devs know that there's an issue with action cancellation. That said, the knife was introduced for the previous incarnation of the be...
- by Garrett Blacknova - at 2012.07.20 23:11:00
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1479. Fully Upgraded Knife should be One Shot Kill for Most people - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Also, the knife is intended as a backup weapon for when you're out of ammo or your weapon would be ineffective against your target. It is NOT intended as a 1 hit 1 kill weapon. It was introduced to give a merc a chance...
- by Garrett Blacknova - at 2012.07.20 22:53:00
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1480. Tanks/Turrets/Anti-Vehicles General thread of experiences - in Feedback/Requests [original thread]
Sin3 DeusNomine wrote: I am a understand how swarms are. The thing is I have destroyed eryx with millitant fits. Should never happen. I have flown Proto fit eryx and now one proto swarm guy can keep me a very good drop ship pilot unable to do a...
- by Garrett Blacknova - at 2012.07.20 22:50:00
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