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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Soraya Xel
New Eden's Most Wanted Top Men.
456
|
Posted - 2013.09.02 18:35:00 -
[211] - Quote
CCP Cmdr Wang, thanks for fixing the worst problem. However, the problem with the SP cap per match of 3000, is it makes Ambush the only viable game mode for the week. |
Silas Swakhammer
GamersForChrist Orion Empire
97
|
Posted - 2013.09.02 18:35:00 -
[212] - Quote
I'm looking forward to this event and 1.4! Thanks for expanding the event! |
Apison Valusgeffen
THIRD EARTH INCORPORATED
3
|
Posted - 2013.09.02 18:41:00 -
[213] - Quote
Ryme Intrinseca wrote:A'Real Fury wrote:Whatever you may think about the mechanics of the event it does affect one major complaint for the period upto you cap.
The proto stomp.
Vet: I am not shooting him, you shoot him. Vet 2: no way, I might exceed the 3000 SP for this match.
Noob: Skirmish - where is everyone. Noob: Ambush - how come all these players are running away. I must be a badass as all these vets are easy to kill they do not even shoot back or hit me. If you exceed 3,000 SP, you still get the bonus, but it only applies to your first 3,000 SP. So if you get 3,050 base SP, you get (3,000x2)+50=6,050 SP, 50 more than someone who just gets 3,000 base SP. So no one is going to avoid getting kills. If anything, the protostomp will be heavier than usual, as vets grind more or come back for the event.
But what everyone is saying is that that extra 50 SP receives no bonus whatsoever. Let's push the 50 SP example further. Let's say you get 4500 per match which is not unreasonable or unheard of (and I have boosters but this 1st example is without boosters for simplicity's sake). That equals, above the 3000, an extra 1500 SP you're getting the bonus for per match. At 4500 per match it will take approximately 42 and 1/3 matches to hit your 190,400 weekly bonus cap (42.311111... by actual math). If I multiply that 1500 I'm not getting a bonus for over 42 matches it equals 63,000 SP that I'm not getting bonus for, while I DO receive an extra 126,000 (3000 x 42 = 126,000 x 2 = 252,000) over those same matches. Now say I only get the requisite 3000 per match, then it takes me approximately 63 and 1/2 matches to reach 190,400 (63.46666...7 by actual math). If I choose to string it out over these 63 matches, I get every point doubled (3000 x 63 = 189,000). So let's do the final math:
Example 1: 126,000 x 2 = 252,000 (doubled SP) + 63,000(extra NON doubled SP) = 315,000 Example 2: 189,000 x 2 = 378,000 (doubled SP)
That's your 63,000 SP point difference, and that's without the booster bonus and only losing the bonus on an extra 1500 per round.
Let's look at it with the bonus using 4500(3000 + 1.5 active booster) as the minimum and 4500 x 1.5 (6750) as the hypothetical per match overage. This time the 4500 a match takes 63 and 1/2 matches to reach the weekly bonus with boosters (190,400 x 1.5 = 285,600) (4500 x 63 = 283,500) The 6750 this time takes 42 and 1/3. This time we're losing 2250 in bonus over 42 matches (4500 x 42 = 189,000) + (2250 x 42 = 94,500 (non bonused)) So again, let's do the math plugging in the booster numbers:
Example 1: 189,000 x 2 = 378,000 (doubled SP) + 94,500(extra NON doubled SP) = 472,500 Example 2: 283,500 x 2 = 567,000
That's your 94,500 point difference with the booster.
Bottom line, if you do minimally 1/2 better than the 3000 point bonus max w/o booster, or the 4500 bonus max w/booster per match, you lose out on 63,000 or 94,500 respectively. This is of course contingent on my correctly understanding how this double SP events works. All of this could be wrong in which case I'm just going to go to sleep as my brain is angry with me for making it work this hard on a holiday.
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Luke Vetri
A.N.O.N.Y.M.O.U.S.
118
|
Posted - 2013.09.02 18:50:00 -
[214] - Quote
A lot of people are confusing WP and SP
The event is working on SP numbers |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
70
|
Posted - 2013.09.02 19:07:00 -
[215] - Quote
medomai grey wrote:I formally apologize to anyone who may become infuriated with me for AFKing in ambush maps and contributing nothing to the team. Have to maximize the SP gain from the event after all.
