Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 |
121. Rifle "balance" - in General Discussions [original thread]
Lol Shield v Armor doesn't matter to Rifles. Scrambler Rifle is supposedly weak against Armor, yet it melts Armor tankers all the same.
- by Justin Tymes - at 2014.01.24 05:01:00
|
122. For the Love of God. Equipment isn't Getting Nerfed. - in General Discussions [original thread]
The only bad thing I don't like is the Nanohive nerf, because the MD utterly depends on Hives to keep going. That with the rest of the indirect nerfs the weapon is going to hurt like hell in 1.8
- by Justin Tymes - at 2014.01.24 01:55:00
|
123. 5 Reasons you don't need LOGI - in General Discussions [original thread]
Athena Sentinel wrote: So we loss the Ambush and you top the charts with 1-10 and feel like a hero. If the Logi topped leader board, it's not the Logis fault losing, it's the Assualt and Heavy's fault for being bad at their job.
- by Justin Tymes - at 2014.01.23 04:38:00
|
124. 5 Reasons you don't need LOGI - in General Discussions [original thread]
Athena Sentinel wrote: Reav Hannari wrote: Athena Sentinel wrote: Alena Ventrallis wrote: Funny how it takes you a whole squad to do what 2 logis can do, with 4 others besides. Talk about cutting off your nose to spite your face. W...
- by Justin Tymes - at 2014.01.23 04:27:00
|
125. Flux lock the new Av weapon - in General Discussions [original thread]
Toby Flenderson wrote: The flaylock is not dead. It just takes more skill to use. I hate to say it but get good. It will be come 1.8. No one is going to use any weapon that's useless against FotM Heavies.
- by Justin Tymes - at 2014.01.23 04:13:00
|
126. The death of the logi - in General Discussions [original thread]
The Attorney General wrote: Anyone who thinks the coming changes are a nerf to logis is not a logi. Every logi suit just got a 25% fitting reduction to their equipment. When you carry two rep hives and a proto uplink, that is a lot of CPU a...
- by Justin Tymes - at 2014.01.23 04:11:00
|
127. The death of the logi - in General Discussions [original thread]
It won't stop me from being a Logi, but I will have to part with the MD. It consumes too much Ammo with the nerf to Nanohives so I won't be able to support myself and the team at the same time. While being bad against some dropsuits. I'll adapt, ...
- by Justin Tymes - at 2014.01.23 04:10:00
|
128. I don't want to use the word nerf but...... - in General Discussions [original thread]
Oh I see. I'm a Mass Driver Logi so I should skill into Caldari to mitigate the ammo burn. Oh wait I have to skill into Amarr to keep myself from being useless against heavies and bad against Assaults/Commandos. Catch 22?
- by Justin Tymes - at 2014.01.22 20:08:00
|
129. The mass driver joins the laser. - in General Discussions [original thread]
Zerus Ni'Kator wrote: C Saunders wrote: I have maxed out the mass driver at 5 and was happily using it until a couple weeks after 1.7 hit. Why are you still not using it, it hasnt been touched. You say. Rail rifles and combat rifles arrived...
- by Justin Tymes - at 2014.01.21 21:20:00
|
130. The mass driver joins the laser. - in General Discussions [original thread]
You think the MD is bad now? Lol it going to get worse with Armor reinforced Gallente Assaults and all Heavies becoming immune to the weapon in 1.8. That and the Assault/Commandos ability to kill things even quicker with the AR in 1.8 as well.
- by Justin Tymes - at 2014.01.21 21:06:00
|
131. how does everyone feel about the current flaylock? What do you think about the n... - in General Discussions [original thread]
Lonewolf Heavy wrote: I think right now its fine. I use them on my militia/Standard heavies for a finishing punch against other heavies Lol have fun in 1.8
- by Justin Tymes - at 2014.01.21 06:20:00
|
132. All we ask is you acknowledge our plight - in General Discussions [original thread]
Kallas Hallytyr wrote: Justin Tymes wrote: This is a lie, you may can down a militia with 3 shots, my proto swarms with 2 damage mods is not downing them with a clip, because hardeners will always activate long before then. Flyers can also E...
- by Justin Tymes - at 2014.01.21 03:07:00
|
133. All we ask is you acknowledge our plight - in General Discussions [original thread]
Sir Snugglz wrote: Justin Tymes wrote: This is a lie, you may can down a militia with 3 shots, my proto swarms with 2 damage mods is not downing them with a clip, because hardeners will always activate long before then. Flyers can also EAS...
- by Justin Tymes - at 2014.01.21 02:23:00
|
134. All we ask is you acknowledge our plight - in General Discussions [original thread]
Sir Snugglz wrote: it takes 2-3 clips of proto swarms to take down a DS. Which means 2-3 people running swarms can coordinate to to fire 1 volley each together and take down a derpship..... instant death It takes 2 Breach forge shots to take d...
- by Justin Tymes - at 2014.01.21 02:11:00
|
135. All we ask is you acknowledge our plight - in General Discussions [original thread]
Outside of Rail tanks what else is there? Forge Gun and...?
- by Justin Tymes - at 2014.01.21 01:51:00
|
136. MAG's last 7 days - in General Discussions [original thread]
Can't say I knew even a little bit about the game, but looking at some of their maps just now makes me depressed.
- by Justin Tymes - at 2014.01.21 01:50:00
|
137. Is it time to make the MD a side-arm? - in General Discussions [original thread]
KING CHECKMATE wrote: Justin Tymes wrote: The MD was already one of the most situational weapons in the game, due to Shield v Armor actually mattering, vertical advantage and ammo + clip awareness being almost a necessity, while managing you...
- by Justin Tymes - at 2014.01.21 01:28:00
|
138. I hear the LR is getting a buff. - in General Discussions [original thread]
Sgt Kirk wrote: He's right in calling it a support weapon. The weapon is great at keeping enemies at bay when defending and suppressing fire when advancing. If you use a laser rifle in an All out assault role you'll get burnt. You have t...
- by Justin Tymes - at 2014.01.20 21:31:00
|
139. Is it time to make the MD a side-arm? - in General Discussions [original thread]
Master Smurf wrote: Justin Tymes wrote: This isn't about optimal conditions, this is about a light weapon's usefulness against classes. Laser and Shotguns are still effective against all classes, the MD will not be in 1.8. You know that ...
- by Justin Tymes - at 2014.01.20 21:14:00
|
140. Is it time to make the MD a side-arm? - in General Discussions [original thread]
Master Smurf wrote: Justin Tymes wrote: Master Smurf wrote: Justin Tymes wrote: Reav Hannari wrote: The MD will make a good second weapon for Minmatar Commandos. It's ok on Min Commandos only because you're not using it as a main...
- by Justin Tymes - at 2014.01.20 20:57:00
|
Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 |
First page | Previous page | Next page | Last page |