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![XxGhazbaranxX XxGhazbaranxX](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
XxGhazbaranxX
The New Age Outlaws WINMATAR.
663
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.21 21:49:00 -
[61] - Quote
Kazeno Rannaa wrote:XxGhazbaranxX wrote:Kazeno Rannaa wrote:This game of crying about who or what constitutes a GÇ£true logiGÇ¥ is ANTI-EVE and ANTI-DUST. HTFU and learn how to be a creative problem solver in combat. In EvE every ship has a specific role. Logistics ships like the basilisc or the now popular guardians do not have any notable assault capabilities. They are class specific therefore your comment leaves me to believe that you haven't played eve. TBH I don't care if CCP takes my light weapon slot and replaces it with a side arm. My weapons are my teammates and they get stuff done better if I'm repping rather than shooting. Have played EVE and as for how you deem what is best for you doesnGÇÖt mean it is what works best for me. Like the choices I made when Uprising was released, I specifically chose the suit that I run for the purpose of being a frontline support, i.e., Amarr Logi. It had the best combination of load out, flexibility, and also restrictions that I felt that I could work within and use to my advantage. As for the specificity of roles for the ships in EVE and then doing an across the board tomato to tomato comparison, well there isnGÇÖt one. There are some lines of commonality between DUST and EVE, granted. Yet those are only really superficial. When you look under the hood, DUST and EVE are quite different. The Similarity I draw from is the fact that CCP doesnGÇÖt limit what you can put on your ship, such as they shouldnGÇÖt in regards to Dropsuits. But that is the predominate solution presented by the people crying about how supposedly OP the logiGÇÖs are. The fact of the matter is that CCP usually identifies role specificity through the bonuses. Could those see a change to designate this idea that everyone is running around with of being a GÇ£true logi?GÇ¥ Sure. But, what I havenGÇÖt seen is a determination of what a GÇ£true logiGÇ¥ is by CCP. What I have seen is a bunch of people that have obviously failed in creating effective solutions to battlefield conditions, they have gotten mercGÇÖd for it, and now they are crying foul. They are crying foul because of their own inability to be adaptive. Personally HTFU. Until I see a thread from the DEVGÇÖs that states their intention to adjust and define the logistics role, I will continue to be a walking tool box of equipment and death for my team, my squad, and MY CORP. If you donGÇÖt like it, GTFOI (i.e., get the fk over it). We are humans. One of the reasons we have developed technology and in the premise of this game have been able to develop this GÇ£clone techGÇ¥ is because of our ability to be adaptive problem solvers. Those that have failed to do so have fallen to dust and are lost in the annuals of history. I for one, at least in the respects of this community REFUSE to do so. Hence the reason why I am so adamantly against the QQ in this thread and every other thread that is bashing the adaptive application of a Logi suit. Grow a spine, some imagination, and produce a solution that works for you. As of right now this is still a sandbox game that is based around choices. Just because you donGÇÖt know how to make adaptive and effective choices doesnGÇÖt mean you get to crap on mine, or my ability to be an operative force for my squad, team, and corp. And before everyone goes around screaming for the nerf hammer to be laid down, why donGÇÖt we show some patience and wait for the majority of gear to rear its head. I'm pretty sure if they make logis only use sidearms the amar would still have a light weapon slot. It's only fair because you chose to be an assault logi but equipment oriented logis not so much.
Ps : still don't believe you've ever played enough eve to know how logis work there. CCP does limit what you can put on your ship hence turret and missile hard points. There are modules specifically for ship types like the covert op cloak for cover ops ships, the micro jump drive only for battleship class... I can go on. Classes need to be defined and tuned or else we have what happens in dust where thing are abused.
Plasma Cannon Advocate
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![Alaika Arbosa Alaika Arbosa](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1127
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.21 21:54:00 -
[62] - Quote
@XxGhazbaranxX
I hereby put forth that logis only be allowed to fit reps leashes and militia weapons with which to ***** on killmails.
That'll show them what Eve logis are really like.....
