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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.24 21:26:00 -
[451] - Quote
Heavy Type III- The sidearm slot would be replaced with a light weapon slot; however, there will be less high/low slots. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.11.24 21:31:00 -
[452] - Quote
Garrett Blacknova wrote:Sleepy Zan wrote:Reimus Klinsman wrote:Sleepy Zan wrote:I'm telling you when we go live or open beta we need Beta-Tester Officer Weapons. I agree. Prototype or better level BPOs!!! I think CCP will go for it. No sarcasm needed, I'm talking about rare salvage drops. The weapons will just be named after some of the closed beta testers. I think some of the big names in the beta should have officer-level weapons named after them, and could be given a finite supply. It would also be pretty awesome if we ALL got a chance to have "unique" (not actually unique, except for the name) gear with Militia or Standard stats and our names on them. Different players could be either randomly assigned a version of one of their favourite items, or given a choice of item to have their name attached to. And those tester-named items, at either Standard or Militia level, could be given as BPOs to the player they're named after, and also come up occasionally as single-use items a player can earn as salvage when fighting against someone in the beta. How about whoever got the most kills with a certain weapon type the most gets it named after them? (IE Maken Tosch's Nova Knives or Scheneighnay's Scrambler Pistol) |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.24 23:28:00 -
[453] - Quote
Forget the whole "named afterxa player" weapons...... its lame mental ************ and doesnt add any interest to the game...
Just my 2 isk |
Sleepy Zan
Internal Error. Negative-Feedback
2047
|
Posted - 2012.11.25 00:45:00 -
[454] - Quote
Laurent Cazaderon wrote:Forget the whole "named afterxa player" weapons...... its lame mental ************ and doesnt add any interest to the game...
Just my 2 isk well no need for the negativity |
Garrett Blacknova
Codex Troopers
1849
|
Posted - 2012.11.25 01:58:00 -
[455] - Quote
Laurent Cazaderon wrote:Forget the whole "named afterxa player" weapons...... its lame mental ************ and doesnt add any interest to the game...
Just my 2 isk Well that was a productive addition to the discussion.
Got anything actually WORTH saying?
I think it's a good idea, several other people have said it was a good idea, you seem to be mostly alone in your opinion and aren't providing any suggestion of your own. Was it really worth posting? |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
|
Posted - 2012.11.25 08:27:00 -
[456] - Quote
Garreth i already suggested a bunch of weapons to wolfmann in this thread. Actual new weapons as the thread is intended. Not some player named copy of weapons to flatter the ego of nolifers playing 24/7 with a weapon.
Imo this suggestion only catters to those who ll have time to over pkay when new weapons can benefit to all players. Eve exist since 10 years and i m not even sure there are player tribute weapons in it. Not even sure a guy like Vile Rat will get an Eve item tohis name.
So sorry but i dont think this is worth any time or discussion in beta stages.
But like i said. Only my 2 cent. If it is indeed done it wont bother me so much as it is pointless. I ll only regret the time dedicated to what is a futile addition to the game. |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2012.11.27 06:07:00 -
[457] - Quote
"Lamprey" Auxiliary Control Interface- A hacking tool that has limited uses and occupies the equipment slot.
- Requires level 3 or 4 infantry hacking as a prerequisite for injecting the required skill book. per skill improvement reduces the prohibitive CPU requirement of the unit.
- Small passive bonus to hacking speed.
- Used by deploying it near (10-30m) a point and then hacking the said point from the original console. The lamprey will then act as the dominate control surface and would need to be destroyed or hacked from the original console. destruction being faster but only slightly, due to having to locate, destroy and then position yourself in front of the original console.
- Instantly converts hacked surfaces to friendly.
- the "lamprey unit" persists after death
- heavy fitting requirements to keep it from being used on non-logistic dropsuites without sufficient, almost extreme sacrifice.
"Field Salvage" Hacking Tool- A hacking tool that fits in the low slot that allows you to hack drop up-links, nano hives and tools of the like. provides a small passive enhancement to hacking speed.
i may go so far as to say this should be done passively just by standing near it for 3-8 seconds. |
Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1593
|
Posted - 2012.11.27 06:24:00 -
[458] - Quote
Holy crap! 23 Pages and 29,000+ views later. |
Vermaak Doe
SVER True Blood Unclaimed.
385
|
Posted - 2012.11.27 06:26:00 -
[459] - Quote
Laurent Cazaderon wrote:Garreth i already suggested a bunch of weapons to wolfmann in this thread. Actual new weapons as the thread is intended. Not some player named copy of weapons to flatter the ego of nolifers playing 24/7 with a weapon.
