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Baosh Shiryl
DUST University Ivy League
6
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Posted - 2013.06.27 05:21:00 -
[91] - Quote
So I got my respec and I've decided... to go the logibro way. However, I don't know whether to start investing SP now or wait until Uprising 1.2 comes out. In the meanwhile, I've noticed that my once-a-logi alt also got a respec, so I decided to have some fun and turned him into a shotty scout, as to have something to tide me over until then. But I still ask you logibros: Start using my SP or wait until Uprising 1.2? |
Baosh Shiryl
DUST University Ivy League
6
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Posted - 2013.06.29 02:02:00 -
[92] - Quote
And a bump because I <3 this topic. |
Dalorian Riften
Tech Guard General Tso's Alliance
1
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Posted - 2013.07.03 22:18:00 -
[93] - Quote
Bump |
chopper911ed
The Malevolent Monkey Militia
1
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Posted - 2013.07.08 04:00:00 -
[94] - Quote
This is bye far the best topic in this forum.. Got my respec an followed the guide all the way to the 5mil point with a mim logistic. Got the advace suit with proto repair an advance everything else. Just wondering now if I should go proto suit logi or skill up to level 5 in sheilds an armour. With this 3X cap week I Have plenty to spend |
RedBleach LeSanglant
Hellstorm Inc League of Infamy
339
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Posted - 2013.07.08 04:50:00 -
[95] - Quote
So, I ran into some logis that were using Shotguns... they were good. They were Minmatar and Caldari. They must have had speed mods, I could hardly hit them. It was a deadly combination, but I don't know how they did as actual logi bros. But watch out for them - deceptively strong. |
Centurion mkII
SVER True Blood Public Disorder.
112
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Posted - 2013.07.08 05:24:00 -
[96] - Quote
chopper911ed wrote:This is bye far the best topic in this forum.. Got my respec an followed the guide all the way to the 5mil point with a mim logistic. Got the advace suit with proto repair an advance everything else. Just wondering now if I should go proto suit logi or skill up to level 5 in sheilds an armour. With this 3X cap week I Have plenty to spend Get proto mods before proto suit. Also dont use complex plates. I recommend 3 basic plates. |
RedBleach LeSanglant
Hellstorm Inc League of Infamy
339
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Posted - 2013.07.08 05:29:00 -
[97] - Quote
Centurion mkII wrote:chopper911ed wrote:This is bye far the best topic in this forum.. Got my respec an followed the guide all the way to the 5mil point with a mim logistic. Got the advace suit with proto repair an advance everything else. Just wondering now if I should go proto suit logi or skill up to level 5 in sheilds an armour. With this 3X cap week I Have plenty to spend Get proto mods before proto suit. Also dont use complex plates. I recommend 3 basic plates.
Maybe with a gallente, but 3 plates is hard on your movement. I do agree with getting proto mods before the suit - even though the lower suits can hardly bare more than one or two.
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chopper911ed
The Malevolent Monkey Militia
1
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Posted - 2013.07.08 06:32:00 -
[98] - Quote
Thanks for the input guys |
Soulskulptor
Namtar Elite Gallente Federation
8
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Posted - 2013.07.11 16:21:00 -
[99] - Quote
Good to see the guide is still being updated and supported. Recently got back online and found myself with over 5 million Sp and no idea how to spend it. This guide helped me get with skills, though I admit i overlooked leveling Nanocircutry to III. |
TechMechMeds
Swamp Marines
60
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Posted - 2013.07.12 00:57:00 -
[100] - Quote
I use drop uplinks, nanohives and rep tool, proto amarr logi :-) |
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Baosh Shiryl
DUST University Ivy League
17
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Posted - 2013.07.12 06:51:00 -
[101] - Quote
I am still slowly but hopefully surely learning the fine art that is being a logibro. I am currently running an advanced minmatar suit with 3 enchanced shield extenders, 1 militia armor repair, and two ferroscale plates: 1 basic and 1 advanced. Along with that I have the basic AR, basic flux grenades and a total of three different equipment builds, all advanced level save for the scanner. (Should be noted that in all three I run a repper and a nanite injector. Difference being the uplink/nanohive/scanner.) Overall, I am happy with my fittings, all that's left is to better my playstyle. Almost at the 4 million SP mark. (Although I took some liberties regarding the 5 mil plan.) Onwards! |
Caesar Williams
DUST University Ivy League
11
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Posted - 2013.07.12 08:27:00 -
[102] - Quote
Baosh Shiryl wrote:I am still slowly but hopefully surely learning the fine art that is being a logibro. I am currently running an advanced minmatar suit with 3 enchanced shield extenders, 1 militia armor repair, and two ferroscale plates: 1 basic and 1 advanced. Along with that I have the basic AR, basic flux grenades and a total of three different equipment builds, all advanced level save for the scanner. (Should be noted that in all three I run a repper and a nanite injector . Difference being the uplink/nanohive/scanner.) Overall, I am happy with my fittings, all that's left is to better my playstyle. Almost at the 4 million SP mark. (Although I took some liberties regarding the 5 mil plan.) Onwards! they grow up so fast. Keep at it! |
pierce Hawkeye
843 Boot Camp
14
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Posted - 2013.07.12 17:46:00 -
[103] - Quote
Anyone who wishs to become a logi should read this its like a logi bro bible. even though i was logi before i read this it still has great tips pointer and advice. I myself am a dedicated logistics i take great pride in keeping my team alive i also feel the same way as Slimjimbiscuits i feel extremely useful when im logi. (not to mention i also get tons of war points) |
Fire of Prometheus
Solaris Space Marines
6
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Posted - 2013.07.13 00:17:00 -
[104] - Quote
TechMechMeds wrote:I use drop uplinks, nanohives and rep tool, proto amarr logi :-)
Same here and loving every minute of it......plus I think the proto drop suit looks pretty freaking awesome!!!! :P |
Soulskulptor
Gunfall Mobilization Covert Intervention
8
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Posted - 2013.07.14 22:39:00 -
[105] - Quote
So apparently there's 3 different types of armor plating now.
