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Touchy McHealz
Vherokior Combat Logistics Minmatar Republic
0
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Posted - 2013.07.18 15:37:00 -
[61] - Quote
ITT: Caldari Logisaults QQing that they aren't OP anymore and having the suit in a role it was never intended before. Find the next FoTM quick so your whinge stops ASAP please. |
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
590
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Posted - 2013.07.18 15:41:00 -
[62] - Quote
Brace for an unbeforeseen flood of 'I WANT RESPEC BECAUSE I'VE BEEN CHEATED' threads.
Expect CCP giving in in about three weeks and granting one more 'final' respec. |
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reydient
ROGUE SPADES EoN.
60
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Posted - 2013.07.18 15:41:00 -
[63] - Quote
CCP LOGIBRO,
I just read the blog- As I do not have any negative immediate feed back , I would like to say
+1, its nice to have an advocate for the logibro population-
1.) Your blog really shows that skilling into the fad or "flavor of the month is not always the best" heres why * You nerfed the caldari logi by 20 CPU's these guys are going to have to make real life choices, because fitting all those modules is not going to be easy missing 20 CPU- thus these people are going to effectively have to tank into skills that reduce CPU's of modules , this is fair because the Amarr and the Gallente have to tank shields , biotics and armor to have a fair chance- Now these caldari people will have to skill like we did: at least thats my assumption without evidence to support it. ( most people did not see that coming * People that skilled the Amarr logi, myself included, we skilled and we had hope you would bring balance and you did- The sidearm at standard level is great!!!!!!! it makes for a truly unique play style and gives versatility to the team play- Giving us the third slot at at advance tier is even better- * I now feel that the balance to amor and shields is not slightly better- the issue with shields resistance compared to armor is still there but at least now the issue of the caldari " super tank " will be better- shields are still better than armor but now that people can not tank 600 plus shields makes the situation better.( or have trouble super tanking )
The theme of dust and EVE is skill today what I will be tomorrow- this is truly proof that if you skill what you want and not what the flavor is- it can work out |
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Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
108
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Posted - 2013.07.18 15:43:00 -
[64] - Quote
I wonder how many of those demanding repecs are people who violently opposed them three days ago?
Anyone who thinks respecs are a bad idea needs to realize that when changes are made to the game, respecs should be considered.
Changes are not our fault.
Munch |
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reydient
ROGUE SPADES EoN.
60
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Posted - 2013.07.18 15:45:00 -
[65] - Quote
Zeylon Rho wrote:Unmei no Hoeru wrote:Yeah finally the amarr logistic won't be the underdog, and on top of that the assault caldari will be really more than the cheaper version of the basic fit.
PD: I want this to be a different message for not shallow my true thanks, but isn't 3 PG a little too ... well little. Especially when at proto level the difference between the other logistics is like 12 PG (don't take me on that one, I am not close to the console right now) but never the less thank you for these updates. Good memory. The difference is 66pg amarr, 78 for everyone else as I recall. 69 is still lowish compared to the others... I guess with engineering and core maxed, that's 30% more PG, which means you can effectively get 4 more PG... ish.? With skills maxed? Maybe?
I think the point of the the Amarr logi is to get the job done with the worst equipment possible hahaha |
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Cosgar
ParagonX
2786
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Posted - 2013.07.18 15:46:00 -
[66] - Quote
Poonmunch wrote:I wonder how many of those demanding repecs are people who violently opposed them three days ago?
Anyone who thinks respecs are a bad idea needs to realize that when changes are made to the game, respecs should be considered.
Changes are not our fault.
Munch This was a change we knew about, months in advanced if you keep up with the weekly updates. Being a former Battleship pilot, I hate when stuff gets changed significantly, but something game breaking like CaLogis was needed. At least this time, it wasn't overnerfed. |
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ZDub 303
TeamPlayers EoN.
