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141. [Idea] Adjustable Focus Laser - in Feedback/Requests [original thread]
Fox Gaden wrote: Breakin Stuff wrote: Im pretty sure this will confuse more people than anything. Is it a bad idea? No. But I think development resources will be better spent on things that more than half a percent of the playerbase will ...
- by Imp Smash - at 2015.03.01 23:48:00
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142. [Sentinel edition] AK.0 vs MK.0 - in Feedback/Requests [original thread]
I am fine with Am Sent stacking kin kats. It means they are getting no where near enough armor to survive unless they flank tank. In the above fits I'd still say that MinSent is better at it.
- by Imp Smash - at 2015.02.28 03:35:00
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143. Metalevel lockouts and APEX suits in 1.2 - in Feedback/Requests [original thread]
I'll be honest, OP, it sounds to me like you want to be able to run proto suits at no SP investment+isk discount....
- by Imp Smash - at 2015.02.28 03:26:00
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144. Incentive to win Dom - in Feedback/Requests [original thread]
Well, that is a fair point -- higher SP vets have fits for a wider variety of environments/situations.
- by Imp Smash - at 2015.02.28 01:20:00
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145. New repair tool variant idea (you gotta see this) - in Feedback/Requests [original thread]
I'd say, if anything, it needs a higher rep rate. But regardless of reprate, its a good idea. Good for a logi in a squad of assaults.
- by Imp Smash - at 2015.02.28 01:13:00
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146. [Idea] Adjustable Focus Laser - in Feedback/Requests [original thread]
That's an awesome idea. Require aiming 3 dimensionally. How could keys be rebound to adjust this? Mechanically speaking it is a nightmare to implement to have any sort of fluid usage. Even if it could be made to be used fluidly and freely, this w...
- by Imp Smash - at 2015.02.28 01:08:00
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147. Tug-o-war (Suggestion) - in Feedback/Requests [original thread]
Been suggested. Been supported by the community. Been a good idea for a while. But not in game sadly. I am happy when I see threads like this -- when many different people have the same ideas or arrive at the same conclusion independently it just...
- by Imp Smash - at 2015.02.27 05:45:00
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148. being able to give up equip slot.... - in Feedback/Requests [original thread]
It's not possible with the game coding limitations from what I understand sadly.
- by Imp Smash - at 2015.02.27 05:45:00
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149. Incentive to win Dom - in Feedback/Requests [original thread]
Yar, but you could be a good assault at 17 or so. Thats one proto suit, one proto gun, and cores maxed for whatever playstyle you are running. Wouldn't have much in the way of nades or sidearms, but you could run 1 very specific role pretty going.
- by Imp Smash - at 2015.02.27 04:24:00
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150. Kinetic Catalyzer Rework - in Feedback/Requests [original thread]
I think your OP is spot on OPer. They don't need a percent increase, but the lower tiers definitely need better fitting costs.
- by Imp Smash - at 2015.02.27 01:47:00
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151. Incentive to win Dom - in Feedback/Requests [original thread]
Breakin Stuff wrote: Takahiro Kashuken wrote: Nothing will change in dom if proto stomping isn't fixed. The fact is we have 80mil SP players going against 10mil SP players and they simply cannot compete, add in a squad and all proto wreckin...
- by Imp Smash - at 2015.02.26 23:15:00
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152. Incentive to win Dom - in Feedback/Requests [original thread]
I think lots more salvage would be cool. It would be cool to find something really nifty here and there. I feel Thor though. If your team is winning too much do we want to encourage people to hang out at the redline, afk, or swap to militia suits...
- by Imp Smash - at 2015.02.26 06:20:00
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153. @ Rattati- dont end the jihad LAV's with pilot suit - in Feedback/Requests [original thread]
Pilot suits and interfacing with vehicles makes perfect sense for HaVs and dropships. No sense for Lavs though. Anyone except heavies should be able to drive those.
- by Imp Smash - at 2015.02.25 23:53:00
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154. So I may have trolled the general discussion forum... - in Feedback/Requests [original thread]
Swarms turn slow. Allow good driving and piloting to actually evade. Skill to trump skill. That is all.
- by Imp Smash - at 2015.02.25 07:26:00
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155. Request: reducing our movement speed in regards to... - in Feedback/Requests [original thread]
Makuta Miserix wrote: I've seen so many people suggest similar ideas. And I agree with them 100% Unfortunately the "Dancer's Club" comes in to defend their crutch nine times out of ten. No, they don't. The absence of change does not mean th...
- by Imp Smash - at 2015.02.24 06:37:00
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156. Can we just remove the trashy apex remote spam now ? - in Feedback/Requests [original thread]
The point about free suit suicide combat is valid. As far as REs are concerned -- even the ISK and AUR versions shouldn't work like they do. If they made it so you have to stop moving to drop an RE+ slightly reduce throw inertia, then we wouldn'...
- by Imp Smash - at 2015.02.24 06:33:00
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157. [Ideas] Salvage-Based Economic Stimulus = More ISK, Better Gameplay - in Feedback/Requests [original thread]
I have a few questions about this. 1: Roles that provide few kills. Logi, Scouts (who are playing scout scout and not slayer scout), overwatch suppression, people that provide point defense to rarely attacked points (in skirm,) snipers that only ...
- by Imp Smash - at 2015.02.24 05:53:00
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158. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
Fizzer XCIV wrote: Atiim wrote: Adipem Nothi wrote: Edit: Is there any truth to this thread ? Does the ScR really out-range the RR? According to these tests performed in-game, the range is about the same (SCR is higher by 1m). That...
- by Imp Smash - at 2015.02.24 00:25:00
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159. Sticky:[Update] Teambuilder logic - in Feedback/Requests [original thread]
Derpty Derp wrote: Imp Smash wrote: I don't think there is anything wrong with matchmaking personally. I just think people's ego makes them look for excuses for getting stomped. Then you are blind. Not everyone is hating on getting beate...
- by Imp Smash - at 2015.02.23 12:50:00
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160. Sticky:[Data Insights] Rifle Balance Update - in Feedback/Requests [original thread]
No HMG is not a factor hit how you balance rifles anymore than the sniper or mass driver is a factor for how you balance rifles. Assaults and light rifles are (implied) to be the bread and butter guns of Dust. always have been. So we fix light wea...
- by Imp Smash - at 2015.02.23 12:05:00
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