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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![XxGhazbaranxX XxGhazbaranxX](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
XxGhazbaranxX
The New Age Outlaws WINMATAR.
664
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.21 22:07:00 -
[63] - Quote
Alaika Arbosa wrote:@XxGhazbaranxX
I hereby put forth that logis only be allowed to fit reps leashes and militia weapons with which to ***** on killmails.
That'll show them what Eve logis are really like.....
Hahaha true. But to be honest that is exactly how I play. My mate go 20+ and dies maybe once and I go 0 0 sometimes and top the board. Gall logi and gall assault synergy
Plasma Cannon Advocate
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![Zatara Rought Zatara Rought](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zatara Rought
Fatal Absolution
1730
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.21 22:14:00 -
[64] - Quote
What's really funny is that outside of the gallente assault, all the other assaults actually do have viable and important advantages to their logi brethren that make them better. You don't find a suit that strafes better with more hp than the mini assault. The caldari is super effective because of it's shields bonus, except to scramblers T_T Amarr are the lazer ( ) and scrambler masters and make the scrambler OP imo, they are suuuuuper useful. All of them have better move speed that the logi aside from the amarr which is slower than the mini logi obviously.
All you need to do to fix logi's is give assaults a 2nd equip and let them keep the same cpu/pg and give scouts a bit more cpu/pg and a 2nd equip as well.
Also you need to decrease TTK so that the logi's inability to use a sidearm is relevant and plays a role in it's destruction vs other classes vs right now where you stack 3 damage mods and kill them without it no issue.
That's Master nader to you scrub.
Skype me @ Zatara.Rought
CCP's Motto: "SoonGäó"
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![RKKR RKKR](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
RKKR
The Southern Legion The Umbra Combine
465
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.21 22:23:00 -
[65] - Quote
Who wants to join the "every-time-a-logi-thread-gets-posted-you-have-to-take-a-shot"-game? |
![Zahle Undt Zahle Undt](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Zahle Undt
Bullet Cluster Legacy Rising
489
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.22 03:20:00 -
[66] - Quote
Zatara Rought wrote:What's really funny is that outside of the gallente assault, all the other assaults actually do have viable and important advantages to their logi brethren that make them better. You don't find a suit that strafes better with more hp than the mini assault. The caldari is super effective because of it's shields bonus, except to scramblers T_T Amarr are the lazer ( ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ) and scrambler masters and make the scrambler OP imo, they are suuuuuper useful. All of them have better move speed that the logi aside from the amarr which is slower than the mini logi obviously. All you need to do to fix logi's is give assaults a 2nd equip and let them keep the same cpu/pg and give scouts a bit more cpu/pg and a 2nd equip as well. Also you need to decrease TTK so that the logi's inability to use a sidearm is relevant and plays a role in it's destruction vs other classes vs right now where you stack 3 damage mods and kill them without it no issue.
I think you mean increase TTK, but overall your point is good. It's the all around assault bonus that is lame !0% to shield regen at level 5 is not a very good bonus IMHO. 2% to weapon damage per level would suit the assault suit much better I think so that assault players at level 5 basically are getting a free complex damage mod it kind of has a nice yin to the yang of logi's getting a free complex armor repair mod at level 5. |
![OliX PRZESMIEWCA OliX PRZESMIEWCA](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
OliX PRZESMIEWCA
Legion of Eden Covert Intervention
0
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.22 16:46:00 -
[67] - Quote
No more sniper rifles for logi. Hate 2 die from 1 shot thale or charged one. Proto logi with 20+ kills and little wp score makes me laugh![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) Boy you are not cool you are just another fool. I can do same wp amount as You running militia logi. Using ONLY nanos and links.
