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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
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CCP Wolfman
KEELLIK
104
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Posted - 2012.08.10 08:00:00 -
[1] - Quote
Hi there,
Over the course of the coming update weGÇÖre going to be testing some of our fancy new content streaming systems. To do this I need to create one new variation of an existing weapon , vehicle, dropsuit and module to add to the game. However since I am a kind and benevolent Wolfman, I have decided to give you the opportunity to suggest what kind of variations you would like to see. IGÇÖll then pick my favourite from each category, make variations based on them, and we can all test them in the game
Keep in mind these are variations on existing items, not completely new items so they need to use the existing models and features in the game. For example, is there a type of mass driver you wished existed? Well I want to know about it!
IGÇÖm really looking forward to seeing what you come up with.
CCP Wolfman |
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Debacle Nano
Shadow Company HQ
639
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Posted - 2012.08.10 08:01:00 -
[2] - Quote
I want a variation of the Surya :>
If you were asking for details, then:
- A bit more powergrid at the cost of speed.
- Has one more low slot, but minus a medium slot or two.
- Are we asking for specific colors too?
Or maybe a more gank fitable tank:
- One less low slot but more speed.(Reasonable)
- A bit more powergrid, maybe less CPU
- Probably call it a assault tank or something.
Lemme get all of my ideas out :]
Breach Blaster for HAVs:
A faster repair module:
- Repairs faster
- Repairs smaller amount per rep than heavy repair module
- Increased CPU/PG usage.
Also Armor Hardeners pleaaseeee!! |
Gridboss
BetaMax.
185
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Posted - 2012.08.10 08:03:00 -
[3] - Quote
Shotgun that does heavy damage to tanks, but tiny range. basically, it's loaded with Antimatter. |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:03:00 -
[4] - Quote
a Logi Suit with both a light and side arm weapon slot |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.10 08:04:00 -
[5] - Quote
Assault Shotguns!
Fully automatic high magazine count low damage. |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:04:00 -
[6] - Quote
A shotgun Massdriver |
Grit Breather
BetaMax.
660
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Posted - 2012.08.10 08:05:00 -
[7] - Quote
Assualt sniper rifle. Less accurate, not as strong. Easier to fire while moving.
This would fill a gap between the Tactical AR and the sniper rifles. |
Mmkk333
Crux Special Tasks Group Gallente Federation
229
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Posted - 2012.08.10 08:06:00 -
[8] - Quote
1) A module that enhaces the effects of equipment: example: increases damage repaired by repair tool by 10%.
2) A variant of the Logistics suit that does this. https://forums.dust514.com/default.aspx?g=posts&t=30016&find=unread
3) A vehicle module that allows deployment of flares.
4) A variant of the remote explosive that, when placed creates a small tripwire around it, causing it to explode when someone walks over it, but instead of exploding and killing the person (that would be OP) it cuts their movement speed in half.
5) A variant of the dropship that allows the pilot to "fire" the passengers (excluding gunners) down onto the battlefield in capsules, preventing falling damage.
6) A chance that one of these will be selected - - - The End |
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1155
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Posted - 2012.08.10 08:08:00 -
[9] - Quote
=> A tasing scrambler pistol firing heavy damage projectile but with a crappy Rof. 1 bullet per clip for example. With railgun visual if possible.
=> Vehicle focused Remote explosives. Doing mostly no damage to infantry but massive ones to vehicles. Also, maybe with a bigger set up time to avoid rushing vehicle with those and making it OP. AV Land mines.
=> Specialized assault rifle \ SMG : Shield or Armor focused. One doing bigger damage to shield. The other to armor. |
HowDidThatTaste
461
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Posted - 2012.08.10 08:08:00 -
[10] - Quote
From the Heavy machine gun the ability to have a sighted long range burst.
Maybe like a 3 shot long range burst(scoped long range). Only available with the scope button since it doesn't do anything on the Hmg now.
Help the heavys from being owned from long range.
Also the ability to puff smoke out of the side of the overheating HMG (optional of course to use or not) Not only to speed up cool down time but a chance to make a slow lumbering escape. |
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Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:08:00 -
[11] - Quote
The trap mines from Templar One, the monofliament mines |
Sake Monster
Tritan-Industries Legacy Rising
353
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Posted - 2012.08.10 08:09:00 -
[12] - Quote
A "Shrapnel" Mass Driver, lower damage but large blast radius, also could leave a small smoke cloud to affect visibility within the blast radius.
OR
"Concussion" Mass Driver: 2 rounds per drum, Very low damage, but severely affects enemies sprint speed, accuracy, vision, and audio for a short time (full disorientation). If possible, you earn the full 50 sp if the enemy is killed while concussed (because you won't be getting kills with it). Non-Lethal, but ultimate support weapon. This weapon will promote grouping and teamwork as well as the support role!!
Great thread, btw
Oh yeah, and "Unicorn" Logistics Dropsuit. Small antenna (horn) on the helmet works as a motion detector for a 15m radius around the dropsuit when it is not in motion, all enemies appear regardless of signature profile. |
Nova Knife
Seituoda Taskforce Command Caldari State
788
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Posted - 2012.08.10 08:10:00 -
[13] - Quote
"Nova" Mass Driver
Mass driver that fires a small cluster of 3 instead of one larger round.. Reduced overall damage, but wider splash area.