1010
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Posted - 2013.07.18 15:46:00 -
[67] - Quote
reydient wrote:1.) Your blog really shows that skilling into the fad or "flavor of the month is not always the best" heres why * You nerfed the caldari logi by 20 CPU's these guys are going to have to make real life choices, because fitting all those modules is not going to be easy missing 20 CPU- thus these people are going to effectively have to tank into skills that reduce CPU's of modules , this is fair because the Amarr and the Gallente have to tank shields , biotics and armor to have a fair chance- Now these caldari people will have to skill like we did: at least thats my assumption without evidence to support it. ( most people did not see that coming
What skills that reduce the CPU of modules? |
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Harpyja
DUST University Ivy League
283
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Posted - 2013.07.18 15:47:00 -
[68] - Quote
My Amarr logi alt loves this! |
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Vin Mora
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
53
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Posted - 2013.07.18 15:48:00 -
[69] - Quote
ZDub 303 wrote:Vin Mora wrote:Question about this: Quote:Caldari Logistics: 5% bonus to shield regulators per level (used to be shield extenders). So at level 5 how is the 25% bonus represented? Does it add itself to the total regulators, i.e. a standard (or militia) regular goes from 10% to 35%? Or does it increase the effectivness of that 10% by 25%, i.e. making the 10% standard module modify recharge delay by 12.5% (before the regulator skills kicks in)? If its the former then CalLogi will still be broken, it just won't have as much shield HP. I really hope its the latter. While we are on this subject can Dev make a post or Blog about how the percentages are applied mathamatically? With a few examples? For example, I am confusing on how a 5 MinLogi (total of 25% boost to hacking speed) with lvl 5 in Systems hacking (also a 25% total bonus to hacking speed) equipped with a Proto codebreaker (*another* 25% hacking speed bonus) works out to? Is that 175% hacking speed? So with level 5 regs (10%) and level 5 cal log (25%) your standard reg will be doing 13.5% and a complex reg will do 34%. But they also crazy nerfed out recharge delay. Essentially the change just removed the extender bonus and gave cal logis nothing in return. It sucks but its not the end of world, the other logis have worthless bonuses too so it just evens it all out. I hope its that way because getting 45% reduction from a standard module would keep that at the same OP level.
reydient wrote: 1.) Your blog really shows that skilling into the fad or "flavor of the month is not always the best" heres why * You nerfed the caldari logi by 20 CPU's these guys are going to have to make real life choices, because fitting all those modules is not going to be easy missing 20 CPU- thus these people are going to effectively have to tank into skills that reduce CPU's of modules , this is fair because the Amarr and the Gallente have to tank shields , biotics and armor to have a fair chance- Now these caldari people will have to skill like we did: at least thats my assumption without evidence to support it. ( most people did not see that coming
CPU upgrades are Low slot modules -> Shield tankers don't need Low slots as much -> Still balanced. |
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J-Lewis
Edimmu Warfighters Gallente Federation
214
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Posted - 2013.07.18 15:49:00 -
[70] - Quote
Nerf shield recharge rate, add shield repair tool, get loved by real logis.
Please? |
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Cat Merc
BetaMax. CRONOS.
3275
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Posted - 2013.07.18 15:50:00 -
[71] - Quote
Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless.
Also, buffed Caldari assault while leaving Gallente assault in the dust, as usual. |
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Beren Hurin
K-A-O-S theory
729
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Posted - 2013.07.18 15:51:00 -
[72] - Quote
reydient wrote:Zeylon Rho wrote:Unmei no Hoeru wrote:Yeah finally the amarr logistic won't be the underdog, and on top of that the assault caldari will be really more than the cheaper version of the basic fit.
PD: I want this to be a different message for not shallow my true thanks, but isn't 3 PG a little too ... well little. Especially when at proto level the difference between the other logistics is like 12 PG (don't take me on that one, I am not close to the console right now) but never the less thank you for these updates. Good memory. The difference is 66pg amarr, 78 for everyone else as I recall. 69 is still lowish compared to the others... I guess with engineering and core maxed, that's 30% more PG, which means you can effectively get 4 more PG... ish.? With skills maxed? Maybe? I think the point of the the Amarr logi is to get the job done with the worst equipment possible hahaha
This is probably looking forward toward whatever the Amarr's logi bonus will eventually be. Effectiveness to armor repairers translates to maybe one less repairers, or reduced fittings costs on equipment. |
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Cosgar
ParagonX
2788
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Posted - 2013.07.18 15:54:00 -
[73] - Quote
Cat Merc wrote:Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless.
