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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
S Park Finner
Guardian Solutions DARKSTAR ARMY
240
|
Posted - 2013.09.03 19:27:00 -
[271] - Quote
Absolute Idiom II wrote:Great post Finner Many thanks -- but I don't believe I've ever had a CCP response to this series of posts. Perhaps there are things going on behind the scenes at CCP that lead the posts to be irrelevant. I think this will be the last one.
|
Absolute Idiom II
No Free Pass
604
|
Posted - 2013.09.03 20:39:00 -
[272] - Quote
S Park Finner wrote:Absolute Idiom II wrote:Great post Finner Many thanks -- but I don't believe I've ever had a CCP response to this series of posts. Perhaps there are things going on behind the scenes at CCP that lead the posts to be irrelevant. I think this will be the last one.
I think the reality is that Wang's (and the event team's) perception is vastly different from those that actually play the game.
Their motivations, I believe, are good. But their decisions, and their justifications for such decisions, are sometime so out of kilter. This is shown in your post as you dismantle the decision for the 3000 SP cap.
|
deezy dabest
Warpoint Sharx
2
|
Posted - 2013.09.03 20:40:00 -
[273] - Quote
Given the problems that are being experienced with 1.4, I REALLY think you guys should consider postponing the event. Drawing in a bunch of players to deal with these issues will be bad news.This was probably the original thinking behind making the event start on Friday, so that they could try to iron some of this out. From the looks of the dev posts going on it will not be ironed out by then either.
Good luck afking in the right game mode or even getting into a battle for that matter. Im just glad I will be getting my passive SP while I play Madden 25. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
74
|
Posted - 2013.09.03 20:41:00 -
[274] - Quote
Absolute Idiom II wrote:S Park Finner wrote:Absolute Idiom II wrote:Great post Finner Many thanks -- but I don't believe I've ever had a CCP response to this series of posts. Perhaps there are things going on behind the scenes at CCP that lead the posts to be irrelevant. I think this will be the last one. I think the reality is that Wang's (and the event team's) perception is vastly different from those that actually play the game. Their motivations, I believe, are good. But their decisions, and their justifications for such decisions, are sometime so out of kilter. This is shown in your post as you dismantle the decision for the 3000 SP cap.
Yeah. their intentions are good but their execution is pretty poor in most cases (in regards to special events that is). |
Flint Beastgood III
GunFall Mobilization Covert Intervention
74
|
Posted - 2013.09.03 20:46:00 -
[275] - Quote
deezy dabest wrote:Given the problems that are being experienced with 1.4, I REALLY think you guys should consider postponing the event.
Yeah, my thoughts too. Although, if they don't - whatever, I'll make it work. |
Absolute Idiom II
No Free Pass
604
|
Posted - 2013.09.03 21:30:00 -
[276] - Quote
I realise how arrogant it must seem to be telling Wang and the Event team they don't understand the game to the extent that the players do (when really they numbers posting represent such a small proportion of the actual player base),
But that''s just how it seems. |
Alex Smoke
The Nommo Insurance Fraud.
59
|
Posted - 2013.09.04 00:15:00 -
[277] - Quote
I'm coming out of the woodwork, waiting 5+ months for the image retention problem to get fixed (https://forums.dust514.com/default.aspx?g=posts&t=68630) and now having to put up with stupid mechanics that make us log in every day to save the game. I know exactly what's going on behind the scenes, Dust 514 is failing in the market and CCP Shanghai thinks that implementing more crap to make us log in more often and increasing SP event frequency will save their butt.
SP ROLLOVER IS NOT A PRIORITY FOR CCP ANY LONGER (AND PROBABLY NEVER WAS), our votes were out the window the moment CCP Shanghai realized the game was not bringing in enough players to keep it afloat. Instead they doubled down on the SP grind implementing more and more convoluted mechanics to keep us hooked on the SP dope.
This game takes a lot more of my time than EVE (JUST TO REMAIN SP COMPETITIVE), it's supposed to be more casual when in fact it's the exact opposite. Every day I don't log in now gives me even more guilt of missing out on SP, there is no comfort in knowing I can recouperate my bonus SP sometime in the futere at MY OWN DISCRETION.
