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81. FutureDust: How can we strengthen the EVE lore connection... - in Feedback/Requests [original thread]
Us having different rules than Eve is fine. It wouldn't necessarily break connection and immersion. All you have to do is link Eve and Dust item production, market, and territory ownership. If that is done then no one will (rationally) complain a...
- by Imp Smash - at 2015.03.30 02:57:00
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82. Could we get a shield logi? - in Feedback/Requests [original thread]
shaman oga wrote: It would be OP. Imagine a cal sent, with 80 or even more shield recharge and no delays. Isn't that was the Armor heavies have right now? Or any armor based suit? I mean -- core is what -- 120 a sec no delays? Seems to me a...
- by Imp Smash - at 2015.03.20 07:52:00
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83. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
Don't interrupt the humor.
- by Imp Smash - at 2015.03.20 07:50:00
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84. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
Well, I won't lie -- I do have Proto Min Assault. But also to be fair -- I run Am Assault and a laser or Cal/ Min Sent about 85% of the time.
- by Imp Smash - at 2015.03.20 07:36:00
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85. scouts can fly turn invisible an throw c4, an have super speed, wth... - in Feedback/Requests [original thread]
I think you might be exaggerating a bit much OP. Sure Scouts are just as good slayers as assaults plus having more equipment options and more speed to get around and do stuff...and sure heavies pay a ton of penalties for their kill ability no othe...
- by Imp Smash - at 2015.03.20 07:17:00
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86. Nerf Fluxes?? - in Feedback/Requests [original thread]
Not against shield heavies. My Cal Sent at only ADV level can eat a std flux and still have shields.
- by Imp Smash - at 2015.03.18 06:45:00
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87. HMG - in Feedback/Requests [original thread]
I disagree that the HMG is poorly designed. I do agree that following the current mold of HMG design is not helpful and that the original post really does nothing to add to the game. Just give us different heavy weapons already.
- by Imp Smash - at 2015.03.17 02:39:00
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88. Why is the ScR allowed to be so good at CQC range? - in Feedback/Requests [original thread]
True Adamance wrote: Imp Smash wrote: True Adamance wrote: ReGnYuM wrote: The Ak.0 Assault + ScR combo is all in one do it all slayer. It is literally the only suit that can get away with triple stacking complex damage Mods, and still ...
- by Imp Smash - at 2015.03.17 02:33:00
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89. calidari assault bonus is pontless - in Feedback/Requests [original thread]
Ya, I agree, ADS kick is a very good bonus for Cal. Wouldn't overpower RRs in CQC (as hipfire would be better) but would totally make RRs more user friendly at range. (also mirrors the Gallente bonus -- almost an exact opposite!)
- by Imp Smash - at 2015.03.16 23:54:00
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90. Why is the ScR allowed to be so good at CQC range? - in Feedback/Requests [original thread]
True Adamance wrote: ReGnYuM wrote: The Ak.0 Assault + ScR combo is all in one do it all slayer. It is literally the only suit that can get away with triple stacking complex damage Mods, and still have over 900+ EHP Which is literally the...
- by Imp Smash - at 2015.03.16 23:50:00
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91. Next Hotfix ( Hotfix Fred???) - in Feedback/Requests [original thread]
Fanta
- by Imp Smash - at 2015.03.16 23:44:00
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92. Have the logis given up yet? - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: Imp Smash wrote: My question is -- why are there always a healthy supply of logis if logis suck? WP's , it's all people that play logi ( not all of them ) talk about when they talk about playing lo...
- by Imp Smash - at 2015.03.16 06:58:00
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93. Have the logis given up yet? - in Feedback/Requests [original thread]
My question is -- why are there always a healthy supply of logis if logis suck?
- by Imp Smash - at 2015.03.13 23:54:00
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94. Buff Headshot Damage For All Guns Except The Bolt Pistol - in Feedback/Requests [original thread]
Don't worry OP, you heard wrong.
- by Imp Smash - at 2015.03.13 23:50:00
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95. [Request] Make Kinetic Catalyzers increase movement speed. - in Feedback/Requests [original thread]
These used to exist. In fact, I still have some. And they were taken out for a reason...
- by Imp Smash - at 2015.03.13 06:50:00
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96. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
Breakin Stuff wrote: Imp Smash wrote: Well, 'adequately compensated' is entirely a subjective concept isn't it.... What you consider adequate and what the game designers consider adequate are obviously different. You obviously consider 'eno...
- by Imp Smash - at 2015.03.12 23:35:00
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97. About the importance of kill in recent DUST514 - in Feedback/Requests [original thread]
So, in English you are saying that: Reptools generate too many WPs (and therefore ISK.) Kills and assists not enough. So close the gap between those two ways of earning WPs/
- by Imp Smash - at 2015.03.12 06:57:00
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98. Basic medium frames with 2 equipment slots - in Feedback/Requests [original thread]
CCP Rattati wrote: I think this may infringe on logis a little. I have noted this down ( a long tima go really) but need a real discussion going., Bandwidth is single largest limiting factor of equipment usage. BW is what lets logis do all t...
- by Imp Smash - at 2015.03.12 04:39:00
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99. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
I think that's the point though, Thor. This is all just my guess, but it feels like you aren't supposed to profit in ADV, you are supposed to break even assuming average level of skill. Also, 'running advanced gear' seems to be defined by everyone...
- by Imp Smash - at 2015.03.12 03:04:00
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100. Increase ISK Payout So Proto Suits Are More Viable - in Feedback/Requests [original thread]
Well, 'adequately compensated' is entirely a subjective concept isn't it.... What you consider adequate and what the game designers consider adequate are obviously different. You obviously consider 'enough of a payout to run proto all the time' a...
- by Imp Smash - at 2015.03.12 02:35:00
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