Also, buffed Caldari assault while leaving Gallente assault in the dust, as usual. I've never seen any other logi suit being used as an assault except for the Caldari. This is obviously a WIP, so armor tanking suits will probably get their day too. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
618
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Posted - 2013.07.18 15:57:00 -
[74] - Quote
Illuminaughty-696 wrote:However, I'm right as well. This is just a glorified beta. Spend money on it at your peril. Toodles. This is why so many people think it's a mistake to release this game on a console, because console players are not familiar with a development process like this. Just because the game is "released" doesn't mean it is finished, like most console games you see. Unlike those other games, CCP will constantly be changing and adding things to this to improve the game, just like they do in EVE. I guess you can say EVE is still in beta by that definition. |
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Cat Merc
BetaMax. CRONOS.
3275
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Posted - 2013.07.18 15:58:00 -
[75] - Quote
Cosgar wrote:Cat Merc wrote:Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless.
Also, buffed Caldari assault while leaving Gallente assault in the dust, as usual. I've never seen any other logi suit being used as an assault except for the Caldari. This is obviously a WIP, so armor tanking suits will probably get their day too. And how do you distinguish the two? In all honesty, there is no reason to go assault when logi suits provide you with 4 equipment slots, WHICH IS A HUGE thing to have on the battlefield vs extremely tiny downsides which you get an extra slot to mitigate. (That -60hp on logi suits? Yeah, one plate or extender fixes that, leaving you with the same amount of slots and HP as an assault). |
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Poplo Furuya
Condotta Rouvenor Gallente Federation
413
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Posted - 2013.07.18 15:59:00 -
[76] - Quote
Great stuff with the Amarr. Far better than I was expecting, I was anticipating sidearm perhaps moving down to ADV as the only change in the next few months. 3 equipment at T3 is wonderful and +1 low at T5 grants then either more buffer or even more repair, very useful.
Kinda sad at the shift from 6/5 to 6/7. Depleted lower than standard was always an oddity I was fond of, really emphasised it's theme of maximum bounce-back. |
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Cosgar
ParagonX
2790
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Posted - 2013.07.18 16:02:00 -
[77] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless.
Also, buffed Caldari assault while leaving Gallente assault in the dust, as usual. I've never seen any other logi suit being used as an assault except for the Caldari. This is obviously a WIP, so armor tanking suits will probably get their day too. And how do you distinguish the two? In all honesty, there is no reason to go assault when logi suits provide you with 4 equipment slots, WHICH IS A HUGE thing to have on the battlefield vs extremely tiny downsides which you get an extra slot to mitigate. (That -60hp on logi suits? Yeah, one plate or extender fixes that, leaving you with the same amount of slots and HP as an assault). You're underestimating the advantage of having a sidearm and better base stats than a logi. I used to play assault, got bored and went logi. Being slower and not having that extra bit of DPS makes a huge difference when you start losing fights you could easily win or run from if you had that sidearm, faster recharge delay, more stamina, and speed. Also, the strafing "buff" could be counted as an indirect nerf to logis since they're no faster than a heavy. |
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RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
453
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Posted - 2013.07.18 16:04:00 -
[78] - Quote
Unmei no Hoeru wrote:Yeah finally the amarr logistic won't be the underdog, and on top of that the assault caldari will be really more than the cheaper version of the basic fit.
PD: I want this to be a different message for not shallow my true thanks, but isn't 3 PG a little too ... well little. Especially when at proto level the difference between the other logistics is like 12 PG (don't take me on that one, I am not close to the console right now) but never the less thank you for these updates. Well, any more PG and the Amarr Logi would simply outclass Assault suits . Think about it |
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Poplo Furuya
Condotta Rouvenor Gallente Federation
413
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Posted - 2013.07.18 16:05:00 -
[79] - Quote
Cat Merc wrote:...buffed Caldari assault while leaving Gallente assault in the dust, as usual. And there's the sour note. The change really needed for Assault suits is Gallente getting assistance in armour tanking. What we do have confirmed as an Assault change is, surprise surprise, a Caldari buff.
Well, except for those few who were using the Caldari Assault as a platform to enhance the Plasma Cannon's effectiveness. They won't be pleased that their draw is now gone. |
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Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
109
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Posted - 2013.07.18 16:05:00 -
[80] - Quote
Cosgar wrote:Poonmunch wrote:I wonder how many of those demanding repecs are people who violently opposed them three days ago?
Anyone who thinks respecs are a bad idea needs to realize that when changes are made to the game, respecs should be considered.
Changes are not our fault.