And now, I will just have to game the system to get the most out of this event; yeah great job Cmdr Wang.
How about you stop treating us like cattle and give us the chance to decide for ourselves when we want to drain the SP pool and how fast with the help of active boosters. All these stupid SP calculations would then be void and we could all enjoy playing the game instead of feeling like it's some kind of a chore. |
Ares 514
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
70
|
Posted - 2013.09.04 00:24:00 -
[278] - Quote
I dread this SP event unless they can fix battle 'matching'... Or whatever you want to call it. |
Dj grammer
Red Star. EoN.
47
|
Posted - 2013.09.04 01:18:00 -
[279] - Quote
CCP do something. |
ladwar
Dead Six Initiative Lokun Listamenn
1449
|
Posted - 2013.09.04 02:07:00 -
[280] - Quote
Ares 514 wrote:I dread this SP event unless they can fix battle 'matching'... Or whatever you want to call it. its broken on purpose to prevent AFK farmers because there will only be like 3 people on the short team vs 16. totally intended.. i get what you are doing CCP... very sneaky. |
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Apison Valusgeffen
THIRD EARTH INCORPORATED
3
|
Posted - 2013.09.04 04:33:00 -
[281] - Quote
CCP Cmdr Wang wrote:
So, with the math you've shown you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest.
A calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus can be broken down like this: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.
That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair.
We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
1st off I want to say thank you for the level of Dev/Player interaction demonstrated on this forum. As someone said previously, rare are the game companies that listen and respond to their players to this extent, and I think you all should be commended for taking the time to do this. And this is not some attempt at flattery or fanboy doting. I don't believe in flattery, it's against my religion. But in all sincerity, thank you for taking time out of your day to listen to the players. Secondly, I know many have complained on this thread and others about the "grind" of these special events. I personally don't mind the grind, or even see it as a "grind" per se. My modus operandi is: finish a match, restock my gear, and quickly jump into another match. I enjoy playing the game as much as I can. And yes I have a life: 2 jobs, 2 cars, a wife, a kid, and a mortgage, so when I get to play I try to make the most of it. The purpose of the math in my previous post was to address the issue of the 3000 SP bonus cap. As an example, a short story if you will, as I am a bit of a writer (emphasis on the "bit"). I worked with a guy who was a former mechanic for a car dealership. He and his fellow mechanics used to get a lot of overtime. He said what they discovered was, after a certain amount of overtime they brought home less money because they moved up to the next tax bracket. They grossed more, but they netted less take home pay due to taxes. So they began to work to a certain overtime point but no more. No one wants to work more, for less gain. It's the same concept here. Why would I want to put in the 4500 SP "overtime" when the 3000 SP "overtime" will net me more gain. Another example: It's like CCP has given every player a $190,400 401K. And they've said CCP will match every contribution you deposit 100%, dollar for dollar, but only up to $3000. Why would I ever want to contribute any more than $3000 at a time (say like $4500)? I can subtract $1500 (unmatched by CCP) from that $4500, and the next $4500, and combine those to make a third (CCP matched) $3000 contribution, and continue this pattern until I reach the $190,400 cap. No one wants to gain extra SP in a current battle, when that same SP would be doubled in the next battle. To me, it would seem the simplest double SP event would be, start on Wednesday, 380,800 bonus SP, every match nets twice as much SP as normal. No muss, no fuss, play when you want, and no worries about SP loss like the July 4th triple SP event which was really enjoyable. Again, thank you for your time. |
Apison Valusgeffen
THIRD EARTH INCORPORATED
3
|
Posted - 2013.09.04 05:37:00 -
[282] - Quote
Ryme Intrinseca wrote:Thanks guys. I'm basically just very confused by this event and am going to shut up.
A simplified example: You have $12. I say to you, "If you deposit that money into an account, every deposit you make I will match up to $3." You say ok. So you make your first deposit and you make it $6 dollars. I match that deposit but like I said only up to $3 so your $6 + the matched $3 = $9 in your account. You repeat with the last $6, I repeat with another $3 match for another $9 so you end up with a total of $18 in your account.
