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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
NK Scout
Storm Wind Strikeforce Caldari State
410
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Posted - 2014.02.17 08:37:00 -
[511] - Quote
CCP Logibro wrote:Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) The cal assault and gal assault need and extra high/low slot Logis need a slot nerf
2 exiles assault rifles,
Skinweave caldari frame,
Staff recruiter mlt frame,
Templar set
Caldari Master Race
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RED FARM
GOOD OL' B0YS
71
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Posted - 2014.02.18 02:44:00 -
[512] - Quote
Scar Scrilla wrote:Commando skills is ****. Thanks for nerfing an underpowered suit even more...
Yup. Also, the heavy cannot use a light weapon. So, everything is going to get speedy it seems.
Public Chat: GOOD OL' B0YS
Please note the word B0YS has a zero in it.
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Jacques Cayton II
Providence Guard Templis CALSF
609
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Posted - 2014.02.18 02:51:00 -
[513] - Quote
RED FARM wrote:Scar Scrilla wrote:Commando skills is ****. Thanks for nerfing an underpowered suit even more... Yup. Also, the heavy cannot use a light weapon. So, everything is going to get speedy it seems. Where did you get that info?
We fight for the future of the State not our
personal goals
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lee corwood
Knights Of Ender Galactic Skyfleet Empire
496
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Posted - 2014.02.18 03:15:00 -
[514] - Quote
Jacques Cayton II wrote:RED FARM wrote:Scar Scrilla wrote:Commando skills is ****. Thanks for nerfing an underpowered suit even more... Yup. Also, the heavy cannot use a light weapon. So, everything is going to get speedy it seems. Where did you get that info?
^what he said. I don't think I read that anywhere.
Minmatar Logisis | Heavy lover. Come get some badass Band-Aids from this chick
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Vespasian Andendare
Subsonic Synthesis RISE of LEGION
581
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Posted - 2014.02.18 17:23:00 -
[515] - Quote
Kigurosaka Laaksonen wrote:bamboo x wrote:Disappointed to see Min Logi hack speed thrown out the window.
I happen to know I'm not the only person who chose the suit for the hack speed.
Will be quite upset if we don't get a dropsuit respec now. I was disappointed to see the Apocalypse turned into a drone boat. Thankfully CCP gave all of us our SP back. Oh wait, they didn't. I would have been disappointed to see the Apoc turn into a drone boat as well. Good thing it was the Armageddon.
>> Play Dust 514 FREE! Sign up for exclusive gear today! <<
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Zekain K
Expert Intervention Caldari State
1125
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Posted - 2014.02.18 17:41:00 -
[516] - Quote
Loathful moan!
CALDARI not so MASTER RACE
Forum Warrior Level: 10
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3464
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Posted - 2014.02.19 14:49:00 -
[517] - Quote
CCP Saberwing wrote:hoo! (pt 2 of 2)
EDIT: Now, with something useful:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
We're a little over a week now from when this was posted, but we still don't have the actual suit stats/changes. Also, is there some reason you're not making slot allotment even on medium frames as well? It sort of makes Amarr medium the odd suit out to be the only frame with less slots than other races across the board inside its tier. There's still some awkwardness with the initial suits for Amarr being slanted towards high slots as well (and no lows at all for the armor tank at MLT).
Dren and Templar equipment stats, wrong since release.