Imo this suggestion only catters to those who ll have time to over pkay when new weapons can benefit to all players. Eve exist since 10 years and i m not even sure there are player tribute weapons in it. Not even sure a guy like Vile Rat will get an Eve item tohis name.
So sorry but i dont think this is worth any time or discussion in beta stages.
But like i said. Only my 2 cent. If it is indeed done it wont bother me so much as it is pointless. I ll only regret the time dedicated to what is a futile addition to the game. Buzzkill, and my buzz was homegrown (ifyouknowwhatImean) as this game gets repetitive |
Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2012.11.27 11:59:00 -
[460] - Quote
Laurent Cazaderon wrote:Garreth i already suggested a bunch of weapons to wolfmann in this thread. Actual new weapons as the thread is intended. Not some player named copy of weapons to flatter the ego of nolifers playing 24/7 with a weapon.
Imo this suggestion only catters to those who ll have time to over pkay when new weapons can benefit to all players. Eve exist since 10 years and i m not even sure there are player tribute weapons in it. Not even sure a guy like Vile Rat will get an Eve item tohis name.
So sorry but i dont think this is worth any time or discussion in beta stages.
But like i said. Only my 2 cent. If it is indeed done it wont bother me so much as it is pointless. I ll only regret the time dedicated to what is a futile addition to the game.
What does it matter, really? Look at the OP, this thread is... was, for simple changes to existing weapons... That, devolved into "wolfmans holiday weapons-cash wish list." Nothing wrong with that, in fact its rather fun. But it is what it is. This one thread is one of, if not the only place that an idea for a weapon or item may be looked at and potentially thought of as a good or bad idea. Any thing i, or any one else that has posted suggestions, that were in turn added to the game should be considered as an honor. An honor for which the community as a whole benefits.
i would almost go so far as to ask for a "Concept Submission" section of the forums with strict rules. requiring concept art, stats, notes for game play and implementation. This plus a predetermined format, and critique's from the community. should be adequate for consideration from CCP, if only so our ideas could be easily categorized and sorted through. The only reason I'm not doing so already is do to the fact that I am not 100% certain they will even be looked at, thus rendering the effort a moot point... |
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Volgair
Tritan-Industries Legacy Rising
200
|
Posted - 2012.11.27 14:19:00 -
[461] - Quote
Put this on some one else's armor specific thread and thought it would be a good idea to add here. the other thread compared armor to shield and explained its inferiority to some great detail. found here https://forums.dust514.com/default.aspx?g=posts&t=45791&find=unread with out the thread supplying an argument to which i proposed this as a counter and solution they seem out of place and bit over powered. especially when compared to existing modules.
should be a subset of armor repair. Requiring L3 or 4 to inject the skill book
two types, both inverse to the other. both are optional, resource intensive and limited to one per suit.
First. "Soloist" Reactive Armor Plate
+3%hp to base Armor pool 90-100% - 12hp/s 85-90%- 7hp/s 70-85%- 4hp/s 25-70%- 3hp/s 1-25%- 1hp/s
its garbage in a pinch, but badass for prolonged sustainability.
Second. "Survivalist" Reactive Armor Plate
+3%hp to base Armor Pool 90-100% - 1hp/s 35-90%- 2hp/s 20-35%- 6hp/s (this is the point at which a heavy can take 2-4 uninterrupted seconds of GEK fire) 10-20%- 8hp/s 1-10%- 12hp/s
in terms of prolonged sustainability its garbage, but coupled with a logistics or one of the existing linear reps would make for some rather amazing stay power. |
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2012.12.08 23:55:00 -
[462] - Quote
Thermite grenades! This grenade doesn't explode- it burns.
When the grenade lands, it begins to burn; if it lands on vehicles or dropsuits, they will stick to those. Whatever they touch will have a burning effect applied to the armor for a set period of time before going out, depending on tier. Walking over one will have a significantly shorter burning effect compared to having one stick to you.
Repair tools and vehicle-mounted remote repair modules (but not self-repairing modules) are the only way to stop the burning until it goes out by itself.
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ECHO PACK
Wraith Shadow Guards
45
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Posted - 2012.12.09 02:04:00 -
[463] - Quote
Scheneighnay McBob wrote:Thermite grenades! This grenade doesn't explode- it burns.
When the grenade lands, it begins to burn; if it lands on vehicles or dropsuits, they will stick to those. Whatever they touch will have a burning effect applied to the armor for a set period of time before going out, depending on tier. Walking over one will have a significantly shorter burning effect compared to having one stick to you.