Let's start over with a fresh $12. This time you make a first deposit of $3. I match it with $3. You have $6 in your account. Your 2nd deposit of $3, I match with $3. You have $12 in your account. 3rd $3 deposit, 3rd $3 match. You now have $18 in your account. Last $3 deposit, last $3 match. This time you end up with $24 in your account, a full $6 more than the way you did it the first time. It behooves you to make smaller deposits, or in the game case earn less SP per match to maximize your earnings from the matching program. That's why people want to earn the minimum 3000 SP per match. $18 vs $24. |
Meric Voyer
Universal Rogue Traders
0
|
Posted - 2013.09.04 05:58:00 -
[283] - Quote
CCP Cmdr Wang wrote:The new anti-AFK mechanic should also curb this behavior as well.
Wrong. You don't even need rubber bands - just turn your controller face down and manipulate the analogue sticks into a position where your character is running in a circle. Just turning on the spot will still get you kicked, you have to be moving forward also.
AFK away. Next anti-AFK system?
|
ladwar
Dead Six Initiative Lokun Listamenn
1464
|
Posted - 2013.09.04 07:18:00 -
[284] - Quote
Meric Voyer wrote:CCP Cmdr Wang wrote:The new anti-AFK mechanic should also curb this behavior as well. Wrong. You don't even need rubber bands - just turn your controller face down and manipulate the analogue sticks into a position where your character is running in a circle. Just turning on the spot will still get you kicked, you have to be moving forward also. AFK away. Next anti-AFK system? neat.. i'll test this out tomorrow i wanted to test the stuff content out today. |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
33
|
Posted - 2013.09.04 07:20:00 -
[285] - Quote
Meric Voyer wrote:CCP Cmdr Wang wrote:The new anti-AFK mechanic should also curb this behavior as well. Wrong. You don't even need rubber bands - just turn your controller face down and manipulate the analogue sticks into a position where your character is running in a circle. Just turning on the spot will still get you kicked, you have to be moving forward also. AFK away. Next anti-AFK system?
Don't allow spawning into MCC. Or as someone else said recently, make the MCC walls shielded, so you can run off the edge. I'm assuming the terrain etc. means you can't run in a perfect circle without manual adjustments. So you won't stay in one spot with nothing to bump into |
Dante Vento
Firefly Shipping co.
28
|
Posted - 2013.09.04 11:36:00 -
[286] - Quote
CCP Cmdr Wang wrote:
So, with the math you've shown you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest.
A calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus can be broken down like this: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types.
That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair.
We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
Boosters don't let you cap faster. They are in addition to your cap. So there is no way that you can have 198,400/3000 and have it equal 44. Booster or no booster, it won't work.
On average I get between 5000sp and 7,000sp. Meaning I can cap in a day if I push it. That leaves me 4 more days to get double sp on my soft cap. To me it's worth the reduced sp just so I don't have to AFK an ambush. |
D34NOS MAZDA
Planetary Response Organization Test Friends Please Ignore
84
|
Posted - 2013.09.04 11:52:00 -
[287] - Quote
CCP Cmdr Wang wrote:Apison Valusgeffen wrote:Ryme Intrinseca wrote:A'Real Fury wrote:Whatever you may think about the mechanics of the event it does affect one major complaint for the period upto you cap.
The proto stomp.
Vet: I am not shooting him, you shoot him. Vet 2: no way, I might exceed the 3000 SP for this match.
