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1981. CCP's New SP Cap... - in Feedback/Requests [original thread]
Vrain Matari wrote: CCP, how very Serpentis of you. Pushing boosters on DUST junkies who actually honor their RL commitments. Still, it's not like you're putting a gun to our heads. No, you sell the guns to a cadre of no-life grinding mercs. ...
- by Aeon Amadi - at 2013.01.08 15:53:00
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1982. CCP's New SP Cap... - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: Aeon Amadi an hour and half playing dust is a long time when Im suppost to be on a diving holiday. In other news I just sat in the war barge watching my poor team struggle with a man down and I earnt 9000 sp. RESULT! T...
- by Aeon Amadi - at 2013.01.08 15:42:00
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1983. Faction Warfare Mercenary Contracts - in Feedback/Requests [original thread]
Said it a while back but I'll say it again: Faction Warfare should simply -not- be limited to corporation battles. If I'm a lone wolf/don't get along well with others (at least, not in the long run) I'm missing out on a lot of good opportunities a...
- by Aeon Amadi - at 2013.01.08 15:33:00
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1984. CCP's New SP Cap... - in Feedback/Requests [original thread]
Sha Kharn Clone wrote: Arramakaian Eka wrote: CCP Frame wrote: Hi guys, Here is further clarification to the Skill Points gain system changes: If you get the active booster the cap is raised to 40.800 SP per day.
The numbers are on...
- by Aeon Amadi - at 2013.01.08 15:25:00
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1985. CCP's New SP Cap... - in Feedback/Requests [original thread]
Some quick math: Daily Cap: 27200 1 second = 5 SP 1 Minute = 300 SP 1 Hour = 18,000 SP 1 1/2 Hours = 27,200 SP (give or take) Hit cap via half warpoints/half time spent = 45 minutes, 13,600 warpoints. Total number gained per day with both act...
- by Aeon Amadi - at 2013.01.08 15:25:00
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1986. CCP's New SP Cap... - in Feedback/Requests [original thread]
Arramakaian Eka wrote: CCP Frame wrote: Hi guys, Here is further clarification to the Skill Points gain system changes: If you get the active booster the cap is raised to 40.800 SP per day.
The numbers are only for the active skill ga...
- by Aeon Amadi - at 2013.01.08 15:22:00
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1987. [Feedback/Request] Equipment Inconsistencies - in Feedback/Requests [original thread]
Updated, formatted and finalized.
- by Aeon Amadi - at 2012.12.20 08:22:00
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1988. [Feedback/Request] Equipment Inconsistencies - in Feedback/Requests [original thread]
Repair Tools a. Stable variants do not have reduced CPU/PG needs, as par their description.
b. Same stats as normal repair tool, no benefit to using them. c. Higher price than normal repair tool. d. Has no advanced or prototype models....
- by Aeon Amadi - at 2012.12.20 06:50:00
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1989. [Request] Vehicle Remote Repair WP Gain - in Feedback/Requests [original thread]
War point caps are also in place for this. I'm not saying that it isn't farmable, but it would be nice for those of us who are making the effort to at least get something back so that when we logi-bros are trying to help our HAV buddies it doesn't...
- by Aeon Amadi - at 2012.12.20 05:41:00
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1990. Heavy suit HMG combo is dead. - in Feedback/Requests [original thread]
Go play any other dropsuit and be on the receiving end from -any- HMG. Seriously, if they buff Heavy/HMG combo much more it's going to be the only thing anyone ever uses.
- by Aeon Amadi - at 2012.12.19 22:16:00
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1991. [Request] Vehicle Remote Repair WP Gain - in Feedback/Requests [original thread]
I'm seriously the only tester who thinks this should change?
- by Aeon Amadi - at 2012.12.19 22:16:00
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1992. Ridiculous: the tactical assault rifle is now complete garbage - in Feedback/Requests [original thread]
+1. Have a bunch of Aurum TARs in my assets that are absolutely useless now. Come to think of it, it's actually the only gun with any real recoil.
- by Aeon Amadi - at 2012.12.19 21:45:00
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1993. [Request] Vehicle Remote Repair WP Gain - in Feedback/Requests [original thread]
Not sure why we logi's don't receive War Points for repairing our HAV buddies EDIT: Applies to repairing vehicles (assuming that it is manned of course) as infantry via the Repair Tool (flux being used to increase repair rate on vehicle). Also...
- by Aeon Amadi - at 2012.12.19 21:08:00
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1994. [Feedback] Manus Peak... - in Feedback/Requests [original thread]
Wow - never thought Manus Peak could actually get -worse- when it comes to long ranged combat.. Thought it was bad before, man was I wrong. -Tanks with railguns sitting in the red-zone (and swarm launcher proof mind you) -Snipers EVERYWHERE. S...
- by Aeon Amadi - at 2012.12.19 05:59:00
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1995. [Request] Remove the beating heart sound effect - in Feedback/Requests [original thread]
NovaShadowStorm wrote: Aeon Amadi wrote: +1 if only because there's been a few occasions where I'll take a bullet after my armor drops and have to listen to that rambunctious ass sound for thirty freaking minutes while I wait for someone to ...
- by Aeon Amadi - at 2012.12.17 17:57:00
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1996. [Feedback] Stamina Recovery - in Feedback/Requests [original thread]
TODDSTER024 wrote: Think of it as an adrenaline rush.... So, my blood gets flooded with adrenaline and I... Tire? I don't understand O-o;
- by Aeon Amadi - at 2012.12.17 02:41:00
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1997. [Request] Remove the beating heart sound effect - in Feedback/Requests [original thread]
+1 if only because there's been a few occasions where I'll take a bullet after my armor drops and have to listen to that rambunctious ass sound for thirty freaking minutes while I wait for someone to off me...
- by Aeon Amadi - at 2012.12.17 02:36:00
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1998. [Feedback] Stamina Recovery - in Feedback/Requests [original thread]
Stamina should recover whilst falling. Jumping, not so much - but falling down a hill and not having Stamina recover while you're being chased by the entire enemy team is very detrimental to survival and doesn't make much sense...
- by Aeon Amadi - at 2012.12.17 02:34:00
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1999. [Request] Combat Evasion - in Feedback/Requests [original thread]
The basic concept has been proposed before but I'm bringing it up again. It's impractical that future super soldiers wouldn't train some form of martial arts and while I'd love to actually go into some quick-time hand-to-hand combat with another...
- by Aeon Amadi - at 2012.12.17 02:33:00
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2000. [Feedback] Vehicles are just Silly - in Feedback/Requests [original thread]
None of this addresses my biggest pet peeve in that Heavies use the damn LAVs as fast travel and can get right up on you in a hurry. There seriously needs to be an animation of entering/exiting a vehicle to stop that bullshit - can't stand losin...
- by Aeon Amadi - at 2012.12.17 02:26:00
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