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1. [?] What active integration between EVE and Legion is being consider... - in General Discussions [original thread]
I found this video. I finally found this video . Much of the discussion is about integration. Hopefully as designs move forward we will have an opportunity to give more feedback on the direction of integration.
- by S Park Finner - at 2014.05.22 21:04:00
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2. [?] What active integration between EVE and Legion is being consider... - in General Discussions [original thread]
Maken Tosch wrote: It's seems that THIS TIME they're not gonna promise anything until they are certain about it. steadyhand amarr wrote: UI was under the impression legion was being built from the ground up with the intergration in mind, l...
- by S Park Finner - at 2014.05.22 18:51:00
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3. Credit for contributing to a kill - in General Discussions [original thread]
ZDub 303 wrote: ... Second is a coding issue... When you have multiple sources hitting a target and that target is receiving self reps and remote reps you can imagine how quickly trying to calculate WP contribution can get messy. If you assume ...
- by S Park Finner - at 2014.05.22 14:00:00
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4. [?] What active integration between EVE and Legion is being consider... - in General Discussions [original thread]
Shameless bump 2! Changed the title to raise visibility!
- by S Park Finner - at 2014.05.22 01:22:00
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5. Credit for contributing to a kill - in General Discussions [original thread]
Louis Domi wrote: I'd rather change the way kills work, if i deplete a guys hp over 90% and another guy gets a lucky last hit then it should count as me killing the guy It looks like you like the idea of keeping kills as a metric. Is it just...
- by S Park Finner - at 2014.05.21 23:54:00
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6. [?] What active integration between EVE and Legion is being consider... - in General Discussions [original thread]
Shameless bump.
- by S Park Finner - at 2014.05.21 17:22:00
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7. Credit for contributing to a kill - in General Discussions [original thread]
steadyhand amarr wrote: I personaly want to move away from KD and warpoints its a hangover from the quake days. I would much rather have isk damage caused and isk earned. And instead each player has a player card when you kill him or win the ...
- by S Park Finner - at 2014.05.21 17:17:00
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8. Credit for contributing to a kill - in General Discussions [original thread]
I'd like to see war points (or whatever Legion will use) credited in proportion to a players contribution to the kill. In a proportional system you get WP in proportion to the amount of damage you do if the target doesn't fully heal before...
- by S Park Finner - at 2014.05.21 13:30:00
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9. [?] What active integration between EVE and Legion is being consider... - in General Discussions [original thread]
Could we get a statement from CCP regarding what active integration between EVE and Legion is being considered? If any of you forum warriors can point me to some sources I'd really appreciate it.
- by S Park Finner - at 2014.05.20 23:13:00
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10. Player Involvement, EVE and Legion - in General Discussions [original thread]
Ender Storm wrote: ... With mercs being able to take these operations down, many people in EVE would be mad. Further, the way PI is handled in the practical sense - structure types and placement, IDK if it has good adherence to Dust maps, si...
- by S Park Finner - at 2014.05.20 22:45:00
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11. [Suggestion] Squad-Free Game Modes - in Feedback/Requests [original thread]
It might be simpler to have a game mode where the game system assigned your load-out. It could be picked from a pool of free gear or from your inventory. Every time you died you'd get a different load-out and all the other players in the game wou...
- by S Park Finner - at 2014.05.20 15:04:00
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12. Game Modes that tell a story - in General Discussions [original thread]
Ender Storm wrote: I too wish that Legion moved away from the lobby mechnics and found a way into a more free, roaming mode in the likeness of EVE. Lobby matches seems so detached from the real thing. I support that as well. I'm not sure the...
- by S Park Finner - at 2014.05.20 14:30:00
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13. Game Modes that tell a story - in General Discussions [original thread]
Godin Thekiller wrote: ... I take that as a no? In that case, it's just tiered gamemodes, which is a pretty lame way of doing PC and FW. We need to go away from the lobby shooter. This isn't COD or BF. Thanks for the help with the lore. I do...
- by S Park Finner - at 2014.05.19 23:21:00
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14. Game Modes that tell a story - in General Discussions [original thread]
Godin Thekiller wrote: Warbarges makes all of that stuff in orbit, so most of that is pretty much pointless........ EDIT: Is this for NPC corps, or for player corps? If for NPC corps, no (factions wouldn't allow straight up wars to be waged on...
- by S Park Finner - at 2014.05.19 22:07:00
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15. Game Modes that tell a story - in General Discussions [original thread]
This is a companion post to " Player Involvement, EVE and Legion" showing how game modes can compliment involvement with both EVE and Legion. The story: When corporations want to take planetary territory by force they hire mercena...
- by S Park Finner - at 2014.05.19 21:05:00
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16. Player Involvement, EVE and Legion - in General Discussions [original thread]
Godin -- thanks for taking the time to comment. Godin Thekiller wrote: I'd say that It'd only be available in Lo and NULLsec... I could see that as a concern for EVE players in Hi-sec. If I understand you correctly, though, that the battles ...
- by S Park Finner - at 2014.05.19 02:56:00
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17. Player Involvement, EVE and Legion - in General Discussions [original thread]
TL/DR: EVE does design, Legion does shoot-em-in-the-face, Planetary Interaction is integrated with Planetary Conquest, nobody has to wait for a battle and everyone can steal from everyone else. Please beat the ideas up! In the distant past, some ...
- by S Park Finner - at 2014.05.19 01:46:00
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18. George Washington kicked some BOLLOCKS... - in General Discussions [original thread]
In this thread we've been looking at light weight ways to deal with these problems. if you have a minute to look at it and help with a solution we'd appreciate it.
- by S Park Finner - at 2014.05.18 13:17:00
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19. [Looking for ideas] Attacking and Defending - in General Discussions [original thread]
Ayures II wrote: Reinforcement timers are fine. MCCs could basically replace IHubs, TCUs, and/or SBUs. Some other structure or something could replace one or two of those, but an MCC being all 3 could simplify things a lot. Do that and keep eve...
- by S Park Finner - at 2014.05.17 22:50:00
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20. [Suggestion] Replacing district timers in Legion - in General Discussions [original thread]
We've been talking about how to solve these problems in this thread . It would be great if you could add your ideas to that discussion.
- by S Park Finner - at 2014.05.17 03:13:00
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