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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
General John Ripper
The Generals EoN.
2133
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Posted - 2013.08.31 06:36:00 -
[121] - Quote
I am just going to call in my indestructible murder taxi and drive around every ambush map. ill try not to run anyone over.... just drive. |
Matticus Monk
Ordus Trismegistus
387
|
Posted - 2013.08.31 07:47:00 -
[122] - Quote
Whatever.
People have brought up some good points and CCP has stated they are looking into things. But you know, even if this is how the event plays out I'm not gonna optimize my start/stop times, my game mode and my play style to eek out every last drop of SP.
I'm gonna do my usual thing, have some fun, check out the updates in 1.4 and soak in some extra SP when I have the time.
If someone makes 100k more SP than me because they waited a few days to start playing, and spent their game time standing around in ambush - good for them. That sounds like a metric ****-ton of fun....
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Nirwanda Vaughns
Molon Labe. RISE of LEGION
83
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Posted - 2013.08.31 07:47:00 -
[123] - Quote
on a normal week i worked it out it takes me 17hrs to cap out (MCCing) you get very similar SP rewards anyway so in 3days with 2x sp available you're looking to have to play around 10hrs a day to cap out seems a bit extreme. |
DAMIOS82
Unkn0wn Killers
40
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Posted - 2013.08.31 07:49:00 -
[124] - Quote
Now i capped out yesterday (because its so freaking low) and when the event starts next week, it will be more then likely i cap out round about the same time. But if i understand the blog. CCP is saying nobody should play during the week, only the weekend or you don't benefit from the event at all.
Well first of all. Is the total amount of sp going to be doubled or tripled or not at all? afterall then it would not be a double sp event, for it would be an earn your sp quicker event. And second of all. I'm on my three week holiday and therefore like to play dust as much as possible. Yet according to your blog, i'm getting screwded over just because i play during the week. hmmm...Racist much?
Now if i'm not mistaking wasn't the whole point of a 7 day event, that everybody got a chance to hit the double or triple cap. And if they could not grind all day, they atleast got the ability to spread it out. If you want to make it more exciting, just remove the daily cap, so that we can all play to our hearts content or untill we've hit our double or triple event weekly cap. |
ladwar
Dead Six Initiative Lokun Listamenn
1379
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Posted - 2013.08.31 08:06:00 -
[125] - Quote
Maken Tosch wrote:Sana Rayya wrote:I just AFKed in 4 ambushes and here are my results:
50 clone - Alive time 6:56, 2228 SP before booster
80 clone - Alive time 10:08, 2788 SP before booster
50 clone - Alive time 5:50, 1948 SP before booster
80 clone - Alive time 11:04, 3264 SP before booster
All I did in these rounds was to find a corner in the redline and sit on my ass.
So, CCP, if the match drags out passed around 10 minutes, then even AFKers exceed the SP cap for this event. Any player actually trying to get points is punished by doing so since they are prematurely exhausting their cap without any bonus earned.
You have designed an event that encourages AFKing, and potentially quitting a match early, to maximize the SP gained.
Can we get rid of the 3000 SP limit already? Have you read the patch notes lately? There will be some anti-AFK measures in place. they are very minor and probably won't stop most AFKers because the reward system is well still junk. |
Tech Ohm Eaven
L.O.T.I.S.
714
|
Posted - 2013.08.31 09:30:00 -
[126] - Quote
Beren Hurin wrote:Are you guys spying on me or something. Of the last six months and this next weekend, the ONLY SP events to occur will have been during the ONLY weeks/weekends I am out of town...creepy .
get some rest...........you look tired.............. |
ADAM-OF-EVE
Svartur Bjorn
233
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Posted - 2013.08.31 10:32:00 -
[127] - Quote
i gave up on all events since the last double sp grind event. i probably wont log on out of spite |
Hobo on Fire
Goonfeet Top Men.
54
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Posted - 2013.08.31 10:44:00 -
[128] - Quote
CCP Mintchip wrote:
We're looking into this! We'd ideally want to make it so that you're not going to have a situation like this. I'd like to say that this isn't going to be an issue - but I'm going to want to confirm before promising anything. :)
As has been mentioned by others, the simplest solution here is to just make the event last 7 days starting and ending at the normal weekly cap reset downtimes, while removing the 3000 SP limit.
