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281. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
Kain Spero wrote: Imp Smash wrote: Kain Spero wrote: Change the kill and assist logic to give the kill and kill WP to the player that causes the most damage to a target. This would apply to infantry, vehicles, and turrets. Player that la...
- by Imp Smash - at 2015.01.16 01:07:00
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282. End to kill stealing: Give kill counts to most damage. - in Feedback/Requests [original thread]
Kain Spero wrote: Change the kill and assist logic to give the kill and kill WP to the player that causes the most damage to a target. This would apply to infantry, vehicles, and turrets. Player that lands a kill shot gets an assist and a new ...
- by Imp Smash - at 2015.01.15 23:54:00
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283. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Vitantur Nothus wrote: Imp Smash wrote: Soraya Xel wrote: Imp Smash wrote: This is what y'all stickied? Seriously? https://forums.dust514.com/default.aspx?g=posts&t=183512 smh. I think he stickied the one that was much clos...
- by Imp Smash - at 2015.01.15 23:52:00
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284. Sticky:[Feedback] Awarding Skill Points - in Feedback/Requests [original thread]
I rather like this idea. Even though I would be generally opposed to 'teir'ing' exp gain (which is what this boils down to) Dust does not fit any other mold of personal player advancement. This fits it pretty well I would think. I would put a 've...
- by Imp Smash - at 2015.01.15 08:55:00
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285. Thread under Construction (Second attempt) - in Feedback/Requests [original thread]
Fox Gaden wrote: stuff, stuff, and more stuff I like it man. It would do wonders for the longevity of the game, the fun factor at end level, and even includes an option for an average merc to jump in and help in an emergency. Very cool. You...
- by Imp Smash - at 2015.01.15 07:39:00
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286. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
Soraya Xel wrote: Imp Smash wrote: This is what y'all stickied? Seriously? https://forums.dust514.com/default.aspx?g=posts&t=183512 smh. I think he stickied the one that was much closer to what had been proposed and discussed int...
- by Imp Smash - at 2015.01.15 06:59:00
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287. [Suggestion] Reduce Squad Size - in Feedback/Requests [original thread]
This is what y'all stickied? Seriously? https://forums.dust514.com/default.aspx?g=posts&t=183512 smh.
- by Imp Smash - at 2015.01.15 05:14:00
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288. To Rattati: small balancing on ScR. - in Feedback/Requests [original thread]
CCP Rattati wrote: there is nothing wrong with the scrambler rifle right now, it is one of the most efficient rifles, even a tad OP. The reason I don't intend to nerf them is that they are specialty weapons and not the cause of the majority of ...
- by Imp Smash - at 2015.01.06 05:00:00
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289. [IDEA]-----Racial Daily Mission - in Feedback/Requests [original thread]
This sounds a bit racist ;P
- by Imp Smash - at 2015.01.05 16:13:00
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290. Squad Sizes need reworking. - in Feedback/Requests [original thread]
Theory crafting OP. Squad size used to be 4. Everyone hated it. The single most universally asked for and agreed upon change in Dust history (check the old threads for evidence) was the increase to 6. We've tried 4 person and it failed. One co...
- by Imp Smash - at 2015.01.05 14:00:00
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291. The problem with ADS - in Feedback/Requests [original thread]
Hawkin P wrote: Kallas Hallytyr wrote: You want to make something more accessible, I can applaud that, but I honestly don't see how you can make that a reality. Thing is, there is a limit to the controls possible - controller or M/KB - and a...
- by Imp Smash - at 2014.12.19 23:27:00
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292. Tweak the amarr assaul - in Feedback/Requests [original thread]
Well, OP, you aren't wrong. But I would posit to you that you are looking at it from a purely Min/Max standpoint. The Amarr assault simply runs a balance of sprint ability and armor stacking whereas the Gal has move base move speed. From a min/max...
- by Imp Smash - at 2014.12.18 23:34:00
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293. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
Interesting alternative.
- by Imp Smash - at 2014.12.18 23:29:00
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294. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Vitantur Nothus wrote: I suspect that Ambush matchmaking/competition would benefit substantially from reduced squad size. And to a lesser degree Dom and Skirm; I'd pay good money to never have to wait out a redline match again. Fair enough, ...
- by Imp Smash - at 2014.12.18 05:58:00
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295. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Let me be clear Void. The above suggestion is for NON pubs ONLY. It wouldn't work in Amb, Dom, or Skirm. PC and Factional only. For exactly the reason you just said.
- by Imp Smash - at 2014.12.18 05:07:00
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296. Soooo can we get Sentinels to stop popping out of tanks? - in Feedback/Requests [original thread]
Banjo Robertson wrote: Cody Sietz wrote: or tanked scouts or whatever. Just annoying that I lost my Proto AV fit trying to take out a tank only to have a STD sentinel or Proto scout pop out and kill me. Lets also keep heavies from using a...
- by Imp Smash - at 2014.12.18 02:52:00
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297. New sentinels..... again! - in Feedback/Requests [original thread]
This isn't an RPG with the holy trinity of Tank/Healer/DPS (At least it shouldn't be....)
- by Imp Smash - at 2014.12.18 02:50:00
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298. Sticky:[Announcement] Balance Hotfix 1.10.2 - in Feedback/Requests [original thread]
@Rattati I don't think heat is the way to go with the HMG. I think dispersion change is the way to go. The HMG was pretty weak for a good while before it was given a fair bit of dispersion. It used to fire with the accuracy of a laser rifle whic...
- by Imp Smash - at 2014.12.18 02:41:00
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299. Changed my mind. Pull splash resistance from the fatties. - in Feedback/Requests [original thread]
Aeon Amadi wrote: The inevitable problem with all of these proposals is that it doesnt address the core philosophy of how the HMG sentinel became OP in the first place. If the HMG is the irrefutable king of CQC, then what is it's counter? Why u...
- by Imp Smash - at 2014.12.15 04:11:00
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300. [Idea] Making Commandos useful (and moar) - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Imp Smash wrote: Pretty sure Swarms and missles in general are Minmatar. Checked out the Titan DDay weapon firing videos on you tube. They are Caldari, through and through. Caldari specialize in missile tech and da...
- by Imp Smash - at 2014.12.15 04:00:00
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