I should also mention that I won't truly be AFK because I have to trick the new AFK countermeasures.
I never thought they could make me not usefully participate in a battle. Go figure. I guess we'll all be hoping there is someone else who doesn't know any better killing each other so the battle ends before we get to much SP.
Maybe they secretly want to test the new AFK system.... something I never thought i'd have to worry about :)
Edit: I'll wave to you as we pass by each other! |
Ryme Intrinseca
Seraphim Auxiliaries
8
|
Posted - 2013.09.02 19:17:00 -
[216] - Quote
Apison Valusgeffen wrote:Ryme Intrinseca wrote:A'Real Fury wrote:Whatever you may think about the mechanics of the event it does affect one major complaint for the period upto you cap.
The proto stomp.
Vet: I am not shooting him, you shoot him. Vet 2: no way, I might exceed the 3000 SP for this match.
Noob: Skirmish - where is everyone. Noob: Ambush - how come all these players are running away. I must be a badass as all these vets are easy to kill they do not even shoot back or hit me. If you exceed 3,000 SP, you still get the bonus, but it only applies to your first 3,000 SP. So if you get 3,050 base SP, you get (3,000x2)+50=6,050 SP, 50 more than someone who just gets 3,000 base SP. So no one is going to avoid getting kills. If anything, the protostomp will be heavier than usual, as vets grind more or come back for the event. But what everyone is saying is that that extra 50 SP receives no bonus whatsoever. [snip] I'm well aware of this. As I've said in more than one post (see above), I think that's a bad thing as it means ambush is the only viable game mode. But my point was just that there is no circumstance under which someone will actually avoid getting a kill, as the previous poster had suggested. |
Rogatien Merc
Red Star. EoN.
945
|
Posted - 2013.09.02 20:02:00 -
[217] - Quote
CCP Cmdr Wang wrote:I also want to explain the reason behind changing the length of the SP events. Previously, we are tied to a week long SP event due to the weekly SP cap being reset on Wednesdays. While we understand that the general consensus from the community is that longer events are preferred because they seem less grindy, we also want to offer more variety with events as many of you have requested. "Variety" in the distribution and way we earn SP is ... less than creative. We'd prefer 'variety' in events be more like the Caldari Prime type of thing and leave SP gain simple and egalitarian. SP is the lifeblood of the game, and its pursuit should remain simple and straightforward. Any complications in this area serve to widen the gap between casuals who barely know there IS an event and hardcore players.
CCP Cmdr Wang wrote:Another reason to do shorter events is logistics. We aim to do more events with shorter duration so we can increase their frequency as shorter events will be less taxing on the devs who do the support work. Understandable.
CCP Cmdr Wang wrote: We also want to give more equality to casual players who may not be able to play all week in order to achieve the required event goals, so shorter events will help make furture events feel less grindy. This actually makes very, very little sense. If you just triple the SP cap, then it allows casual players to play at any time during the week and earn proportional SP.
CCP Cmdr Wang wrote:Lastly, reguarding why the SP bonus is capped at 3000 per match. This is in order for us to estimate the expected amount of SP that players can gain from this event. We would all be better served if you simply set the SP cap to 3x and did not triple SP after cap.
CCP Cmdr Wang wrote:So I hope that many of you will see the benefit of doing such an SP event, you can earn the same amount of SP in less time than a conventional week long SP event. Respectfully, this is literally, truly, actually and factually completely illogical. A conventional 2-3x SP event gives us 2-3x SP in the same amount of time it takes to cap. Your example requires people to grind a **** ton of matches PAST the cap to achieve "similar results"
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Rogatien Merc
Red Star. EoN.
945
|
Posted - 2013.09.02 20:07:00 -
[218] - Quote
Soraya Xel wrote:CCP Cmdr Wang, thanks for fixing the worst problem. However, the problem with the SP cap per match of 3000, is it makes Ambush the only viable game mode for the week. Pretty much.