If you are dead set on running a 3 day event over the weekend though, my suggestion would be to give bonus SP based on all warpoints earned. Keep it unaffected by the weekly SP cap, or time in battle. Players who hit their cap will still play, since they have an opportunity to earn more than 1000sp per battle, while AFKer's will get zero benefit. You can keep your 3000 pre-cap/1000 post-cap per battle limits if you want, since players will actually have to work for those points.
For extra cool points, do this for an entire week instead of a weekend.
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Ninjanomyx
TeamPlayers EoN.
292
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Posted - 2013.08.31 10:58:00 -
[129] - Quote
Play Ambush w/o playing (Active AFK???) for ONLY the weekend. Event is as eventful as waiting in line @ the DMV.......
All I got from this is we are to have a PC Cease Fire until Monday |
Atom Heart Mother
We Who Walk Alone
38
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Posted - 2013.08.31 11:11:00 -
[130] - Quote
It makes much more sense if he mistaked on his blog and he was intending WP and not SP, so in the weekend after you normally capped the days before as usual, you earn double (or triple, I didnt get that) SP from the WP gained. Not really sure anyway, they made it extremely complicated.I hope for a clarification. |
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Sana Rayya
WASTELAND JUNK REMOVAL
161
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Posted - 2013.08.31 11:12:00 -
[131] - Quote
I think limiting the bonus to warpoints only would probably result in less of a bonus than the bonus in the current event paramters, but I haven't worked out the math on it yet. It would definitely not benefit newer and/or less skilled players who can't regularly exceed 1000 WP per battle. |
Hobo on Fire
Goonfeet Top Men.
55
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Posted - 2013.08.31 11:48:00 -
[132] - Quote
Sana Rayya wrote:I think limiting the bonus to warpoints only would probably result in less of a bonus than the bonus in the current event paramters, but I haven't worked out the math on it yet. It would definitely not benefit newer and/or less skilled players who can't regularly exceed 1000 WP per battle.
If you are min/maxing for the most SP, then yes you would probably get less under a WP only system. The point is, everyone is encouraged to actually PLAY (not AFK) and there is no punishment for capping out early. I also believe that CCP has a tendency to make things more complicated than they need to be, (confusing players, and leading to big angry threads like this one) so I want to suggest something simple, at least as a base to build from.
You make a valid point that new players would benefit less from this than vets, but vets are always going to figure out the best way to do things before the new players. Perhaps the bonus could be capped to the first 1000 warpoints per match, regardless of whether you have hit your weekly cap or not. It may not offer much help to newer players, but it will at least tone down the effect of high level players pubstomping rookies. |
Needless Sacermendor
Red Fox Brigade
378
|
Posted - 2013.08.31 12:31:00 -
[133] - Quote
Maken Tosch wrote:Just keep in mind that there might be some secret algorithm to the anti-AFK mechanic. One of the devs (I forgot which) mentioned that that it will be rubber band proof in some way. By rubber band proof they could mean that the system might be able to tell the difference between a player trying to walk to an objective and a player just walking endlessly into a wall in the MCC because the player put a rubber band on his DS3. Yeah I suggested this originally, but as General John Ripper (quoted below) says, there are other ways to AFK ( by which I mean not contribute to the battle in order to avoid gaining active wp for the purpose of this event) like LLAVs running round avoiding kills or dropships burning through the skies or running round the redline ... I'm not saying any of them would be much fun, but the structure of this event as proposed seems to be encouraging this kind of game(non)play, and there will be plenty who want to maximize the gain since there are no alternative ways to close the gap on us vets.
I might be tempted myself since I've been offline for a while due to boredom with all my skills in armor tanking and Swarms not being challenging and flaylocks being unable to register damage since the nerf etc. currently this looks like an opportunity to recoup some loses on those that don't want to maximise the bonuses.
Hopefully it will be adjusted since the devs have acknowledged our concerns early, if not I might run a DUST Olympics, starting with the redline marathon followed by dropship/LLAV races, skydiving, base jumping and all sorts.