Regular Armor plates: These seem to give the most in Armor HP and the largest Movement Penalty.
Ferroscale Plates: These give the second best in Armor HP and with no Movement Penalty but use more CPU than the others and a slight bit more PG than normal Armor Plates.
Reactive Plates: Gives the least in Armor HP with a slight Movement Penalty and a small Armor Repair but use more PG than the other types.
My question is this: which is better for Logis? |
Sana Rayya
WASTELAND JUNK REMOVAL EoN.
26
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Posted - 2013.07.15 12:43:00 -
[106] - Quote
IMO the ferroscale/reactive plates don't give enough HP to justify the CPU/PG costs. My brother runs a Proto Gallente Logi with 3x Enhanced Armor Plates. I'm Proto Caldari so I don't use any. |
Chankk Saotome
SyNergy Gaming EoN.
456
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Posted - 2013.07.17 08:26:00 -
[107] - Quote
The new plates are only for shield or speed tankers to give a bit more edge to their overall e-HP.
Worthless to armor or hybrid tankers.
However you tank your logi, there you go. |
RKKR
The Southern Legion RISE of LEGION
249
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Posted - 2013.07.17 08:48:00 -
[108] - Quote
The new plates are currently only usefull to take advantage of the stacking penalty for the speed reduction, but this might also take up place for other modules you want to use. |
Chankk Saotome
SyNergy Gaming EoN.
456
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Posted - 2013.07.17 11:34:00 -
[109] - Quote
RKKR wrote:The new plates are currently only usefull to take advantage of the stacking penalty for the speed reduction, but this might also take up place for other modules you want to use.
Forgot about this. Though it heavily detriments overall armor HP, this is the ONE benefit it gives to armor tankers such as Gallente assaults/logis.
Thanks for that correction there RKKR |
Baosh Shiryl
DUST University Ivy League
20
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Posted - 2013.07.18 18:25:00 -
[110] - Quote
New logistics tweaks for 1.3
Thoughts on this? |
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Muud Kipz
Elevated Technologies
22
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Posted - 2013.07.18 18:45:00 -
[111] - Quote
They listened! To me and everyone else who complained about how terrible the ALogi suit was. Overall, the tweaks are all better than nothing, but a 25% shield regulator effectiveness bonus, combined with how broken current shield recharge mechanics are, are going to leave the CalLogi as still the OP fit for the immediate future at least. Triple complex extenders already give you ~73% recharge delay time reduction including stacking penalties, 73*1.25 = ~91% recharge delay reduction. Even with the (tiny) recharge delay nerf, a 3-regulator proto CalLogi will start regenerating, regardless of whether it's been shot in the mean time, every 0.5(not depleted) to 0.8(depleted) seconds. Combine this with a shield energizer (+60% regen rate, -6% base shielding) and you've got basically 30+ hp/s passive shield regen on a buffer of ~460 shields.
Am I missing something, mechanics wise? Would it not be as ridiculous as I'm describing? |
CaveCav
Eliters D.E.F.I.A.N.C.E
4
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Posted - 2013.07.19 07:22:00 -
[112] - Quote
Ehi Muud!
I did some math and I came up with some different results: with 3 Complex Regulators the reduction (accounting bonus from both the skills of Calogi and Regulators and stacking penalities) would be 82.35% that is awesome.
The delay would be 0.8825 s with a non depleted shield and 1.412 s with a depleted shield.
Coupling this with a Complex Energizer would give a +33.2 HP/s of shield recharge, losing only 6% of your base shilds, meaning a Calogi with core shield skill to 5 would go down to 212 HP from 225 HP of base shield.
Have I derped something with my math?
And also my suit is still OP, those that look like my Logibros brothers but use the dropsuit as assault will go from >700 eHP to "never-without-shields-monsters".
Stay strong my fellow Logibros! |
Baosh Shiryl
DUST University Ivy League
21
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Posted - 2013.07.23 21:48:00 -
[113] - Quote
Curious: What do you Caldari logibros think about the CPU reduction that will be implemented? Especially the 40 CPU hit at proto level? |
Celeste Cyra
Tal-Romon Legion Amarr Empire
0
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Posted - 2013.07.26 02:05:00 -
[114] - Quote
I was wondering if you get triage points when using allotk nanohives? |
Chankk Saotome
SyNergy Gaming EoN.