@assaults Realize that there are 2 kind of logis: -full support have 4 equipments (m & g) -assault logi have 3 equipments ( a & c)
As ammar logi there is no problem for me to get more than 2000 wp with few kills only. Most of my wp are healing nades, drop links, injector or scanner. The best thing is that most the time my k/d ratio will be better when I wear dragonfly assault with exile ar, both shields and scanner as eq. Even when on proto logi I wear 1complex dmg with duvolle or on adv one exile ar with 2xcomplex dmg modes. Assaults are faster and less visible. Use it for your advantage. If I can do that as a full logi but wearing dragonfly assault it means that most of U can do it also. Skill is the key. Stop bitching use brain. Everybody have some weaknesses.
If U want second eq it's not a problem for me. But ask Ccp to slow down assault a bit.
I hate selfish killer logis same. But I'm not bitching forum. I take militia heavy with nikkon forge gun and I'm hunting him. After 1-3 pictures you won't see assault logi with 3 dmg modes.
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![Preacher Death 2 Preacher Death 2](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Preacher Death 2
Stoned Avengers
57
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.22 17:01:00 -
[68] - Quote
Kazeno Rannaa wrote:Cody Sietz wrote:CCP is gonna start swinging that Nerf hammer, and your suit might just get the blunt of it.
Support this idea that I'm quoting
"The only way to stop the Logi from getting a Nerf is to make it so they have a invalid fitting if they DONT fill their equipment slots, and make it so dmg mods have a higher stacking penalty and draw more CPU/PG then other suits.
True Logis do not get a direct Nerf(since they fill their equipment slots first anyway, and can still fit a dmg mod.)
And assault Logis go away and start asking for respecs."
You DONT need a Nerf, your doing your job. Its the jerkbars using the suit with 3-5 dmg mods and armour plates that are going to ruin your suit! There is no thing as a GÇ£true logi.GÇ¥ Get over this dispossessive attitude that is based upon stereotyping and pejorative biases that do nothing for this game. I can use my suit how ever I want and the support that I give as a logistics officer is functional for the goals on the battlefield. Why do you feel the necessity to impose your reality upon me? You are no better than a religious zealot. Get over yourself, your arrogance, your ego, and narcism. Another example of STFU +10 needed. This game of crying about who or what constitutes a GÇ£true logiGÇ¥ is ANTI-EVE and ANTI-DUST. HTFU and learn how to be a creative problem solver in combat. You sir are trying far to hard for a like. Also a true logi in regards to eve is essentially armor and shield repping, nothing else. |
![Zero Harpuia Zero Harpuia](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Zero Harpuia
Turalyon 514 Turalyon Alliance
1232
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Posted - 2013.11.22 17:19:00 -
[69] - Quote
This is a stupid idea, shot down multiple times in the past. Compact hives in every slot and BAM, no-one gives a damn. All it restricts are people attempting to make interesting suits.
Shields as Weapons
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Unkn0wn Killers Renegade Alliance
1515
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.22 17:23:00 -
[70] - Quote
Zero Harpuia wrote:This is a stupid idea, shot down multiple times in the past. Compact hives in every slot and BAM, no-one gives a damn. All it restricts are people attempting to make interesting suits. So dmg mods and no equipment is a interesting suit? |
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![stlcarlos989 stlcarlos989](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
stlcarlos989
SVER True Blood Public Disorder.
495
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Posted - 2013.11.22 17:39:00 -
[71] - Quote
Here is how to fix the issue.
Give assaults and scouts their second equipment slot back and a majority of the assault logis will return to the assault suit, including myself. |
![Kazeno Rannaa Kazeno Rannaa](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Kazeno Rannaa
BIG BAD W0LVES
327
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.22 18:41:00 -
[72] - Quote
stlcarlos989 wrote:Here is how to fix the issue.
Give assaults and scouts their second equipment slot back and a majority of the assault logis will return to the assault suit, including myself.
RIGHT!!!! The lost of the second slot at Proto may have been one of the catalysts with the release of Uprising in May. That is when all of us that may have been focused on assault and those that were strictly support/triage logistics spilled into each other in the competition for roles and field flexibility.
