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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Dimitri Rascolovitch
The Immortal Knights
116
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Posted - 2014.01.20 16:52:00 -
[241] - Quote
i love it, but the data link is to the pistol ranges not the suit stats
...Yeah, i use a heavy machine gun, and I think i do a Damn good job at it.
i eat babies
forum warrior Lv0
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Dustbunny Durrr
ReD or DeaD
54
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Posted - 2014.01.20 17:39:00 -
[242] - Quote
Spartan MK420 wrote:also, does the gallante sentinel have 4 lows 1 high?because if it does, that,s the same as the amar sentinel, and the gallante has a smaller base pool of armor. I think they need a 5th low slot, or more base armor and less base shields. The passive healing....just doesn't seem appealing.
The amarr proto sentinel is changing to be 2 highs and 3 lows, along with lower base speed than the gallente sentinel. |
Magnus Amadeuss
Tal-Romon Legion Amarr Empire
361
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Posted - 2014.01.20 18:33:00 -
[243] - Quote
Please address the scout bonus problem. Right now this is how it works out:
Minmatar bonuses = 5 free modules (4 proto type and 1 basic) Gallente bonuses = 3 free modules (1 proto 1 adv 1 basic) Caldari bonuses = 3 free modules (1 proto 2 basic) Amarr bonuses = 0.66 free modules (2/3rds of a basic module)
Please normalize this.
While there is no better place to be wealthy than the Gallente Federation, there is no hell worse for the poor either.
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Dremel wp
Shadow Company HQ
7
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Posted - 2014.01.20 18:35:00 -
[244] - Quote
Why does the Amarr commando have the same overall HP as Caldari/Gallente? |
Ku Shala
Onuoto Uakan Huogaatsu
769
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Posted - 2014.01.20 20:04:00 -
[245] - Quote
Gallante seems op with free reppers
Onuoto Uakan Huogaatsu Apply today!
For the State
Caldari Loyalist
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JDEZ09
Dark Side Alliance
32
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Posted - 2014.01.20 20:07:00 -
[246] - Quote
We need to see the plans for the 1.8 medium class suits ccp please.
I dont know what changes you all plan to make to the assaults and logis. Im trying to calculate just how bad yall are gonna mess up the amarr suits this time around.
Rep mods on an Amarr assault suit are pointless with only three available slots. I still have to stay below at Least advanced scanners (1 profile damp) so that minimal module stuff just wont work.
The heat reduction bonus is the most important buff on this suit currently, its lore worthy and shouldnt be touched. If anything just change the general assault bonus to make assaults more assaulty. Better slayers than ALL other suits in medium ranges. |
jNs Vital
2Shitz 1Giggle
0
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Posted - 2014.01.21 02:21:00 -
[247] - Quote
So when is the 1.8 going to be released? |
Nocturnal Soul
Immortal Retribution
1686
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Posted - 2014.01.21 02:43:00 -
[248] - Quote
There have been 4-5 threads in general discussion that range for 30 comments to over a 100 that I insist y'all check out.
"The trick to creativity is knowing how to hide your sources..." Albert Einstein
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Maciej Szambelan
Made in Poland... E-R-A
33
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Posted - 2014.01.21 04:04:00 -
[249] - Quote
CR to get another 10% bonus to ROF? It has to be joke right? |
Nickolas 514
Venezuela CORP Amenaza Inminente
18
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Posted - 2014.01.21 04:52:00 -
[250] - Quote
when you go to take out light weapons of heavy suits? |
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CCP Logibro
C C P C C P Alliance
4488
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Posted - 2014.01.21 08:48:00 -
[251] - Quote
So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know!
CCP Logibro // EVE Universe Community Team // Distributor of Nanites // Patron Saint of Logistics
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Aero Yassavi
Praetoriani Classiarii Templares Praetoria Imperialis Excubitoris
5718
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Posted - 2014.01.21 09:03:00 -
[252] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Honestly sounds right in my opinion. I was actually predicting a 1 second (and even potentially 0 second) recharge delay for the Caldari Sentinel, with the reasoning that since it is shield based it cannot take advantage of the extremely useful repair tools, so it'd need a fast shield delay to start regening competitively.
ARC Commander
CPM Info and Q&A - Status: Open
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pagl1u M
The Rainbow Effect
245
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Posted - 2014.01.21 09:03:00 -
[253] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Nooooooooooo!! |
NK Scout
Storm Wind Strikeforce Caldari State
45
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Posted - 2014.01.21 09:28:00 -
[254] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! The regular recharge delay needs to be lower than 4, as it cant have logis, have it at 3 or lower. |
NextDark Knight
Hellstorm Inc League of Infamy
132
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Posted - 2014.01.21 11:03:00 -
[255] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know!
Thank you.. can't wait for 1.8!
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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NextDark Knight
Hellstorm Inc League of Infamy
132
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Posted - 2014.01.21 11:06:00 -
[256] - Quote
NK Scout wrote:CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! The regular recharge delay needs to be lower than 4, as it cant have logis, have it at 3 or lower.
The suit is different, The Regular recharge deplay needs to say that high. I speculate they want a duck and cover gameplay for the Cal heavy suit. It's gonna be crazy hard to keep the shield recharge delay kicking in under fire.. cause you get nailed into shield.. 2 seconds out of fire.. stray bullet hits you.. another 4 seconds to wait for reps again because you not depleted anymore.
