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161. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: Aeon Amadi wrote: Going to echo Kalante's concerns about the Assaults. The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared...
- by Aeon Amadi - at 2015.05.28 03:53:00
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162. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: When all roles have the proper foundation, we can move forward with finetuning 1) I intend for Logis and Assault and Basics to share the same PG/CPU and possibly total number of slots. The way to balance it is to require lo...
- by Aeon Amadi - at 2015.05.28 03:45:00
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163. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
Going to echo Kalante's concerns about the Assaults. The only Assaults that could even remotely pose a problem right now are Minmatar Assaults which have incredible versatility, excellent bonuses geared for slaying, and the mobility crossing int...
- by Aeon Amadi - at 2015.05.28 03:36:00
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164. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
If a dude wants to sacrifice slots to fit a prototype weapon on a standard core suit, let him. Glass cannon is emergent gameplay too! (Seriously. Dude will be dead before he can make use of that expensive gun.)
- by Aeon Amadi - at 2015.05.27 15:16:00
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165. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Cat Merc wrote: CCP Rattati wrote: Zaria Min Deir wrote: Please, please don't reduce equipment count on any logi. 2 at standard is NOT ok, it is the same as what scouts have, how is the logi supposed to be the equipment specialist if a st...
- by Aeon Amadi - at 2015.05.27 15:06:00
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166. Sticky:[Feedback] eHP and Speed - in Feedback/Requests [original thread]
As long as my Logistics doesn't become a better slayer than my Assault, that's all I'm concerned about. Though, looking at these changes... I'm starting to wonder. Here's my thoughts: Gallente Logi does have less EHP, sure, but with heightened...
- by Aeon Amadi - at 2015.05.27 14:55:00
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167. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Potential idea on what you could offer up for District Kredits: https://forums.dust514.com/default.aspx?g=posts&m=2791926#post2791926
- by Aeon Amadi - at 2015.05.26 21:40:00
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168. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Avallo Kantor wrote: Eve Pilots also don't need to pay for their pods. They get those for free. Same concept. The pod, like the suit i the power core module, is basically just the thing you slot in the important bits. (slot a pod into a real ...
- by Aeon Amadi - at 2015.05.26 21:06:00
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169. BPO with Distinctive Colors - in Feedback/Requests [original thread]
CCP Rattati wrote: Nocturnal Soul wrote: Such as the quafe,Brutor,Kali, ext.. Are you going to replace them with a regular standard bpo that looks exactly like the market purchased ones and then add the skin( distinctive color ) to our inven...
- by Aeon Amadi - at 2015.05.26 16:42:00
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170. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
CCP Rattati wrote: OK, they cost one ISK because they are mass manufactured and the power comes from the modules that are expensive. Now they are no longer BPO's. Does it change anything in the economy? No. Does it no longer violate New Eden's...
- by Aeon Amadi - at 2015.05.26 16:35:00
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171. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
Pseudogenesis wrote: CCP Rattati wrote: I sometimes wonder why I share stuff Don't worry, all the reasonable people like this idea. For real. I literally think people are just defending the concept of having hardcore advantages over ...
- by Aeon Amadi - at 2015.05.26 11:10:00
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172. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
thor424 wrote: Aeon Amadi wrote: CCP Rattati wrote: Jadek Menaheim wrote: Has there been discussion in the Think Tank on the kinds of items can be purchased with District Kredits? Just that they cannot be more powerful than normal it...
- by Aeon Amadi - at 2015.05.26 08:31:00
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173. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
CCP Rattati wrote: Jadek Menaheim wrote: Has there been discussion in the Think Tank on the kinds of items can be purchased with District Kredits? Just that they cannot be more powerful than normal items. They need to be exclusive, and dif...
- by Aeon Amadi - at 2015.05.26 08:00:00
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174. Sticky:[Update] Factional Warfare and Planetary Conquest Payouts - in Feedback/Requests [original thread]
You need to seriously iron out your WP reward bias with some playstyles before you consider adding more WP Thresholds to this game, especially in a game mode that will throw you in an almost-over or written off match on a whim. Squad Leaders and...
- by Aeon Amadi - at 2015.05.25 11:20:00
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175. New Weapon - in Feedback/Requests [original thread]
Georgia Xavier wrote: CCP: New amarrian content? Don't you mean new caldari/gallente content? Yeah sure! *releases assault c-1 bpo* Every ******* time. The Amarr only has 3 weapons for fucks sake. Easier to reskin existing content than i...
- by Aeon Amadi - at 2015.05.20 05:50:00
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176. Correcting Mistakes of Old CCP: Base HP versus Movement Speed - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: No, as they still need to exist as 3 different entities, due to different PG/CPU capacity. three different suits to represent player progression yes? then there's another way of handling the pg/...
- by Aeon Amadi - at 2015.05.14 11:24:00
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177. Correcting Mistakes of Old CCP: Base HP versus Movement Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: DeathwindRising wrote: CCP Rattati wrote: shaman oga wrote: [quote=CCP Rattati]This simply isn't happening. https://forums.dust514.com/default.aspx?g=posts&t=172200&find=unread Yep, I should have said "r...
- by Aeon Amadi - at 2015.05.14 11:21:00
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178. Correcting Mistakes of Old CCP: Base HP versus Movement Speed - in Feedback/Requests [original thread]
CCP Rattati wrote: I think I have thread about this somewhere or, at least have expressed my will to amend this and make speeds/ehp more logical. Since I am already looking at flattened slot progression, this could be a double whammy. If you...
- by Aeon Amadi - at 2015.05.14 03:02:00
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179. [REQUEST] Please let us trade BPOs - in Feedback/Requests [original thread]
Yes Then we can all have customizable Prototype BPOs Because that won't cause any new player disparity at all
- by Aeon Amadi - at 2015.05.13 11:19:00
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180. [Request] Add items to the wallet transaction history - in Feedback/Requests [original thread]
BUT IS IT POSSIBLE?!
- by Aeon Amadi - at 2015.05.13 11:18:00
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