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61. Reduce all weapon damage by 15% give assaults a 2% dmg bonus per lev... - in General Discussions [original thread]
Not a great idea because all weapons are not the problem. Laser taking a 15% damage penalty ultimately means less DPS before overheat, the weapon is already bad right now. HMG and Shotgunners should auto-win in CQC, Shotgunners need all the damage...
- by Justin Tymes - at 2014.02.09 18:09:00
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62. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Cat Merc wrote: Justin Tymes wrote: Cat Merc wrote: Justin Tymes wrote: Cat Merc wrote: So.. Mass Driver buff. Rifles nerf. This ain't gonna be pretty. /me prepares "Stop aim flinch from being hit from mass driver" threadnaughts ...
- by Justin Tymes - at 2014.02.09 07:48:00
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63. When vets say "Respec or I leave" - in General Discussions [original thread]
Ludvig Enraga wrote: Justin Tymes wrote: Gallente Logi suit is useless for the playstyle I'm used to playing in 1.8 due to these new changes. I need the Amarr Logi suit. I won't be "grinding it out" if I don't get a respec, I just will be no...
- by Justin Tymes - at 2014.02.09 07:27:00
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64. When vets say "Respec or I leave" - in General Discussions [original thread]
Tallen Ellecon wrote: Justin Tymes wrote: Gallente Logi suit is useless for the playstyle I'm used to playing in 1.8 due to these new changes. I need the Amarr Logi suit. I won't be "grinding it out" if I don't get a respec, I just will be n...
- by Justin Tymes - at 2014.02.09 05:57:00
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65. When vets say "Respec or I leave" - in General Discussions [original thread]
Gallente Logi suit is useless for the playstyle I'm used to playing in 1.8 due to these new changes. I need the Amarr Logi suit. I won't be "grinding it out" if I don't get a respec, I just will be not be playing. If I get a PS4 and I'm still not ...
- by Justin Tymes - at 2014.02.09 05:36:00
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66. Amarr Logi 1.8 bonus is terrible - in General Discussions [original thread]
Galvan Nized wrote: Awry Barux wrote: Kigurosaka Laaksonen wrote: Awry Barux wrote: The issue is that it doesn't fit the Amarr Logi role CCP is changing the Amarr Logi role. Does it come with a speed buff? Because that's really t...
- by Justin Tymes - at 2014.02.09 05:28:00
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67. Amarr Logi 1.8 bonus is terrible - in General Discussions [original thread]
Meh. The bonus doesn't match the suit at all, but the sidearm is too sexy for me not to skill into it in 1.8.
- by Justin Tymes - at 2014.02.09 03:30:00
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68. 1.8 - in General Discussions [original thread]
What's this? The Rifle won't be great at everything anymore? We actually have a reason to use Niche weapons again?
- by Justin Tymes - at 2014.02.09 01:32:00
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69. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Mordecai Sanguine wrote: CCP Logibro wrote: Well, that's not the only thing the Mass Driver is getting in 1.8 Increased base direct/splash damage from 242/116 to 300/145 As an old Mass Driver user since Chromosome : NO. This is WAY too...
- by Justin Tymes - at 2014.02.09 01:27:00
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70. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Cat Merc wrote: Justin Tymes wrote: Cat Merc wrote: So.. Mass Driver buff. Rifles nerf. This ain't gonna be pretty. /me prepares "Stop aim flinch from being hit from mass driver" threadnaughts Rifles still have AA. They will be igno...
- by Justin Tymes - at 2014.02.08 21:51:00
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71. Mass Drivers to receive damage buff in 1.8 - in General Discussions [original thread]
KA24DERT wrote: I do appreciate the buff, but do we really need TTK to be any lower? I feel the Mass Driver damage is pretty good where it is, but that the rifles are just overpowered. Rifle TTK was the problem and many suits are getting re...
- by Justin Tymes - at 2014.02.08 21:43:00
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72. Minmatar assault. Mass Driver. - in General Discussions [original thread]
Cat Merc wrote: So.. Mass Driver buff. Rifles nerf. This ain't gonna be pretty. /me prepares "Stop aim flinch from being hit from mass driver" threadnaughts Rifles still have AA. They will be ignored.
- by Justin Tymes - at 2014.02.08 21:37:00
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73. Killing Heavies in 1.8...OP? - in General Discussions [original thread]
Niche weapons? Forget it. Heavies are obviously being balanced around current Rifle DPS and Core Grenades, which was a really bad move by CCP. Carry remotes if you don't use Rifles, or be prepared to auto-lose.
- by Justin Tymes - at 2014.02.08 01:44:00
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74. RRs are getting nerfed with lower damage in 1.8 - in General Discussions [original thread]
Zahle Undt wrote: When you guys all debate this stuff tirelessly using DPS numbers you do realize that the DPS does not reflect "effective DPS" right? By that I mean it is easier to apply the AR or CR's DPS than it is the rail rifle because of ...
- by Justin Tymes - at 2014.02.08 01:40:00
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75. RRs are getting nerfed with lower damage in 1.8 - in General Discussions [original thread]
RR have 0-100 meter effective range, with AR level DPS while having no drawbacks compared to everything not an Auto-Rifle in the game, and it's not OP? Its very existence is making multiple weapons bad to obsolete, and it isn't OP?
- by Justin Tymes - at 2014.02.08 01:08:00
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76. Regarding Mass Drivers - in General Discussions [original thread]
Jebus McKing wrote: Justin Tymes wrote: Jebus McKing wrote: Justin Tymes wrote: With Heavies with immune to it, and Assaults and Commandos resistant to it, I doubt it. So? You can still flux them and use the MD's indirect fire capabi...
- by Justin Tymes - at 2014.02.07 05:40:00
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77. 1.8 Logistics Changes - in General Discussions [original thread]
MINA Longstrike wrote: Equipment is confirmed for nerfs in most places. Logis are getting a fitting cost reduction to equipment and a bonus to racial equip in place of existing bonuses (this is leaked from sisi and not final) it implies that be...
- by Justin Tymes - at 2014.02.05 22:28:00
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78. Regarding Mass Drivers - in General Discussions [original thread]
Jebus McKing wrote: Justin Tymes wrote: With Heavies with immune to it, and Assaults and Commandos resistant to it, I doubt it. So? You can still flux them and use the MD's indirect fire capabilities to finish them off, occasionally. They ...
- by Justin Tymes - at 2014.02.05 08:07:00
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79. Regarding Mass Drivers - in General Discussions [original thread]
Jebus McKing wrote: IMO when everyone and their mothers will be switching to scout suits in 1.8 we will see a revival of Mass Drivers. With Heavies with immune to it, and Assaults and Commandos resistant to it, I doubt it.
- by Justin Tymes - at 2014.02.05 07:44:00
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80. Let's talk dust: TTK. - in General Discussions [original thread]
Arkena Wyrnspire wrote: Sinboto Simmons wrote: No this is not a complaint, so the DEVs want the ttk to be faster (perhaps not this fast but faster) it's their game they can do that, but if TTK is going to be quick can we, the players, atleas...
- by Justin Tymes - at 2014.02.05 07:38:00
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