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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
Slen Kaleth
BlackWater Liquidations
23
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Posted - 2013.08.30 17:16:00 -
[31] - Quote
Something I think needed to be clarified is are these "bonus" SP towards the weekly cap, or are they in addition to the weekly cap. Ie, they will just let you cap out faster and not give more than the weekly cap, or will they effectively increase the weekly cap limit? Hope I made sense in my wording... |
Skihids
Bullet Cluster
1979
|
Posted - 2013.08.30 17:19:00 -
[32] - Quote
I took that week off work partly to enjoy 1.4. Please don't penalize me for playing Wed-Fri. It would be very punishing to force me to sit on my hands all week and then attempt to cap out in two days.
EDIT:
Oh and to have to do it all in Ambush with the increased amount of wait time before and after each match. That would be pure torture.
Did anyone do the math on this? You really need to ask yourself how someone would generate the maximum benefit from the event if you are trying to make it less painful.
In this case the answer is "Play a gagillion Ambush matches for 48 hours straight." |
Beren Hurin
The Vanguardians
1314
|
Posted - 2013.08.30 17:25:00 -
[33] - Quote
Skihids wrote:I took that week off work partly to enjoy 1.4. Please don't penalize me for playing Wed-Fri. It would be very punishing to force me to sit on my hands all week and then attempt to cap out in two days.
You could play with an alt? It would be like working in reverse of how you'd do it normally where you cap your dude early, and then complain on the weekend. You could just complain ahead of time as if it WAS the weekend, but then start with your main on the weekend!
Alternatively, what about an SP event where the SP you earned with one alt, could also be multiplied to the rest of them. So you could bill it as a potentially 3x to 9x SP event, but you'd have to cap 2 alts and your main if you wanted all that SP. |
Skihids
Bullet Cluster
1979
|
Posted - 2013.08.30 17:28:00 -
[34] - Quote
Beren Hurin wrote:Skihids wrote:I took that week off work partly to enjoy 1.4. Please don't penalize me for playing Wed-Fri. It would be very punishing to force me to sit on my hands all week and then attempt to cap out in two days. You could play with an alt? It would be like working in reverse of how you'd do it normally where you cap your dude early, and then complain on the weekend. You could just complain ahead of time as if it WAS the weekend, but then start with your main on the weekend! Alternatively, what about an SP event where the SP you earned with one alt, could also be multiplied to the rest of them. So you could bill it as a potentially 3x to 9x SP event, but you'd have to cap 2 alts and your main if you wanted all that SP.
I don't run alts. I barely have time to cap one character each week, and since I've got 18k SP now with 10k SP in dropsuit upgrades any alt is going to be severely UP in comparison. |
Sana Rayya
WASTELAND JUNK REMOVAL
144
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Posted - 2013.08.30 17:39:00 -
[35] - Quote
Bonus SP doesn't count toward your SP cap.
From how I interpreted the event (and from what has been stated here), it seems that the way to maximize your SP gain from this event is to not play on Wednesday and Thursday, and to only play ambushes from Friday - Sunday with the specific goal of not exceeding 3000 SP per match. Exceeding 3000 SP will mean depleting your cap faster without any reciprocal bonus event SP. So play a lot of games but don't do too well or you're shorting yourself SP... an interesting style of gameplay you're inadvertently promoting with this event, CCP.
After capping, your extra event SP will be equal to your normal SP per match, so assuming you can consistently score high on ambushes, this is still the best game mode to maximize SP potential. The actual warpoint to SP conversion will still be 1:1 unlike past SP events, but since whatever you gain will be doubled up to the soft cap, this will lead to more points gained for the same time invested. This is when you should try your hardest to meet or exceed the 1000 WP soft cap per match.
I just did the math and assuming I take Friday off of work and cap out on that day, I should be able to earn around 940K SP from active play alone, so with my Omega passive that'll be 1.082 mil SP in three days time. It's going to be a grueling grind, but probably easier than the last 2x SP event. |
Brush Master
HavoK Core RISE of LEGION
803
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Posted - 2013.08.30 17:46:00 -
[36] - Quote
I believe the whole we don't want to play 7 days to reach benefit feedback has been misunderstood. For example, the last event was effectively double the cap with close to the same SP gain per match, thus it took almost twice as long to reach cap. Thus, we don't want events that take 7 days to complete. In short, we want events that take less time to complete when we have time to complete them. Maybe that makes sense? |
Slen Kaleth
BlackWater Liquidations
23
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Posted - 2013.08.30 17:50:00 -
[37] - Quote
Brush Master wrote:I believe the whole we don't want to play 7 days to reach benefit feedback has been misunderstood. For example, the last event was effectively double the cap with close to the same SP gain per match, thus it took almost twice as long to reach cap. Thus, we don't want events that take 7 days to complete. In short, we want events that take less time to complete when we have time to complete them. Maybe that makes sense?