Repair tools and vehicle-mounted remote repair modules (but not self-repairing modules) are the only way to stop the burning until it goes out by itself.
great idea. thermite grenades would be great especally if it sticks to enemies |
DarkShadowFox
Villore Sec Ops Gallente Federation
238
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Posted - 2012.12.09 02:34:00 -
[464] - Quote
a Bradley/ apc esque HAV variation of the Gallente and Caldari HAV's
http://en.wikipedia.org/wiki/M2_Bradley
Now this post is not I want this cause I want it to be like BF3 etc etc, just something along the lines of that square shape troop carrier, not really pointless since we cant land dropships in certain areas of the map, or you just need to get a strike force in quicker and you want something to also be able to offer them some cover or just to have a lighter faster less expensive HAV that carries 8 people but also does less damage and can only fit like a smaller blaster/ rail gun bring into the introduction of medium blasters / rails guns, if possible medium missile launchers.
Gallente APC
Less Armour than the standard HAV but still an armored "light" HAV, less shields more armour type deal
able to carry up to 8 troops.
can act as light support and get 8 people in and out of hotzones or hard to reach places that Dropships cannot.
Sometype of wierd automatic mounted mass driver grenade launcher thing as a side weapon.
uses the same controls as the HAV.
Has side compartments in which troops inside can fire out of with small weapons such as side arms as to not make it overpowered.
has a max armour/ shields Hp level of 3k for proto/ fit modules.
cannot accept shield hardeners, armour hardners etc anything that makes it more resitant, cant just fit your basic modules.
Has Less CPU/PG than an HAV but a bit more than an LAV
is about 10 m/s faster than an LAV, armour weighing it down would make it slower.
has less module slots.
can only fit one medium sized blaster turret/ railgun turret.
perfect starter HAV to spec into and would bring in more of a transportation land role. of course dropships would still be useful for like air support and the like.
Caldari APC:
Less Armour, More Shields.
able to carry up to 8 troops.
can act as light support and get 8 people in and out of hotzones or hard to reach places that Dropships cannot.
Sometype of wierd automatic mounted mass driver grenade launcher thing as a side weapon.
uses the same controls as the HAV.
Has side compartments in which troops inside can fire out of with small weapons such as side arms as to not make it overpowered.
has a max armour/ shields Hp level of 3k for proto/ fit modules.
cannot accept shield hardeners, armour hardners etc anything that makes it more resitant, cant just fit your basic modules.
Has Less CPU/PG than an HAV but a bit more than an LAV
is about 10 m/s faster than an LAV, armour weighing it down would make it slower.
has less module slots.
can only fit one medium sized blaster turret/ railgun turret.
perfect starter HAV to spec into and would bring in more of a transportation land role. of course dropships would still be useful for like air support and the like.
They would be a standard shape for both sides, just offering different colourings of each of the two HAV's, I think ones one colour the other is another colour.
sorry if this post is confusing ask questions if you need elaboration.
Thanks,
Dark.
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Grave Cutter
0
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Posted - 2012.12.09 02:44:00 -
[465] - Quote
thermal grenades |
Azrael Arcturus
Doomheim
16
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Posted - 2012.12.09 03:20:00 -
[466] - Quote
A Railgun, Antivehicle sniper rifle that can damage people inside of tanks. |
ECHO PACK
Wraith Shadow Guards
45
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Posted - 2012.12.09 03:57:00 -
[467] - Quote
Azrael Arcturus wrote:A Railgun, Antivehicle sniper rifle that can damage people inside of tanks. i like the idea of thermal grenades\
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G Sacred
Rubber Chicken Bombers
73
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Posted - 2012.12.09 04:58:00 -
[468] - Quote
CCP Wolfman wrote:Hi there, Over the course of the coming update weGÇÖre going to be testing some of our fancy new content streaming systems. To do this I need to create one new variation of an existing weapon , vehicle, dropsuit and module to add to the game. However since I am a kind and benevolent Wolfman, I have decided to give you the opportunity to suggest what kind of variations you would like to see. IGÇÖll then pick my favourite from each category, make variations based on them, and we can all test them in the game Keep in mind these are variations on existing items, not completely new items so they need to use the existing models and features in the game. For example, is there a type of mass driver you wished existed? Well I want to know about it! IGÇÖm really looking forward to seeing what you come up with. CCP Wolfman
Weapon - Something like a Tactical AR but more damage and fully automatic. 50 dmg per shot would be good. Now before you say OP, it has a short range cap, and 15 bullets to the mag, requiring the user to be highly accurate.