Noob: Skirmish - where is everyone. Noob: Ambush - how come all these players are running away. I must be a badass as all these vets are easy to kill they do not even shoot back or hit me. If you exceed 3,000 SP, you still get the bonus, but it only applies to your first 3,000 SP. So if you get 3,050 base SP, you get (3,000x2)+50=6,050 SP, 50 more than someone who just gets 3,000 base SP. So no one is going to avoid getting kills. If anything, the protostomp will be heavier than usual, as vets grind more or come back for the event. But what everyone is saying is that that extra 50 SP receives no bonus whatsoever. Let's push the 50 SP example further. Let's say you get 4500 per match which is not unreasonable or unheard of (and I have boosters but this 1st example is without boosters for simplicity's sake). That equals, above the 3000, an extra 1500 SP you're (not) getting the bonus for per match. At 4500 per match it will take approximately 42 and 1/3 matches to hit your 190,400 weekly bonus cap (42.311111... by actual math). If I multiply that 1500 I'm not getting a bonus for over 42 matches it equals 63,000 SP that I'm not getting bonus for, while I DO receive an extra 126,000 (3000 x 42 = 126,000 x 2 = 252,000) over those same matches. Now say I only get the requisite 3000 per match, then it takes me approximately 63 and 1/2 matches to reach 190,400 (63.46666...7 by actual math). If I choose to string it out over these 63 matches, I get every point doubled (3000 x 63 = 189,000). So let's do the final math: Example 1: 126,000 x 2 = 252,000 (doubled SP) + 63,000(extra NON doubled SP) = 315,000 Example 2: 189,000 x 2 = 378,000 (doubled SP) That's your 63,000 SP point difference, and that's without the booster bonus and only losing the bonus on an extra 1500 per round. Let's look at it with the bonus using 4500(3000 + 1.5 active booster) as the minimum and 4500 x 1.5 (6750) as the hypothetical per match overage. This time the 4500 a match takes 63 and 1/2 matches to reach the weekly bonus with boosters (190,400 x 1.5 = 285,600) (4500 x 63 = 283,500) The 6750 this time takes 42 and 1/3. This time we're losing 2250 in bonus over 42 matches (4500 x 42 = 189,000) + (2250 x 42 = 94,500 (non bonused)) So again, let's do the math plugging in the booster numbers: Example 1: 189,000 x 2 = 378,000 (doubled SP) + 94,500(extra NON doubled SP) = 472,500 Example 2: 283,500 x 2 = 567,000 That's your 94,500 point difference with the booster. Bottom line, if you do minimally 1/2 better than the 3000 point bonus max w/o booster, or the 4500 bonus max w/booster per match, you lose out on 63,000 or 94,500 respectively. This is of course contingent on my correctly understanding how this double SP events works. All of this could be wrong in which case I'm just going to go to sleep as my brain is angry with me for making it work this hard on a holiday. So, with the math you've shown you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest. A calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus can be broken down like this: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types. That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair. We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events.
Cmdr Wang boosters do not let you cap faster as they are a bonus on top of the CAP therefore will still take 64 games to cap with or without a booster. |
Alex Smoke
The Nommo Insurance Fraud.
60
|
Posted - 2013.09.04 15:33:00 -
[288] - Quote
*Points and laughs at Cmdr Wang* |
Flint Beastgood III
GunFall Mobilization Covert Intervention
80
|
Posted - 2013.09.04 15:33:00 -
[289] - Quote
IAmDuncanIdaho II wrote:Meric Voyer wrote:CCP Cmdr Wang wrote:The new anti-AFK mechanic should also curb this behavior as well. Wrong. You don't even need rubber bands - just turn your controller face down and manipulate the analogue sticks into a position where your character is running in a circle. Just turning on the spot will still get you kicked, you have to be moving forward also. AFK away. Next anti-AFK system? I'm assuming the terrain etc. means you can't run in a perfect circle without manual adjustments. So you won't stay in one spot with nothing to bump into
Also wrong. I tested it on a hill underneath the MCC, and even managed it in Ambush.
EDIT: the circle is not large, it is pretty much on the spot. Anyway, I only tested for arguments sake and do not wish to AFK my cap away - I'd rather play. |
STABBEY
Black Phoenix Mercenaries
407
|
Posted - 2013.09.04 18:09:00 -
[290] - Quote
I run a booster at all times, SO the only way to get the full amount of SP Doubled:
Is to AFK ambush matches (Which I have been doing for 5 hours now) and I still have 148k SP to go.
CCP says they want to make the SP events less grindy AND there excuse for the 3,000 SP cap per game is so people dont grind it out. THAT is just.... lol Your logic sucks CCP.
