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521. [Request] Combat Evasion - in Feedback/Requests [original thread]
Firestorm Zulu wrote: Brink bombed, fyi Brink didn't bomb because of the movement system (which was actually excellent). It bombed because it was marketed towards competitive clan play while not providing even the barest minimum of required f...
- by Garrett Blacknova - at 2012.12.17 03:25:00
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522. [Request] Green Light/Kick All Passengers for Vehicles - in Feedback/Requests [original thread]
Jason Pearson wrote: Vermaak Kuvakei wrote: Same one as before, a blaring signal to leave only Accomplishes nothing. Random Blue Dot sees the signal.. "lol nope I'm safe in this Dropship, watch me get all these points!" Dropship dies du...
- by Garrett Blacknova - at 2012.12.17 03:11:00
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523. [Request] All bundled BPO items included in store for purchase - in Feedback/Requests [original thread]
I want that Daemon Shotgun, but even though I'm in New Zealand, and we're connected to the EU servers (which is stupid in and of itself), I don't need a second headset or keyboard, and even if I did, the shipping costs to get it here are ridiculous.
- by Garrett Blacknova - at 2012.12.16 21:37:00
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524. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: Garrett Blacknova wrote: 1CLIP 1KILL wrote: Of course it is, how many people post feedback for changes and things they do not want? I post feedback that favours an improvement to BALANCE, not feedback that favours my ...
- by Garrett Blacknova - at 2012.12.16 21:28:00
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525. [Request] the ability to "ping" a target for non-squad leaders - in Feedback/Requests [original thread]
Tiel Syysch wrote: I think even squad leaders should be able to do this, as just a location identifier. Just something like "there's a sniper HERE *boop*" I'd love for it to be its own button, but dunno what I'd sacrifice to put it there, mayb...
- by Garrett Blacknova - at 2012.12.16 21:22:00
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526. Starter Experience - in Feedback/Requests [original thread]
Zynryuk Deir wrote: Garrett Blacknova wrote: Zynryuk Deir wrote: Octavian Vetiver wrote: Actually, it's possible to kill vets with starter gear. Use some tactics, stay in group with your squad. It sounds like you're attempting to do co...
- by Garrett Blacknova - at 2012.12.16 21:21:00
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527. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Noc Tempre wrote: Makes babysitting not only boring, but fruitless? No thank you. I'd prefer a slaughter rule and abandonment of the redline. Just thought of something else here... What is there to "babysit" behind the redline anyway?
- by Garrett Blacknova - at 2012.12.16 21:03:00
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528. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
Aeon Amadi wrote: Swarm Launcher won't stop an LAV from hitting you and the lock-on time is ridiculous compared to how fast they move. Plasma Cannon might work out better though, we'll see what happens. Militia Swarm Launcher with no SP inves...
- by Garrett Blacknova - at 2012.12.16 20:59:00
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529. [Feedback] Confusing spawn locations - in Feedback/Requests [original thread]
This is definitely Ambush, not Skirmish. And on most maps, there ARE good landmarks that you can use to get your bearings, but it would be nice to get a pre-emptive notification of where you're going to be spawning, or a better marker as you spaw...
- by Garrett Blacknova - at 2012.12.16 19:45:00
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530. [Request] the ability to "ping" a target for non-squad leaders - in Feedback/Requests [original thread]
+1
- by Garrett Blacknova - at 2012.12.16 19:43:00
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531. Starter Experience - in Feedback/Requests [original thread]
Zynryuk Deir wrote: Octavian Vetiver wrote: Actually, it's possible to kill vets with starter gear. Use some tactics, stay in group with your squad. It sounds like you're attempting to do cod run and gun solo play. This is a lot more realist...
- by Garrett Blacknova - at 2012.12.16 19:39:00
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532. I would rather pay a subscription than play this Pay to Win crap - in Feedback/Requests [original thread]
Overlord Ulath wrote: Garrett Blacknova wrote: There are TWO guns that are wrong. Codewish AR and Broadside HMG. EVERY SINGLE OTHER AUR WEAPON VARIANT WORKS FAIRLY. These two, AND ONLY THESE TWO, give a measurable and provable advantage ov...
- by Garrett Blacknova - at 2012.12.16 19:34:00
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533. Please do not add PvE. - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: Of course it is, how many people post feedback for changes and things they do not want? I post feedback that favours an improvement to BALANCE, not feedback that favours my playstyle and makes it stronger, even though I'd l...
- by Garrett Blacknova - at 2012.12.16 19:32:00
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534. [Idea] Spawning system (Eliminating spawn camping and adds new tactics) - in Feedback/Requests [original thread]
This is a different take on things than my "Sky Spawning" thread. I can see the merit in both approaches, but prefer my version. Mostly because it ties better into the existing mechanics of DUST, where this system would require more (and larger) ...
- by Garrett Blacknova - at 2012.12.16 19:11:00
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535. [Suggestion] Sky SpawningGäó (name courtesy of R'ahz Lupo) - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: Kaze Eyrou wrote: ArMaGeDoN The Cat wrote: Kaze Eyrou wrote: Gameplay: Section 8 Prejudice Narrator/Commentator: Total Halibut This video shows how I think this game should have spawns. AA might have to be i...
- by Garrett Blacknova - at 2012.12.16 19:07:00
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536. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
Assaults can sprint and jump and unless you only see the LAV at the last second, you'll be clear of the movement path. And pretty much everything shows up when they're in line of sight, and if they aren't in front of you, they'll only be visible ...
- by Garrett Blacknova - at 2012.12.16 18:10:00
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537. Starter Experience - in Feedback/Requests [original thread]
Matchmaking is still being worked on. CCP intend for players to be put into better-balanced matches than we're seeing now. There will be PvE (co-op play) if you're still struggling against other humans. Passive SP should also help, since you can g...
- by Garrett Blacknova - at 2012.12.16 18:08:00
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538. Not To Make This Like WOT - in Feedback/Requests [original thread]
So basically you want a super-Railgun tank with a pre-fitted weapon? No. Build one yourself. If you want a "tank destroyer" HAV, you have all the tools you should need to MAKE YOUR OWN.
- by Garrett Blacknova - at 2012.12.16 17:52:00
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539. Please do not add PvE. - in Feedback/Requests [original thread]
Octavian Vetiver wrote: And also for the above poster from second page. That was a single player game. Trying to make a system run it for an online game would be difficult due to not all npc's being on the same side. They made it work in sing...
- by Garrett Blacknova - at 2012.12.16 17:44:00
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540. Nova Knives - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I would say nova knives are a patience-intensive weapon. Not skill intensive. Patience is a skill. And unless you get REALLY lucky REALLY often, you need to be good at stealth and positioning, and you need good situ...
- by Garrett Blacknova - at 2012.12.16 17:01:00
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