Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 7 post(s) |
tastzlike chicken
ROGUE SPADES
59
|
Posted - 2012.12.31 20:44:00 -
[481] - Quote
1. A deployable item that generates an antivehicle obstacle; like a large nanite assembled tetrahedron (either single or up to a row of three of them depending on the meta level). Carried and placed like uplinks or nanohives. Should require a little longer time on station to fully activate. Persistent unless destroyed.
Used to deny avenues of approach for ground vehicles or funnel troop/vehicle traffic. High hitpoints that should take a turret or forge gunner some time to chew through but can be destroyed quickly by ground troops with placed explosives.
Limit to triage class.
2. A dropsuit module that allows enemy uplinks and nanohives to be hacked. |
John Quacksire
Villore Sec Ops Gallente Federation
0
|
Posted - 2012.12.31 21:42:00 -
[482] - Quote
A Mass Driver that would fire grenades that would do a med range explotion then several small ones, of course with a smaler magazine.
and also a charge able one that stops the grenade in the air letting it fall to the ground. the range would depend op how long you held the trigger. |
rebecca watson
Universal Allies Inc.
41
|
Posted - 2012.12.31 23:57:00 -
[483] - Quote
I was just reading the Dropship thread and came across two ideas I REALLY like:
1. Mobile Supply Depot Unit
2. Change Triage tool (armor/shield rep) To a weapon slot.......
|
VicBoss
Militaires-Sans-Frontieres
135
|
Posted - 2013.01.01 00:08:00 -
[484] - Quote
Did not read all 25 pages, but if not said, LAV module that allows a choice of horns. For example La cucuracha (probably butchered that) or something else as such. May need to be a seperate module set for horns to not limit functionality. |
Tenchu-13
What The French
76
|
Posted - 2013.01.01 22:22:00 -
[485] - Quote
rebecca watson wrote: Change Triage tool (armor/shield rep) To a weapon slot.......
Why on earth would that be an improvement ?? Please explain "why" you would want this added to the game...it sounds extremely counterproductive imo.
To Wolfman: - i'd love to see drop uplinks with a build in 'charge' as in giving me a way to dispose of my own droplinks.
or
Give me a way to retrieve the (my) droplink and re-deploi it with the amount of spawns still available (also for nanohives)
I've said this elsewhere already on the forums but the biggest drawback of droplinks/hives is having one laying around somewhere whilst the battle has already moved on ages ago.... |
Alldin Kan
Imperfects Negative-Feedback
169
|
Posted - 2013.01.02 02:57:00 -
[486] - Quote
Just an idea to start off with:
A light weapon that fires electrically charged projectiles that while it does more damage towards shields, the damage inflicted towards armor is a little less than the base damage. The weapon has 48 bullets and a RoF of 566 (or 54 with 602 RoF). Adding splash damage to the projectiles would be a nice addition.
I find it necessary for this to be added since there's very little benefits of having higher armor than shields. |
Andrew Sheaffer
ZionTCD Legacy Rising
24
|
Posted - 2013.01.02 03:07:00 -
[487] - Quote
i just want a better repair tool i like being able to repair people but it would be nice to repair amour Shields and refill there ammo all in one tool |
Integral Zan
IMPSwarm Negative-Feedback
46
|
Posted - 2013.01.02 03:10:00 -
[488] - Quote
Andrew Sheaffer wrote:i just want a better repair tool i like being able to repair people but it would be nice to repair amour Shields and refill there ammo all in one tool I'm calling it now logis are OP |
Tenchu-13
What The French
76
|
Posted - 2013.01.02 03:56:00 -
[489] - Quote
Andrew Sheaffer wrote:i just want a better repair tool i like being able to repair people but it would be nice to repair amour Shields and refill there ammo all in one tool
Drop a nanohive and then heal him, or better drop a nanohive with build in healing mechanism... just spec into nanohive skills and you're there. What you ask for already exists in the game, but in a different, less OP configuration.
|
Scheneighnay McBob
Bojo's School of the Trades
1058
|
Posted - 2013.01.26 17:07:00 -
[490] - Quote
Remember this thread is here! |
|
Kaathe
Osmon Surveillance Caldari State
41
|
Posted - 2013.01.26 17:54:00 -
[491] - Quote
a Charge Pistol. Either Caldari or Galente, since they both have the capability to make weapons that have to be charged first.