General John Ripper wrote:I am just going to call in my indestructible murder taxi and drive around every ambush map. ill try not to run anyone over.... just drive. How much for a weekend saver ticket ?
@ Nirwanda Vaughns - the bonus sp does not affect your cap, since you won't be getting it till after the event anyway, it's just going into a pot and being released to you at some point ... it shouldn't even affect your cap if you haven't reached it by then, it will just be added directly to your unallocated total. |
JF duBre
Wraith Shadow Guards
3
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Posted - 2013.08.31 13:57:00 -
[134] - Quote
CCP Mintchip wrote:Caldari Bootcamp is a serious challenge for serious people. Do you want to improve upon yourself to better take advantage of 1.4? Are you ready to test yourself? I hope so! This is going to be a lot of fun! Please read the details of this event where CCP Eterne lays it all out for you.
yepp ... why making it easy if you can do it complicated? ... I hope this sp bonus model had not blocked more then one working hour
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jace silencerww
D3M3NT3D M1NDZ
5
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Posted - 2013.08.31 14:34:00 -
[135] - Quote
CCP Mintchip wrote:Soraya Xel wrote:Who the heck suggested making it shorter? The last thing we need is for it to only cater to people who have time to cap a character in one day, and screw those of us who play throughout the week. This also tells those people they shouldn't play at all at the start of the week, so they don't waste their cap.
I am frankly amazed this passed any sort of check to prevent CCP from being stupid. It's missing the one piece of feedback we've all universally agreed is needed, and put in a bunch of things that screw everyone else. One of the concerns that came up in feedback about the 7 day cycle was that it meant people had to play every day to earn the maximum reward. So it's the same amount that you would get over 7 days, just condensed to 3. Allowing for a more concentrated weekend event. Give it a try, see what you think - we look forward to your feedback!
THIS STINKS! what about people who WORK on the weekend and count the weekdays for catching up. NOT FAIR NOT RIGHT CHANGE IT TO WHOLE WEEK AGAIN |
Medic 1879
Forsaken Immortals Top Men.
963
|
Posted - 2013.08.31 14:44:00 -
[136] - Quote
Well don't really need to say whats wrong with this event I think the previous 130 odd posts should be sufficient for that so I shall just add a general "This is silly use your noggin CCP." and call it a day. |
Ryme Intrinseca
Seraphim Auxiliaries
2
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Posted - 2013.08.31 15:27:00 -
[137] - Quote
Bad event due to the two extra levels of complication compared to previous events, which have the effect of limiting how and when you play:
- doesn't extend all week, so you have to avoid playing until the weekend or lose SP. - only get bonus on 3,000SP, so you have to avoid Skirmish and Domination to maximize SP.
The upshot is that vets have less fun than usual, and newbs see the gulf between their SP and vet's SP widen as it's only the vets who've worked out CCP's crazy formula. |
Rogatien Merc
Red Star. EoN.
925
|
Posted - 2013.08.31 17:06:00 -
[138] - Quote
Ryme Intrinseca wrote:Bad event due to the two extra levels of complication compared to previous events, which have the effect of limiting how and when you play:
- doesn't extend all week, so you have to avoid playing until the weekend or lose SP. - only get bonus on 3,000SP, so you have to avoid Skirmish and Domination to maximize SP.
The upshot is that vets have less fun than usual, and newbs see the gulf between their SP and vet's SP widen as it's only the vets who've worked out CCP's crazy formula. Yeeeppp!!!!
The 95% silent majority that never makes it onto the forums. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
525
|
Posted - 2013.08.31 17:13:00 -
[139] - Quote
I'll will give you a hint, if you can't read between the lines, the thing we are asking is this: Why not a normal (2 or 3)x SP week from wednesday downtime to wednesday downtime? |
S Park Finner
Guardian Solutions DARKSTAR ARMY
220
|
Posted - 2013.08.31 17:18:00 -
[140] - Quote
This might better go in another thread but it's the event that set me to thinking about it...
There are a lot of reasons why marketing / game-design folks might not want to say outright why they are doing something...