So now we have to AFK grind ambush matches for DAYS just to get ALL our SP doubled. Less Grindy? NO, 100 times worse.
To get all SP doubled:
1. Join an ambush match go hide near the redline or drive around AWAY from the battle.
2. Only stay in the match for 10 minutes if you stay any longer than that you will go over the 3k SP cap, anything over 3000 SP per match wont be doubled.
Say you got 6000 SP in a match, the first 3000 will be doubled, the other 3000 will not be doubled.
SUMMARY-
AFK Ambush matches for a maximum of 10 minutes then leave to have ALL SP Doubled!!
CCP if you cant see how totally screwed this event is, Hire som1 with a bit of common sense.
5 hours of grinding and I'm only through 32k of me weekly cap, this grind is HORRID. |
|
Dante Vento
Firefly Shipping co.
29
|
Posted - 2013.09.04 18:27:00 -
[291] - Quote
STABBEY wrote:I run a booster at all times, SO the only way to get the full amount of SP Doubled: Is to AFK ambush matches (Which I have been doing for 5 hours now) and I still have 148k SP to go. CCP says they want to make the SP events less grindy AND there excuse for the 3,000 SP cap per game is so people dont grind it out. THAT is just.... lol Your logic sucks CCP. So now we have to AFK grind ambush matches for DAYS just to get ALL our SP doubled. Less Grindy? NO, 100 times worse. To get all SP doubled: 1. Join an ambush match go hide near the redline or drive around AWAY from the battle. 2. Only stay in the match for 10 minutes if you stay any longer than that you will go over the 3k SP cap, anything over 3000 SP per match wont be doubled. Say you got 6000 SP in a match, the first 3000 will be doubled, the other 3000 will not be doubled. SUMMARY- AFK Ambush matches for a maximum of 10 minutes then leave to have ALL SP Doubled!!CCP if you cant see how totally screwed this event is, Hire som1 with a bit of common sense. 5 hours of grinding and I'm only through 32k of me weekly cap, this grind is HORRID.
198k / 32k = 6.1875 6.1875 x 5 = 30.9375
it's going to take you 31 hours to cap out! |
Apison Valusgeffen
THIRD EARTH INCORPORATED
5
|
Posted - 2013.09.04 18:31:00 -
[292] - Quote
D34NOS MAZDA wrote:CCP Cmdr Wang wrote:Apison Valusgeffen wrote:Ryme Intrinseca wrote:A'Real Fury wrote:Whatever you may think about the mechanics of the event it does affect one major complaint for the period upto you cap.
The proto stomp.
Vet: I am not shooting him, you shoot him. Vet 2: no way, I might exceed the 3000 SP for this match.
Noob: Skirmish - where is everyone. Noob: Ambush - how come all these players are running away. I must be a badass as all these vets are easy to kill they do not even shoot back or hit me. If you exceed 3,000 SP, you still get the bonus, but it only applies to your first 3,000 SP. So if you get 3,050 base SP, you get (3,000x2)+50=6,050 SP, 50 more than someone who just gets 3,000 base SP. So no one is going to avoid getting kills. If anything, the protostomp will be heavier than usual, as vets grind more or come back for the event. But what everyone is saying is that that extra 50 SP receives no bonus whatsoever. Let's push the 50 SP example further. Let's say you get 4500 per match which is not unreasonable or unheard of (and I have boosters but this 1st example is without boosters for simplicity's sake). That equals, above the 3000, an extra 1500 SP you're (not) getting the bonus for per match. At 4500 per match it will take approximately 42 and 1/3 matches to hit your 190,400 weekly bonus cap (42.311111... by actual math). If I multiply that 1500 I'm not getting a bonus for over 42 matches it equals 63,000 SP that I'm not getting bonus for, while I DO receive an extra 126,000 (3000 x 42 = 126,000 x 2 = 252,000) over those same matches. Now say I only get the requisite 3000 per match, then it takes me approximately 63 and 1/2 matches to reach 190,400 (63.46666...7 by actual math). If I choose to string it out over these 63 matches, I get every point doubled (3000 x 63 = 189,000). So let's do the final math: Example 1: 126,000 x 2 = 252,000 (doubled SP) + 63,000(extra NON doubled SP) = 315,000 Example 2: 189,000 x 2 = 378,000 (doubled SP) That's