Couldn't say it better. Basically have the SP event take as long as a normal cap week. |
Takahiro Kashuken
Red Star. EoN.
1153
|
Posted - 2013.08.30 17:50:00 -
[38] - Quote
Just keep it to 7days to do the event like all other events
Problem solved |
Sana Rayya
WASTELAND JUNK REMOVAL
144
|
Posted - 2013.08.30 17:51:00 -
[39] - Quote
If CCP wants to make this seem less of a grind, then the bonus for the main goal (reaching cap) should be weighted more heavily than the after cap bonus (extra skill points once cap has been reached). If I got triple SP once my cap was reached (and the effort to reach it was the same) and after that, WP = SP (so business as usual), I wouldn't feel obligated to grind so hard for the remainder of the event. It'd be like any other week.
However, giving players an incentive to play MORE after cap does bestow a certain desire to take advantage of the added bonus, which hence extends the grind. It also benefits those players who are dedicated enough to constantly play even after cap has been reached. |
Skihids
Bullet Cluster
1979
|
Posted - 2013.08.30 17:52:00 -
[40] - Quote
Sana Rayya wrote:Bonus SP doesn't count toward your SP cap.
From how I interpreted the event (and from what has been stated here), it seems that the way to maximize your SP gain from this event is to not play on Wednesday and Thursday, and to only play ambushes from Friday - Sunday with the specific goal of not exceeding 3000 SP per match. Exceeding 3000 SP will mean depleting your cap faster without any reciprocal bonus event SP. So play a lot of games but don't do too well or you're shorting yourself SP... an interesting style of gameplay you're inadvertently promoting with this event, CCP.
After capping, your extra event SP will be equal to your normal SP per match, so assuming you can consistently score high on ambushes, this is still the best game mode to maximize SP potential. The actual warpoint to SP conversion will still be 1:1 unlike past SP events, but since whatever you gain will be doubled up to the soft cap, this will lead to more points gained for the same time invested. This is when you should try your hardest to meet or exceed the 1000 WP soft cap per match.
I just did the math and assuming I take Friday off of work and cap out on that day, I should be able to earn around 940K SP from active play alone, so with my Omega passive that'll be 1.082 mil SP in three days time. It's going to be a grueling grind, but probably easier than the last 2x SP event.
If that's true I'm just going to have to pretend this event isn't happening to preserve my sanity.
Yes, I like SP. I've been shoveling money at CCP for boosters. But I'm not going to sit on my hands for two or three days and then hook up an intravenous drip to keep me going for 96 hours straight in order to cap out playing Ambush for under 3k a match.
Next CCP will figure out how to have my DS3 administer shocks as I play. |
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Marston VC
SVER True Blood Public Disorder.
719
|
Posted - 2013.08.30 17:52:00 -
[41] - Quote
daishi mk03 wrote:Quote:You earn 3000 SP from a match after the weekly cap. With a Skill Booster, you earn 1500 extra SP; without you earn 1000 extra SP. How can you earn 3000 SP after the weekly cap? After the cap, you can only earn 1000, right?
That's what he said, you earn 3000 SP worth of experience, however because of the weekly cap, you only get 1000 + an additional 1000 or 1500 based on weather you have a booster on or not. |
Sana Rayya
WASTELAND JUNK REMOVAL
144
|
Posted - 2013.08.30 17:56:00 -
[42] - Quote
Luckily I have another game to play so I'll busy myself with that on Wednesday and Thursday :) |
Slen Kaleth
BlackWater Liquidations
23
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Posted - 2013.08.30 18:02:00 -
[43] - Quote
One nice thing about the event is that it doesn't end once you cap out. Now if they will just clarify everything else and fix the major issue at hand. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
518
|
Posted - 2013.08.30 18:05:00 -
[44] - Quote
Wait a minute, i have some questions: Will the total cap be 190k *1.5=285k If we cap before september 6 our cap will be raised? |
Marston VC
SVER True Blood Public Disorder.