Munch This was a change we knew about, months in advanced if you keep up with the weekly updates. Being a former Battleship pilot, I hate when stuff gets changed significantly, but something game breaking like CaLogis was needed. At least this time, it wasn't overnerfed.
I think my post was poorly worded.
I happen to agree with you in this case. It is why I used the word "considered".
There are going to be some changes that will not be due to obviously overpowered items (like the Cal logi). Those are the times when people have a legitimate right to ask for respecs.
I was mostly pointing out that there are likely people who specced into Cal logi who want respecs but were against respecs three days ago.
Munch
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Cat Merc
BetaMax. CRONOS.
3275
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Posted - 2013.07.18 16:06:00 -
[81] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless.
Also, buffed Caldari assault while leaving Gallente assault in the dust, as usual. I've never seen any other logi suit being used as an assault except for the Caldari. This is obviously a WIP, so armor tanking suits will probably get their day too. And how do you distinguish the two? In all honesty, there is no reason to go assault when logi suits provide you with 4 equipment slots, WHICH IS A HUGE thing to have on the battlefield vs extremely tiny downsides which you get an extra slot to mitigate. (That -60hp on logi suits? Yeah, one plate or extender fixes that, leaving you with the same amount of slots and HP as an assault). You're underestimating the advantage of having a sidearm and better base stats than a logi. I used to play assault, got bored and went logi. Being slower and not having that extra bit of DPS makes a huge difference when you start losing fights you could easily win or run from if you had that sidearm, faster recharge delay, more stamina, and speed. Also, the strafing "buff" could be counted as an indirect nerf to logis since they're no faster than a heavy. 0.3 less speed. 0.3. Is that really that big of deal? Because I never, EVER, had a situation where an extra 0.3 would save my life.
And while yes a sidearm is useful, but it's a fallback, most of the time your assault rifle does the job well enough. Out of 5 rounds I only needed my SMG once, and I had the time to reload if I really wanted to.
As I said, all your downsides are too small to compare to the HUGE advantage having 3+ equipment slots give you. |
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KEROSIINI-TERO
Seraphim Initiative. CRONOS.
590
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Posted - 2013.07.18 16:06:00 -
[82] - Quote
Poonmunch wrote:I wonder how many of those demanding repecs are people who violently opposed them three days ago?
Anyone who thinks respecs are a bad idea needs to realize that when changes are made to the game, respecs should be considered.
Changes are not our fault.
Munch
No they should not. 'Technologies' change. Those enjoying benefits of FOTM are paying the price afterwards.
I got my fancy time in caldari logi for two months. Now this is the price - which I'm paying AFTERWARDS so I have accumulated ton of easy SP in the meantime. |
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GTA-V FTW
Mannar Focused Warfare Gallente Federation
26
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Posted - 2013.07.18 16:08:00 -
[83] - Quote
Wait what? 
There was an issue with the Logi Class?
<------------------Minmatar Logi  |
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Cosgar
ParagonX
2791
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Posted - 2013.07.18 16:13:00 -
[84] - Quote
Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Cosgar wrote:Cat Merc wrote:Meh. Still doesn't change the fact that Logi suit = Assault suit but with more equipment slots, rendering assault suits pointless.
Also, buffed Caldari assault while leaving Gallente assault in the dust, as usual. I've never seen any other logi suit being used as an assault except for the Caldari. This is obviously a WIP, so armor tanking suits will probably get their day too. And how do you distinguish the two? In all honesty, there is no reason to go assault when logi suits provide you with 4 equipment slots, WHICH IS A HUGE thing to have on the battlefield vs extremely tiny downsides which you get an extra slot to mitigate. (That -60hp on logi suits? Yeah, one plate or extender fixes that, leaving you with the same amount of slots and HP as an assault). You're underestimating the advantage of having a sidearm and better base stats than a logi. I used to play assault, got bored and went logi. Being slower and not having that extra bit of DPS makes a huge difference when you start losing fights you could easily win or run from if you had that sidearm, faster recharge delay, more stamina, and speed. Also, the strafing "buff" could be counted as an indirect nerf to logis since they're no faster than a heavy. 0.3 less speed. 0.3. Is that really that big of deal? Because I never, EVER, had a situation where an extra 0.3 would save my life. And while yes a sidearm is useful, but it's a fallback, most of the time your assault rifle does the job well enough. Out of 5 rounds I only needed my SMG once, and I had the time to reload if I really wanted to. As I said, all your downsides are too small to compare to the HUGE advantage having 3+ equipment slots give you. It matters way more than you think. Just being able to run for cover or have that extra weapon makes all the difference. As a logi, my only sidearm is a grenade and last time I checked, only one piece of equipment is capable of killing infantry, but has an arming timer. |
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
619
 |
Posted - 2013.07.18 16:16:00 -
[85] - Quote
RuckingFetard wrote:Unmei no Hoeru wrote:Yeah finally the amarr logistic won't be the underdog, and on top of that the assault caldari will be really more than the cheaper version of the basic fit.