- The reason might not be popular with clients even though it's thought to be in the best interest of the company
- Letting people know the objectives might bias them to behave in a way that changes the outcome of what they are trying out
And there are many times that the purpose is clear and it really doesn't need to spelled out...
- If a restaurant wants to build up Wednesday business they offer a special on Wednesday
- If they want more families to come in they discount kids meals
But for the life of me I can't figure out why CCP planned this and other events the way they did. And if they did have simple objectives, why did they choose not to share them?
If they wanted to draw new players in on the week end or Get more players into ambush to test match making or Get people excited about 1.4 Or .... who knows?
Why not just say...
"We want new players to come in on the week end. We will give characters with less than 2 million skill points a 3X bonus for every game they play. Older players could get some benefit by playing alts and trying out new weapons or play styles."
Or "We want to really test the new matchmaking system so we want to load up ambush on the week end. Players will get a 1500 SP bonus for every ambush game they play during the week end no matter if they have capped or not."
Or "We have a lot of new team play features in 1.4 and we want to have players try them out and give us statistics and feedback. Everyone who plays in a full squad for the whole game will get a 2000 SP bonus for the week after 1.4 is introduced."
Sure, people will still *****. But at least we'd know what what going on and could focus comments a bit more usefully. |
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Silas Swakhammer
GamersForChrist Orion Empire
94
|
Posted - 2013.08.31 17:47:00 -
[141] - Quote
Still waiting on a response. How's it going, Shanghai? |
Kam Elto
KILL-EM-QUICK RISE of LEGION
67
|
Posted - 2013.08.31 19:00:00 -
[142] - Quote
Just make it like the last event. The more you play, the more you get rewarded. That's as fair as it can get. |
Matticus Monk
Ordus Trismegistus
396
|
Posted - 2013.08.31 19:07:00 -
[143] - Quote
Silas Swakhammer wrote:Still waiting on a response. How's it going, Shanghai?
I love it.... the event is a week away.... the thread was started at like 1 am on a Saturday night, Shanghai time, and you posted this at like 1am Sunday night Shanghai time....
Any idea what may be going on here....?
Chill. Be patient.
|
The-Errorist
Mannar Focused Warfare Gallente Federation
134
|
Posted - 2013.08.31 20:14:00 -
[144] - Quote
Why not have an event bonus SP cap in addition to the weekly bonus SP cap. This way everybody can up to the same amount of event SP; this way, they won't feel cheated out of getting extra SP if they hit their cap early. |
jace silencerww
D3M3NT3D M1NDZ
5
|
Posted - 2013.08.31 20:56:00 -
[145] - Quote
S Park Finner wrote:This might better go in another thread but it's the event that set me to thinking about it... There are a lot of reasons why marketing / game-design folks might not want to say outright why they are doing something...
- The reason might not be popular with clients even though it's thought to be in the best interest of the company
- Letting people know the objectives might bias them to behave in a way that changes the outcome of what they are trying out
And there are many times that the purpose is clear and it really doesn't need to spelled out...
- If a restaurant wants to build up Wednesday business they offer a special on Wednesday
- If they want more families to come in they discount kids meals
But for the life of me I can't figure out why CCP planned this and other events the way they did. And if they did have simple objectives, why did they choose not to share them? If they wanted to draw new players in on the week end or Get more players into ambush to test match making or Get people excited about 1.4 Or .... who knows? Why not just say... "We want new players to come in on the week end. We will give characters with less than 2 million skill points a 3X bonus for every game they play. Older players could get some benefit by playing alts and trying out new weapons or play styles." Or "We want to really test the new matchmaking system so we want to load up ambush on the week end. Players will get a 1500 SP bonus for every ambush game they play during the week end no matter if they have capped or not." Or "We have a lot of new team play features in 1.4 and we want to have players try them out and give us statistics and feedback. Everyone who plays in a full squad for the whole game will get a 2000 SP bonus for the week after 1.4 is introduced." Sure, people will still *****. But at least we'd know what what going on and could focus comments a bit more usefully. Wow i like the way you said it. lol this would be a lot better event then the one CCP is trying this weekend. CCP try His IDEA it sounds MUCH better then this coming event |
Rogatien Merc
Red Star. EoN.