|
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3064
|
Posted - 2013.01.26 18:01:00 -
[492] - Quote
Which things suggested here have actually been added? Would be nice if there was a list to keep track. |
mike deltore wyvern
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
18
|
Posted - 2013.01.26 18:02:00 -
[493] - Quote
For me I'd like to see a new type of shotgun :) and fighter jets |
Ryanki
VENGEANCE FOR HIRE
29
|
Posted - 2013.01.26 18:26:00 -
[494] - Quote
for dropsuits, maybe a new race for an existing class? Like Amarr Assault, or Minmatar Scout, etc? Like just one...at least...please? |
G Torq
ALTA B2O
88
|
Posted - 2013.01.26 18:52:00 -
[495] - Quote
CCP Wolfman wrote:Hi there, Over the course of the coming update weGÇÖre going to be testing some of our fancy new content streaming systems. To do this I need to create one new variation of an existing weapon , vehicle, dropsuit and module to add to the game. However since I am a kind and benevolent Wolfman, I have decided to give you the opportunity to suggest what kind of variations you would like to see. IGÇÖll then pick my favourite from each category, make variations based on them, and we can all test them in the game Keep in mind these are variations on existing items, not completely new items so they need to use the existing models and features in the game. For example, is there a type of mass driver you wished existed? Well I want to know about it! IGÇÖm really looking forward to seeing what you come up with. CCP Wolfman Please weaponize something like this: http://science.slashdot.org/story/13/01/24/0025255/researchers-use-lasers-for-cooling http://txchnologist.com/post/41288808359/lasers-eyed-to-cool-satellite-cameras-night-vision Basically, a laser, that instead of doing damage, cools down a target (causing perhaps slowdowns?) and making it fluorescent. Slow-running, shiny enemies would be fun
|
Patoman Radiant
ZionTCD Legacy Rising
53
|
Posted - 2013.01.26 19:15:00 -
[496] - Quote
Some guns that are lacking are total eve equivalents, or racial versions for each role.
a autocannon that is a moderately rapid firing cannon like a tank gun (not gatling gun). Has a clip of 5-10 rounds that can be fired every 1-2 seconds. A heavy weapon good at popping tanks (with enough shots) or providing long range firepower.
A true blaster, a short ranged gun that fires a bolt of plasma, a short ranged gun that could have very good alpha and damage while being light,. If anyone is familiar with WH40k, it would be a equivalent of a metla or plasma gun. Gives mobile and assault oriented people (not heavies) a gun to pound heavy armored foes with.
Gatling laser (no self respecting ammar will use tribal weapons)
laser cannon a anti tank weapon that is like the halo laser, a ammar equivalent of a autocannon, serving same role as swarm launcher. Not seeking but reaching its target as fast as light.
I would say man portable railgun, but the mass driver is close enough to it.
In general for every general role of a weapon that exists currently, a racial version of the weapon should exist so a person could go all mimmatar or ammar and not be lacking on a role unfilled, but the different types of weapons (laser, projectile, hybrid, missile) Should function differently in how they work to give tactical and preference flexibility.
With that the current blasters should be renamed 'light Gatling' blaster or rail-gun, because they are not realy a blaster. |
Patoman Radiant
ZionTCD Legacy Rising
53
|
Posted - 2013.01.26 19:22:00 -
[497] - Quote
G Torq wrote:CCP Wolfman wrote:Hi there, Over the course of the coming update weGÇÖre going to be testing some of our fancy new content streaming systems. To do this I need to create one new variation of an existing weapon , vehicle, dropsuit and module to add to the game. However since I am a kind and benevolent Wolfman, I have decided to give you the opportunity to suggest what kind of variations you would like to see. IGÇÖll then pick my favourite from each category, make variations based on them, and we can all test them in the game Keep in mind these are variations on existing items, not completely new items so they need to use the existing models and features in the game. For example, is there a type of mass driver you wished existed? Well I want to know about it! IGÇÖm really looking forward to seeing what you come up with. CCP Wolfman Please weaponize something like this: http://science.slashdot.org/story/13/01/24/0025255/researchers-use-lasers-for-coolinghttp://txchnologist.com/post/41288808359/lasers-eyed-to-cool-satellite-cameras-night-visionBasically, a laser, that instead of doing damage, cools down a target (causing perhaps slowdowns?) and making it fluorescent. Slow-running, shiny enemies would be fun
Don't shoot it at any battletech mechs or they will work even faster. |
mike deltore wyvern
FIREFLY ATLANTIS ENTERPRISES UNLIMITED TACNET
18
|
Posted - 2013.01.26 19:27:00 -
[498] - Quote
Also want to see mechs in dust along with new types of suits and weapons.....maybe even and I know I mention this already........but plz ccp. Put jets in...thank you |
Treemugger
I mug trees.