Then readmittance of the secondary slots on proto suits for the Scout and Assault may encourage some people to revert back to previous iterations of themselves, but it is by no means a solution for this conflict over the definition of identity and the associated symbolic imagery. Difference in the visions of reality will always persist. This is a community, of sorts, last time I checked. These things need to be teased out, reshaped, and allow for multiple interpretations of the same canvas. Artistic endeavors, such as the creation of layouts and how they are put into play, require a sense of freedom, not constraint.
The reality is this: nerfing the logos is not going to solve the GÇ£problemGÇ¥ because the only problem is a difference in semantical application of labels and how the definition is negotiated and agreed upon. This is no different than the split in Catholics and Lutherans, Reformed and Orthodox Jews, Sunni and ShiGÇÖite, or any other ideological split in a sociopolitical group.
Even if a GÇ£solutionGÇ¥ is presented and imposed, somebody is going to be frustrated and angry about the results of said GÇ£solutionGÇ¥ and cry foul. Let the nature of human interaction work it out and if CCP decides to change something, that is the way it may go. For a time. And them something else will change.
If the issue is that supposedly GÇ£too manyGÇ¥ people are playing as LogiGÇÖs and CCP would like to see a different distribution of the player base amongst dropsuits or just would like to see a wider variety of suits being used, then change is inevitable.
Would I like to have my current dropsuit, the Amarr Logi, nerved? Absolutely not. I think the drawbacks that I have to consider and deal with given the specific advantages the suit has, seems to be fairly balanced and really plays to the strengths of certain players. But it doesnGÇÖt work for everyone.
Would I have stayed assault if I didnGÇÖt loose the second equipment slot from my Caldari Assault on this toon? Maybe, maybe not. I was playing strict support MD Minni Logi on another toon while I was cultivating Kaz. In all honestly I have always played support classes since BF 1943, with ammo and suppression fire capabilities. IN the military I was blessed to be taken under the wing of a couple of 18D doing some clinical time in a TMC. Probably would have been happier if I could have had a role in the Real World military like the one I play on Dust.
My point is semantics are meant to be negotiated, not imposed. The imposition of perception is what initiated the systemic reality of the cycle of nerf and buff. I donGÇÖt think it is really beneficial to cultivating this community and giving it the opportunity to grow. IT is creating an environment that encourages the abject imposition of narrow-mindedness that seems to be NOT what CCP promotes.
We are here to take the tools they give us and we are then supposed to create a role for ourselves and the social groups (i.e., corporation and alliances) we engage with. Why would you want to limit creativity. Allow it to expand.
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![Kazeno Rannaa Kazeno Rannaa](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Kazeno Rannaa
BIG BAD W0LVES
327
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.22 18:43:00 -
[73] - Quote
Preacher Death 2 wrote:Kazeno Rannaa wrote:Cody Sietz wrote:CCP is gonna start swinging that Nerf hammer, and your suit might just get the blunt of it.
Support this idea that I'm quoting
"The only way to stop the Logi from getting a Nerf is to make it so they have a invalid fitting if they DONT fill their equipment slots, and make it so dmg mods have a higher stacking penalty and draw more CPU/PG then other suits.
True Logis do not get a direct Nerf(since they fill their equipment slots first anyway, and can still fit a dmg mod.)
And assault Logis go away and start asking for respecs."
You DONT need a Nerf, your doing your job. Its the jerkbars using the suit with 3-5 dmg mods and armour plates that are going to ruin your suit! There is no thing as a GÇ£true logi.GÇ¥ Get over this dispossessive attitude that is based upon stereotyping and pejorative biases that do nothing for this game. I can use my suit how ever I want and the support that I give as a logistics officer is functional for the goals on the battlefield. Why do you feel the necessity to impose your reality upon me? You are no better than a religious zealot. Get over yourself, your arrogance, your ego, and narcism. Another example of STFU +10 needed. This game of crying about who or what constitutes a GÇ£true logiGÇ¥ is ANTI-EVE and ANTI-DUST. HTFU and learn how to be a creative problem solver in combat. You sir are trying far to hard for a like. Also a true logi in regards to eve is essentially armor and shield repping, nothing else.