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GENERAL FCF
Sentinels of New Eden
22
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Posted - 2014.02.20 01:22:00 -
[518] - Quote
Im loving the fact of new factional hvy dropsuits! I know Amarrian races are supposed to be awesome at everything but, the races that LITERALLY have a description of specialization should be balanced. Caldari focuses on shields so why not make them shield tankers from their base stats? Gallente focus on armor so make their base armor the most. Minmitar focus on guerrilla warfare and fast strikes so why not make speed their perk minus shield and armor? Amarr should be moderately close to both stats with even stats of shield and armor. I'm just saying. Am I the only one who shares this opinion? |
Jacques Cayton II
Providence Guard Templis CALSF
617
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Posted - 2014.02.20 04:10:00 -
[519] - Quote
GENERAL FCF wrote:Im loving the fact of new factional hvy dropsuits! I know Amarrian races are supposed to be awesome at everything but, the races that LITERALLY have a description of specialization should be balanced. Caldari focuses on shields so why not make them shield tankers from their base stats? Gallente focus on armor so make their base armor the most. Minmitar focus on guerrilla warfare and fast strikes so why not make speed their perk minus shield and armor? Amarr should be moderately close to both stats with even stats of shield and armor. I'm just saying. Am I the only one who shares this opinion? no basics of eve caldari shields, gallante armor reps, amarr plates, minmatar speedy with mix of both worlds but more shields
We fight for the future of the State not our
personal goals
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KalOfTheRathi
Nec Tributis
971
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Posted - 2014.02.20 21:55:00 -
[520] - Quote
I wonder about a few things in this entire thread. Lots of rumors and claims but very few posts or links that actually are from Devs or CCP itself. Typical Dust514 unfortunately. I checked back in because of some comments in game, that have proven yet again to have no substance.
The best advice I can give is: How about just letting the gamers play the game. Add features, weapons, equipment and maps. But let us play the game. Quit forcing us to play some other game. If you want Dust514 to only play like EVE then switch to PC and let your gazillion EVE players have access to it. They may not like being in a really restrictive environment but at they are used to it. FPS gamers want to play an FPS game, RPG players want skill trees that work, are worthwhile and not fluid, god knows what EVE players want (besides ganking other EVE players).
I spent 15+ months on this character* and I enjoyed playing him. The options are good as he can snipe, run heavy or logi, hack, bomb, scout a little and even be a tanker now and then. Of his 28M SP 18+M will be wasted in 1.8. Great time to walk away. Come back every few months and see if the servers are still up and whether the player market ever got implemented. Maybe I can sell all the gear I have been holding on to. Heck they might keep changing the game so it is playable again, even a blind chicken gets a kernel of corn now and then.
This game has gone downhill since Uprising. One might suspect they should have chosen a name pointed in the other direction?
* started as a Sniper, switched to Logi, added Heavy and then Tanker/Gunner.
And so it goes.
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NextDark Knight
Hellstorm Inc League of Infamy
199
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Posted - 2014.02.21 11:37:00 -
[521] - Quote
Does the Caldari Basic Heavy get 2 lows at proto level?
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Meee One
The dyst0pian Corporation Zero-Day
367
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Posted - 2014.02.21 19:25:00 -
[522] - Quote
...I hope logis aren't nerfed too much.... So far...Amarr logis can run out of uplinks and be sub par in all other eq. Caldari can run out of nanos and be sub par in all other eq. Gal. can scan every 30-45 seconds and be sub par in all other eq. Min. can be attached to heavies the whole battle.(which isn't really that bad when your eq runs dry)
What may i ask is left to a logi when they have 0 eq left to deploy or are waiting 30-45 seconds for a cooldown? The answer is slaying. CCP please take this into consideration when designating cpu/pg and slot layouts.
Only users lose drugs.
Time wounds all heels.
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Jacques Cayton II
Providence Guard Templis CALSF
624
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Posted - 2014.02.21 19:27:00 -
[523] - Quote
scanners should be like cloaks imo high cpu and pg to use and makes you useless at tanking, or at least have a mag count
We fight for the future of the State not our
personal goals
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DROW-50
RisingSuns
0
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Posted - 2014.02.22 01:10:00 -
[524] - Quote
If they change the suits that much then im gonna need a complete respec because my fit will be completly useless. Cant servive without selfreps because no one reps the logi.