719
|
Posted - 2013.08.30 18:06:00 -
[45] - Quote
CCP Mintchip wrote:Soraya Xel wrote:Who the heck suggested making it shorter? The last thing we need is for it to only cater to people who have time to cap a character in one day, and screw those of us who play throughout the week. This also tells those people they shouldn't play at all at the start of the week, so they don't waste their cap.
I am frankly amazed this passed any sort of check to prevent CCP from being stupid. It's missing the one piece of feedback we've all universally agreed is needed, and put in a bunch of things that screw everyone else. One of the concerns that came up in feedback about the 7 day cycle was that it meant people had to play every day to earn the maximum reward. So it's the same amount that you would get over 7 days, just condensed to 3. Allowing for a more concentrated weekend event. Give it a try, see what you think - we look forward to your feedback!
ehhhh..... but all this means is that people are going to grind for three days straight in an attempt to hit their cap.... (instead of spreading it out over 7 days).
How does condensing it down make things any better anyway? It just makes it harder for people to benefit from the bonus at all. You guys basically said "we cant trust you to not go overboard and play too much, so now were forcing you to either play nonstop, or not even try"
Who still complains about this game feeling like a chore??? I thought that was more or less over with months ago...... it should be at the point now where most people have plateaued and no longer "need to play". I mean..... your basically taking a whole weeks worth of Bonus SP and condensing it down into three days...... Whatever.....
Don't get me wrong, im happy that there is an SP event in general. These sorts of things keeps drawling back players and creates a more lively atmosphere. However I don't think this change to the established system was necessary at all, and was overall a big waste of interest. The only problem anyone ever had with the SP event was that people thought their cap would be reset once the event started. (last time it started on Thursday, right after the Wednesday cap reset) so in response people grinded out their whole cap in one day. But this didn't happen so people missed out basically their whole weeks worth of x3 SP.
This prompted CCP to reset the cap on Friday, Which extremely benefitted people like me who knew that nobody said anything about SP caps being reset and saved the Bonus SP for Thursday. This let me get x3 SP on Thursday, cap resets, I get x3 SP on Friday-Wed, then I get a finale cap reset on wed which gives me a third go at it.....
BASICALLY, what im saying is that the old weekly system was fine. Just start the event on Wednesday, and if the event is date specific just reset the cap on the day it goes off. People will grind as much as they want to grind, condensing the x2 sp event down to three days just condenses the amount of grinding an average player will do. The suggestion I mentioned above fixes the actual problems people had with these events. |
Mortedeamor
The Black Masquerade
176
|
Posted - 2013.08.30 18:07:00 -
[46] - Quote
lovely u do sp event on the weekends now thats great what about the people that play mostly weds - fri ? should we just wuit dust then |
Gorra Snell
the unholy legion of darkstar DARKSTAR ARMY
104
|
Posted - 2013.08.30 18:10:00 -
[47] - Quote
Bad changes, for the reasons described in others' previous posts. I'm hardly able to play on the weekends at all, personally, so this is particularly bad for me. Just stick with the straightforward 2x and 3x, 7-day events, please. |
Sana Rayya
WASTELAND JUNK REMOVAL
145
|
Posted - 2013.08.30 18:19:00 -
[48] - Quote
CCP, if you want to reduce the "grind-like" feel that these events usually have, then you have to get rid of the after cap bonuses, so players wouldn't feel an obligation to play after cap any more than they normally do.
Since you are awarding the SP after the event anyway, why not just make it a 3x SP event giving a maximum bonus of 380,800 SP (or 571,200 SP for those that have boosters)? If you can't reach your cap, then you would get an additional 2x of whatever you have earned from your cap so far. And make the event last a week so that all players have the usual chance to cap when they want to. |
Soraya Xel
New Eden's Most Wanted Top Men.
409
|
Posted - 2013.08.30 18:20:00 -
[49] - Quote
Hopefully, with four days to go until the patch, CCP has time to revise this event in time. |
Sana Rayya
WASTELAND JUNK REMOVAL
145
|
Posted - 2013.08.30 18:27:00 -
[50] - Quote
Checking some math and it looks like I'll have to start AFKing in ambushes instead of playing them to keep under the 3k SP limit.
From my experience, the average ambush lasts 8 minutes, but can range from 6-12 minutes, and with the current formula [5x(seconds alive in match)+WP = SP] that doesn't leave much of a margin for earning additional WP from PVP actions in game, without exceeding the limit.