your 63,000 SP point difference, and that's without the booster bonus and only losing the bonus on an extra 1500 per round. Let's look at it with the bonus using 4500(3000 + 1.5 active booster) as the minimum and 4500 x 1.5 (6750) as the hypothetical per match overage. This time the 4500 a match takes 63 and 1/2 matches to reach the weekly bonus with boosters (190,400 x 1.5 = 285,600) (4500 x 63 = 283,500) The 6750 this time takes 42 and 1/3. This time we're losing 2250 in bonus over 42 matches (4500 x 42 = 189,000) + (2250 x 42 = 94,500 (non bonused)) So again, let's do the math plugging in the booster numbers: Example 1: 189,000 x 2 = 378,000 (doubled SP) + 94,500(extra NON doubled SP) = 472,500 Example 2: 283,500 x 2 = 567,000 That's your 94,500 point difference with the booster. Bottom line, if you do minimally 1/2 better than the 3000 point bonus max w/o booster, or the 4500 bonus max w/booster per match, you lose out on 63,000 or 94,500 respectively. This is of course contingent on my correctly understanding how this double SP events works. All of this could be wrong in which case I'm just going to go to sleep as my brain is angry with me for making it work this hard on a holiday. So, with the math you've shown you max out your SP gain in 63 matches with no booster and 42 with a booster. Over 5 days that comes out to an average of 12 to 13 matches per day without boosters and 8 to 9 matches per day with boosters to get the same bonus as a double SP event. That is hardly a grind fest. A calculation on how many matches will need to be played in a standard week long SP event in order to max out the SP bonus can be broken down like this: The assumption is the average player earns 3000 SP per match, which is what our data shows. Rambos who average higher are at the edge of the bell curve and isn't the best example to use when planning events for players of all types. That comes out to 198,400/3000 (with no booster)=66 matches and 44 with booster. So this event is not trying to make you grind at all. What it does do is give you the chance to earn roughly the same amount of bonus SP as a triple SP event. The more you play, the more you earn, sounds pretty fair. We will be watching the data on in-game activities from the event and see how this event affects play behavior. If indeed ambush becomes the predominate game mode played during the event, then we will use that data when planning for future events. Cmdr Wang boosters do not let you cap faster as they are a bonus on top of the CAP therefore will still take 64 games to cap with or without a booster.
Correct, it still takes the same # of matches with or without the booster. I didn't point this out because my issue is with the SP cap, not the "grind". But yes, same # of battles either way, just 50% additional SP with standard active boosters.
|
STABBEY
Black Phoenix Mercenaries
409
|
Posted - 2013.09.04 18:53:00 -
[293] - Quote
Dante Vento wrote:STABBEY wrote:I run a booster at all times, SO the only way to get the full amount of SP Doubled: Is to AFK ambush matches (Which I have been doing for 5 hours now) and I still have 148k SP to go. CCP says they want to make the SP events less grindy AND there excuse for the 3,000 SP cap per game is so people dont grind it out. THAT is just.... lol Your logic sucks CCP. So now we have to AFK grind ambush matches for DAYS just to get ALL our SP doubled. Less Grindy? NO, 100 times worse. To get all SP doubled: 1. Join an ambush match go hide near the redline or drive around AWAY from the battle. 2. Only stay in the match for 10 minutes if you stay any longer than that you will go over the 3k SP cap, anything over 3000 SP per match wont be doubled. Say you got 6000 SP in a match, the first 3000 will be doubled, the other 3000 will not be doubled. SUMMARY- AFK Ambush matches for a maximum of 10 minutes then leave to have ALL SP Doubled!!CCP if you cant see how totally screwed this event is, Hire som1 with a bit of common sense. 5 hours of grinding and I'm only through 32k of me weekly cap, this grind is HORRID. 198k / 32k = 6.1875 6.1875 x 5 = 30.9375 it's going to take you 31 hours to cap out!