PD: I want this to be a different message for not shallow my true thanks, but isn't 3 PG a little too ... well little. Especially when at proto level the difference between the other logistics is like 12 PG (don't take me on that one, I am not close to the console right now) but never the less thank you for these updates. Well, any more PG and the Amarr Logi would simply outclass Assault suits . Think about it  True enough. Honestly now that they are changing the Amarr Logi to have the sidearm at all levels I already wish I chose that instead of Amarr Assault since I rarely even get close to overheating, I just don't want to bring up the "R" word and all the rage from both sides of that issue.
What really needs to happen now is change the Assault class into something more useful for assaults, even if they do nothing more than changing the assault bonus. Shield recharge rate doesn't help armor tankers at all. |
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Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
110
 |
Posted - 2013.07.18 16:17:00 -
[86] - Quote
KEROSIINI-TERO wrote:Poonmunch wrote:I wonder how many of those demanding repecs are people who violently opposed them three days ago?
Anyone who thinks respecs are a bad idea needs to realize that when changes are made to the game, respecs should be considered.
Changes are not our fault.
Munch No they should not. 'Technologies' change. Those enjoying benefits of FOTM are paying the price afterwards. I got my fancy time in caldari logi for two months. Now this is the price - which I'm paying AFTERWARDS so I have accumulated ton of easy SP in the meantime.
I completely agree. My original post was not well worded.
The rest of us got triple boned.
We are the ones who should get the respec.
Munch
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Cat Merc
BetaMax. CRONOS.
3276
 |
Posted - 2013.07.18 16:24:00 -
[87] - Quote
Cosgar wrote: It matters way more than you think. Just being able to run for cover or have that extra weapon makes all the difference. As a logi, my only sidearm is a grenade and last time I checked, only one piece of equipment is capable of killing infantry, but has an arming timer.
It's not about killing. It's about having everything you want in one soldier. Need ammo? Yup. Need revive? Yup. Need repairs? Yup. Need drop uplinks? Yup.
If it was assault, you would need 4 people to do the same thing. And since you have limited number of people in a match, every single one counts. |

Cosgar
ParagonX
2791
 |
Posted - 2013.07.18 16:26:00 -
[88] - Quote
Cat Merc wrote:Cosgar wrote: It matters way more than you think. Just being able to run for cover or have that extra weapon makes all the difference. As a logi, my only sidearm is a grenade and last time I checked, only one piece of equipment is capable of killing infantry, but has an arming timer.
It's not about killing. It's about having everything you want in one soldier. Need ammo? Yup. Need revive? Yup. Need repairs? Yup. Need drop uplinks? Yup. We're battle medics/mechanics, what do you expect? |
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Seymor Krelborn
DUST University Ivy League
253
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Posted - 2013.07.18 16:27:00 -
[89] - Quote
no one deserves a respec....
no one should get a respec
the assaults especialy don't deserve it
these tears are good for the rainforests.... |
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Cat Merc
BetaMax. CRONOS.
3277
 |
Posted - 2013.07.18 16:29:00 -
[90] - Quote
Cosgar wrote:Cat Merc wrote:Cosgar wrote: It matters way more than you think. Just being able to run for cover or have that extra weapon makes all the difference. As a logi, my only sidearm is a grenade and last time I checked, only one piece of equipment is capable of killing infantry, but has an arming timer.
It's not about killing. It's about having everything you want in one soldier. Need ammo? Yup. Need revive? Yup. Need repairs? Yup. Need drop uplinks? Yup. We're battle medics/mechanics, what do you expect? I expect you to be less effective at everything else in exchange for that. Instead, you are just as effective at everything else while still having more power as support. So in the end, assault is a pointless suit. |
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