There is no such thing in dust though. Too much frontline action for that to work consistently. Another solution has to come into playa and other options need to be available. |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Unkn0wn Killers Renegade Alliance
1587
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.26 17:24:00 -
[74] - Quote
Still hope Logis don't lose their Light weapons.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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![Justin Tymes Justin Tymes](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Justin Tymes
Dem Durrty Boyz
519
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.26 17:39:00 -
[75] - Quote
stlcarlos989 wrote:Here is how to fix the issue.
Give assaults and scouts their second equipment slot back and a majority of the assault logis will return to the assault suit, including myself.
Give it to scouts to give themselves an advantage over Assaults. Assaults don't need more than 1 EQ slot. |
![Ghost Kaisar Ghost Kaisar](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Ghost Kaisar
R 0 N 1 N
932
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.26 18:02:00 -
[76] - Quote
Justin Tymes wrote:stlcarlos989 wrote:Here is how to fix the issue.
Give assaults and scouts their second equipment slot back and a majority of the assault logis will return to the assault suit, including myself. Give it to scouts to give themselves an advantage over Assaults. Assaults don't need more than 1 EQ slot.
IMO Assaults should have NO Equipment slots.
My Idea of how the classes should work:
Assaults: Lots of Slots, Enough CPU/PG to run it, no equipment. Racial bonus is to damage. You are here to kill, and that is what you should focus on.
Scouts: Medium amount of slots (screw that 5 at proto crap), Enough CPU/PG to run it, one equipment. You are meant to Reconnaissance or an Infiltrator. Use the dampening to remain hidden while tracking targets or to infiltrate bases and take unguarded installations.
Logis: Medium amount of slots. Enough CPU/PG to run it, 3-4 equipment. Racial bonus is to reduce Equipment CPU/PG consumption. Your main goal is to support your teammates. This doesn't mean you SHOULDN'T kill people, it just means that you should focus on supporting the team first. If you see a red-dot running away at 50m and a blue-dot in need of repair and ammo, You should focus on the blue-dot, not killing the enemy.
Heavy: Medium Amount of slots. Enough CPU/PG to run it, no equipment. Racial Bonus should be damage resistance on the Sentinel. You should have INSANE eHP, but be slow as HELL. Seriously, if you are going to move from a location, you should seriously consider either a transport, or have a squad cover you. The drawbacks to being hard to take down is the fact that you can't really chase anyone down. If someone decides to run away, there isn't much you can do. This will make a heavy an excellent defender or front-line attacker. In short, a heavy is supposed to force the front line to either deal with him or to run away. Aggro should come to mind here.
Just my opinion. Feel free to troll, lol, hate, or debate as you see fit.
"All war is deception." "He who knows when he can fight and when he cannot, will be victorious" -Sun Tzu
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![Evicer Evicer](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Evicer
THE HECATONCHIRES
84
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.26 18:06:00 -
[77] - Quote
Cody Sietz wrote:CCP is gonna start swinging that Nerf hammer, and your suit might just get the blunt of it.
Support this idea that I'm quoting
"The only way to stop the Logi from getting a Nerf is to make it so they have a invalid fitting if they DONT fill their equipment slots, and make it so dmg mods have a higher stacking penalty and draw more CPU/PG then other suits.
True Logis do not get a direct Nerf(since they fill their equipment slots first anyway, and can still fit a dmg mod.)
And assault Logis go away and start asking for respecs."
You DONT need a Nerf, your doing your job. Its the jerkbars using the suit with 3-5 dmg mods and armour plates that are going to ruin your suit! all im saying is ....now LOGI dies alot for the squad leads OB"s and his reward is a lowere KDR ...I dont think so. No...... full respec
Closed Beta Tester since Crater Lake
My motto regarding haters
http://www.youtube.com/watch?v=J8gAb3uc6fk
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Unkn0wn Killers Renegade Alliance
1602
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 02:15:00 -
[78] - Quote
Justin Tymes wrote:stlcarlos989 wrote:Here is how to fix the issue.