Who wants to join me in a nice LLAV tour near the redline? |
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IAmDuncanIdaho II
The Southern Legion The Umbra Combine
25
|
Posted - 2013.08.30 18:32:00 -
[51] - Quote
Yeah this feels like it forces me to play non-stop over three days, instead of at a more leisurely pace over seven (or six or whatever).
It also means I won't be playing on the Weds, Thurs and Fri before Friday downtime so I can maximise any SP I get. If I do manage to cap, I probably won't be playing after I've capped either.
If you want to do shorter events, then could try something along the lines of a free special active booster that can only be activated during a certain window (like any time in a specific week). This would only work for a certain number of matches.
You could do all sorts with that, like make it only work for ambush, or make it work for 10x ambush and 10x skirmish. You'd also get different ppl earning bonus points at different times, which might balance out pub-stomping as well as give ppl the flexibility of when they activate.
I dunno, I'm sure there's loads of things you could do that feel like a more balanced mechanic. That all said however, thanks for the chance for more SP, even if I don't get the reasoning behind the mechanics of it.
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Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1383
|
Posted - 2013.08.30 18:34:00 -
[52] - Quote
1. I thought the whole point of only counting the warpoints for bonus SP last time was to prevent AFKing. Hasn't AFKing been addressed in 1.4? Why then is this still happening?
2. You're saying you shortened it to three days so it doesn't feel like a long 7 day grind, but in actuality all it's doing is condensing that same 7 day grind into 3 days. You're giving us only 3 days to hit the skill cap to maximize gains, that is less than half the normal time. On top of that, because only warpoints are counted for bonus SP the amount of play time required to cap is even longer than normal weeks.
3. Why in the world can't this start alongside the normal weekly cap reset so we don't have to worry about waiting to play until the event. Why not just make take place over a normal SP cap cycle?
I'll partake in this because I want the points, but I'm not happy about how ridiculous the grind is going to be over the weekend. Hopefully someone at CCP will acknowledge this and change it so the event takes place from Wednesday to Wednesday and doubles all your active skill point gain, not just warpoints. |
Slen Kaleth
BlackWater Liquidations
23
|
Posted - 2013.08.30 18:36:00 -
[53] - Quote
IAmDuncanIdaho II wrote:Yeah this feels like it forces me to play non-stop over three days, instead of at a more leisurely pace over seven (or six or whatever).
It also means I won't be playing on the Weds, Thurs and Fri before Friday downtime so I can maximise any SP I get. If I do manage to cap, I probably won't be playing after I've capped either.
If you want to do shorter events, then could try something along the lines of a free special active booster that can only be activated during a certain window (like any time in a specific week). This would only work for a certain number of matches.
You could do all sorts with that, like make it only work for ambush, or make it work for 10x ambush and 10x skirmish. You'd also get different ppl earning bonus points at different times, which might balance out pub-stomping as well as give ppl the flexibility of when they activate.
I dunno, I'm sure there's loads of things you could do that feel like a more balanced mechanic. That all said however, thanks for the chance for more SP, even if I don't get the reasoning behind the mechanics of it.
I like this idea. Have the event the booster in general... Something like "once activated Merc will earn double SP per match for 7 day." Maybe even have a cap on the SP earned too. That way we can choose when to take the event. I like it! |
Marston VC
SVER True Blood Public Disorder.
720
|
Posted - 2013.08.30 18:44:00 -
[54] - Quote
Sana Rayya wrote:Checking some math and it looks like I'll have to start AFKing in ambushes instead of playing them to keep under the 3k SP limit.
From my experience, the average ambush lasts 8 minutes, but can range from 6-12 minutes, and with the current formula [5x(seconds alive in match)+WP = SP] that doesn't leave much of a margin for earning additional WP from PVP actions in game, without exceeding the limit.
Who wants to join me in a nice LLAV tour near the redline?
Ummm..... I don't know what your smoking dude. Hitting the limit maximizes the amount of points you could possibly make. In other words, only the first 3000 SP you earn in a match will be doubled. so ill give you an example. You complete a match and earn 4000 SP. Only 3000 of that gets doubled, so now you get 4000 SP + 3000 more. If you have an SP booster on, then you would get an additional 2000 SP on top of the 7000 you just earned. Creating a sum total of 9000 SP.
Hitting the max is what you should be trying to do..... not avoid. By redlinine camping you would just be losing out while everyone looks at you and goes "wtf is he doing?" |
IAmDuncanIdaho II
The Southern Legion The Umbra Combine
26
|
Posted - 2013.08.30 18:49:00 -
[55] - Quote
Marston VC wrote:Sana Rayya wrote:Checking some math and it looks like I'll have to start AFKing in ambushes instead of playing them to keep under the 3k SP limit.