928
|
Posted - 2013.08.31 20:58:00 -
[146] - Quote
Matticus Monk wrote:Silas Swakhammer wrote:Still waiting on a response. How's it going, Shanghai? I love it.... the event is a week away.... the thread was started at like 1 am on a Saturday, Shanghai time, and you posted this at like 1am Sunday Shanghai time.... Any idea what may be going on here....? Chill. Be patient. Think the critical time was "afternoon on a Friday" over in California (think that's where the 'business office' is right?) and yeah... it's Saturday. Don't expect anything until Tuesday lol. |
Silas Swakhammer
GamersForChrist Orion Empire
94
|
Posted - 2013.08.31 23:05:00 -
[147] - Quote
Rogatien Merc wrote:Matticus Monk wrote:Silas Swakhammer wrote:Still waiting on a response. How's it going, Shanghai? I love it.... the event is a week away.... the thread was started at like 1 am on a Saturday, Shanghai time, and you posted this at like 1am Sunday Shanghai time.... Any idea what may be going on here....? Chill. Be patient. Think the critical time was "afternoon on a Friday" over in California (think that's where the 'business office' is right?) and yeah... it's Saturday. Don't expect anything until Tuesday lol. Yeah, I should have thought of that. |
KalOfTheRathi
Black Phoenix Mercenaries
610
|
Posted - 2013.08.31 23:17:00 -
[148] - Quote
CCP Mintchip wrote:Soraya Xel wrote:Actually, if you play AT ALL before the event, you lose out. CCP figured out how to kill their most active two days of their game for the week. We're looking into this! We'd ideally want to make it so that you're not going to have a situation like this. I'd like to say that this isn't going to be an issue - but I'm going to want to confirm before promising anything. :) Here is a free suggestion.
Next time there is an event, plan out the changes that are going to be implemented.
Pass those to: Software Engineer or most Engineers. Race Car Driver/Mechanic. Video Gamer (non-New Berry).
Ask them how they can exploit the new rules well before you actually flip the switch. Possibly before you even say you are going to flip the switch.
As a group these all good at twisting the rules to their benefit. They will quickly jump on the problems that effect them negatively as well.
As a side note:
My SO asked me why I was focused on this and after I told her (Engineer, Product Manager) she said this is good news. Since nobody will be playing Wednesday shutdown until Friday shutdown then you have all this time to fix the bugs in your servers. Win! |
DJINN leukoplast
Hellstorm Inc League of Infamy
1173
|
Posted - 2013.08.31 23:55:00 -
[149] - Quote
You know, after I read about this event and the dev replies in this thread, I thought to myself "Oh boy, CCP did it again". But after some thinking, I believe we may all be misunderstanding this event.
What if instead of raising our cap and increasing our SP gains, this event simply lets us cap out faster by keeping our cap the same but increasing gains during those 3 days.
So at the end of the week (if not using a booster) 190k is the same amount we will get, regardless if we play during the first part of the week or on the weekend. But if you play during the weekend, reaching that 190k cap will be a lot faster.
This would seem to make sense based on the dev reply about us not wanting to have to grind for 7 days, cause if our gains are increased for 3 days but the cap isn't increased, we can actually play normally for 3 days and cap out, rather than playing normally for 7 days to cap. |
Silas Swakhammer
GamersForChrist Orion Empire
94
|
Posted - 2013.09.01 00:25:00 -
[150] - Quote
DJINN leukoplast wrote:You know, after I read about this event and the dev replies in this thread, I thought to myself "Oh boy, CCP did it again". But after some thinking, I believe we may all be misunderstanding this event.
What if instead of raising our cap and increasing our SP gains, this event simply lets us cap out faster by keeping our cap the same but increasing gains during those 3 days.
So at the end of the week (if not using a booster) 190k is the same amount we will get, regardless if we play during the first part of the week or on the weekend. But if you play during the weekend, reaching that 190k cap will be a lot faster.
This would seem to make sense based on the dev reply about us not wanting to have to grind for 7 days, cause if our gains are increased for 3 days but the cap isn't increased, we can actually play normally for 3 days and cap out, rather than playing normally for 7 days to cap. The bonus SP is rewarded sometime after the event. |
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