It's going to make it a very exciting suit.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Ghermard-ol Dizeriois
Maphia Clan Corporation
90
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Posted - 2014.01.21 11:22:00 -
[257] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know!
You prevented that suit from becoming TOTALLY USELESS even before being released!
Good job.
If you are an hacker, a cheater o a glitcher, you deserve death. In real life.
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NK Scout
Storm Wind Strikeforce Caldari State
47
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Posted - 2014.01.21 12:33:00 -
[258] - Quote
NextDark Knight wrote:CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Thank you.. can't wait for 1.8! Careful, Logibro is dropping a confirmation hive! and i raise him a troll revive |
Flix Keptick
Red Star. EoN.
3328
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Posted - 2014.01.21 15:09:00 -
[259] - Quote
A caldari sentinel with 4 complex shield extenders and the shield skill at 5 will have 929 shields This is glorious
The community is the worst thing that ever happened to this game.
Tank driver // specialized tank destroyer
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Vrain Matari
Mikramurka Shock Troop Minmatar Republic
1471
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Posted - 2014.01.21 15:09:00 -
[260] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Thanks for checking. That is an interesting answer, fits the race and the role well, and will give the suit an unique feel and playstyle.
And there will be Caldari Sentinel Beasts. Epic fights ahead =)
Well done CCPeeps.
I support SP rollover.
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Goric Rumis
Dead Six Initiative Lokun Listamenn
339
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Posted - 2014.01.21 15:19:00 -
[261] - Quote
Flix Keptick wrote:A caldari sentinel with 4 complex shield extenders and the shield skill at 5 will have 929 shields This is glorious Yes, but you won't want to put your shields above 900. Standard flux grenade is 1200 damage, with the 25% resistance to splash it will be 900. So, you get hit with a flux grenade and have 29 shields and wait 4 seconds for recharge to kick in, or you get hit with a flux grenade, it takes out all your shields and you wait 1 second for a recharge cycle of 30. Better to put something else on that fourth slot.
I'm really interested to see how the Caldari Sentinel plays out now.
What about the racial basic heavies and lights? Shouldn't we be getting those numbers as well?
The Tank Balancing Factor No One Is Discussing
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Alldin Kan
Imperfects Negative-Feedback
943
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Posted - 2014.01.21 16:06:00 -
[262] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Will you guys be making further tweaks for the Gallente Heavy? With shields taking up 43% of base HP AND being the first layer to take damage many will forced to chose between higher DPS with sluggish Shield Regen or Higher Shield regen with lowest DPS compared to other Heavies.
Uprising 1.7 - TANKDOMINATION!!1!!1!
LOL Commando
LOL Plasma Cannon
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Haldiron
Ostrakon Agency Gallente Federation
0
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Posted - 2014.01.21 18:58:00 -
[263] - Quote
To the guy saying that the minmatar scout bonus is equiv to three damage mods, you are wrong. It is equivalent to ONE basic myofibril stim. |
Summ Dude
OSG Planetary Operations Covert Intervention
146
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Posted - 2014.01.21 20:35:00 -
[264] - Quote
I just really hope that the Gallente Sentinel and Commando end up with more armor reps than the Scout.
Not just a laymen, but the laymen.
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Tom Hamp
Subsonic Synthesis RISE of LEGION
7
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Posted - 2014.01.21 20:56:00 -
[265] - Quote
well since all races have their own rifles do ya think they'll remod the starter fits.
the sentinel AK.0 heavy pointmen of defense
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NextDark Knight
Hellstorm Inc League of Infamy
135
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Posted - 2014.01.21 21:21:00 -
[266] - Quote
Tom Hamp wrote:well since all races have their own rifles do ya think they'll remod the starter fits.
Haha, Laser Riffle, Combat Rifle and a Rail Riffle Frontline. I think it would be to scary for the New players to not have a Assault Riffle.
Forge Changes needed Officer Splash 3.0, Proto 2.7 Advanced 2.5 Standard 2.1.
Original ROF needs to return!
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Tom Hamp
Subsonic Synthesis RISE of LEGION
8
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Posted - 2014.01.21 22:45:00 -
[267] - Quote
laser? scrambler rifle more or less but less efficient without skills quicker heat build up less ammo ya know that typical kind of stats laser does not make a very effective frontline weapon or as militia.
the sentinel AK.0 heavy pointmen of defense
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IgniteableAura
Pro Hic Immortalis
548
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Posted - 2014.01.22 02:50:00 -
[268] - Quote
CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know!
Mother of God
PHI Recruitment
or PHIsh Tank in game
Youtube
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TunRa
NEW OMENS
401
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Posted - 2014.01.22 03:44:00 -
[269] - Quote
Wait why are the gallente not the most armor tanking of the sentinels? I just want to have 1500 gallente sentinel...
Thanks CCP Foxfour
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Sinboto Simmons
SVER True Blood Public Disorder.
4105
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Posted - 2014.01.22 05:06:00 -
[270] - Quote
IgniteableAura wrote:CCP Logibro wrote:So I checked with CCP Remnant, and the Caldari Sentinel Shield Depleted Recharge Delay is supposed to be 1. It is not a typo.
The more you know! Mother of God Next question: what's it's shield regen?
Sinboto - The True Blood Minja
Forum Warrior level 4
STB-Infantry (Demolition)
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