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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3179
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Posted - 2013.03.16 05:02:00 -
[61] - Quote
I still want to burn people |
Vermaak Doe
SVER True Blood Unclaimed.
473
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Posted - 2013.03.16 05:07:00 -
[62] - Quote
I still want the legal rights of plasma to stay in gallente hands |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3208
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Posted - 2013.03.21 07:14:00 -
[63] - Quote
I wish to become a god of blood and flame, melting the flesh of enemies with ionizing plasma! I wish to walk across a battlefield littered with the burning remains of thousands of enemies, and to crush their charred skulls under my heavy boot. Make it happen CCP |
Falco Bombardi
Planetary Response Organisation Test Friends Please Ignore
3
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Posted - 2013.03.23 18:40:00 -
[64] - Quote
Val'herik Dorn wrote:I'm a gallente player but BURN THE HERETIC seems in line with amarrian beliefs
FOR THE EMPEROR! |
Negris Albedo
Nuevo Atlas Corporation
5
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Posted - 2013.03.23 19:03:00 -
[65] - Quote
KAGEHOSHI Horned Wolf wrote:Gallente aren't the only ones who use plasma, in Templar One, the Amarr were using arc cannons (which were said to be plasma), and plasma rifles. Sure, they USE it, but it's not like they developed it. In the same sense, the Myrmidon works well with projectile turrets in EVE, but that doesn't mean Gallente developed Minmatar Weaponry. |
Savage Mangler
DUST University Ivy League
0
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Posted - 2013.03.23 20:34:00 -
[66] - Quote
Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about.
Pasanius Lysane, Veteran Sergeant of the 4th company of the Ultramarines. He's one of the main characters from the Ultramarine novels/omnibuses. Favored weapon was the heavy flamer if I remember right. |
Falco Bombardi
Planetary Response Organisation Test Friends Please Ignore
5
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Posted - 2013.03.24 23:06:00 -
[67] - Quote
Savage Mangler wrote:Vel'sar Altruin wrote:Burn baby burn, disco inferno!
No but seriously, give me this. Allow me to fulfill my dream of being a Space Marine with a Flamer.
Pasanius!
All my ISK to whoever knows what I am talking about. Pasanius Lysane, Veteran Sergeant of the 4th company of the Ultramarines. He's one of the main characters from the Ultramarine novels/omnibuses. Favored weapon was the heavy flamer if I remember right.
"We fight for Macragge! For ISK!" |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3252
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Posted - 2013.03.27 03:39:00 -
[68] - Quote
/me lights other weapon request threads on fire |
General Tiberius1
ZionTCD Legacy Rising
385
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Posted - 2013.03.30 01:58:00 -
[69] - Quote
+1
approval from another heavy, seriously, we only got 2 weapons, gimme already! |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3306
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Posted - 2013.04.02 09:08:00 -
[70] - Quote
The Cult of Prometheus shall rise! Bring us the flame! |
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Garrett Blacknova
Codex Troopers
2338
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Posted - 2013.04.02 09:48:00 -
[71] - Quote
Flamey goodness?
Cleansing fire?
SPLODE?
+1 |
Ulysses Knapse
Nuevo Atlas Corporation
167
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Posted - 2013.04.02 09:50:00 -
[72] - Quote
KAGEHOSHI Horned Wolf wrote:The Cult of Prometheus shall rise! Bring us the flame! If every faction had a weapon similar to this:
Minmatar = Flamethrower Gallente = Plasma Jet Caldari = Rapid Troll Mini-Rocket Launcher Amarr = Electromagnetic Radiation Shooter |
Drecain Midular
DUST University Ivy League
5
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Posted - 2013.04.02 12:07:00 -
[73] - Quote
HUGO SHTIGLETZ wrote:flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality.