There is literally no additional benefit to the community by putting this cap on things. This does not make the event more interesting. We do not see this as some sort of "woohoo! new content cuz numbers are tweaked". It is just a pain in the ass with absolutely no benefit. CCP gains nothing from this, the community at large gains nothing from this, casuals gain nothing, hardcore players gain nothing... it is just a pain in the ass. If you want to limit large SP gains by outlier hardcore players, then limit the extra SP to for instance the first 500 SP after cap. Or get rid of any bonus after cap. |
deezy dabest
Warpoint Sharx
1
|
Posted - 2013.09.02 20:38:00 -
[219] - Quote
Anyone willing to agree to a cease fire on swarms and forges so that us dropship guys can practice doing barrel rolls in peace during the AFK sessions?
Just asking incase you get an itchy trigger finger while doing donuts in the parking lot. |
STABBEY
Black Phoenix Mercenaries
367
|
Posted - 2013.09.02 21:21:00 -
[220] - Quote
So I should send corp wide mails telling every1 to AFK Ambush matches for 10 minutes then leave battle until they hit there cap.
GOT IT!
Great job CCP way to make this game BORING AS F*CK for 5 days.
Eliminate the 3000 Cap FFS. IDK which jacka$$ is coming up with these idea's but you should fire him.
We already have capped sp after we hit the weekly cap.. |
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Slen Kaleth
BlackWater Liquidations
30
|
Posted - 2013.09.02 23:11:00 -
[221] - Quote
CCP Cmdr Wang wrote:We have clarified the event details for easier understanding on how the SP event will work, you can check them out here. Lastly, reguarding why the SP bonus is capped at 3000 per match. This is in order for us to estimate the expected amount of SP that players can gain from this event. Since the bonus SP can still be earned even after the weekly SP cap is hit, we need to ensure that there is a limit on how much SP a player can earn from this event. What I can tell you is that if you play 100 matches over the course of the event and earn an average of 3000 SP per match (with boosters) before hitting the cap, and average 1000 SP per match after hitting the cap, then the amount of SP you can expect to earn is roughly equal to a week long Triple SP event. If you play an average of 14-16 matches a day and earn the same amount of SP per match as mentioned above, then you can expect to earn roughly the same amount of SP as a week long Double SP event. So I hope that many of you will see the benefit of doing such an SP event, you can earn the same amount of SP in less time than a conventional week long SP event. In the meantime, enjoy the bonus SP from this week's event and I'll see you on the battlefield.
I'm not following the numbers... I you play 100 games at 3000 sp each it will take roughly 64 matches to cap out, giving the player the same as a 2x sp event on the ground that you will recieve 1 for 1 SP gain plus booster bonus, the same as a 2x SP event. now that leaves you with 36 more matches at 1000 bonus SP giving 36000 before boosters. This gives a total of 416800 "SP cap" for the event. A normal 2x event gives a cap of 380800 while a 3x event gives 571200 cap, significantly higher than the amount for this event. All of these numbers are pre booster.
To make it clear, I am not complaining that it is not a 3x event. I just noticed that CCP said it is almost one when it really isn't. Which is it suppose to be? I will be happy with either, I just want to be sure that you didn't make a mistake and think it was going to be one when it wasn't |
Kim Jong Kim
Tech Guard General Tso's Alliance
10
|
Posted - 2013.09.03 00:02:00 -
[222] - Quote
Am i the only one who just wants to get some SP? I mean really, i just play for fun and i don't care about the statistics of how much SP you gain. I just want to blow people up with my forge gun. |
Gigatron Prime
The.Primes
321
|
Posted - 2013.09.03 00:50:00 -
[223] - Quote
Will 1.4 come after today's downtime or tomorrow's downtime? |
Seymor Krelborn
DUST University Ivy League
691
|
Posted - 2013.09.03 01:19:00 -
[224] - Quote
CCP here is what the dregs of our community are going to do for this event:
https://forums.dust514.com/default.aspx?g=posts&m=1250915#post1250915
hope you have a nice surprise for them.... |
ladwar
Dead Six Initiative Lokun Listamenn
1428
|
Posted - 2013.09.03 01:26:00 -
[225] - Quote
woah they knew it was coming and hey don't leave me out of the loop!
https://forums.dust514.com/default.aspx?g=posts&m=1250898#post1250898
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CCP Cmdr Wang
C C P C C P Alliance
2315
|
Posted - 2013.09.03 03:07:00 -
[226] - Quote
Apison Valusgeffen wrote:Ryme Intrinseca wrote:A'Real Fury wrote:Whatever you may think about the mechanics of the event it does affect one major complaint for the period upto you cap.