4 round clip Slightly lower ROF than normal variant
2m splash on each part, fairly decent spread.
70 direct damage on each individual cluster, 100 splash.
Alternatively, Normal mass driver, but give it a two round clip, 2m splash radius, 110~ish direct damage and 225~ish splash. Essentially sacrificing clip size to swap the splash with the direct damage, at a reduced splash radius |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.10 08:11:00 -
[14] - Quote
Stormtrooper Heavy
Heavy weapon slot reduced to light weapon slot in exchange for more lows. High slots relatively still low.
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Peter Hanther
Dead Six Initiative
39
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Posted - 2012.08.10 08:11:00 -
[15] - Quote
A type of HMG that you can shoot till the clip is empty without over heat. obviously damage is severely reduced |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:12:00 -
[16] - Quote
A faster LAV with no mounted weapon |
Gridboss
BetaMax.
185
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Posted - 2012.08.10 08:15:00 -
[17] - Quote
Swarm launcher variant, firing one missile per shot, but with a large clip (somewhere between 8-24) and high ROF.
It's similar power to now, just single fire, allowing you to fire just as many shots as you need. |
Iron Wolf Saber
BetaMax.
2867
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Posted - 2012.08.10 08:15:00 -
[18] - Quote
Hive ship
This unarmed dropship has a built in nanohive which repairs nearby units/structures and restocks thier ammo slowly.
"gunners' could take control of the repair modules and target lock frineldies with them. |
Iceyburnz
316
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Posted - 2012.08.10 08:15:00 -
[19] - Quote
A anti material sniper rifle, fires a lower velocity round, low ammo cap, low magazine but does more a lot damage to vehicles or vehicle shields.
A "Krak" (as in warhammer 40K- anti vehicle missiles/grenades) style mass driver, with almost no splash but does a lot of damage on a direct hit.
A recon scout suit. With excellent visibility, low detectability but terrible weapon capacity, can only carry sidearms. Maybe a melee weapon boost for ninja-wanabees.
Land mines also would be nice. An alternative to remote explosives, but they are only detonated by an enemy vehicle rolling over it.
Incidently, Will there be more racial variant models? For example will we see Minmatar sniper rifles? And Caldari Assault Rifles? |
Impured Heredia
Algintal Core Gallente Federation
12
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Posted - 2012.08.10 08:17:00 -
[20] - Quote
dropsuits variation like the type-II but advance and prototype versions. was kinda cool to see the type-II but didn't matter for long because people went for advance and prototype.
A charge sniper rifle for advance and prototype also. could make it cost more CPU/PG because it'll probably one hit kill for most people. even more so with modules and a headshot
A swarm launcher that shoots straight but does less damage/less rockets
A swarm launcher that locks on to people but does crap damage versus vehicles
I'll just like more dropsuits variations really. |
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Iceyburnz
316
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Posted - 2012.08.10 08:21:00 -
[21] - Quote
Gridboss wrote:Swarm launcher variant, firing one missile per shot, but with a large clip (somewhere between 8-24) and high ROF.
It's similar power to now, just single fire, allowing you to fire just as many shots as you need.
This.
Omg please this!
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Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:22:00 -
[22] - Quote
Regenerative Armor plate, passily regens armor |
Gridboss
BetaMax.
185
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Posted - 2012.08.10 08:23:00 -
[23] - Quote
Handheld Shield Repair tool.
Nano-hive that repairs shields |
Nova Knife
Seituoda Taskforce Command Caldari State
788
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Posted - 2012.08.10 08:23:00 -
[24] - Quote
'Unrelenting' Kaalakiota Sniper Rifle
Fully automatic, very low power sniper rifle, effective at short to mid range.
Around the same damage as a SMG. Absolutely no hipfire accuracy. |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:26:00 -
[25] - Quote
A Blackops Drop uplink, which will not show on the overview
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Nova Knife
Seituoda Taskforce Command Caldari State
788
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Posted - 2012.08.10 08:27:00 -
[26] - Quote
'Fearless' Myrofibril Stimulant
Melee damage modifier that gives 125-200% damage bonus against vehicles, 10% bonus against infantry. Requires Knife handling V Requires CPU/PG as Complex |
Heinz Doofenshertz
BetaMax.
360
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Posted - 2012.08.10 08:28:00 -
[27] - Quote
A snowball launcher, a swarm launcher that fires snowballs, they do no damage, but are funny |
jenza aranda
BetaMax.
1005
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Posted - 2012.08.10 08:31:00 -
[28] - Quote
'Inferno' granade Causes heat damage to weapons and turrets that have a heat guage that can cause them to overheat |
Icy Tiger
496
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Posted - 2012.08.10 08:36:00 -
[29] - Quote
Pulse Scrambler Pistol. Has a charge that can be filled up for devastating damage, or weak semi auto shots. |
Relyt R
Sinq Laison Gendarmes Gallente Federation
56
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Posted - 2012.08.10 08:41:00 -
[30] - Quote
Heavy Missile Launcher
Heavy weapon, like the forge
Single, high velocity lockable missile with high direct damage as well as splash, much slower fire rate than forge |
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