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Thread Statistics | Show CCP posts - 8 post(s) |
KalOfTheRathi
Nec Tributis
938
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Posted - 2014.01.29 11:19:00 -
[1] - Quote
Where is the ganking we are getting on Logistics suits going to be published and made official?
Or is that a special surprise? Like the many famous Nina Nerfs of Cmdr Wangster. |
KalOfTheRathi
Nec Tributis
952
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Posted - 2014.02.06 12:00:00 -
[2] - Quote
Reign Omega wrote:The amarr adv has 3 equipment slots The STD has two. Your point being what, exactly?
And so it goes.
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KalOfTheRathi
Nec Tributis
952
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Posted - 2014.02.08 11:28:00 -
[3] - Quote
CCP Saberwing wrote: -- snip of Gank list -- Why did it take this long for this to come out? I was told repeatedly that the Logi Gank was not confirmed, don't worry your little Logi head about it yet - here it is. My heavy suit is ganked, my logi functions are ganked, equipment is ganked, 15 months on this character are wasted.
And CCP/Shanghai wont give any SP back at all! Wow, sucks to be a Merc down in the Dust.
Now we know beyond a shadow of a doubt that your leaks were indeed fact. So why the month of more of denial?
Is there some type of bonus for you guys if you can drive the Beta players out? That is the only thing that makes sense to me. There will be no freedom in this game at all. Pick one suit, pick two weapons, pick a few functions. Do not do anything else, cause CCP/Shanghai will gank you. I enjoyed being able to pick and choose my play style, but those days are gone.
Dreary days ahead down in the Dust.
Sorry, duplicated the reply in welcome back saberwing post. Welcome back indeed.
And so it goes.
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KalOfTheRathi
Nec Tributis
953
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Posted - 2014.02.10 01:42:00 -
[4] - Quote
CCP Saberwing wrote:hoo! (pt 2 of 2)
EDIT: Now, with something useful:
Assault [5% reduction to PG/CPU cost of light/sidearm weapons] - Caldari Assault: +5% to reload speed of hybrid railgun light/sidearm weapons per level. - Gallente Assault: 5% reduction to hybrid - blaster light/sidearm hip-fire dispersion and kick per level. - Minmatar Assault: +5% to projectile light/sidearm and +1 to Minmatar explosive weaponry clip size per level. - Amarr Assault: 5% reduction to laser weaponry heat build-up per level.
Logistics [5% reduction to PG/CPU cost of equipment] - Caldari Logistics: +10% to nanohive max. nanites and +5% to supply rate and repair amount per level. - Gallente Logistics: +10% to active scanner visibility duration and +5% to active scanner precision per level. - Minmatar Logistics: +10% to repair tool range and 5% to repair amount per level. - Amarr Logistics: 10% reduction to drop uplink spawn time and +2 to max. spawn count per level. Has anybody considered updated the spreadsheet?
Just asking as the last two downloads are identical, before and after your update on how to hose logistic suits. While non of the updated suit info in is the spreadsheet.
And so it goes.
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KalOfTheRathi
Nec Tributis
971
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Posted - 2014.02.20 21:55:00 -
[5] - Quote
I wonder about a few things in this entire thread. Lots of rumors and claims but very few posts or links that actually are from Devs or CCP itself. Typical Dust514 unfortunately. I checked back in because of some comments in game, that have proven yet again to have no substance.
The best advice I can give is: How about just letting the gamers play the game. Add features, weapons, equipment and maps. But let us play the game. Quit forcing us to play some other game. If you want Dust514 to only play like EVE then switch to PC and let your gazillion EVE players have access to it. They may not like being in a really restrictive environment but at they are used to it. FPS gamers want to play an FPS game, RPG players want skill trees that work, are worthwhile and not fluid, god knows what EVE players want (besides ganking other EVE players).
I spent 15+ months on this character* and I enjoyed playing him. The options are good as he can snipe, run heavy or logi, hack, bomb, scout a little and even be a tanker now and then. Of his 28M SP 18+M will be wasted in 1.8. Great time to walk away. Come back every few months and see if the servers are still up and whether the player market ever got implemented. Maybe I can sell all the gear I have been holding on to. Heck they might keep changing the game so it is playable again, even a blind chicken gets a kernel of corn now and then.
This game has gone downhill since Uprising. One might suspect they should have chosen a name pointed in the other direction?
* started as a Sniper, switched to Logi, added Heavy and then Tanker/Gunner.
And so it goes.
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KalOfTheRathi
Nec Tributis
1008
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Posted - 2014.03.13 02:05:00 -
[6] - Quote
IgniteableAura wrote: --- snip dust is not EVE QQ --- I mean HOW are we to know if the logi suits are getting a hack bonus, or if that was already innate.Ugh --- snip other stuff --- No logi suits get a hack bonus. The only one that had it previously was Minmatar.
Why would you even think there was a possibility is confusing. We have known for well over a month that the Minmatar hack feature was getting Nerf Hammered in 1.8 and the data clearly shows that is has none. That bonus has moved to the Minmatar scout suit. The Minmatar Logi gets repair range and rate bonuses.
Also, just to clear this up for you, Dust514 Devs are in Shanghai using Unreal Engine to develop Dust514. EVE Devs don't use Unreal Engine, use their own super spreadsheet engine and are not in Shanghai. Why would either of them do what the other does? The are literally half a world apart.
And so it goes.
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KalOfTheRathi
Nec Tributis
1008
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Posted - 2014.03.13 02:15:00 -
[7] - Quote
ThePlayerkyle13 wrote:You're repeating history CCP, if this update fails like 1.7, then you're not living up to the expectations & promises of the Community.
I love this game, it's unique & has potential as an FPS, but to me it feels like you don't give a dame, you should take your time with these updates, don't rush them, because the results would be terrible.
1.7 is an example with the Tanks... Why would you think they would live up to the 'expectations and promises of' the community. Promises 'to' the community have been farcical in nature, incomplete in fact and a failure by every measure one could think to apply to their performance to date. But that's just me.
How is 1.7 an example of taking your time and being a failure at the same time? I have my beliefs in that area but the statement is confusing. Not to mention that 1.8 has taken even longer than 1.7 to get this close to release.
And, , I don't give a dame either. I keep my dames, dames are good.
Sorry, I couldn't pass on the misspelling of damn. Way too funny personally.
And so it goes.
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KalOfTheRathi
Nec Tributis
1008
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Posted - 2014.03.15 11:14:00 -
[8] - Quote
Summ Dude wrote:You're mistaken. All Logi suits will be hacking faster in 1.8. The MinLogi will be hacking slightly faster than the other Logis. Go check the data again. The hacking bonus is gone for the Minmatar Logi. The only hacking bonus I found was the Minmatar Scout suit.
Exactly what are you talking about?
And so it goes.
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KalOfTheRathi
Nec Tributis
1008
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Posted - 2014.03.15 11:21:00 -
[9] - Quote
CCP Frame wrote:And due to the popular demand, here is the excel sheet version of all the data! Why doesn't this spreadsheet include every suit? The one linked only shows Sentinel, Commando and Scout. It would be helpful if all the suits could be compare in the same file.
After all, we are getting to decide what to do now that ~18 months of effort have been negated on a whim. Comparing without having to scan multiple files seems like a more reasonable solution.
And so it goes.
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