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Thread Statistics | Show CCP posts - 8 post(s) |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
323
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Posted - 2014.01.25 17:00:00 -
[1] - Quote
m twiggz wrote:I'd like to know what changes will be made to the Assault and Logistic suits in 1.8. I have yet to see a post by a Dev about these changes. Are they rumors? Are they facts? If there was a post somewhere about it I must have missed it, if someone could just be kind enough to link me to it I'd be all set. If not can a Dev please elaborate on these rumors?
I have not seen a specific dev post about assault or logi changes besides the roles one. However I think there have been posts that implied their could be changes. Personally I think the assaults won't change much. I do think the logis should have the same total number of high and low slots as an assault. I'm betting the CPU and PG are reduced some on logis too given their new role bonuses.
Please fix the mic bubble bug...
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
475
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Posted - 2014.02.12 16:24:00 -
[2] - Quote
Vespasian Andendare wrote:CCP Logibro wrote:Just to add, the Medium Frames are all getting some base stat adjustments, but no changes to slots (though that's not ruled out for post 1.8) You can't really be serious that there's not going to be slot changes for the medium suits. I mean, look at Amarr suits. Their slot layout is weird, their frankenstein equal shield/armor HP hardly makes up for the fact that the additional HP is for a basic module only. Surely, you have to realize that people don't fit their suits with primarily basic modules for PC. That Amarr suit is going to have less potential hp, not even just effective hp. Also, if that's not enough, the Amarr suit bonus is *only* a buff to using laser weaponry heat build-up, which notably a Scrambler Pistol doesn't have to deal with. So, Amarr medium assault is left with a buff to rifles only, whereas the other races' have a buff to their rifle and sidearm. Arguably, the Caldari bonus here is going to end up being the best overall, considering that faster reloads = more dps.
Lol, did you just say the Caldari load bonus was the best?! Haha to funny...
Please fix the mic bubble bug...
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
561
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Posted - 2014.02.22 17:47:00 -
[3] - Quote
Zeylon Rho wrote:NextDark Knight wrote:Any Devs still monitoring this thread. I'm very interested if the basic frames will varied in slot layout.
It would be great if the Caldari Basic Heavy frame can have two lows at some level "Advanced or higher" to be different from the sentinel version. Love running my Red and Green lows on the A-1 frame, would be nice to do the same on the Caldari suit. Making basics an "in-between" stage from the role suits or giving them some utility hasn't seemed to be a priority. They also didn't bother touching the slots on medium frames apparently... so... the balancing of slots between races is everything-but-medium at the moment.
Another job half done. This really disappointed me, I was hoping they would fix the slot layouts on the medium frames, especially the logis.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
568
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Posted - 2014.02.25 15:39:00 -
[4] - Quote
Thrydwulf Khodan wrote:Summ Dude wrote:Thrydwulf Khodan wrote:Amarr for drop uplink, Minmatar when I'm repping ... wait we need someone to scan ... gimme a minute I need my Gallente ... you're out of Nanohives? I'll be right back ... I need to get my Caldari suit. So ... as a Logi, I now need to spec into All Four of the Logi suits to be as efficient as I am presently.Yeahhh. There's another SP grind for you. Well there's the problem, you aren't really meant to be as efficient as you are presently. You're supposed to be specialized heavily into one specific role, then perform sufficiently at other roles. I think that's the main idea here. Pick a role you want to be the absolute best at, then spec into that. You trade versatility for specialization. I did pick the role I want to be the best at.I'm a Logibro.Let's use logic here. What if I told you that you're "not meant to be as efficient as you are" Let's say you skilled into a couple weapons to level 5. And you chose a suit and skilled into that. And suddenly all of your weapons are modified to do 33% less damage ... Unless you skill into a special suit. To level 5. For each of your weapons. If you're not in that drop suit your efficiency at killing is now down. Your grenades? 33% less efficient because you chose the wrong suit ... So it didn't kill the standard fit assault redberry. You're now dead. As a logibro it is my job to do the 4R's for my team. Rep/Rez/resupply/Rally and occasionally Scan if needed. To do each of the required roles as a logibro efficiently I need to skill into one each of four different suits to proto level. And as the flow of battle unfolds I need to swap those suits out to best take care of my team. You just need one weapon to shoot someone. I need FOUR (4) and sometimes 5 pieces of equipment to support the team. Minmatar having a hacking bonus is flavor. Gallente getting a bonus to equipment fitting is flavor. Amarr having a sidearm is flavor. This isn't flavor. It is a required sp grind to maintain current efficiency in one of the 5 baseline functions as a logibro. Logi suits aren't just flavor on their differences. It's now a performance edge. And to keep that performance in my chosen role I now need to skill into 4 different suits to proto level. It is a chunk of skill points for one suit. Much less four.
Bad example. I'm sure those swarm users and av grenade users feel even worse then you will currently. The only equipment changes I fully support are the scanner and uplink spawn time ones. Those both needed changes.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
582
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Posted - 2014.02.28 15:39:00 -
[5] - Quote
Asha Starwind wrote:CCP Saberwing wrote:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level.
Anyone want to place bets that these two suits will be unicorns after 1.8?
Nope. I was a dedicated cal assault (although I'm gal scout mostly these days) but with that BS bonus I want a respec out of the suit now.
The mic bubble bug... I yield, CCP will be fixing it SOON. Current ETA 1 year since bug
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