Give assaults and scouts their second equipment slot back and a majority of the assault logis will return to the assault suit, including myself. Give it to scouts to give themselves an advantage over Assaults. Assaults don't need more than 1 EQ slot. Agreed. We don't need to blur the line anymore :)
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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![MINA Longstrike MINA Longstrike](https://web.ccpgamescdn.com/dust/img/character_creator/female_caldari_128.jpg)
MINA Longstrike
2Shitz 1Giggle
68
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 02:21:00 -
[79] - Quote
As others have said the problem with the logistics being used as an assault stems from its huge number of slots and its ridiculous amount of cpu and pg... if you lower the cpu and pg, but give a reduction to fitting costs of equipment people are no longer able to simply abandon equipment in favor of putting on as many damage and armor modules as possible. |
![Kazeno Rannaa Kazeno Rannaa](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Kazeno Rannaa
BIG BAD W0LVES
328
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 14:34:00 -
[80] - Quote
Alaika Arbosa wrote:Down with light weapon logis
Up with logi weapon logis
Sweet, another brown shirt has arrived. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png)
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![BMSTUBBY BMSTUBBY](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
BMSTUBBY
343
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 14:43:00 -
[81] - Quote
Jakar Umbra wrote:The problem is that CCP will look at the situation and the thought pattern will probably go like this:
People are using the Logistics suit as an Assault Suit what should we do? Nerf the Logistics Suit.
Instead of going, why are people using the Logistics suits over the Assault suits? Slot Layout among other things. Maybe the assault suits simply need to be more effective then? Potentially, maybe give them something like oh idk, damage output increase for the assault skill instead of something that makes no sense like shield recharge? Would be a good place to start.
This ^
Buff Assault, and divert the nerf QQer's towards them. Yeah, yeah that's the ticket.
I used to play DUST514 but then CCP took a COD arrow to their knee.
MMO Someday SoonGäó
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![Bethhy Bethhy](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Bethhy
Ancient Exiles. Renegade Alliance
360
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 14:47:00 -
[82] - Quote
Kazeno Rannaa wrote:Cody Sietz wrote:CCP is gonna start swinging that Nerf hammer, and your suit might just get the blunt of it.
Support this idea that I'm quoting
"The only way to stop the Logi from getting a Nerf is to make it so they have a invalid fitting if they DONT fill their equipment slots, and make it so dmg mods have a higher stacking penalty and draw more CPU/PG then other suits.
True Logis do not get a direct Nerf(since they fill their equipment slots first anyway, and can still fit a dmg mod.)
And assault Logis go away and start asking for respecs."
You DONT need a Nerf, your doing your job. Its the jerkbars using the suit with 3-5 dmg mods and armour plates that are going to ruin your suit! There is no thing as a GÇ£true logi.GÇ¥ Get over this dispossessive attitude that is based upon stereotyping and pejorative biases that do nothing for this game. I can use my suit how ever I want and the support that I give as a logistics officer is functional for the goals on the battlefield. Why do you feel the necessity to impose your reality upon me? You are no better than a religious zealot. Get over yourself, your arrogance, your ego, and narcism. Another example of STFU +10 needed. This game of crying about who or what constitutes a GÇ£true logiGÇ¥ is ANTI-EVE and ANTI-DUST. HTFU and learn how to be a creative problem solver in combat.
We can setup battleship's in EVE to run logistic's not as well... because the logistic's have bonus's to being a logi...
You can't setup a logi in EVE to be more effective then a DPS ship at DPSING...
Freedom in fit's isn't something that negates game design.
Everyone went logi originally because they took our two equipment slot's away from as sault suit's... then gave us a 16vs16 planetary conquest mode that was based on clone counts... So everyone went logi to have a needle + something. |
![Alaika Arbosa Alaika Arbosa](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1173
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 15:00:00 -
[83] - Quote
Kazeno Rannaa wrote:Alaika Arbosa wrote:Down with light weapon logis
Up with logi weapon logis Sweet, another brown shirt has arrived. ![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) Yep, with the expandable baton of justice in my hand to beat silence into the dissenter. I will take my torch of truth to burn their heretical texts so that their blasphemous lies will not poison the minds of our logi youth. Jackbooted, I will march off to war, sidearm on my hip and nanohive in my hand.