The proto stomp.
Vet: I am not shooting him, you shoot him. Vet 2: no way, I might exceed the 3000 SP for this match.
Noob: Skirmish - where is everyone. Noob: Ambush - how come all these players are running away. I must be a badass as all these vets are easy to kill they do not even shoot back or hit me. If you exceed 3,000 SP, you still get the bonus, but it only applies to your first 3,000 SP. So if you get 3,050 base SP, you get (3,000x2)+50=6,050 SP, 50 more than someone who just gets 3,000 base SP. So no one is going to avoid getting kills. If anything, the protostomp will be heavier than usual, as vets grind more or come back for the event. But what everyone is saying is that that extra 50 SP receives no bonus whatsoever. Let's push the 50 SP example further. Let's say you get 4500 per match which is not unreasonable or unheard of (and I have boosters but this 1st example is without boosters for simplicity's sake). That equals, above the 3000, an extra 1500 SP you're (not) getting the bonus for per match. At 4500 per match it will take approximately 42 and 1/3 matches to hit your 190,400 weekly bonus cap (42.311111... by actual math). If I multiply that 1500 I'm not getting a bonus for over 42 matches it equals 63,000 SP that I'm not getting bonus for, while I DO receive an extra 126,000 (3000 x 42 = 126,000 x 2 = 252,000) over those same matches. Now say I only get the requisite 3000 per match, then it takes me approximately 63 and 1/2 matches to reach 190,400 (63.46666...7 by actual math). If I choose to string it out over these 63 matches, I get every point doubled (3000 x 63 = 189,000). So let's do the final math: Example 1: 126,000 x 2 = 252,000 (doubled SP) + 63,000(extra NON doubled SP) = 315,000 Example 2: 189,000 x 2 = 378,000 (doubled SP) That's your 63,000 SP point difference, and that's without the booster bonus and only losing the bonus on an extra 1500 per round. Let's look at it with the bonus using 4500(3000 + 1.5 active booster) as the minimum and 4500 x 1.5 (6750) as the hypothetical per match overage. This time the 4500 a match takes 63 and 1/2 matches to reach the weekly bonus with boosters (190,400 x 1.5 = 285,600) (4500 x 63 = 283,500) The 6750 this time takes 42 and 1/3. This time we're losing 2250 in bonus over 42 matches (4500 x 42 = 189,000) + (2250 x 42 = 94,500 (non bonused)) So again, let's do the math plugging in the booster numbers: Example 1: 189,000 x 2 = 378,000 (doubled SP) + 94,500(extra NON doubled SP) = 472,500 Example 2: 283,500 x 2 = 567,000 That's your 94,500 point difference with the booster. Bottom line, if you do minimally 1/2 better than the 3000 point bonus max w/o booster, or the 4500 bonus max w/booster per match, you lose out on 63,000 or 94,500 respectively. This is of course contingent on my correctly understanding how this double SP events works. All of this could be wrong in which case I'm just going to go to sleep as my brain is angry with me for making it work this hard on a holiday.
So, with the math you've showned you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest.
Has anyone here in the forums done a calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus? The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.
That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair.
We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
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LoveNewlooy
Black Phoenix Mercenaries
71
|
Posted - 2013.09.03 03:14:00 -
[227] - Quote
is sp event start at firday or wed? |
Hobo on Fire
Goonfeet Top Men.
57
|
Posted - 2013.09.03 03:47:00 -
[228] - Quote
CCP Cmdr Wang wrote: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.... ...We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
The issue with using 3000 SP per match as an average is the vastly different payouts across game modes. If you were taking the average payout for Skirmish mode only, I'd bet it is noticeably higher than 3000; ambush matches would be lower. By basing your cap off the average across all game modes, you create a situation where only the lower scoring game modes (i.e. ambush) are worth it for the bonus; the higher payout modes only waste potential earnings.
The players who are actually paying attention to the event know this, and if they want to maximize their bonus will stick to Ambush. Anyone playing Skirmish or Domination during this event either doesn't know or care about the event, or has already hit their weekly cap.
