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Thread Statistics | Show CCP posts - 44 post(s) |
Balistyc Farshot
The Exemplars
124
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Posted - 2015.04.01 17:38:00 -
[1] - Quote
This was a move in the right direction.
I think you still need to make whole team versus whole team pub matches. If people are tired of playing with blue berries and have enough corp mates, a mini PC like this would be awesome. Let us try to organize ourselves that way please.
Then all the people who want to go vet team against vet team can still set that up. No randoms or blue berries, just two whole teams head to head.
Anyone have a feeling on this style of game? I know I would like to whip together my own 16 mercs and try on even the proto stompers who have zero skill. I don't want this in a PC because those require time waiting, seriousness (All Proto), and politics. This would also be a nice transition into training new PC ready corp mates. Keep these pub matches though.
Is this unreasonable and would this not put the management of teams into our own hands? Then squad finder could become team finder.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
124
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Posted - 2015.04.01 17:44:00 -
[2] - Quote
DiablosMajora wrote:Possible solution to help address issues of squads leaving and making it a 3v10 (or whatnot):
1) Add option to surrender the match with a supermajority vote? Like 66%, or something similar. 2) Add 'cooldown' to searching for new battles for those that leave matches early (~5-10 mins before being able to join another?)
Obviously there could be problems if situations like 'being forced into a losing battle' pop up.
This sounds good but punishing people who are getting stomped sounds a little rough. I like to go rewarding those that stick out losing fights better. Why not make each kill add 5 WP until the next death. Then killing that super merc is a big pay day. Also, make capping a point work similarly but with time. If it hasn't been capped for 10 minutes, when you cap it, WP from the sky.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
125
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Posted - 2015.04.01 20:39:00 -
[3] - Quote
Peter Hanther wrote:Had one match that took forever, but all my other matches were rather fun, perhaps you just have bad luck Glad to hear it. What is you lifetime SP?
Anyone who posts out here now to flame should put in their current lifetime SP. The only angry people I know for a fact have over 20 mil SP (I am in that bucket). If you are going to be salty vets, then you were contributing to the previous problem. Even in basic gear you stomped the blues and reds. Now you can effectively expect the blue berry to be stupid and yell at him because he failed on purpose. I think CCP expects this to drive the vets to PCs to manage their own fun. Or maybe we can queue sync some FW. We all know how to queue sync and (Heaven forbid) fight each other!!! Blasphemy!!!
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
125
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Posted - 2015.04.02 15:08:00 -
[4] - Quote
Flint Beastgood III wrote:PADDEHATPIGEN wrote:Matchmaking I NOT working for vets. I had the worst games EVER in Dust last night. Not because I died a lot (I was on the side whit the most players most of the time) I was simply bored, there was NO action at all players just ran and jumped around like idiots Some leave the game and some stars to suiside with cars on the tanks that where on the field.
Oh yes I almost forgot the Q time it was 3-5 minutes almost every time. This was my experience also. But then someone told me FW was running, and there it was business as usual, so I managed to get some decent games in, just not in pubs.
So as I stated earlier, the wise move would be to leave this awesome pub enhancement as it sits and make FW for the Vets. I think even making a full 16 v 16 for FW requirement would be awesome. Or since the vets are part of set corps, polarize them and drive them to support this polarity.
Be sure to leave FW match making as it is or loosen it to allow corps to control it. This gives CCP a shield for the people who complain and threaten to take their ball home if you don't play by their rules, you point to FW and tell them to go play with the other bad kids outside of pubs.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
126
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Posted - 2015.04.02 18:36:00 -
[5] - Quote
Ok, if everyone hasn't figured it out, CCP is tweaking the settings while looking at all the data for the matches. Give them a break and stay positive.
This is them hearing the radio stations are fuzzy so they are twisting the rabbit ears. You listen and try to tune in to the best it will ever be. Some people will still complain when this is done, but bow down to Ratiti Wheaton because he has yet again made an awesome change we have been begging for since beta. Nice move!!
Overall I hear all of our newer corp members talk about how much better the matches have been. Usually they want to squad up so the vets can even the playing field against other vets but this lets them play on their own when they want to grind.
I am sure we will see the same thing with simple trading. Implement then fine tune.
Please be sure to keep this logic out of FW. The vets need somewhere outside of a PC to fight anyone they want.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
130
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Posted - 2015.04.02 20:52:00 -
[6] - Quote
Tebu Gan wrote:CCP Rattati wrote:
What, you don't have starter loadouts. Better send in a ticket.