Death to all slayerlogis!!!
Long Live the Support Nation!!
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Unkn0wn Killers Renegade Alliance
1613
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 15:40:00 -
[84] - Quote
Lets hope patch notes come soon.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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![Mordecai Sanguine Mordecai Sanguine](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Mordecai Sanguine
What The French
170
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 16:05:00 -
[85] - Quote
Cody Sietz wrote:CCP is gonna start swinging that Nerf hammer, and your suit might just get the blunt of it.
Support this idea that I'm quoting
"The only way to stop the Logi from getting a Nerf is to make it so they have a invalid fitting if they DONT fill their equipment slots, and make it so dmg mods have a higher stacking penalty and draw more CPU/PG then other suits.
True Logis do not get a direct Nerf(since they fill their equipment slots first anyway, and can still fit a dmg mod.)
And assault Logis go away and start asking for respecs."
You DONT need a Nerf, your doing your job. Its the jerkbars using the suit with 3-5 dmg mods and armour plates that are going to ruin your suit!
Filling all our equipement doesn't change anything and will not prevent murder logi. We should use AT LEAST 25% of our Pg/CPU in equipements if not our fit is invalid. This will prevent Logi to use it as a murder suit. Should be better. And we couldn't able to use Damage mods in logi suits.
If we do that logi will be stay good at what he do with good eHP (Logi is supposed to have more ehp than Assaults). But will not be able to make great damages (But still can defend himself). And will not e able to make slayers suits after the 25% in equipements.
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![Rasatsu Rasatsu](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Rasatsu
Much Crying Old Experts
930
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 16:19:00 -
[86] - Quote
HI
WHAT IS THE LOWEST CPU/PG ITEM I CAN USE TO FILL MY EQ SLOTS WITH??? |
![Cody Sietz Cody Sietz](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cody Sietz
Unkn0wn Killers Renegade Alliance
1615
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 16:50:00 -
[87] - Quote
Rasatsu wrote:HI
WHAT IS THE LOWEST CPU/PG ITEM I CAN USE TO FILL MY EQ SLOTS WITH??? Compact hives or maybe needles.
I wouldn't worry tho if they make you guys only use sidearms, those things do not take up Much CPU/PG.
Not trying to get Logis nerfed, just want to prevent the sidearm only thing.
"I do agree with you there though. shudders"
-Arkena Wyrnspire
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![Zaria Min Deir Zaria Min Deir](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Zaria Min Deir
Ancient Exiles. Renegade Alliance
328
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 17:04:00 -
[88] - Quote
Chunky Munkey wrote:Assault logis already fill their spare slots with compact hives. This idea will make actual logis like my speed-hacker less viable. Didn't you get the message, the only way to be an "actual" logi is keep your proto rep tool on a heavy/armour tanked assault and hope he sponges all the bullets flying your way, as you're not supposed to have enough HP to survive a fire fight - your post nerf cpu/pg can only go toward the equipment you carry, you'll be lucky to fit a standard sidearm and maybe a basic armourplate or two with what's left over... on your proto suit, full of proto equipment No other play styles are acceptable, apparently.
My speed fit logi can outrun a minmatar scout, but to do that I sacrifice on everything else - on a proto suit I can only fit an adv weapon, basic nades (if any), all of 2 shield extenders, so I have less than 400 total HP, and no, I can't use all 4 equipment slots. Then again, that suit is not supposed survive long enough to make use of 4 different equipment, usually I barely get to use even the 3 I have. If I actually live long enough to make it to a supply depot or run out of ammo (lol), that will be due not to the OPness of the logi suit, but either pure luck or the enemy team being terribad.
