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161. NOTHING for Heavies in 1.8 ???? is this correct? - in General Discussions [original thread]
Is this a joke? Heavies flat out gain an immunity to a Light weapon in 1.8.
- by Justin Tymes - at 2014.01.14 18:11:00
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162. Equipment > Sidearm - in General Discussions [original thread]
Wait till 1.8 comes out. MD users will live and die by their side-arm.
- by Justin Tymes - at 2014.01.14 17:21:00
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163. So Did Any Heavy Think About The Fact That... - in General Discussions [original thread]
iceyburnz wrote: Technically they can't just "use any weapon in the game", they have to invest the SP first. Considering that heavy suits are the most expensive suits to invest SP in I think it is the SP thats the balancing factor. I'm in a...
- by Justin Tymes - at 2014.01.14 16:32:00
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164. Cloaks should be scout only - in General Discussions [original thread]
Kato Ymmij wrote: I can see the new slayer gal/min logi already: proto cloak/scanner/ammo. And what is wrong with a Logi running proto EQ?
- by Justin Tymes - at 2014.01.13 21:02:00
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165. Cloaks should be scout only - in General Discussions [original thread]
Kato Ymmij wrote: Charlotte O'Dell wrote: Best way is to make cloak have obscene CPU/PG reqs so NOTHING except a logi can fit it without sacrificing everything except a basic module and a std weapon on a proto suit. Scout skill: Reduce cloa...
- by Justin Tymes - at 2014.01.13 20:59:00
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166. SP Refunds or Respecs? - in General Discussions [original thread]
Alan-Ibn-Xuan Al-Alasabe wrote: Every time something gets changed people ask for a respec and the answer is always "no". My favorite example was the assault logi from a few months ago, where the Caldari logi suit had the ability to get insane e...
- by Justin Tymes - at 2014.01.13 19:34:00
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167. Is it really necessary to remove the scouts sidearm? - in General Discussions [original thread]
They need the side-arm or they find themselves inferior to the Min Logi, as I've said in other threads.
- by Justin Tymes - at 2014.01.13 19:13:00
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168. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
Reav Hannari wrote: Justin Tymes wrote: Why is CCP taking away the scout side-arm? Just give scouts a second EQ slot, they need that side-arm to separate themselves from Logis. I think they see them as fast, electronic warfare type of log...
- by Justin Tymes - at 2014.01.13 19:11:00
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169. Scout losing sidearm and gain an equipment - in General Discussions [original thread]
The Min Logisuit is fast enough already, with more bulk, more CPU/PG, more High/lows, and more EQ slots. Scouts are just going to be bad Logis without the side-arm.
- by Justin Tymes - at 2014.01.13 18:58:00
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170. Official CCP Response on TTK (Time To Kill) - in General Discussions [original thread]
The real problem is Rifles TTK is fine for every weapon in the game other the Rifles. It makes more sense just to nerf Rifles and keep everything else the way it is.
- by Justin Tymes - at 2014.01.13 18:24:00
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171. CCP Remnant confirms scouts will lose a sidearm but gain an equipment - in General Discussions [original thread]
Why is CCP taking away the scout side-arm? Just give scouts a second EQ slot, they need that side-arm to separate themselves from Logis.
- by Justin Tymes - at 2014.01.13 18:18:00
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172. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Bethhy wrote: Justin Tymes wrote: Bethhy wrote: Would then act as an area of denial weapon, with reload timers giving for counterable positional gains. Right now its an Area of death gun, one clip allowing the killing potential to drop a...
- by Justin Tymes - at 2014.01.12 17:31:00
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173. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Slim Winning wrote: The OP must be new here. The MD and Flaylock were once the most used and lethal weapons in the game. They terroized lobbies and ruined PC for months. Do you think milkman1, the FoTM Posterchild, shot up those leaderboards wi...
- by Justin Tymes - at 2014.01.12 06:16:00
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174. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Bojo The Mighty wrote: McFurious wrote: If Minmatar Assault gets a ROF buff that'd definitely help the MD. I think the breach MD's should have a higher ROF in general though. They're already very gimped with their small blast radius (no goo...
- by Justin Tymes - at 2014.01.12 06:14:00
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175. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Bethhy wrote: Would then act as an area of denial weapon, with reload timers giving for counterable positional gains. Right now its an Area of death gun, one clip allowing the killing potential to drop any suit in the game. With such high alp...
- by Justin Tymes - at 2014.01.12 02:50:00
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176. I get it... - in General Discussions [original thread]
Well swarms yes, Proxies yes. It's not that swarms are good, you're just bad. Proxies let out a warning, if you die to them it's all on you. Forge Guns depends on the number and positioning. Everything else are the most viable way to kill tanks,...
- by Justin Tymes - at 2014.01.12 02:43:00
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177. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
abarkrishna wrote: As a mass driver user since it came out I can tell you 2 things. The first thing being that damage output is fine. 100 Hp damage roughly per shot( Splash only) is great for area denial. Any more and people would not have a ch...
- by Justin Tymes - at 2014.01.12 02:35:00
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178. Buff the Massdriver and Flaylock and Plasma Cannon. - in General Discussions [original thread]
Standard MD is just bad compared to Rifles. There is little reason to use it because the splash is just not large enough to be worth the DPS cut. Rail Rifles are the worst because the are well in your optimal, out DPSing you. Rifles can drop 2 peo...
- by Justin Tymes - at 2014.01.12 02:31:00
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179. Being a logi now is so EASY. - in General Discussions [original thread]
It wasn't exactly hard to kill people in Chrome. The laser Rifle then was the finger of Odin; 2 swipes dropped heavies. I was hard being a Logi for me because I was just starting out, and I was starting to realize that no matter how much you Logi...
- by Justin Tymes - at 2014.01.11 21:27:00
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180. Theres no more qq/problems from pre 1.7. Good job from CCP. - in General Discussions [original thread]
More like I got tired of it. I've been saying vehicles need to be removed from Ambush since Chrome, what's the point of saying it anymore?
- by Justin Tymes - at 2014.01.11 18:50:00
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