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Summ Dude
Direct Action Resources
252
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Posted - 2014.02.22 05:18:00 -
[525] - Quote
Meee One wrote:...I hope logis aren't nerfed too much.... So far...Amarr logis can run out of uplinks and be sub par in all other eq. Caldari can run out of nanos and be sub par in all other eq. Gal. can scan every 30-45 seconds and be sub par in all other eq. Min. can be attached to heavies the whole battle.(which isn't really that bad when your eq runs dry)
What may i ask is left to a logi when they have 0 eq left to deploy or are waiting 30-45 seconds for a cooldown? The answer is slaying. CCP please take this into consideration when designating cpu/pg and slot layouts. Well, you can always refill equipment at a Supply Depot. But overall it sounds like these changes will encourage Logis to think carefully about where to place equipment instead of just spamming it everywhere. Not sure that's really a bad thing.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
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Rahmel Tedder
Abandoned Privilege Top Men.
1
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Posted - 2014.02.22 10:06:00 -
[526] - Quote
Why is caldari assault is worrying about hybrid that dont mak sense stick to the 2% in sheild extenders ccp i think yur messing up now i dont usually complain but i like it how everything is going leave stuff like tht for tanks |
The dark cloud
The Rainbow Effect Negative-Feedback
2236
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Posted - 2014.02.22 16:08:00 -
[527] - Quote
Are we going to get militia variants of the new suits aswell? Cause that would be a hole to fill in the militia store.
I shall show you a world, a world which you cant imagine, a world full off butthurt n00bs at the other end of my gun
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NextDark Knight
Hellstorm Inc League of Infamy
199
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Posted - 2014.02.22 16:30:00 -
[528] - Quote
Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout.
It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be different from the sentinel version. Love running my Red and Green lows on the A-1 frame, would be nice to do the same on the Caldari suit.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3495
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Posted - 2014.02.22 17:09:00 -
[529] - Quote
NextDark Knight wrote:Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout.
It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be different from the sentinel version. Love running my Red and Green lows on the A-1 frame, would be nice to do the same on the Caldari suit.
Making basics an "in-between" stage from the role suits or giving them some utility hasn't seemed to be a priority. They also didn't bother touching the slots on medium frames apparently... so... the balancing of slots between races is everything-but-medium at the moment.
Dren and Templar equipment stats, wrong since release.
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
561
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Posted - 2014.02.22 17:47:00 -
[530] - Quote
Zeylon Rho wrote:NextDark Knight wrote:Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout.
It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be different from the sentinel version. Love running my Red and Green lows on the A-1 frame, would be nice to do the same on the Caldari suit. Making basics an "in-between" stage from the role suits or giving them some utility hasn't seemed to be a priority. They also didn't bother touching the slots on medium frames apparently... so... the balancing of slots between races is everything-but-medium at the moment.
Another job half done. This really disappointed me, I was hoping they would fix the slot layouts on the medium frames, especially the logis.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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NextDark Knight
Hellstorm Inc League of Infamy
199
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Posted - 2014.02.23 14:34:00 -
[531] - Quote
I keep pinging the forum and the chat room for a DEV response. I really like to see two low lots on the Caldari Basic Heavy frame to add some customization when not using the less expensive sentinel. I know the Iceland Dev's drink beer but which do I offer the Dev's outside Iceland? Hard liquar? Cake? Smoked fish?
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Plague Daddy
Rivet Heads
0
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Posted - 2014.02.23 17:00:00 -
[532] - Quote
As I'm sure many have said already, I would love the ability to respec for 1.8! With the added racial heavies finally here I would love to keep my points in Gallente. THX!! |
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
763
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Posted - 2014.02.23 23:38:00 -
[533] - Quote
CCP Saberwing wrote: Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level.
Please don't do this, already logis are slower and less well defended than their counterparts, this means that the most expensive to properly fit suits will also be the easiest to kill, makes me wonder if CCP reads feedback at all...
If this is the way you want to go then the Logistics skill should also grant the already minimal 1 hp/s/lvl armor rep rate as well.
LogiGod earns his pips
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Thrydwulf Khodan
DUST University
62
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Posted - 2014.02.24 15:49:00 -
[534] - Quote
Summ Dude wrote:Well, you can always refill equipment at a Supply Depot. But overall it sounds like these changes will encourage Logis to think carefully about where to place equipment instead of just spamming it everywhere. Not sure that's really a bad thing.
