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81. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Kinda responding to everyone at once here without quotes so, bear with me. 1) Giving GalMandos range. I'm against this because it sort of pigeonholes a lot of design factors. A lot of weapons are centralized around their short range and I think t...
- by Aeon Amadi - at 2015.07.04 19:40:00
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82. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
DeathwindRising wrote: Aeon Amadi wrote: DeathwindRising wrote: OP is OP is OP you cant justify it by skill levels or perceived "difficulty" of use. a gal with 2 shots in the PLC is OP. what about the officer variant? shotguns with doub...
- by Aeon Amadi - at 2015.07.04 15:59:00
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83. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
DeathwindRising wrote: OP is OP is OP you cant justify it by skill levels or perceived "difficulty" of use. a gal with 2 shots in the PLC is OP. what about the officer variant? shotguns with double clip sizes? the 140 round AR? the 200 round...
- by Aeon Amadi - at 2015.07.04 04:49:00
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84. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Veg Hegirin wrote: Assault bonuses are tied to the primary drawback of weapons, and have both grenades and equipment. You're stuck with the engagement profile of your weapon, but you function better when you're in your element. You can assault ...
- by Aeon Amadi - at 2015.07.03 23:23:00
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85. New skins idea, - in Feedback/Requests [original thread]
Scotty AI MatchMaker wrote: Aeon Amadi wrote: CCP Rattati wrote: Mordus legion has a very boring color scheme. Feel free to propose something cool. Also, making a single tribute skin, what faction and dropsuit size? I take offense to ...
- by Aeon Amadi - at 2015.07.03 19:12:00
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86. New skins idea, - in Feedback/Requests [original thread]
CCP Rattati wrote: Mordus legion has a very boring color scheme. Feel free to propose something cool. Also, making a single tribute skin, what faction and dropsuit size? I take offense to that statement. You just don't know how awesome the ...
- by Aeon Amadi - at 2015.07.03 18:24:00
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87. forward facing shiled on LAV's - in Feedback/Requests [original thread]
CCP Rattati wrote: there needs to be a protective shield bubble around the gunner, maybe granting 50% damage reduction. a little like the personal shield in the flawed Kyle Maclachlachlan movie, Dune, not in Frank Herberts best scifi book of ...
- by Aeon Amadi - at 2015.07.03 18:22:00
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88. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Breakin Stuff wrote: Commandos on the gallente side suffer from not being able to get close enough, fast enough to capitalize on their firepower in my experience Right right. Dunno what we could give them that would contribute to that a bit...
- by Aeon Amadi - at 2015.07.03 17:49:00
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89. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Part 2 Commandos By now a lot of Commandos are freaking out over the damage bonus being given toward Assaults. Commandos were originally designed, and to a degree still are, as Suppression units. They're sluggish, high EHP nature makes the...
- by Aeon Amadi - at 2015.07.03 16:18:00
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90. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
Part 1 Been a topic of interest for the better part of a year now and I feel there is still some room to discuss ways to add some variety between Assaults and Commandos. Largely the design flaw comes from their current roles: They are both geared...
- by Aeon Amadi - at 2015.07.03 16:17:00
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91. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
Adipem Nothi wrote: One Eyed King wrote: I think this looks like a very good balancing option. Especially considering team deploy in PC, and 8 man squads will have all those shared active scans, no matter what the level. Agreed. 15dB Foc...
- by Aeon Amadi - at 2015.07.03 03:15:00
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92. Assault rifle needs a buff. - in Feedback/Requests [original thread]
CCP Rattati wrote: It is true My proposal would be to lower the optimal range by 10m and jack up the DPS accordingly. Retains the same DPS at 40m but becomes fierce at <30m. http://i.imgur.com/LTOv5xd.png
- by Aeon Amadi - at 2015.07.02 18:16:00
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93. Flux Grenades Should Disrupt Equipment - in Feedback/Requests [original thread]
Interesting. I'm all for it but I'm concerned that it would make the utility of Flux Grenades over-powering compared to Locus Grenades. +1 either way.
- by Aeon Amadi - at 2015.06.28 13:57:00
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94. Seriously can we get rid of the turbo controller scrubs? - in Feedback/Requests [original thread]
Bright Cloud wrote: lol a armor tanker complains about scramblers melting its armor. Did you ever considered how painfull it is for a shield suit to get hit by it? No? Well then please shut up and take your first world problems with you. The...
- by Aeon Amadi - at 2015.06.28 13:35:00
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95. WP rewards evaluation. - in Feedback/Requests [original thread]
TheD1CK wrote: Regnier Feros wrote: Uplink Team Spawn: +25 MCRU Team Spawn: +50 I think these values are fine I'd lower spawns to 15. so each racial logi is on equal terms for WP whoring - Scan Assist = 15WP - Team Spawn = 15WP - Tria...
- by Aeon Amadi - at 2015.06.26 21:59:00
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96. WP rewards evaluation. - in Feedback/Requests [original thread]
Adipem Nothi wrote: Recon Assist (Squadmate) + 20WP Recon Assist (Teammate) +10WP * Then nerf Active Scanners. Why nerf them...? Wasn't the problem child the Flux...?
- by Aeon Amadi - at 2015.06.26 21:04:00
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97. Helping the Rail Rifle - in Feedback/Requests [original thread]
Did I mention that I'm totes down for reduced recoil in ADS? I'm down for reduced recoil in ADS.
- by Aeon Amadi - at 2015.06.24 07:14:00
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98. [Request] Remove player list from PC battles - in Feedback/Requests [original thread]
CCP Rattati wrote: Moochie Cricket wrote: I would even go as far as removing enemy names from the killfeed. PC should be hard. It is too easy to figure out an opposing teams strategy just by who they bring in. It would add a whole new dimen...
- by Aeon Amadi - at 2015.06.23 14:37:00
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99. [Honour] Mercenary stat. - in Feedback/Requests [original thread]
Downvoting this thread
- by Aeon Amadi - at 2015.06.23 14:29:00
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100. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: CCP Rattati wrote: my dual repped Manticore out for a spin yesterday I just pictured this CCP Rattati's Manticore wrote: [Manticore, Manticore] Small Armor Repairer II Small Armor Repairer II Small Capacitor Boos...
- by Aeon Amadi - at 2015.06.23 06:40:00
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