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261. HAV thread.... - in General Discussions [original thread]
Yes, I should be immune to Militia ARs because my Logi suit costs 250k and is worth more.
- by Justin Tymes - at 2013.12.05 01:56:00
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262. PANIC! 1.7 Forge Gun Stats Released!! - in General Discussions [original thread]
Everybody to dem Proto Assault Forge Guns. Most viable out of the few viable AV options now in the game.
- by Justin Tymes - at 2013.12.05 01:44:00
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263. Please support the bill about changing the Light-slot of logiistics suit to in-b... - in General Discussions [original thread]
Cosgar wrote: Sev Alcatraz wrote: I think the logi's need a swift nerf, they have been in the slayer role too long Start with the incentive to use support actions. No need to nerf the logi, encourage the need for higher tier equipment by...
- by Justin Tymes - at 2013.12.05 00:48:00
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264. 1.7 - Forge Gun changes Incoming! - in General Discussions [original thread]
Iron Wolf Saber wrote: Justin Tymes wrote: Swarms are not viable with 175k range competitively, so Forge Guns are the only option left, even if they do get nerfed. I'm training the Forge Gun and standard Heavy suit right now. If they are ne...
- by Justin Tymes - at 2013.12.04 22:10:00
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265. 1.7 - Forge Gun changes Incoming! - in General Discussions [original thread]
Swarms are not viable with 175k range competitively, so Forge Guns are the only option left, even if they do get nerfed. I'm training the Forge Gun and standard Heavy suit right now. If they are nerfed too hard I guess it's Remote Explosives for ...
- by Justin Tymes - at 2013.12.04 21:48:00
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266. The shield nerf is a step towards eliminating brick tanking - in General Discussions [original thread]
ARs melting brick tanking suits in less than 1 second, eliminating those suits makes Dust a bad twitch shooter, instead of a mediocre one.
- by Justin Tymes - at 2013.12.04 20:07:00
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267. To everyone complaining about active scanners. - in General Discussions [original thread]
You can't use profile damps because you die in less than a half of a second to Proto ARs with damage mods if you don't armor stack.
- by Justin Tymes - at 2013.12.01 03:20:00
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268. Is TTK or Assault Rifles the problem? - in General Discussions [original thread]
Flix Keptick wrote: Lasers are "fine" and swarms will get "worse" (implying that they are currently bad)? I don't think we are playing the same game here... Define fine I put 1.7 after it... FIne as in not killing you in under 1 second in ...
- by Justin Tymes - at 2013.11.30 05:47:00
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269. Is TTK or Assault Rifles the problem? - in General Discussions [original thread]
HMG and Shotguns should be auto-winning in CQC, Lasers are fine, Mass Drivers are fine, Sniper Rifles are fine, SMG are fine, Pistols are fine, Flaylock needs a buff, Plasma Cannon needs a buff, Swarms get even worse(1.7), and Forge Guns will stil...
- by Justin Tymes - at 2013.11.30 05:29:00
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270. Remove Damage mods? - in General Discussions [original thread]
Don't agree with removing them, but they do need to be toned down. The first Complex damage mod should boost by 7% not 10%.
- by Justin Tymes - at 2013.11.30 02:19:00
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271. Real Logis, support this actually viable idea that can actually work, unlike the... - in General Discussions [original thread]
Booby Tuesdays wrote: Delanus Turgias wrote: You see, if everything is made ridiculously good (compared to now), but they're all on the same level of really good, then it's actually semi-balanced. I think those EHP buffs would help drastica...
- by Justin Tymes - at 2013.11.30 02:03:00
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272. Swarm Launcher Users - in General Discussions [original thread]
I'll test it just to confirm how unviable it is. After that, I'll train a standard Heavy with Proto Forge like everyone else.
- by Justin Tymes - at 2013.11.28 07:01:00
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273. Does anyone else send legitimate fanmail? - in General Discussions [original thread]
I got "true" fanmail once, when I blew up a squad with 2 REs.
- by Justin Tymes - at 2013.11.27 21:18:00
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274. Of Logis, Light Weapons, and wasted SP - in General Discussions [original thread]
DUST Fiend wrote: Your light weapon skill tree would be refunded and you could then choose the godly SMG, or a scrambler pistol if you've got good aim. Maybe a flaylock with seeker missiles or god only knows what else there is come then. I'm ...
- by Justin Tymes - at 2013.11.26 17:45:00
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275. Impact of Sidearm Only Logi on Battlefield and Player Retention - in General Discussions [original thread]
Vell0cet wrote: The easy fix is to nerf CPU/PG significantly so it's impossible to fit a pimped out tank with a pimped out weapon. Then give a huge bonus CPU/PG reduction to certain equipment (like nanohives, needles, reppers, etc.). This would...
- by Justin Tymes - at 2013.11.26 17:42:00
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276. Real Logis, hurry up and support this idea so your suit doesn't get nerfed. - in General Discussions [original thread]
stlcarlos989 wrote: Here is how to fix the issue. Give assaults and scouts their second equipment slot back and a majority of the assault logis will return to the assault suit, including myself. Give it to scouts to give themselves an advan...
- by Justin Tymes - at 2013.11.26 17:39:00
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277. why do players skill into FOTMs? - in General Discussions [original thread]
Been using the MD since early Chrome, continued to use it when they sucked at the beginning of Uprising, continued to use it when the QQers complained about dying when they were buffed, and is still using it when the QQ died and everyone is now us...
- by Justin Tymes - at 2013.11.24 23:14:00
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278. The vapid hatred and phobia of tanks. - in General Discussions [original thread]
Why do tankers always bring up deter, like that's viable competitively? Deter only means your opponent gets numerical advantage. If you can't solo, then no one is going to use it, you're wasting time. The vehicle is inevitably going to get more ki...
- by Justin Tymes - at 2013.11.20 16:57:00
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279. Maybe the Logi>Assault issue is more to due with broken automatic rifle balance? - in General Discussions [original thread]
Meeko Fent wrote: No. Just, why do people craft elaborate **** for these to classes? Mirror base stats and high and low slots. Replace blanket 5 hp/s bonus for a 10-15% reduction in equip fitting. Edit- Sorry, just a reaction to logi thr...
- by Justin Tymes - at 2013.11.20 06:29:00
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280. 1.7 worse for av or tankers? - in General Discussions [original thread]
GeneralButtNaked wrote: Atiim wrote: Marlin Kirby wrote: True Adamance wrote: Yet I can cite so many occasions where I was being hit by insanely damaging invisible swarms. ????? Is this a visual glitch? Yes, this is a glitch tha...
- by Justin Tymes - at 2013.11.20 00:09:00
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