489
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Posted - 2013.07.26 10:03:00 -
[115] - Quote
I am so excited about the new Amarr logi changes.
Amarr will actually be viable logis and will possibly excel in their role of point-defensive logis over others with their changes as ADV level becomes a viable option (before you HAD to run Proto which was painful to the pocketbook).
I really hope someone can get on this, possibly RedBleach as he has an Amarr Logi and really point out where they excel over others. They'll be tough frontline logis unlike Caldari or Gallente or blitz logis like my Minmatar, but they'll possibly be beast at sitting next to a heavy at an objective and holding it down in both defensive firefight and team reupping. |
CaveCav
Eliters D.E.F.I.A.N.C.E
4
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Posted - 2013.07.26 15:47:00 -
[116] - Quote
Baosh Shiryl wrote:Curious: What do you Caldari logibros think about the CPU reduction that will be implemented? Especially the 40 CPU hit at proto level?
Since I use my Caldari as a proper logi and not as a frontline I'm feeling the pain for the CPU loss...I'm still at ADV level so one of my 2 low slots is going to be occupied by a CPU module, so I'm gonna have to put down either my adv plating or my shield regulator and my sniper fit is going to die in one shot from a militia sniper rifle...
Let's say I'm happy for the bonus change to my dropsuit but not happy at all for the cpu loss |
Muud Kipz
Elevated Technologies
38
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Posted - 2013.07.26 15:57:00 -
[117] - Quote
Chankk Saotome wrote:I am so excited about the new Amarr logi changes.
Amarr will actually be viable logis and will possibly excel in their role of point-defensive logis over others with their changes as ADV level becomes a viable option (before you HAD to run Proto which was painful to the pocketbook).
I really hope someone can get on this, possibly RedBleach as he has an Amarr Logi and really point out where they excel over others. They'll be tough frontline logis unlike Caldari or Gallente or blitz logis like my Minmatar, but they'll possibly be beast at sitting next to a heavy at an objective and holding it down in both defensive firefight and team reupping.
I'm already ADV amarr logi (spent my AUR on the proto version to tide me over) and I'm just so excited. It seems to me that the big role benefit you can get out of an Amarr logi is running it with a swarm launcher + SMG, so that the team doesn't need to waste an assault on AV duty. In a similar vein, you can now actually have some mid-long range power on your logi suit without being gimped in close range, i.e. TAR/SMG and SR/SMG. This also frees you up to run with AV nades, since unlike single-weapon logis, you don't need the pseudo-sidearm of locus/flux nades.
My only concern is that the nerfbat is going to come down on the ADV ALogi, and maybe it'll be justified. Literally no ADV assault suit gets that sexy 3/3 module layout, much less 3 equipment slots. As far as logis, only the MLogi has that 3/3 slot layout, but then it gets no sidearm. The G and C logis get both fewer slots and no sidearm. Basically, the ADV amarr logi (except for its move speed) is blatantly more powerful than any other suit in its price tier. The only balancing factor is that the amarr logi bonus (5% to armor repper efficacy) is total crap. |
Soulskulptor
GunFall Mobilization Covert Intervention
9
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Posted - 2013.07.26 22:39:00 -
[118] - Quote
Another question for my fellow logis. I have enough SP to level Nanocircutry to lvl4. by doing this I can use the K17/D Nanohive (R) which resupplies and repairs. However in order to squeeze it into my fitting I would need to downgrade from a Gek-38 AR to the standard. This'll cause me to deal less damage to others but will also make the fitting less expensive.
Should i make the SP investment and go for the K17/D Nanohive (R), or save up to max out armor skills |
Jimthefighter
Ostrakon Agency Gallente Federation
0
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Posted - 2013.07.26 23:16:00 -
[119] - Quote
Go for it. I've gotten the (R) nanohives and they are a godsend. Biggest problem is actually making sure people know you've got them, since they don't really show up on radar different enough and are physically no different. However if your squad knows they can also heal, they can survive just that much longer even if your not there.
Only problem is that they do recharge weapons a bit slow and do it second to healing. But still, it's good support, even if you have to downgrade gank. |
Soulskulptor
GunFall Mobilization Covert Intervention
9
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Posted - 2013.07.27 17:48:00 -
[120] - Quote
Jimthefighter wrote:Go for it. I've gotten the (R) nanohives and they are a godsend. Biggest problem is actually making sure people know you've got them, since they don't really show up on radar different enough and are physically no different. However if your squad knows they can also heal, they can survive just that much longer even if your not there.
Only problem is that they do recharge weapons a bit slow and do it second to healing. But still, it's good support, even if you have to downgrade gank.
So I went ahead and got the (R) nanohives...only to find out they fit onto my fitting without the need to swap ARs. This caused me to go back to the Fitting Tool and saw that i forgot to put Nanocircutry to lvl4 as would be need to use the Nanohive. After redoing the setting it showed that the PG/CPU cost of the Nanohives from Nanocircutry would have allowed me to equip the Nanohive (R) without downgrading.
I feel like such a noob lol. |
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