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1. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each introduction of new racial variants, partial respecs w...
- by Touchy McHealz - at 2013.09.20 19:49:00
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2. Announcement:Uprising 1.4 Patch Notes - in General Discussions [original thread]
CCP Greyscale wrote: Recent Updates/Daily Bonus: There's a devblog coming on the Recent Updates page, there'll be more info on how that and the Daily Bonus works there. AFK detection: - You get a warning at 90s and kicked at 180s of inacti...
- by Touchy McHealz - at 2013.08.26 19:47:00
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3. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
Still no mention of when the rest of the dropsuits, modules, vehicles, and weapons are gonna get released. Dafuq?
- by Touchy McHealz - at 2013.08.22 20:45:00
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4. When can we see some 1.4 patch notes? - in General Discussions [original thread]
I would just be happy knowing when the missing content is coming in. Hard to balance against things that don't exist yet. Like I've said before, if we have "stand in" items already, then split the groups and recolour the existing items or somethi...
- by Touchy McHealz - at 2013.08.22 14:22:00
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5. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
Absolute Idiom II wrote: ladwar wrote: CCP Cmdr Wang wrote: Sounds like trying to get to 3rd base on a first date to me. so that not normal? Full sex on a first date is pretty standard for those that are not beleaguered with negativ...
- by Touchy McHealz - at 2013.08.21 13:19:00
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6. How long til Terrain is fixed CCP? - in General Discussions [original thread]
That is cute and all how people are complaining about the terrain grabbing their vehicles, but there is a lower level problem than that. The terrain grabs EVERYTHING. Don't get too close to walls in a dropsuit, you might get caught on .... somethi...
- by Touchy McHealz - at 2013.08.15 13:04:00
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7. NON VEHICLE GAME MODE!!??!! - in Feedback/Requests [original thread]
Pandora Mars wrote: If you hate tanks just learn to know your enemy. Try HAV yourself and then try AV. I remember the first time I called a tank I got swarmed to death in 7 seconds. Which is funny because whenever I am fighting against tan...
- by Touchy McHealz - at 2013.08.14 19:37:00
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8. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
Nova Knife wrote: OP has serious complaint. Explosives being able to magically render someone un-revivable, when headshots and other (much more damaging) weapons and circumstances allow someone to be picked up just fine... Is a little off. Th...
- by Touchy McHealz - at 2013.08.14 13:14:00
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9. Assault MD and Breach MD - in General Discussions [original thread]
NAV HIV wrote: Justin Tymes wrote: NAV HIV wrote: Justin Tymes wrote: Why don't people ever mention them in MD QQ threads? They want a complete nerf across the board without even discussing other variants, and I know for a fact that th...
- by Touchy McHealz - at 2013.08.13 17:49:00
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10. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
I've routinely had LLAV and regular LAVs drive over a line of 3 proxy mines and not had a single one blow up. Then I get crushed into a wall, doing no/little shield damage to the vehicle, or driver. Then they back up over 3 more people and speed o...
- by Touchy McHealz - at 2013.08.13 17:40:00
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11. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
Iron Wolf Saber wrote: Due to the short sweet simple nature of the OP its hard to take the OP seriously enough on the topic. Sorry. I think this is the first time I've ever agreed with a CPM dude, and seen one not being a sycophant. Good on...
- by Touchy McHealz - at 2013.08.13 02:56:00
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12. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
BL4CKST4R wrote: Touchy McHealz wrote: So your proposal to nerf LAVs is to buff tanks even more. Where can I get what you got? Cuz it must be really good stuff. I agree on dropships. The problem isn't scrub LAVs, it is the unkillable natu...
- by Touchy McHealz - at 2013.08.13 02:55:00
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13. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
Buster Friently wrote: DoomLead wrote: Touchy McHealz wrote: My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor. this wasn't a troll post Ok, how about 20 points? Afterall, as a generalist weapo...
- by Touchy McHealz - at 2013.08.13 02:52:00
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14. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
So your proposal to nerf LAVs is to buff tanks even more. Where can I get what you got? Cuz it must be really good stuff. I agree on dropships. The problem isn't scrub LAVs, it is the unkillable nature of LLAVs. I propose that all AV get a 200%...
- by Touchy McHealz - at 2013.08.13 02:46:00
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15. proposed mass driver nerf CCP, CPM and Community please read - in General Discussions [original thread]
My proposed counter nerf. AR's can't actually ever kill anyone, only drop them to 1 armor.
- by Touchy McHealz - at 2013.08.13 02:43:00
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16. [Suggestion] Bonuses to items, not skills - in Feedback/Requests [original thread]
It has bothered me since the get go about DUST, in that it does not follow the EVE paradigm of having the bonus come from the item, but rather the skill. This is of course mentioning specifically suits and weaponry. Having dropsuits and weapons ...
- by Touchy McHealz - at 2013.08.13 02:40:00
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17. [Feedback] Weapon Skill Trees - in Feedback/Requests [original thread]
My bad, never saw that thread. I was more going along the lines of breaking the weaponry into 4 main lines like EVE does, but it is pretty similar to the other ideas. Either way I agree that the weaponry tree is silly large and bloated. I havn't ...
- by Touchy McHealz - at 2013.08.13 02:21:00
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18. [Feedback] Weapon Skill Trees - in Feedback/Requests [original thread]
With there being more weapons coming in to the game, and to encourage diversity I propose the following changes. Removal of weapon specific operation, reload, etc skills. Do what EVE already does!! Projectile Weapons Laser Weapons Hybrid Weapon...
- by Touchy McHealz - at 2013.08.09 17:41:00
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19. How many mass drivers . . . - in General Discussions [original thread]
And here I am having to manage aim, shoot, dodge, try and not die to nades, heat dispersal, etc. using my ScR. And I gotta click click click click but not too many times otherwise I overheat and then die because I cant switch weapons or run. And t...
- by Touchy McHealz - at 2013.08.08 19:59:00
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20. TO ALL THE NEW PLAYERS WORKING TOWARDS THE PROTO GEARS - in General Discussions [original thread]
Aeon Amadi wrote: Touchy McHealz wrote: Usually designers and producers are good at the game being made/worked on. A true engineer is more concerned if the system works, and getting the hardware it is running on to not die. The designer/pr...
- by Touchy McHealz - at 2013.08.07 19:17:00
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