34
|
Posted - 2013.01.26 19:40:00 -
[499] - Quote
This is like the worst idea ever but:
Unconcentrated Laser Rifle Over longer ranges, the laser disperses, decreasing its damage but increasing its width. Depending on how much it disperses, it could become more of an AOE tool for whittling away health and preventing shields from recharging over a wide area. Perhaps it could take longer to overheat than a normal laser rifle. At the very least, it'd force the enemies into cover making it a "Shoo, shoo! Get away from that objective! Gitton, get!" kind of weapon.
What do you mean a similar effect could be achieved by simply "waving the laser rifle about?" |
G Torq
ALTA B2O
88
|
Posted - 2013.01.26 19:45:00 -
[500] - Quote
G Torq wrote:CCP Wolfman wrote:Hi there, Over the course of the coming update weGÇÖre going to be testing some of our fancy new content streaming systems. To do this I need to create one new variation of an existing weapon , vehicle, dropsuit and module to add to the game. However since I am a kind and benevolent Wolfman, I have decided to give you the opportunity to suggest what kind of variations you would like to see. IGÇÖll then pick my favourite from each category, make variations based on them, and we can all test them in the game Keep in mind these are variations on existing items, not completely new items so they need to use the existing models and features in the game. For example, is there a type of mass driver you wished existed? Well I want to know about it! IGÇÖm really looking forward to seeing what you come up with. CCP Wolfman Please weaponize something like this: http://science.slashdot.org/story/13/01/24/0025255/researchers-use-lasers-for-coolinghttp://txchnologist.com/post/41288808359/lasers-eyed-to-cool-satellite-cameras-night-visionBasically, a laser, that instead of doing damage, cools down a target (causing perhaps slowdowns?) and making it fluorescent. Slow-running, shiny enemies would be fun
..and I forgot .... Variation on the HMG: Partially (EM) shielded HMG Basically something akin to the Resistance serie's HVAP Wraith, with a front-facing, deployable shield for that extra tankyness.
Makes for a heavy assault, vulnerable from the sides/rear (or to forge-guns beating down the shield), around whom the squad can rally. Disadvantage: Shield is capacitor-driven, so has limited lifetime, and movement is severely restricted when shield is active.
|
|
G Torq
ALTA B2O
88
|
Posted - 2013.01.26 19:47:00 -
[501] - Quote
Patoman Radiant wrote:Don't shoot it at any battletech mechs or they will work even faster. That might work - confuse the operator with his/her suddenly-superfast-mech being all over the place
..and sparkly ... must cause them to be sparkly! |
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.26 19:54:00 -
[502] - Quote
G Torq wrote:Patoman Radiant wrote:Don't shoot it at any battletech mechs or they will work even faster. That might work - confuse the operator with his/her suddenly-superfast-mech being all over the place ..and sparkly ... must cause them to be sparkly!
they're supposed to eventually add a webifier with electronic warfare gets introduced,, a web in eve slows a ship down, idk about the shiny part |
Taux465
Doomheim
1
|
Posted - 2013.01.26 20:15:00 -
[503] - Quote
We need Flamethrowers. :) |
Lord Crases
PIE Inc. Praetoria Imperialis Excubitoris
19
|
Posted - 2013.01.26 20:22:00 -
[504] - Quote
A pulse laser rifle. I don't care if it functions like assault rifle. I want to feel totally Amarr! |
DEVASTATOR1010
TH3 D1RTY BASTARDS
0
|
Posted - 2013.01.26 20:57:00 -
[505] - Quote
VEHICLE MODULE- COUNTERMEASURES THIS MODULE WHEN EQUIPED ON TANK OR DROPSHIP WILL ALLOW COUNTERMEASURES FLARES TO BE DEPLOYED THAT SHOULDER MOUNTED AND TURRET MISSILES WILL GO AFTER INSTEAD OF THE DROPSHIP. OBVIOUSLY, THIS MODULE WILL NOT STOP BLASTER AND RAILGUN FIRE.