I actually get the idea of using "average" SP earned in a match as your baseline, as it ensures the newer and less skilled players will get the most out of the event; unfortunately it encourages skilled players to try and game the system by AFKing or not participating in the battles.
Perhaps a different maximum reward could be offered for each game mode? 2000 for Ambush, 4000 for skirmish, whatever each mode's average payout is. |
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CCP Cmdr Wang
C C P C C P Alliance
2316
|
Posted - 2013.09.03 04:02:00 -
[229] - Quote
Hobo on Fire wrote:CCP Cmdr Wang wrote: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.... ...We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
The issue with using 3000 SP per match as an average is the vastly different payouts across game modes. If you were taking the average payout for Skirmish mode only, I'd bet it is noticeably higher than 3000; ambush matches would be lower. By basing your cap off the average across all game modes, you create a situation where only the lower scoring game modes (i.e. ambush) are worth it for the bonus; the higher payout modes only waste potential earnings. The players who are actually paying attention to the event know this, and if they want to maximize their bonus will stick to Ambush. Anyone playing Skirmish or Domination during this event either doesn't know or care about the event, or has already hit their weekly cap. I actually get the idea of using "average" SP earned in a match as your baseline, as it ensures the newer and less skilled players will get the most out of the event; unfortunately it encourages skilled players to try and game the system by AFKing or not participating in the battles. Perhaps a different maximum reward could be offered for each game mode? 2000 for Ambush, 4000 for skirmish, whatever each mode's average payout is.
Yes, you bring up some good points that we will consider for the next SP event. We are also looking at other ways of doing this as well, such as getting bonus SP for matches won or getting a flat bonus rate for x number of matches played per day, etc.
The primary goal of this event is to first test the new script and ensure it does not interfere with the game mechanics.
It is also interesting to note that while many are complaining about this event being a grind, they are also worried about hitting cap too soon, which means it will actually be less grindy if they average more than the mean 3000 SP per match.
I also don't see how AFKing will help players maximize their SP gain, yes you will earn more than you usually do, but it is unlikely that you get more than 3000 SP per match by doing nothing. The new anti-AFK mechanic should also curb this behavior as well. Which, if the theory crafters here are correct (that is their assumption that this encourages AFK) this event will actually help test the new anti-AFK mechanic. |
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XiBravo
TeamPlayers EoN.
203
|
Posted - 2013.09.03 04:07:00 -
[230] - Quote
CCP Cmdr Wang wrote: So, with the math you've shown you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest.
A calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus can be broken down like this: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.
That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair.
We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
I think you are missing the point he is trying to make. Based on the weekly cap, earning any sp on non event days or any sp over 3,000 in a match results in a loss of event bonus sp. this means that players must try and "grind" matches deliberately earning no more than 3,000 sp per match on fri-sun ONLY to take full advantage of the event. |
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CCP Cmdr Wang
C C P C C P Alliance
2318
|
Posted - 2013.09.03 04:09:00 -
[231] - Quote
XiBravo wrote:CCP Cmdr Wang wrote: So, with the math you've shown you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest.
A calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus can be broken down like this: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.
That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair.
We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
I think you are missing the point he is trying to make. Based on the weekly cap, earning any sp on non event days or any sp over 3,000 in a match results in a loss of event bonus sp. this means that players must try and "grind" matches deliberately earning no more than 3,000 sp per match on fri-sun ONLY to take full advantage of the event.
We have moved the event to start on Wednesday so there are two more days for this event. Since the event now starts at the beginning of the weekly cap reset, this risk has been reduced. |
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Hobo on Fire
Goonfeet Top Men.
57
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Posted - 2013.09.03 04:18:00 -
[232] - Quote
CCP Cmdr Wang wrote:
It is also interesting to note that while many are complaining about this event being a grind, they are also worried about hitting cap too soon, which means it will actually be less grindy if they average more than the mean 3000 SP per match.
I also don't see how AFKing will help players maximize their SP gain, yes you will earn more than you usually do, but it is unlikely that you get more than 3000 SP per match by doing nothing. The new anti-AFK mechanic should also curb this behavior as well. Which, if the theory crafters here are correct (that is their assumption that this encourages AFK) this event will actually help test the new anti-AFK mechanic.
