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1781. [Feedback] HMG Range [Edited for Risk vs Reward] - in Feedback/Requests [original thread]
Zero Harpuia wrote: Heimdallr69 wrote: Zero Harpuia wrote: You nerf the HMG's range, you should nerf the AR and Sniper as well. As for HMG being 'easy mode' it is only better for one v one. In the current environment of run-n-gun idiocy ...
- by Aeon Amadi - at 2013.02.19 04:50:00
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1782. [Feedback] HMG Range [Edited for Risk vs Reward] - in Feedback/Requests [original thread]
Heimdallr69 wrote: Zero Harpuia wrote: You nerf the HMG's range, you should nerf the AR and Sniper as well. As for HMG being 'easy mode' it is only better for one v one. In the current environment of run-n-gun idiocy and all the lone wolf q...
- by Aeon Amadi - at 2013.02.19 04:47:00
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1783. REMOVE MILITIA FORGE GUN - in Feedback/Requests [original thread]
Zero Harpuia wrote: Aeon Amadi wrote: There should be militia variants of all weapons.... No sense in skilling up in weapons you might not like.... I was about to say the same thing. We still need Militia Laser Rifles, Militia AV grenades...
- by Aeon Amadi - at 2013.02.19 04:41:00
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1784. idea: nova knives from sidearm to equipment - in Feedback/Requests [original thread]
Rachoi wrote: to two of the posts above.... no, this is NOT COD or Battlefeild. no knife melee for the r3 button... just no... as for it eating up an equipment slot.... no way in hell, that removes the skill of it Oh, so you enjoy having t...
- by Aeon Amadi - at 2013.02.19 04:40:00
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1785. idea: nova knives from sidearm to equipment - in Feedback/Requests [original thread]
Pssh, make them a thrown weapon like the Grenades and sure.
- by Aeon Amadi - at 2013.02.18 21:48:00
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1786. REMOVE MILITIA FORGE GUN - in Feedback/Requests [original thread]
There should be militia variants of all weapons.... No sense in skilling up in weapons you might not like....
- by Aeon Amadi - at 2013.02.18 21:48:00
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1787. [Feedback] HMG Range [Edited for Risk vs Reward] - in Feedback/Requests [original thread]
I really wish people would wait for **** like the scrambler rifle and flaylock pistol before clamoring for nerfs... I mean, we're in Beta and we haven't even seen Amarr/Minmatar vehicles yet - let alone racial dropsuits/weaponry. Can we just kno...
- by Aeon Amadi - at 2013.02.18 20:02:00
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1788. Give nova knives a boost. - in Feedback/Requests [original thread]
Stefan Stahl wrote: I think there should be racial variants for melee weapons. They'd all work off the same skill, but be functionally marginally different. The current nova knives look Caldari in design. They deal a lot of damage, but take tw...
- by Aeon Amadi - at 2013.02.18 19:59:00
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1789. [Request/Feedback] Now that the devs are back... - in Feedback/Requests [original thread]
Jotun Hiem wrote: Devs aren't back until the 20th/21st. CCP Eterne wrote: Well, they're back into the office today, but that just means they have a week's worth of stuff to catch up on! Give them a couple of days and I'm sure you'll be ...
- by Aeon Amadi - at 2013.02.18 18:03:00
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1790. [Request/Feedback] Now that the devs are back... - in Feedback/Requests [original thread]
Fix the Laser Rifle Skills!!! Or at least give us some kind of sign that you acknowledge that they're both borked!
- by Aeon Amadi - at 2013.02.18 17:54:00
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1791. Give nova knives a boost. - in Feedback/Requests [original thread]
A.) Nova Knives need to be able to be charged while sprinting to make them useful. B.) They need to have slightly longer range considering how close you have to be to use them. C.) "tracking" targets needs to be implemented as all they have to do ...
- by Aeon Amadi - at 2013.02.18 16:23:00
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1792. Martial Arts in Dust - in Feedback/Requests [original thread]
Doubt it'll ever happen but if it's something as thematic as knifing someone/taking their tags in Battlefield 3 I'm totally game. +1
- by Aeon Amadi - at 2013.02.18 07:30:00
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1793. [Request] Dynamic Firefight Audio - in Feedback/Requests [original thread]
Was at a shooting range the other day and I began noting the sound of the rounds flying across the distance, that distinct sound that's almost like the sound you hear right before thunder. The acoustics of a bullet "echo" are rather interesting,...
- by Aeon Amadi - at 2013.02.18 07:25:00
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1794. AFK'ers - in Feedback/Requests [original thread]
Hagintora wrote: Aeon Amadi wrote: Kain Spero wrote: They really just need to not give ISK or SP to folks that go 0/0 . #DustAFK Nah... Pretty bad solution to an overarching problem... The hell would the Commander do when they ever im...
- by Aeon Amadi - at 2013.02.13 18:32:00
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1795. Increase Dropship CPU/PG - in Feedback/Requests [original thread]
I think a big solution would be to allow passengers to fire out the sides. I mean, come on - you realize how infuriating it would be to LAV/HAV drivers to have a Forge Gunner fire at them from inside of a Dropship? Or a Swarm Launcher? I would k...
- by Aeon Amadi - at 2013.02.13 18:31:00
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1796. [Feedback] Heavy AIMING is OP'ed - in Feedback/Requests [original thread]
I-Shayz-I wrote: As a side note, another graphical issue I have is with the way heavies climb ladders. They literally carry the HMG in one hand the whole way up. That's some serious man power right there. Oh come on, it's not -that- bad; a...
- by Aeon Amadi - at 2013.02.13 18:27:00
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1797. AFK'ers - in Feedback/Requests [original thread]
Kain Spero wrote: They really just need to not give ISK or SP to folks that go 0/0 . #DustAFK Nah... Pretty bad solution to an overarching problem... The hell would the Commander do when they ever implement it..?
- by Aeon Amadi - at 2013.02.13 18:25:00
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1798. [Request] switch the square=soft kb and x=send for mail - in Feedback/Requests [original thread]
CCP Trolling at it's finest.
- by Aeon Amadi - at 2013.02.13 18:23:00
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1799. Skrimish - Points - in Feedback/Requests [original thread]
chevere del'Piso wrote: You should get points awarded for counter hacking... or else there is no point in doing it... it's better to wait for the point to be captured and then retake it... as you can cap it faster than people can re spawn on it...
- by Aeon Amadi - at 2013.02.13 18:22:00
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1800. Increase Dropship CPU/PG - in Feedback/Requests [original thread]
Jason Pearson wrote: -_- So response to the "It's Logistics not Fight", Dropships aren't meant to fight in the first place. We will have Gunships for fighting, all Dropships are technically Logistics but at this current moment in time, why us...
- by Aeon Amadi - at 2013.02.13 18:17:00
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