Cute. Allow me to explain, since you missed the point. Or choose to ignore it because you still cling to this idea that Skill > Gear. True, we do have starter suits, and yes I do use them when making money. But why I'm a forced to run them consistently to fund proto. Yes this made perfect sense before, as you would be matched with newbs that lacked this themselves. So it was sort of a balancing factor with the lack of matchmaking. But now that we have this match making system (which seems to be working quite well), shouldn't you be encouraging the use of proto at higher tiers. You know, since those being matched will no doubt have it. Why do we need to downgrade to lesser gear when you have the ability to run the best of the best and we are facing the best of the best. Maybe it's time to reevaluate this, eh. Like I said, the reason many of us crave PC battles, is because we know going in that: .: The match will no doubt incorporate the use of nothing but proto, meaning an even match based on skill and coordination alone. 2. The payout reflects this, allowing us to at least break even or not come out too far in the hole. Unless we lose of course, but corp reimburses for this. I personally don't have much time in the day to dedicate to this game, so much of my time is spent grinding out isk to fund a game or two of proto. I want to have some fun, and am excited about this new matchmaking (if we only had full teams). Not spend a majority of my time being inferior to play on the same level. So please, don't be rude about this and consider encouraging more proto play at higher tiers by giving us better payouts to do so. Your matchmaking is working beautifully, so encouraging gear for it's respective tier in matchmaking would be the icing on this delicious cake that is matchmaking.
They know payouts need work. That is part of the reason for the Warbarges coming in the following phases. Ratati Wheaton even said that he might listen to the whole, keep what you kill aspect. It is also why they are giving away those Warbarge salvage components. Remember when they upped the payouts, everyone switched to proto and the protostomp got out of hand so they scaled back hard. This new "Evil" Scotty may fix this issue. They may need to increase the salvage based on the isk loss in matches. That was my favorite suggestion, but this thread isn't for that.
Did you like your matches, even if they were all proto? You should have the isk to back this in the higher tiers.
You are part of CA.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
The Exemplars
134
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Posted - 2015.04.03 15:44:00 -
[7] - Quote
Mikel Arias wrote: They ****** bad, and whenever I tried to destroy vehicles, infantry got me. I tried to kill infantry, I was overpowered. My teams did tried, for a while. Then most of them just stayed in the red zone. The few of us who kept trying kept also getting killed. Ja. I just realized this is what those who get protostomped should have felt. Oh. Did a forget to mention that 6 of those 8 matches were in the train map? Yes, that map that Im sure a lot of people hate, myself included. Im sick of it coming out.
Am I complaining? Yes, I am, this sucks. Am I happy about it? No, I hate complaining. Would I like for this to change? Yes, and if Im not mistaking right now its a trial for the matchmaking, but even so, please check the data and if something can be fixed, please fix it.
Hey, this isn't about train map hate. Put that post somewhere else please.
Now to start shotgunning and REing again, everyone will love this play style. Face Palm!
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Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
147
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Posted - 2015.04.21 22:59:00 -
[8] - Quote
Her Chosen wrote:Sorry, but the matchmaking still isn't making any sense: What I have posted is an example of imbalance. Keep very much in mind that also I have been on the beneficial end as well. The other team has 50% more players (15 v 10) Which is how the match began and ended. The amount of experience on one team is grossly over the other (notice the scores, and starter corporation ratio) http://imgur.com/RzXesHY (top half) http://imgur.com/z1SmOuf (bottom half) I understand that the game can't predict how well you'll play. But what chance does a team have when a single player has more combined lifetime stats and SP than 7 out of 10 players combined?
Hey. This is one game and I can say I have been owned on the maps I hate. Your team just got eaten by those top 3 players. Your top 3 did awesome as well. This is going to happen, but if someone goes 3 and 19, they will quickly fall from the higher tiers down to the bottom. Those top scorers will arise. The system needs time to match everyone up.
Ok, I hate REs and Blues. So I am going to use them until they stop me!
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Balistyc Farshot
OUTCAST MERCS General Tso's Alliance
150
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Posted - 2015.04.28 13:54:00 -
[9] - Quote
This is working well. the lopsided battles are rare but yes they happen. Guys, lets be positive on the forums. I hope CCP puts in my bounty system because I would love to hunt down some of the people who have nothing but negatives on the forums.
From Logi, to Heavy, to Scout, now I am moving to ADS. Please stop balancing!
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