MINA Longstrike wrote: if you lower the cpu and pg, but give a reduction to fitting costs of equipment people are no longer able to simply abandon equipment in favor of putting on as many damage and armor modules as possible. Not a perfect solution, but at least about a million times more sensible than what most people are tossing around. Would still pretty much screw over any speed/hacking fits, though *sigh*
I actually think assault suits should get a buff to their CPU/PG, and damage mod fitting costs should be increased (the only time I've fit a damage mod on a logi suit other than with a SL was when I couldn't fit a shield extender, but could a damage mod, which is just plain silly imho).
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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![Bethhy Bethhy](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Bethhy
Ancient Exiles. Renegade Alliance
361
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 17:26:00 -
[89] - Quote
Logi's need Dropsuit specific Equipment fitting Bonus, that allow equipment to be fit on their suit almost at no cost. (EVE example Logistic's ship have 99% CPU reduction)
They also need an equipment efficacy Bonus... So no assault can out supply ammo or heal the same as a logi. Uplink efficacy would even be helpful allowing a Logi placed uplink to spawn a full team adverse to an assault's that can spawn 6-8 people.
The Suit's High and low slot's need major reduction in the amount of slot's available. Also the CPU and PG reduced drastically as equipment is near nothing to fit. Also giving the ability to work out with little variables the max slayer/HP tank a logi can in theory make with modules.
In order to balance the slot reduction and keep Logi's alive on battlefield they will need a 25% base suit health boost. allowing CCP to directly control the health point variable.. with the health base of the suit.. more then the max proto modules that can be fitted. |
![Zaria Min Deir Zaria Min Deir](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Zaria Min Deir
Ancient Exiles. Renegade Alliance
328
![View only posts by author View only posts by author](/images/icon_filter.gif) |
Posted - 2013.11.27 18:04:00 -
[90] - Quote
Bethhy wrote:Logi's need Dropsuit specific Equipment fitting Bonus, that allow equipment to be fit on their suit almost at no cost. (EVE example Logistic's ship have 99% CPU reduction)
They also need an equipment efficacy Bonus... So no assault can out supply ammo or heal the same as a logi. Uplink efficacy would even be helpful allowing a Logi placed uplink to spawn a full team adverse to an assault's that can spawn 6-8 people.
The Suit's High and low slot's need major reduction in the amount of slot's available. Also the CPU and PG reduced drastically as equipment is near nothing to fit. Also giving the ability to work out with little variables the max slayer/HP tank a logi can in theory make with modules.
In order to balance the slot reduction and keep Logi's alive on battlefield they will need a 25% base suit health boost. allowing CCP to directly control the health point variable.. with the health base of the suit.. more then the max proto modules that can be fitted. I get what you are trying to argue here, and I would kind of agree on the most part, but you are, as are most people demanding a logi nerf, forgetting that there are other modules other than shield/armour and damage mods. SO drastically reducing slot counts and cpu/pg on the logi suits doesn't just affect the "high DPS armour tanks", it pretty much destroys certain other play styles entirely.
Yes, a role bonus that drastically reduces fitting costs of equipment and a base health buff would be a reasonable change, at least that would be a balance to the other changes you are suggesting, but it would still greatly reduce versatility and variety, which I don't think this game needs.
And yes, as a Eve player, I get the point of specialization. However, you can't make direct analogies between dust "specialized" suits and t2 ships in Eve, not when you look at the way CCP has given us assault = basic frame with bonuses and scout = light frame with bonuses. The logi suit is the only actually specialized suit (well, the sentinel and commando too, but to a much lesser degree)... except that for the logi in dust, to initially fully spec into the specialization and all the auxiliaries (equipment and other support skills) is a much bigger SP sink than speccing into Assault (particularly when assault players can choose to save themselves a load of SP by just going basic frame proto and only lose 25% shield recharge and a racial bonus that may or may not even be relevant to them)... and should in my opinion allow for a certain diversity in fits and play styles as well.
Have you considered installing the improved keyboard?
"Go Go Power Rangers!"
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