No, this is likely to increase Drop-Uplink and Nano-hive spam due to the decrease in effectiveness.
If the tools are 33% less effective unless you spec into (and use) the affiliated Logistics dropsuit you'll need more crud on the ground to make up for the difference.
There just aren't enough Supply Depots available for all of the suit changes I'd need to run logi support for the squad.
Amarr for drop uplink, Minmatar when I'm repping ... wait we need someone to scan ... gimme a minute I need my Gallente ... you're out of Nanohives? I'll be right back ... I need to get my Caldari suit.
So ... as a Logi, I now need to spec into All Four of the Logi suits to be as efficient as I am presently.
Yeahhh. There's another SP grind for you.
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Mordecai Snake
Sardaukar Merc Guild General Tso's Alliance
37
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Posted - 2014.02.24 19:21:00 -
[535] - Quote
The Logi bonus should be 10% or 15% reduction to PG/CPU cost of equipment per level. Especially if the suit's PG and CPU gets nerfed. |
Ghermard-ol Dizeriois
Maphia Clan Corporation
177
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Posted - 2014.02.24 22:01:00 -
[536] - Quote
Mordecai Snake wrote:The Logi bonus should be 10% or 15% reduction to PG/CPU cost of equipment per level. Especially if the suit's PG and CPU gets nerfed.
AFAIK CPU/PG values are not being touched...
If you are an hacker, a cheater o a glitcher, you deserve death. In real life.
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Aerius Corius
FACTION WARFARE ARMY FACTION WARFARE ALLIANCE
9
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Posted - 2014.02.25 02:38:00 -
[537] - Quote
Zeylon Rho wrote:NextDark Knight wrote:Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout.
It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be different from the sentinel version. Love running my Red and Green lows on the A-1 frame, would be nice to do the same on the Caldari suit. Making basics an "in-between" stage from the role suits or giving them some utility hasn't seemed to be a priority. They also didn't bother touching the slots on medium frames apparently... so... the balancing of slots between races is everything-but-medium at the moment.
Basic frames exist for the purpose of added PG/CPU for the cost compared to a higher skill suit (i.e. basic medium vs logi/assult). I use a basic adv med for my sniper because I don't yet have the skill to use an adv assault or logi...the racial skill had to be at 3 first, so I at least get somewhat better output while I skill to the next suits.
They essentially are minor stepping stones. I do think they should be much cheaper though and skilled suits more expensive - this would encourage their use more as 'economy' suits when a battle goes way south or you're in a situation (like ambush) where lots of suit loss is expected and you have an 'in between' economy suit to use rather than dropping into a crappy starter suit.
That guy you killed with 0% shields?
Yeah, I sniped him - go team.
Oh, you didn't know...hmm.
*CCP: Display Assists!!!
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Zeylon Rho
Subdreddit Test Alliance Please Ignore
3532
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Posted - 2014.02.25 03:02:00 -
[538] - Quote
Aerius Corius wrote:Zeylon Rho wrote:NextDark Knight wrote:Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout.
It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be different from the sentinel version. Love running my Red and Green lows on the A-1 frame, would be nice to do the same on the Caldari suit. Making basics an "in-between" stage from the role suits or giving them some utility hasn't seemed to be a priority. They also didn't bother touching the slots on medium frames apparently... so... the balancing of slots between races is everything-but-medium at the moment. Basic frames exist for the purpose of added PG/CPU for the cost compared to a higher skill suit (i.e. basic medium vs logi/assult). I use a basic adv med for my sniper because I don't yet have the skill to use an adv assault or logi...the racial skill had to be at 3 first, so I at least get somewhat better output while I skill to the next suits. They essentially are minor stepping stones. I do think they should be much cheaper though and skilled suits more expensive - this would encourage their use more as 'economy' suits when a battle goes way south or you're in a situation (like ambush) where lots of suit loss is expected and you have an 'in between' economy suit to use rather than dropping into a crappy starter suit.