From my experience, the average ambush lasts 8 minutes, but can range from 6-12 minutes, and with the current formula [5x(seconds alive in match)+WP = SP] that doesn't leave much of a margin for earning additional WP from PVP actions in game, without exceeding the limit.
Who wants to join me in a nice LLAV tour near the redline? Ummm..... I don't know what your smoking dude. Hitting the limit maximizes the amount of points you could possibly make. In other words, only the first 3000 SP you earn in a match will be doubled. so ill give you an example. You complete a match and earn 4000 SP. Only 3000 of that gets doubled, so now you get 4000 SP + 3000 more. If you have an SP booster on, then you would get an additional 2000 SP on top of the 7000 you just earned. Creating a sum total of 9000 SP. Hitting the max is what you should be trying to do..... not avoid. By redlinine camping you would just be losing out while everyone looks at you and goes "wtf is he doing?"
I think what he means is every point over 3000 in one match he earns is points he didn't get bonus for. But these points still counts toward his cap, so they're "lost" from earning him bonus. I'd assumed he mean't his optimal SP total from a single match is 3000. Not less than. |
Ku Shala
Planetary Response Organization Test Friends Please Ignore
405
|
Posted - 2013.08.30 18:56:00 -
[56] - Quote
Doesnt this event partially promote afk because once I hit 3000wp in a match why would I continue to play and earn less bonus because anything over 3000sp wont earn bonus but will still come off my weekly cap? |
Aero Yassavi
PIE Inc. Praetoria Imperialis Excubitoris
1383
|
Posted - 2013.08.30 18:57:00 -
[57] - Quote
Remember that because this isn't a true 2x event (only the warpoints get doubled) that means the amount of play time required to reach the cap is actually increased, as we discovered during the August "2x" event. Also as noted we only have 3 days to hit the cap to get maximum points for the week.
So basically CCP's idea of lessening the grind means give us less time to do more stuff. |
Parson Atreides
Ahrendee Mercenaries EoN.
620
|
Posted - 2013.08.30 18:58:00 -
[58] - Quote
So you want us to only play Ambush and not play at all on Wednesday or Thursday.
Absolutely horrible.
And who came up with the terrible idea to max it at 3000 SP? You've already said you're implementing an anti-AFK for 1.4 so you shouldn't need to worry about AFKers fleecing the system...right?
Why CCP? Why do you make it so hard to like anything you do? |
KAGEHOSHI Horned Wolf
Brutor Vanguard Minmatar Republic
5616
|
Posted - 2013.08.30 19:07:00 -
[59] - Quote
Should be moved to the 4th, since that's when the cap resets. |
Needless Sacermendor
Red Fox Brigade
368
|
Posted - 2013.08.30 19:14:00 -
[60] - Quote
What was the complaint about the 3x sp event, other than it not starting at downtime on wednesday ?
I understand you wanting to try to spice things up a bit, but that is exactly what an sp event does, you don't need to change the format.
The 2x event wasn't worth logging in for, and it seems again you're over complicating things.
Just make it start on the wednesday after downtime, make it a 2x or 3x event (depending how much you want to bonus people), it's up to you if you want it to sustain after cap either 2000 or 3000 without booster and 3000 or 4500 with booster (this is where numbers can get high for those that can grind 23.5 / 7) or half the bonus to 1.5x or 2x after cap if you want to incentivise those while reigning them back from running away too far ... up to you ... and there's still no problem adding it to a pool to be given out after the event if that's how you want to do it this time.
As someone has said above, it might be a good idea to post these things first for feedback before creating an event out of it ... I honestly haven't been incentivised since the last 3x event and we've had what ? Mordu's Challenge (rewarding nothing I'm skilled to use), a 2x event (I played a couple battles and saw no benefit other than an increased cap ... not everyone can cap at 1x in a week) and Kameiras' Objective (simply an AFK promotion - AFK till end of match, if winning go get 2 kills, anytime it looks like losing leave and join another !)
Keep it simple ... reward people for playing how they play ... not for changing it like a logistics having to blow up installations or a vehicle pilot having to hack stuff ... the only real way to do it is boosting their end of match rewards.
How about incentivising team play by doubling your sp provided you're in a squad of 3 or more, or maybe something tripling wp gains from matches.
Either way you're trying to make it fancy when it just needs to be rewarding. |
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