Thanks for the reply. The reason they'll be AFKing is to intentionally get less than the 3000 SP cap in each match; doing this means every point they earn from the "time-in-battle" SP will receive the bonus. The people complaining of it being "grindy" want to maximize the bonus they get, so any points over 3000 at the end of the match are wasted potential. When the event was only scheduled for 3 days, they would have had to do all these short, low score matches over the course of the weekend, so extending it a few days allows them to spread their games out a bit more, instead of a marathon session. |
HowDidThatTaste
Ancient Exiles
3571
|
Posted - 2013.09.03 04:22:00 -
[233] - Quote
Page 12 and this event is still clear as mud!
Lets see it starts Wednsday I can only play up to 3000 sp per match or its wasted?
I have no idea someone TLDR for me how do I maximized my SP gain |
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CCP Cmdr Wang
C C P C C P Alliance
2319
|
Posted - 2013.09.03 05:18:00 -
[234] - Quote
HowDidThatTaste wrote:Page 12 and this event is still clear as mud!
Lets see it starts Wednsday I can only play up to 3000 sp per match or its wasted?
I have no idea someone TLDR for me how do I maximized my SP gain
TL;DR
Play as you normally do and get extra SP! For free! Pretty clear. |
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STABBEY
Black Phoenix Mercenaries
370
|
Posted - 2013.09.03 05:26:00 -
[235] - Quote
CCP Cmdr Wang wrote:HowDidThatTaste wrote:Page 12 and this event is still clear as mud!
Lets see it starts Wednsday I can only play up to 3000 sp per match or its wasted?
I have no idea someone TLDR for me how do I maximized my SP gain TL;DR Play as you normally do and get extra SP! For free! Pretty clear.
What most are worried about is the 3k max, thats really low for vet players :/ I get twice that much a game..
So we have to AFK Ambush for 10 mins and leave so we dont go over the 3k sp and lose out on the bonus. |
Canaan Knute
Conspiratus Immortalis
111
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Posted - 2013.09.03 05:31:00 -
[236] - Quote
CCP Cmdr Wang wrote:TL;DR
Play as you normally do and get extra SP! For free! Pretty clear. Judging from what others have said, it seems more like "Play as you normally do and get less bonus SP than those who only play Ambush and get 3000 SP or less per match." |
calisk galern
BurgezzE.T.F
825
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Posted - 2013.09.03 05:32:00 -
[237] - Quote
yep looks like i'll be solid ambushing, and purposely under shooting my shots. i'll aim for solid 6/0's if possible.
the thing that seems to be misunderstood is that players want to get the most sp possible from an event, and thus will play the game appropriately to reach that goal.
skirmish and dom regularly return 7-8k sp for me, and thus playing that mode would kill any bonus for me, so until capped this event essentially kills skirmish and domination for me.
sadly I usually score in the 4-5k category in ambush as well, so I will simply aim to hit the bottom of the list while playing to make sure I do not reach that mark.
it's like having a test and punishing anyone that scores over 65%. |
Jean afer Salpun
Amarr Templars Amarr Empire
16
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Posted - 2013.09.03 05:36:00 -
[238] - Quote
It will be interesting to see how the new match making evens out the scoring. |
LuckyLuke Wargan
HavoK Core RISE of LEGION
224
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Posted - 2013.09.03 05:47:00 -
[239] - Quote
Brush Master wrote:CCP Eterne wrote:Hmm... You guys raise some salient points that might have been overlooked. I'll confer with Cmdr Wang about these issues and see what he says; I might have gotten some wording wrong about it. I would like to take this time to repeat for the thousandth time that you should present us options before these events to get feedback. You don't have to say when you will use them but better communication is desired by the community to stop this type of reaction. You tell them Brush... I don't think those monkeys at CCP will ever evolve to include that in their thinking... |
STABBEY
Black Phoenix Mercenaries
370
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Posted - 2013.09.03 05:50:00 -
[240] - Quote
Jean afer Salpun wrote:It will be interesting to see how the new match making evens out the scoring.
Either way I make 2-3 times the 3k per match they have set soooo
AFKing is a must, and it will probably take 3-5 days just to AFK all the SP from 10 minute ambush matches with no kills.
This is gonna suck.
Sending corp wide mail to AFK ambush's now. Stupid.. |
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