Basic suits are primarily an SP-sink unlocking mechanism for regular suits (they didn't exist prior to uprising). They "could" have utility. They could have different slot/equipment layouts from specialist suits. They could represent an in-between setup from the specialist suits. They could have some more generic bonuses. Right now they're just a pit-stop that holds up newer players until they unlock the cheaper suits with more bonuses.
Dren and Templar equipment stats, wrong since release.
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Summ Dude
Direct Action Resources
258
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Posted - 2014.02.25 03:16:00 -
[539] - Quote
Thrydwulf Khodan wrote:Summ Dude wrote:Well, you can always refill equipment at a Supply Depot. But overall it sounds like these changes will encourage Logis to think carefully about where to place equipment instead of just spamming it everywhere. Not sure that's really a bad thing. No, this is likely to increase Drop-Uplink and Nano-hive spam due to the decrease in effectiveness. If the tools are 33% less effective unless you spec into (and use) the affiliated Logistics dropsuit you'll need more crud on the ground to make up for the difference. There just aren't enough Supply Depots available for all of the suit changes I'd need to run logi support for the squad. Amarr for drop uplink, Minmatar when I'm repping ... wait we need someone to scan ... gimme a minute I need my Gallente ... you're out of Nanohives? I'll be right back ... I need to get my Caldari suit. So ... as a Logi, I now need to spec into All Four of the Logi suits to be as efficient as I am presently.Yeahhh. There's another SP grind for you. Well there's the problem, you aren't really meant to be as efficient as you are presently. You're supposed to be specialized heavily into one specific role, then perform sufficiently at other roles. I think that's the main idea here. Pick a role you want to be the absolute best at, then spec into that. You trade versatility for specialization.
Not just a laymen, but the laymen.
Winn Summ and lose Summ.
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Thrydwulf Khodan
DUST University
67
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Posted - 2014.02.25 11:14:00 -
[540] - Quote
Summ Dude wrote:Thrydwulf Khodan wrote:Amarr for drop uplink, Minmatar when I'm repping ... wait we need someone to scan ... gimme a minute I need my Gallente ... you're out of Nanohives? I'll be right back ... I need to get my Caldari suit. So ... as a Logi, I now need to spec into All Four of the Logi suits to be as efficient as I am presently.Yeahhh. There's another SP grind for you. Well there's the problem, you aren't really meant to be as efficient as you are presently. You're supposed to be specialized heavily into one specific role, then perform sufficiently at other roles. I think that's the main idea here. Pick a role you want to be the absolute best at, then spec into that. You trade versatility for specialization.
I did pick the role I want to be the best at.I'm a Logibro.
Let's use logic here. What if I told you that you're "not meant to be as efficient as you are" Let's say you skilled into a couple weapons to level 5. And you chose a suit and skilled into that. And suddenly all of your weapons are modified to do 33% less damage ... Unless you skill into a special suit. To level 5. For each of your weapons. If you're not in that drop suit your efficiency at killing is now down. Your grenades? 33% less efficient because you chose the wrong suit ... So it didn't kill the standard fit assault redberry. You're now dead.
As a logibro it is my job to do the 4R's for my team. Rep/Rez/resupply/Rally and occasionally Scan if needed.
To do each of the required roles as a logibro efficiently I need to skill into one each of four different suits to proto level. And as the flow of battle unfolds I need to swap those suits out to best take care of my team.
You just need one weapon to shoot someone. I need FOUR (4) and sometimes 5 pieces of equipment to support the team.
Minmatar having a hacking bonus is flavor. Gallente getting a bonus to equipment fitting is flavor. Amarr having a sidearm is flavor. This isn't flavor. It is a required sp grind to maintain current efficiency in one of the 5 baseline functions as a logibro. Logi suits aren't just flavor on their differences. It's now a performance edge. And to keep that performance in my chosen role I now need to skill into 4 different suits to proto level. It is a chunk of skill points for one suit. Much less four. |
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