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581. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
Pokey Dravon wrote: Also a fair point in that it's not perfectly closed, but to that I ask....to what degree does this actually affect things? I guess I find it interesting that people are very up in arms about the Agent, yet so few were upset...
- by Aeon Amadi - at 2014.11.03 23:04:00
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582. High Latency Players - in Feedback/Requests [original thread]
Been noticing this a lot lately. At first I thought it was -my- connection but it was only a handful of specific players who I had recurring problems with. Scouts are hard enough to hit when they're not rubber banding back and forth.
- by Aeon Amadi - at 2014.11.03 22:55:00
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583. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
Breakin Stuff wrote: Really reaching up your ass to justify this as pay to win. Until ISK cannot buy items of similar quality to Aurum for in-gameplay effect it is not pay to win. In all cases aurum only accelerates the availability of items...
- by Aeon Amadi - at 2014.11.03 22:51:00
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584. [EWAR] Dampening - Choice VS No Choice - in Feedback/Requests [original thread]
Honestly, we really did need the Team Scanners in either case. Was getting a little sick of the Caldari/Amarr Logis whining about what they were supposed to do when they dropped their equipment when I'm sitting over here with my Active Scanner t...
- by Aeon Amadi - at 2014.11.03 22:38:00
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585. CCP Rattati, possible issue with triple stacking FW booster - in Feedback/Requests [original thread]
CCP Rattati wrote: Maken Tosch wrote: CCP Rattati wrote: A common definition of Pay-to-Win is "items of greater quality can only be bought for real money". This scenario does not violate that principle. On the ISK generation, I believe t...
- by Aeon Amadi - at 2014.11.03 22:25:00
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586. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear Players, New Orbital Strikes Solo Flux - Very low WP, low impact, pre-hit that Objective you are going after, or rooftop camper Solo Precision Strike - Low WP, tiny radius to blap a Tank or solo sniper, but if he move...
- by Aeon Amadi - at 2014.11.03 22:24:00
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587. Ion Pistol needs some work. - in Feedback/Requests [original thread]
Get ready, because this is going to be long-winded. If you consider that a Prototype Ion Pistol has a damage ratio of 60.64 damage, using all 16 shots in the magazine will net you about 970, the second lowest of all the sidearms. (Damage by Magaz...
- by Aeon Amadi - at 2014.11.03 22:15:00
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588. Please include a delay when exiting and entering LAVs - in Feedback/Requests [original thread]
CCP Rattati wrote: We can but we don't want to due to the bad user experience, the player would just be in a limbo, and the vehicle might be driving away. I am asking the team to evaluate a method based on max speed of the LAV to be able to en...
- by Aeon Amadi - at 2014.11.02 00:15:00
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589. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Yeah, just tried it out in a Domination match... It only starts to get unmanageable after about 12 rounds of the 42 round magazine. But, considering that with just 12 rounds you've dished out 564 - 620 damage (depending on which power level of R...
- by Aeon Amadi - at 2014.10.31 06:56:00
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590. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Cross Atu wrote: Vell0cet wrote: -Snip- Such a test would be useful, but it is not going to be an equal experience to bring a weapon into a live fire match Cheers, Cross PS ~ Pretty sure the Devs have maps like t...
- by Aeon Amadi - at 2014.10.31 06:00:00
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591. What the Fox says: about RR hip fire kick - in Feedback/Requests [original thread]
CCP Rattati wrote: Leadfoot10 wrote: el OPERATOR wrote: Nerf scouts. Just based off the stats comparisons. Since the statistic that led to the RR hipfire nerf was usage (the K/S was not that much out of line), and the usage disparity f...
- by Aeon Amadi - at 2014.10.31 05:53:00
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592. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
CCP Rattati wrote: Bright Cloud wrote: Maybe add another skill at the end of the skilltree? Something like this progression: Operation>Proficency>Fitting optimisation>Expertise Expertise could be used for stuff like bigger clip si...
- by Aeon Amadi - at 2014.10.30 17:53:00
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593. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
Apocalyptic Destroyer wrote: Bethhy wrote: If every Dust player now has to hit a button to even get picked up or to even have the option to get picked up all of DUST will suffer. Your Clone doesn't technically belong to you... It belongs to...
- by Aeon Amadi - at 2014.10.30 04:10:00
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594. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CCP Rattati wrote: If you don't care about the D, then why the argument. It seems that the core concept in EVE is ISK, death matters. If you are revived, you don't lose the ISK. That is the key thing many strive for and fits perfectly with th...
- by Aeon Amadi - at 2014.10.30 03:33:00
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595. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CCP Rattati wrote: Meisterjager Jagermeister wrote: Soraya Xel wrote: Alena Ventrallis wrote: Lots of people here love their KDRs, right? So suppose you don't get a death counted against your KDR until you are terminated? This would ha...
- by Aeon Amadi - at 2014.10.29 23:53:00
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596. CCP: Save the Sweater Meat! - in Feedback/Requests [original thread]
Inspired by this quote , who else thinks it would be a great idea if a portion of every Quafe BPO sale went to Breast Cancer research?
- by Aeon Amadi - at 2014.10.29 22:59:00
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597. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear data fanatics, While I am currently writing a bigger piece on data and meta, I am going to run a little test case by the forums, both to battle-test the visualizations and to get some initial feedback. I will try to ex...
- by Aeon Amadi - at 2014.10.29 19:26:00
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598. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Malleus Malificorum wrote: True Adamance wrote: Malleus Malificorum wrote: Aeon Amadi wrote: Shield Regulators Ferroscale Plates Reactive Plates Cardiac Regulators Kinetic Catalyzers Myrofibral Stimulants Profile Dampeners Range Enhanc...
- by Aeon Amadi - at 2014.10.24 04:23:00
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599. Can we remove scout's sidearm slot in 1.9? - in Feedback/Requests [original thread]
Bradric Banewolf wrote: Aeon Amadi wrote: Bradric Banewolf wrote: CCP Rattati wrote: No Then give logis back the sidearm. I mean if scouts, on a light frame, can carry all that gear? Why can't logis on a medium frame? You gotta ad...
- by Aeon Amadi - at 2014.10.24 00:42:00
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600. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
MINA Longstrike wrote: Aeon Amadi wrote: Sure, I'd be down for it. I really don't think it's that big of a deal, honestly. I think people forget that Shields in and of themselves innately have faster regeneration and this is especially true...
- by Aeon Amadi - at 2014.10.24 00:37:00
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