ALSO, COUNTERMEASURES CAN BE USED IN INTERVAL. SAY SOME TIME TO CHARGE BEFORE IT CAN BE USED AGAIN. 16 SECONDS? 25 SECONDS? WHATEVER YOU DESIGNERS DECIDE.
COUNTERMEASURES WOULD BE A REALITY IN A REAL FUTURISTIC BATTLEFIELD SETTING. iM SURPRISED NO ONE HAS THOUGHT OF IT YET.
ALSO, DROPSUITS WITH JET PACKS WOULD BE FUN AS HELL.
A NEW ITEM TO CONSIDER IS A LASER POINTER, TO LASE TARGETS FOR EVE PLAYERS TO ORBITAL STRIKE. MAKE IT EASIER FOR EVE PLAYERS TO ASSIST GROUND TROOPS.
ALSO IS IT JUST ME OR DOES EVERY MAP LOOK LIKE TATTOOINE ON STAR WARS. PUT SOME VEGETATION IN THERE. MAKE RAIN, SNOW, SLEET, FOG, HELL HAVE SOME DAMN THUNDER AND LIGHTNING IN THERE. WAR IS BLUE SKYS ALL THE TIME |
new hulk
ZionTCD Legacy Rising
49
|
Posted - 2013.01.26 21:10:00 -
[506] - Quote
HowDidThatTaste wrote:From the Heavy machine gun the ability to have a sighted long range burst. Maybe like a 3 shot long range burst(scoped long range). Only available with the scope button since it doesn't do anything on the Hmg now. Help the heavys from being owned from long range. Also the ability to puff smoke out of the side of the overheating HMG (optional of course to use or not) Not only to speed up cool down time but a chance to make a slow lumbering escape.
It's called a assault machine gun try it. |
Malefactor 00420
Subdreddit Test Alliance Please Ignore
24
|
Posted - 2013.01.26 21:22:00 -
[507] - Quote
CCP Wolfman wrote: I need to create one new variation of an existing weapon , vehicle, dropsuit and module to add to the game.
Weapon/Equipment - Binocs/spotting scope. I know that you said existing, and you didnt mention equip, so make it a scrambler pistol so that it is a sidearm slot piece. Zoom comparable to Tactical Sniper. Something we can use to recon the battlefield. As equipment would be better (or grenade even) but whatever works. I'd love this on some of my suits with only iron sites. Bonus would be if scanning the field with the binocs would light up on friendly maps any enemy you 'spot'.
Vehicle - Dropship that isn't so fragile. Everything else is good, but they need more HP on the shield/armor sides. That, or a LAV that is turretless, but allows for 3-4 passengers to stand in the back and fire from that position with their own weapons. A sort of ATPC.
Dropsuit - "Bravesoul" version of the logi suit. Only a sidearm slot, extra equipment slot.
Module - Nano-Booster. Improves the abilities of a nano-injector similar to the way the damage mods improve weapons. |
trollsroyce
Seraphim Initiative. CRONOS.
165
|
Posted - 2013.01.26 21:38:00 -
[508] - Quote
Pulse laser rifle. Laser range, low zoom scope, breach scrambler pistol damage. Utilized as a close-medium range combat sniper-ish. |
jbigwalker
Saint Mary's Army
3
|
Posted - 2013.01.26 21:43:00 -
[509] - Quote
I seriously would love to see a single shot medium to long range assault rifle with high damage for the assault rifle class thats my weapon of choice from bops to mw3 and every other game i play i think it would be a great addition to the game and would help level the field (by which i mean the field in front of me lol)
|
Sobriety Denied
Universal Allies Inc.
432
|
Posted - 2013.01.26 21:45:00 -
[510] - Quote
we got wolfman's scrambler pistol
/thread |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 :: one page |
First page | Previous page | Next page | Last page |