Dropsuit - I would like to see and assault dropsuit with 1 High Powered Module, 3 Low Powered Modules, 2 Equipment slots, 1 Grenade, 1 Light Weapon, and one Sidearm. Shields start at 150 HP and armor at 90HP.
Vehicle - I like the current vehicles as they are and the only new vehicle I wanna see is a Heavy Assault Air Vehicle(Like an Attack Chopper, but DUST514/EVE style.)
Module - Have a hacking module do %50 faster, but at the cost of 65CPU and 35PG.
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Sobriety Denied
Universal Allies Inc.
432
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Posted - 2012.12.09 07:17:00 -
[469] - Quote
a small 4 or 5 point buff to breach AR so ppl actually use them again |
Azrael Arcturus
Doomheim
16
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Posted - 2012.12.09 07:32:00 -
[470] - Quote
ECHO PACK wrote:Azrael Arcturus wrote:A Railgun, Antivehicle sniper rifle that can damage people inside of tanks. i like the idea of thermal grenades\
Then why even quote me? |
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Bhor Derri
Legion of Eden
95
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Posted - 2012.12.09 10:42:00 -
[471] - Quote
Customizable weapons that has some sort of upgrade system and has some slots that can equip , for example a active scanner , this would help anti tank snipers by spotting enemies in tanks. Don't make it OP please. |
Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.12.28 21:33:00 -
[472] - Quote
Was anything done from all this? |
Kira Lannister
Hellstorm Inc League of Infamy
711
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Posted - 2012.12.28 22:13:00 -
[473] - Quote
The developers have 2 expansions worth of materials, and several merc pack variations from all the great ideas in here! :] |
Jarlaxle Xorlarrin
SyNergy Gaming
67
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Posted - 2012.12.29 03:33:00 -
[474] - Quote
Azrael Arcturus wrote:A Railgun, Antivehicle sniper rifle that can damage people inside of tanks.
Terrible idea tbh |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
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Posted - 2012.12.29 04:01:00 -
[475] - Quote
an SMG like the P90. Bull pup design.
http://www.google.com/imgres?hl=en&client=firefox-a&hs=clo&sa=X&tbo=d&rls=org.mozilla:en-US:official&biw=1024&bih=631&tbm=isch&tbnid=fGK01viNnAStPM:&imgrefurl=http://www.popularairsoft.com/reviews/going-bullpup-try-tokyo-maruis-fn-p90-version-6&docid=Kki7DQKY6Hd6qM&imgurl=http://www.popularairsoft.com/files/images/TM_FNP90.jpg&w=500&h=241&ei=QGjeUMzeOrOC0QGVyIHAAg&zoom=1&iact=hc&vpx=659&vpy=362&dur=3296&hovh=156&hovw=324&tx=202&ty=138&sig=117882731646407585543&page=1&tbnh=80&tbnw=167&start=0&ndsp=12&ved=1t:429,r:11,s:0,i:123
Of coarse Im looking forward to the Flaylock pistol |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
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Posted - 2012.12.29 04:15:00 -
[476] - Quote
HECATONCHIRES GYGES wrote:
1) Why don't people click "Full-size image" to get a regular non-crazy link? 2) This thread is for item variations, not entirely new item. 3) More bullpup weapons would be nice, many of the weapons are boringly conventional in their shape and reload methods. |
Jeremiah ambromot
Pro Hic Immortalis RISE of LEGION
8
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Posted - 2012.12.29 04:26:00 -
[477] - Quote
A sniper rifle with multiple zoom options, could cost more CPU or power grid. Or the ability to decrease sensitivity when zoomed and close to a target |
HECATONCHIRES GYGES
Villore Sec Ops Gallente Federation
151
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Posted - 2012.12.29 04:46:00 -
[478] - Quote
KAGEHOSHI Horned Wolf wrote:HECATONCHIRES GYGES wrote: 1) Why don't people click "Full-size image" to get a regular non-crazy link? 2) This thread is for item variations, not entirely new item. 3) More bullpup weapons would be nice, many of the weapons are boringly conventional in their shape and reload methods. as compared to the uzi style SMG we currently have? and its boringly conventional reload methods. |
Ultimate Rage
Wraith Shadow Guards
4
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Posted - 2012.12.29 04:50:00 -
[479] - Quote
Light sabers, but on the more serious note maybe a multiple shot mass driver. |
Bojo The Mighty
Bojo's School of the Trades
431
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Posted - 2012.12.30 22:59:00 -
[480] - Quote
OH DANG!
An Armor Repairer (Equipment) Dual Torch.
Heals Friendlies, Disintegrates enemy vehicle/installation armor
So I can sneak up on that Caldari HAV, and finish it once and for all.
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