What this guy said. Amarr use lazors, killing lowtech style is matari territory. Killing with fire is about as lowtech as it gets :) |
Daedric Lothar
Onslaught Inc
41
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Posted - 2013.04.02 12:20:00 -
[74] - Quote
Makre sure if you implement flame throwers that you turn on friendly fire
Beacuse Flamethrowers are Awesome |
ARF 1049
The Phoenix Federation
9
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Posted - 2013.04.07 00:19:00 -
[75] - Quote
wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher grenades to put the fire out on you and your allies and kills the pilot light on there flame throwers and they have to light it again taking 5 seconds to relite it or something? |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
457
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Posted - 2013.04.07 00:27:00 -
[76] - Quote
KAGEHOSHI Horned Wolf wrote:Yes this is another flamethrower thread, but unlike the others, I intend to flesh out details beyond "I want something that shoots fire", and explain why it would be a great addition to Dust 514's arsenal. [Why a (plasma) flamethrower?] Visually, there is something really beautiful and scary about a fire (or something fire-like such as plasma), could be the caveman fascination with fire.
Flamethrowers are always always fun, and that's why its the most commonly requested weapon type in Dust 514... seriously, search "flame thrower" or "flamethrower". This requested A LOT.
Increasing the game's variety of exotic weapons is good.
The Amarr are the only ones with a heavy suit (for now), but they have no heavy weapon to go with it. The Amarr used heavy plasma weapons in Templar One, so it fits.
[How it should work] It should be a heavy weapon.
It should fire in a cone similar to the shotgun, but with less spread. The cone fire would allow it to hitmultiple targets at once.
It should have less range than the HMG, but more range than the shotgun.
Damage per second should initially be less than the HMG, but the "lighting people on fire" part comes witch continuous damage over time.
It should be able to not only light enemies on fire which does continuous damage, but it should also be usable for scorching the inanimate objects like the ground to seal off paths to enemies; this would make it a great area denial weapon.
[Why it won't be overpowered] Less range than HMG, and less damage per second.
[Skills] Plasma flamethrower operation: 3% damage bonus to all fires started.
Plasma flamethrower proficiency: 5% fire duration per level
[Variants] Burst: Fires in powerful semiautomatic bursts, and would basically be a heavy shotgun.
Tactical: Bigger magazine, more range, but less damage.
Scorcher: Lower damage, but more fire duration (things stay on fire longer).
Breach: Small magazine, high damage.
[What it could look like]It could look much like fire like this or this, though prefferably with a distinctive color like purple (game needs more color variety). It could look like lightning like this or this since lightning fits the definition of plasma. Perhaps something in between. In case you didn't click... seriously, look at that, nature is awesome. Anyway, please CCP, let me burn people alive. Thank you for reading Edit: Standard Plasma Flamethrower Damage: 420 (estimate) per second (more than AR, less than HMG) Persistent burning damage: 30 per second Persistent burning duration on shielded/armored objects: 5 seconds Persistent burning damage on non-shielded/armored objects: 15 seconds (burning objects inflict the persistent burning damage to anyone touching it) Range: 50 meters Magazine size: enough for 7 seconds of continuous fire Capacity: 3 magazines worth
David Drake. NORTHWORLD.
Really good Sci-Fi military shooter power suits......all GOOD!!!
http://www.google.com.mx/search?hl=en&gs_rn=8&gs_ri=psy-ab&cp=9&gs_id=57&xhr=t&q=northworld&bav=on.2,or.r_qf.&bvm=bv.44770516,d.b2I&biw=1025&bih=485&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=3rxgUfq |
Tech Ohm Eaven
L.O.T.I.S. Legacy Rising
457
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Posted - 2013.04.07 00:30:00 -
[77] - Quote
Drecain Midular wrote:HUGO SHTIGLETZ wrote:flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality. What this guy said. Amarr use lazors, killing lowtech style is matari territory. Killing with fire is about as lowtech as it gets :)
Plasma Electric cutters in a power suit.
