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421. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: Assault Scrambler Rifle Feedback requested, there is nothing (that we see) that says this weapons is not comparable to other assault variants, except armor meta. In that context I keep forgetting to mention that the rifle's ...
- by Stefan Stahl - at 2014.12.11 19:33:00
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422. Changed my mind. Pull splash resistance from the fatties. - in Feedback/Requests [original thread]
I've been saying this for a while. There's no reason for sentinels to have the splash resistance except making the Mass Driver useless.
- by Stefan Stahl - at 2014.12.11 18:16:00
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423. Sticky:[Feedback] Hotfix Echo - in Feedback/Requests [original thread]
CCP Rattati wrote: Armor Plates STD/ADV/PRO from 85/110/135 to 60/80/100 Strafe speed penalty of regular plates doubled on scouts [...] Assault Scrambler Rifle Feedback requested, there is nothing (that we see) that says this weapons is not...
- by Stefan Stahl - at 2014.12.09 21:46:00
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424. [Feedback] 1.10 Range Amplifiers - in Feedback/Requests [original thread]
Scan range used to be very problematic because it was comparatively easy to stack up a bonus of >200% between suit, skill and module bonuses. It is very difficult to balance around that, so I agree with the general notion to flatten range bonus...
- by Stefan Stahl - at 2014.12.07 13:08:00
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425. plasma cannon - in General Discussions [original thread]
Pro-tip: Due to the single-shot nature of the PLC its DPS profits the most from bonuses to reload speed. If you bring up rapid reload and put it on a high level commando suit the weapon is in a completely different category than what you'd otherw...
- by Stefan Stahl - at 2014.12.06 23:05:00
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426. The Worst Map In DUST - in Feedback/Requests [original thread]
It's a good map for infantry though. Prominent features are short walking distances and mixed medium to long range fighting opportunities between the objectives. If B has an urban socket this map can be lots of fun. I've seen wonderful fights ha...
- by Stefan Stahl - at 2014.12.06 19:54:00
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427. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Mad Syringe wrote: The result will probs be the following, deploy EQ suit, put stuff down, change to slayer logi with basic stuff on as backup... This appears like a valid concern. You don't in fact have to equip a deployable item to keep it ...
- by Stefan Stahl - at 2014.12.01 19:58:00
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428. Announcement:[Event] Accelerated LP Week! - in Announcement and Events [original thread]
I'm going to pass because FW is mostly unplayable outside of the US due to lag. (~ 50 ms ping on regional battleservers, > 170 ms on the US ones )
- by Stefan Stahl - at 2014.12.01 19:38:00
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429. Sticky:[Feedback] EWAR Concentric Circle Scan Falloff Design - in Feedback/Requests [original thread]
My original stance was that Scouts should get less scanning to move closer to parity. This proposal moves towards parity by giving everyone meaningful scanning abilities. I assume you're intentionally trying to make scanning and being scanned a m...
- by Stefan Stahl - at 2014.12.01 19:00:00
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430. Every single pub is a borefest - in General Discussions [original thread]
Thor Odinson42 wrote: I like skirmish better than domination by a LONG shot. I have more 8-7 domination matches that my team won with 95% shields remaining on the MCC than I want to recall. In a dom the actual MCC game is - at least to me - ...
- by Stefan Stahl - at 2014.11.28 22:53:00
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431. Every single pub is a borefest - in General Discussions [original thread]
I stopped playing skirmishes a while ago. Sometimes, when I haven't seen a blueberry in a while, I check the map only to notice that there are merely 3-5 blues in the active area of the map, the rest scattered across the redline or on the spawnsc...
- by Stefan Stahl - at 2014.11.28 22:13:00
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432. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) For existing players a "please imagine proper assets here" sign may work, but it will greatly reduce the...
- by Stefan Stahl - at 2014.11.27 21:33:00
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433. strafe penalties on HP mods - in Feedback/Requests [original thread]
CCP Rattati wrote: Extenders were thrown into the mix because of the HP=Mass idea. I still don't understand the hubbub, obviously it would be less than plates, and similar as reactives as they give similar HP. You're touching on cornerstones o...
- by Stefan Stahl - at 2014.11.25 18:35:00
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434. CCP Rattai you Cloak logic. - in General Discussions [original thread]
Sir Dukey wrote: Do you remember back when there was no cloak and nobody ran scouts? Did you ever ask yourself why? Because 300-400 hp scout suits were dead as soon as spotted. This is very true today, if scouts ran without cloak you would see ...
- by Stefan Stahl - at 2014.11.23 16:20:00
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435. So Proto... - in General Discussions [original thread]
There's a point where you grow out of using gear-advantage to roll over poor bastards in MLT to make yourself feel the happiness you can't get elsewhere in your life. That point is when you downgrade to STD. (Why aren't the fun variants availabl...
- by Stefan Stahl - at 2014.11.23 11:33:00
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436. You should go crazy with base stats. - in Feedback/Requests [original thread]
I think right now we're still at a stage where more normalization helps us clean up the game. Just look at how the racial assault rifle variants have very similar DPS but vastly different CPU/PG requirements. Logis haven't been cleaned up yet eit...
- by Stefan Stahl - at 2014.11.22 22:37:00
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437. No, extenders cannot change the hitbox size - in Feedback/Requests [original thread]
Atiim wrote: Stefan Stahl wrote: Here's a thought: Target has more extenders -> you get more aim assist Lore explanation: Shield extenders use so much energy they actually attract bullets So low HP and easier to hit? The whole point...
- by Stefan Stahl - at 2014.11.21 22:31:00
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438. No, extenders cannot change the hitbox size - in Feedback/Requests [original thread]
Here's a thought: Target has more extenders -> you get more aim assist Lore explanation: Shield extenders use so much energy they actually attract bullets
- by Stefan Stahl - at 2014.11.20 21:13:00
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439. [Feedback] Equipment Signature Profiles - in Feedback/Requests [original thread]
CCP Rattati wrote: I personally think it sucks to go out of your way to place an uplink, and virtually anybody sees it by passing by, even if you hid it in a corner on the second floor. I think there are two avenues to this: A) You're a Logi f...
- by Stefan Stahl - at 2014.11.20 17:21:00
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440. What role has lowest expected K/D? - in General Discussions [original thread]
Dauth Jenkins wrote: The Transport Dropship role. (Love my Myron anyways) But there are so many snipers to land on?!
- by Stefan Stahl - at 2014.11.19 17:48:00
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