Yep, thats CCP's answer to less grinding.... stupid stupid stupid |
Alex Smoke
The Nommo Insurance Fraud.
61
|
Posted - 2013.09.04 18:57:00 -
[294] - Quote
CCP Shanghai is stupid, CCP Reykjavik is great. |
xWarhawkx
91st clan Abandon PlayGrounds
0
|
Posted - 2013.09.04 19:11:00 -
[295] - Quote
when can a dust ceo select a role besides director for his corp members? plz reply |
Flint Beastgood III
GunFall Mobilization Covert Intervention
81
|
Posted - 2013.09.04 19:28:00 -
[296] - Quote
STABBEY wrote:I run a booster at all times, SO the only way to get the full amount of SP Doubled: Is to AFK ambush matches (Which I have been doing for 5 hours now) and I still have 148k SP to go. CCP says they want to make the SP events less grindy AND there excuse for the 3,000 SP cap per game is so people dont grind it out. THAT is just.... lol Your logic sucks CCP. So now we have to AFK grind ambush matches for DAYS just to get ALL our SP doubled. Less Grindy? NO, 100 times worse. To get all SP doubled: 1. Join an ambush match go hide near the redline or drive around AWAY from the battle. 2. Only stay in the match for 10 minutes if you stay any longer than that you will go over the 3k SP cap, anything over 3000 SP per match wont be doubled. Say you got 6000 SP in a match, the first 3000 will be doubled, the other 3000 will not be doubled. SUMMARY- AFK Ambush matches for a maximum of 10 minutes then leave to have ALL SP Doubled!!CCP if you cant see how totally screwed this event is, Hire som1 with a bit of common sense. 5 hours of grinding and I'm only through 32k of me weekly cap, this grind is HORRID.
+100
This is super grindtime. Never has an SP event been this bad. I totally forgot it started today and played 3 skirmishes before remembering. |
Alex Smoke
The Nommo Insurance Fraud.
61
|
Posted - 2013.09.04 19:44:00 -
[297] - Quote
Get a dropship and AFK in it, just find a safe area in ambush; you wont get kicked.
Nice event Cmdr Wang, you should be fired. |
Flint Beastgood III
GunFall Mobilization Covert Intervention
81
|
Posted - 2013.09.04 19:59:00 -
[298] - Quote
Alex Smoke wrote: Nice event Cmdr Wang, you should be fired.
I wouldn't go that far, but CCP do need to take heed.
All future SP events should double/triple the cap and double/triple the amount of SP earned in game period. Not just active, not limited to a certain amount, just doubled/tripled.
SIMPLE!
|
Alex Smoke
The Nommo Insurance Fraud.
61
|
Posted - 2013.09.04 20:08:00 -
[299] - Quote
No flint, this:
https://forums.dust514.com/default.aspx?g=posts&m=1252220#post1252220
CCP employees like Cmdr Wang have done us wrong for long enough; heads must roll, the CPM has expressed great dislike with the game and its developers. Clearly Cmdr Wang and his henchmen are hurting this game by not listening to the community.
I bet they're reading this and thinking I'm just butthurt, well you know what? It's yor job going down the drain not mine.
INCOMPETENTS! |
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
448
|
Posted - 2013.09.04 21:15:00 -
[300] - Quote
I really hate this event. Because I really want to play. I really want to check out what the update has to offer. But I get punished when I play. So I just have to grind without getting any SP whatsoever with driving around mindlessly or just scanning all day long or something like that. Only after I hit the cap I get a reward for playing. Really. CCP, whatever you do, NEVER do an event again that has a rule that starts with "The first x SP in a match get a bonus" Because that alone says that you want that people do not get many points in a match. Only getting 900 SP? No problem. Nothing wasted. But playing and going over that amount punishes the player.
A worthwhile SP event would be something like you get double SP all the time but you get triple SP after capping out. This would encourage players to hit the cap early and then keep playing even after hitting the cap. Actually: Just look at the ISK scammers and do what they promise, just with SP instead of ISK. The more you invest, the more you get. Not the more you invest the less you get. |
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