Northworld military shooter serial story nuff said. |
slypie11
Planetary Response Organisation
114
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Posted - 2013.04.07 00:37:00 -
[78] - Quote
Drecain Midular wrote:HUGO SHTIGLETZ wrote:flame throwers are (by the time this game takes place) an outdated for of combat... if they did make one i hope its a ghetto looking duct tape pile of garbage made by the minmatar race... dated tech would then make sense.
when i say garbage im referring to appearance not functionality. What this guy said. Amarr use lazors, killing lowtech style is matari territory. Killing with fire is about as lowtech as it gets :) KILL IT WITH FIRE |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3341
|
Posted - 2013.04.07 01:37:00 -
[79] - Quote
Guessing some people didn't fully read the OP, I'm not asking for a flamethrower that shoots regular fire, I'm asking for one that shoots plasma. Plasma is the same stuff the AR, shotgun, plasma cannon (next build), and blasters shoot. The Amarr scrambler pistol and scrambler rifle (next build) use lasers to induce a channel plasma as well. Not outdated at all. |
Eris Ernaga
GamersForChrist
92
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Posted - 2013.04.07 04:38:00 -
[80] - Quote
oh god stop bumping this lol |
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Galrick M'kron
Sand Mercenary Corps Inc.
40
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Posted - 2013.04.07 04:42:00 -
[81] - Quote
I'm all for a heavy, short range, High-damage AOE area denial weapon. +1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3355
|
Posted - 2013.04.08 07:32:00 -
[82] - Quote
I still want it |
ARF 1049
The Phoenix Federation
10
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Posted - 2013.04.08 19:53:00 -
[83] - Quote
wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher grenades to put the fire out on you and your allies and kills the pilot light on there flame throwers and they have to light it again taking 5 seconds to relite it or something? that would make flame throwers situational also :) |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:01:00 -
[84] - Quote
ARF 1049 wrote:wonderful idea but... you should have to also add a module onto the suit like a fire retardant suit mod for heavies that protects them from the heat of there own flamethrower and also i think that there should be extinguisher grenades to put the fire out on you and your allies and kills the pilot light on there flame throwers and they have to light it again taking 5 seconds to relite it or something? that would make flame throwers situational also :)
We have no problems handling plasma weaponry like the AR and shotgun, woud seem odd to need a special module to handle the flamethrower if its also a plasma weapon, especially when wearing heavy armor; its not like you're shooting yourself. The flamethrowers I'm suggesting would not need a pilot light, these aren't meant to be regular flamethrowers, but something that shoots plumes of plasma (kind of like a solar flare). The range would already make them situational. |
C Saunders
Tech Guard
182
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Posted - 2013.04.08 20:02:00 -
[85] - Quote
What if.... when you kill a flamethrower wielder they would explode in a ball of fire, causing damage to the surroundings as well as any unlucky enemy clones. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:05:00 -
[86] - Quote
C Saunders wrote:What if.... when you kill a flamethrower wielder they would explode in a ball of fire, causing damage to the surroundings as well as any unlucky enemy clones. I like this a lot. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
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Posted - 2013.04.08 20:05:00 -
[87] - Quote
'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:11:00 -
[88] - Quote
Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target..
Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. |
Aesiron Kor-Azor
Amarr Templars Amarr Empire
41
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Posted - 2013.04.08 20:17:00 -
[89] - Quote
KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation.
Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground... |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3363
|
Posted - 2013.04.08 20:26:00 -
[90] - Quote
Aesiron Kor-Azor wrote:KAGEHOSHI Horned Wolf wrote:Aesiron Kor-Azor wrote:'Plasma flame-throwers' aren't physically possible... Plasma and hot gas are exactly the same substance, just extremely differentiating in temperature. So you would need to magically invent a device which cools the plasma instantaneously by about 2000'c when it hits the target.. Why would it need to cool? plasma is suppose to be hot, not cold. In Dust we have weapons that fire plasma; assault rifles for example fire bits of plasma encapsulated in electromagnetic fields. What I'm suggesting is kind of the same thing, but in much larger bursts, and without the electromagnetic encapsulation. Because plasma wouldn't burn to produce this 'damage-over-time burning effect'... It would just melt straight through the ground... Well obviously that isn't possible right now, or every time you shot your AR it would burn a hole through the ground; we don't have environmental destruction (yet). |
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